File: socketengine.h

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/*
 *
 * (C) 2003-2024 Anope Team
 * Contact us at team@anope.org
 *
 * Please read COPYING and README for further details.
 *
 * Based on the original code of Epona by Lara.
 * Based on the original code of Services by Andy Church.
 */

#ifndef SOCKETENGINE_H
#define SOCKETENGINE_H

#include "services.h"
#include "sockets.h"

class CoreExport SocketEngine
{
	static const int DefaultSize = 2; // Uplink, mode stacker
 public:
	/* Map of sockets */
	static std::map<int, Socket *> Sockets;

	/** Called to initialize the socket engine
	 */
	static void Init();

	/** Called to shutdown the socket engine
	 */
	static void Shutdown();

	/** Set a flag on a socket
	 * @param s The socket
	 * @param set Whether setting or unsetting
	 * @param flag The flag to set or unset
	 */
	static void Change(Socket *s, bool set, SocketFlag flag);

	/** Read from sockets and do things
	 */
	static void Process();

	static int GetLastError();
	static void SetLastError(int);

	static bool IgnoreErrno();
};

#endif // SOCKETENGINE_H