File: colormap.h

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/** @file
 * This is the header file for the ColorMap base class and several specific color map classes.
 * @author André Offringa <offringa@gmail.com>
 */
#ifndef COLORMAP_H
#define COLORMAP_H

#include <cmath>
#include <string>
#include <memory>

/**
 * The ColorMap class turns a value between -1 and 1 into a gradient color scale.
 */
class ColorMap {
public:
	enum Type {
		Grayscale,
		Inverted,
		HotCold,
		RedBlue,
		RedYellowBlue,
		Fire,
		Cool,
		BlackRed,
		CubeHelix,
		CubeHelixColourful,
		Viridis,
		Rainbow
	};
	/**
		* Destructor.
		*/
	virtual ~ColorMap()
	{ }
	/**
		* Maps a double value to the red component of the color map.
		* @param value Value to be mapped  (-1 to 1).
		* @return The red color value (0 - 255).
		*/
	virtual unsigned char ValueToColorR(long double value) const noexcept = 0;
	/**
		* Maps a double value to the green component of the color map.
		* @param value Value to be mapped (-1 to 1).
		* @return The green color value (0 - 255).
		*/
	virtual unsigned char ValueToColorG(long double value) const noexcept = 0;
	/**
		* Maps a double value to the blue component of the color map.
		* @param value Value to be mapped (-1 to 1).
		* @return The blue color value (0 - 255).
		*/
	virtual unsigned char ValueToColorB(long double value) const noexcept = 0;
	/**
		* Maps a double value to the alfa (transparency) component of the color map.
		* @param value Value to be mapped (-1 to 1).
		* @return The alfa (transparency) color value (0 - 255). 255=fully opaque, 0=fully transparent.
		*/
	virtual unsigned char ValueToColorA(long double value) const noexcept = 0;
	
	/**
		* Convert the input value to a RGB value.
		* @param value Value to be mapped (-1 to 1).
		* @param r Red component (0-255)
		* @param g Green component (0-255)
		* @param b Blue component (0-255)
		*/
	void Convert(double value, unsigned char& r, unsigned char& g, unsigned char& b) const  noexcept
	{
		r = ValueToColorR(value);
		g = ValueToColorG(value);
		b = ValueToColorB(value);
	}
	
	/**
		* Create a color map given its type.
		* @param colorMapType one of the Type values.
		* @return The new created color map.
		*/
	static std::unique_ptr<ColorMap> CreateColorMap(enum Type colorMapType);
	
	/**
		* Create a color map given its name. The human readable list of names can be retrieved with GetColorMapsString().
		* @param typeStr name of the color map type.
		* @return The new create color map.
		* @see GetColorMapsString().
		*/
	static std::unique_ptr<ColorMap> CreateColorMap(const std::string& typeStr);
	
	/**
		* Returns a string containing a description of the color map names. These names can be used to
		* create the color map with CreateColorMap().
		* @return 
		* @see CreateColorMap().
		*/
	static const std::string &GetColorMapsString() noexcept;
	
private:
	static const std::string _colorMapsString;
};

