File: deprecate_itkFEMElement3DC0LinearTriangularLaplaceBeltrami.cxx

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/*=========================================================================

  Program:   Insight Segmentation & Registration Toolkit

  Copyright (c) Insight Software Consortium. All rights reserved.
  See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/

// disable debug warnings in MS compiler
#ifdef _MSC_VER
#  pragma warning(disable : 4786)
#endif

#include <cmath>
#include "itkFEMElement3DC0LinearTriangularLaplaceBeltrami.h"

namespace itk
{
namespace fem
{
Element3DC0LinearTriangularLaplaceBeltrami ::Element3DC0LinearTriangularLaplaceBeltrami()
  : Superclass()
{}

Element3DC0LinearTriangularLaplaceBeltrami ::Element3DC0LinearTriangularLaplaceBeltrami(NodeIDType             n1_,
                                                                                        NodeIDType             n2_,
                                                                                        NodeIDType             n3_,
                                                                                        Material::ConstPointer m_)
  : Superclass()
{
  // Set the geometrical points
  this->SetNode(0, n1_);
  this->SetNode(1, n2_);
  this->SetNode(2, n3_);

  /*
   * Initialize the pointer to material object and check that
   * we were given the pointer to the right class.
   * If the material class was incorrect an exception is thrown.
   */
  if ((m_mat = dynamic_cast<const MaterialLinearElasticity *>(&*m_)) == 0)
  {
    throw FEMExceptionWrongClass(
      __FILE__, __LINE__, "Element3DC0LinearTriangularLaplaceBeltrami::Element3DC0LinearTriangularLaplaceBeltrami()");
  }
}

void
Element3DC0LinearTriangularLaplaceBeltrami::GetStiffnessMatrix(MatrixType & Ke) const
{
  MatrixType cot, D, BB;

  this->GetMaterialMatrix(D);
  //
  // ::std::cout<< " Nip " << Nip << " w " << w << std::endl;
  this->GetMaterialMatrix(D);

  cot.set_size(3, 3);
  cot.fill(0.);

  int na = 0;
  int nb = 1;
  int nc = 2;

  VectorType A = this->GetNode(na)->GetCoordinates();
  VectorType B = this->GetNode(nb)->GetCoordinates();
  VectorType C = this->GetNode(nc)->GetCoordinates();
  VectorType BA = B - A;
  VectorType CA = C - A;
  VectorType CB = C - B;
  float      L1 = CB.magnitude();
  float      L2 = CA.magnitude();
  float      L3 = BA.magnitude();

  float s = (L1 + L2 + L3) * .5;
  Float Area = sqrt(s * (s - L1) * (s - L2) * (s - L3));

  cot[0][0] = (2.0 * L1 * L1) * D[0][0];
  cot[1][1] = (2.0 * L2 * L2) * D[0][0];
  cot[2][2] = (2.0 * L3 * L3) * D[0][0];

  cot[0][1] = (L3 * L3 - L1 * L1 - L2 * L2) * D[0][0];
  cot[0][2] = (L2 * L2 - L1 * L1 - L3 * L3) * D[0][0];
  cot[1][2] = (L1 * L1 - L3 * L3 - L2 * L2) * D[0][0];

  cot[1][0] = (L3 * L3 - L1 * L1 - L2 * L2) * D[0][0];
  cot[2][0] = (L2 * L2 - L1 * L1 - L3 * L3) * D[0][0];
  cot[2][1] = (L1 * L1 - L3 * L3 - L2 * L2) * D[0][0];

  cot = cot * 1.0 / (8.0 * Area);

  /*  if ( this->GetNode(0)->GetDegreeOfFreedom(0)==53 ||
         this->GetNode(1)->GetDegreeOfFreedom(0)==53 ||
         this->GetNode(2)->GetDegreeOfFreedom(0)==53 )
    {
    ::std::cout << " cot " << this->GetNode(0)->GetDegreeOfFreedom(0) << "  " <<this->GetNode(1)->GetDegreeOfFreedom(0)
    << "  " <<this->GetNode(2)->GetDegreeOfFreedom(0) <<std::endl;
    ::std::cout <<  cot <<std::endl;
    }

   */
  if (GetNumberOfDegreesOfFreedomPerNode() == 3)
  {
    Ke.set_size(9, 9);
    Ke.fill(0.0);
    for (int dd = 0; dd < 3; dd++)
    {
      Ke[0][dd * 3] = cot[0][dd];
    }
    for (int dd = 0; dd < 3; dd++)
    {
      Ke[1][dd * 3 + 1] = cot[0][dd];
    }
    for (int dd = 0; dd < 3; dd++)
    {
      Ke[2][dd * 3 + 2] = cot[0][dd];
    }
    for (int dd = 0; dd < 3; dd++)
    {
      Ke[3][dd * 3] = cot[1][dd];
    }
    for (int dd = 0; dd < 3; dd++)
    {
      Ke[4][dd * 3 + 1] = cot[1][dd];
    }
    for (int dd = 0; dd < 3; dd++)
    {
      Ke[5][dd * 3 + 2] = cot[1][dd];
    }
    for (int dd = 0; dd < 3; dd++)
    {
      Ke[6][dd * 3] = cot[2][dd];
    }
    for (int dd = 0; dd < 3; dd++)
    {
      Ke[7][dd * 3 + 1] = cot[2][dd];
    }
    for (int dd = 0; dd < 3; dd++)
    {
      Ke[8][dd * 3 + 2] = cot[2][dd];
    }
  }
  else
  {
    Ke = cot;
  }

  //  ::std::cout << " Ke in elt " <<std::endl;
  //  ::std::cout <<  Ke <<std::endl;
}

/*
void Element3DC0LinearTriangularLaplaceBeltrami::GetStiffnessMatrix(MatrixType& Ke) const
{
MatrixType cot,D,BB;
this->GetMaterialMatrix( D );

VectorType ip;
Float w;
MatrixType J;
MatrixType shapeDgl;
MatrixType shapeD;

//
//::std::cout<< " Nip " << Nip << " w " << w << std::endl;
this->GetMaterialMatrix(D);

cot.set_size(3,3);
cot.fill(0.);


  int na=0;
  int nb=1;
  int nc=2;

    {
  VectorType A=this->GetNode(na)->GetCoordinates();
  VectorType B=this->GetNode(nb)->GetCoordinates();
  VectorType C=this->GetNode(nc)->GetCoordinates();
  VectorType BA =B-A;
  VectorType AC =A-C;
  VectorType CB =C-B;
  float bamag=BA.magnitude();
  float cbmag=CB.magnitude();
  float acmag=AC.magnitude();

  if (bamag > cbmag && bamag > acmag) { na=0; nb=1; nc=2; }
  if (cbmag > bamag && cbmag > acmag) { na=1; nb=2; nc=0; }
  if (acmag > bamag && acmag > cbmag) { na=2; nb=0; nc=1; }
    }

  VectorType A=this->GetNode(na)->GetCoordinates();
  VectorType B=this->GetNode(nb)->GetCoordinates();
  VectorType C=this->GetNode(nc)->GetCoordinates();
  VectorType BA =B-A;
  VectorType CA =C-A;
  VectorType CB =C-B;
  float bamag=BA.magnitude();
  float cbmag=CB.magnitude();
  float acmag=CA.magnitude();

  float t=(CA[0]*BA[0]+CA[1]*BA[1]+CA[2]*BA[2])/bamag*bamag;

  VectorType E = A+BA*t;
  VectorType CE =C-E;
  VectorType BE =B-E;
  VectorType AE =A-E;

  float cemag=CE.magnitude();
  float bemag=CE.magnitude();
  float aemag=AE.magnitude();

  float h1;
  if (acmag > aemag) h1=acmag; else h1=aemag;
  float theta1=asin(cemag/h1);
  float h2;
  if (cbmag > bemag) h2=cbmag; else h2=bemag;
  float theta2=asin(cemag/h2);
  float theta3=acos(-1.0)-theta1-theta2;

float cottheta1=cemag/aemag;
//  if (aemag == 0) cottheta1=1.0/tan(3.14159/2.0);
float cottheta2=cemag/bemag;
float cottheta3=1.0/tan(theta3);

//  if (fabs(cottheta1-1) < 1.e-6 && fabs(cottheta2-1) < 1.e-6) cottheta3=1.0;
//  ::std::cout <<" ct0 " << cottheta1 <<" ct1 " << cottheta2 <<" ct2 " << cottheta3  << std::endl;

cot[na][na]=(cottheta3+cottheta2)*D[0][0];
cot[nb][nb]=(cottheta3+cottheta1)*D[0][0];
cot[nc][nc]=(cottheta1+cottheta2)*D[0][0];

cot[na][na]=-cottheta3*D[0][0];
cot[na][nc]=-cottheta2*D[0][0];
cot[nb][nc]=-cottheta1*D[0][0];

cot[nc][nb]=cot[nb][nc]*D[0][0];
cot[nc][na]=cot[na][nc]*D[0][0];
cot[nb][na]=cot[na][nb]*D[0][0];

cot=cot*0.5;
Ke=cot;
if ( this->GetNode(0)->GetDegreeOfFreedom(0)==909 ||
     this->GetNode(1)->GetDegreeOfFreedom(0)==909 ||
     this->GetNode(2)->GetDegreeOfFreedom(0)==909 )
{
::std::cout << " cot " << std::endl;
::std::cout <<  cot <<std::endl;
}

Ke.set_size(9,9);
Ke.fill(0.0);

for(int dd=0; dd<3; dd++) Ke[0][dd*3]=cot[0][dd];
for(int dd=0; dd<3; dd++) Ke[1][dd*3+1]=cot[0][dd];
for(int dd=0; dd<3; dd++) Ke[2][dd*3+2]=cot[0][dd];

for(int dd=0; dd<3; dd++) Ke[3][dd*3]=cot[1][dd];
for(int dd=0; dd<3; dd++) Ke[4][dd*3+1]=cot[1][dd];
for(int dd=0; dd<3; dd++) Ke[5][dd*3+2]=cot[1][dd];

for(int dd=0; dd<3; dd++) Ke[6][dd*3]=cot[2][dd];
for(int dd=0; dd<3; dd++) Ke[7][dd*3+1]=cot[2][dd];
for(int dd=0; dd<3; dd++) Ke[8][dd*3+2]=cot[2][dd];

//  ::std::cout << " Ke in elt " <<std::endl;
//  ::std::cout <<  Ke <<std::endl;

}
*/

FEM_CLASS_REGISTER(Element3DC0LinearTriangularLaplaceBeltrami)
} // namespace fem
} // namespace itk