/**
 * ColorMap that turns a value into a gray scale value. High values represent whiter colors.
 */
class MonochromeMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept override { return (unsigned char) (value*127.5+127.5); }
		unsigned char ValueToColorG(long double value) const noexcept override { return (unsigned char) (value*127.5+127.5); }
		unsigned char ValueToColorB(long double value) const noexcept override { return (unsigned char) (value*127.5+127.5); }
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that turns a value into a gray scale value. High values represent whiter colors.
 */
class InvertedMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept override { return (unsigned char) (127.5-value*127.5); }
		unsigned char ValueToColorG(long double value) const noexcept override { return (unsigned char) (127.5-value*127.5); }
		unsigned char ValueToColorB(long double value) const noexcept override { return (unsigned char) (127.5-value*127.5); }
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that turns negative values into blue and positive values into red. Zero is represented with black.
 */
class RedBlueMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept override {
			if(value>0.0)
				return (unsigned char) (value*255.0);
			else
				return 0;
		}
		unsigned char ValueToColorG(long double) const noexcept override { return 0; }
		unsigned char ValueToColorB(long double value) const noexcept override {
			if(value<0.0)
				return (unsigned char) (value*-255.0);
			else
				return 0;
		}
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that turns negative values into red and positive values into black. Zero is represented with white.
 */
class BlackRedMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept override {
			if(value>0.0)
				return (unsigned char) (255-value*255.0);
			else
				return 255;
		}
		unsigned char ValueToColorG(long double value) const noexcept override
		{
			if(value>0.0)
				return (unsigned char) (255-value*255.0);
			else
				return 255+value*255.0;
		}
		unsigned char ValueToColorB(long double value) const noexcept override {
			if(value>0.0)
				return (unsigned char) (255-value*255.0);
			else
				return 255+value*255.0;
		}
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that turns negative values into blue and positive values into red. Zero is represented with white.
 */
class RedWhiteBlueMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept override {
			if(value<0.0)
				return (unsigned char) (255.0 + (value*255.0));
			else
				return 255;
		}
		unsigned char ValueToColorG(long double value) const noexcept override {
			if(value<0.0)
				return (unsigned char) (255.0 + (value*255.0));
			else
				return (unsigned char) (255.0 - (value*255.0));
		}
		unsigned char ValueToColorB(long double value) const noexcept override {
			if(value>0.0)
				return (unsigned char) (255.0 - (value*255.0));
			else
				return 255;
		}
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that passes several colors.
 */
class ColdHotMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept override {
			if(value >= 0.5)
				return (unsigned char) ((1.5 - value) * 255.0);
			else if(value < -0.5)
				return 0;
			else if(value < 0.0)
				return (unsigned char) (((value + 0.5)*2.0) * 255.0);
			else
				return 255;
		}
		unsigned char ValueToColorG(long double value) const noexcept override {
			if(value < -0.5)
				return (unsigned char) (((value + 1.0)*2.0) * 255.0);
			else if(value < 0.0)
				return 255;
			else if(value < 0.5)
				return (unsigned char) (((0.5 - value)*2.0)*255.0);
			else
				return 0;
		}
		unsigned char ValueToColorB(long double value) const noexcept override {
			if(value < -0.5)
				return (unsigned char) ((value + 1.5) * 255.0);
			else if(value < 0.0)
				return (unsigned char) (((-value)*2.0)*255.0);
			else
				return 0;
		}
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that uses another color map and increases its contrast.
 */
class ContrastMap : public ColorMap {
	private:
		const std::unique_ptr<ColorMap> _map;
	public:
		explicit ContrastMap(const std::string& type) :
			_map(CreateColorMap(type)) { }
		unsigned char ValueToColorR(long double value) const noexcept override { return _map->ValueToColorR(value>=0.0 ? sqrt(value) : -sqrt(-value)); }
		unsigned char ValueToColorG(long double value) const noexcept override { return _map->ValueToColorG(value>=0.0 ? sqrt(value) : -sqrt(-value)); }
		unsigned char ValueToColorB(long double value) const noexcept override { return _map->ValueToColorB(value>=0.0 ? sqrt(value) : -sqrt(-value)); }
		unsigned char ValueToColorA(long double value) const noexcept override { return _map->ValueToColorA(value>=0.0 ? sqrt(value) : -sqrt(-value)); }
};

/**
 * ColorMap that uses another color map and applies logarithmic scaling to it. Expects inputs
 * between 0 and 1, will output to map between -1 and 1.
 */
class PosLogMap : public ColorMap {
	private:
		const ColorMap &_map;
	public:
		explicit PosLogMap(const ColorMap &map) :
			_map(map) { }
		unsigned char ValueToColorR(long double value) const noexcept override { return value >= 0.0  ? _map.ValueToColorR((log10(value*0.9999+0.0001)+2.0)/2.0) : _map.ValueToColorR(-1.0); }
		unsigned char ValueToColorG(long double value) const noexcept override { return value >= 0.0  ? _map.ValueToColorG((log10(value*0.9999+0.0001)+2.0)/2.0) : _map.ValueToColorG(-1.0);  }
		unsigned char ValueToColorB(long double value) const noexcept override { return value >= 0.0  ? _map.ValueToColorB((log10(value*0.9999+0.0001)+2.0)/2.0) : _map.ValueToColorB(-1.0);  }
		unsigned char ValueToColorA(long double value) const noexcept override { return value >= 0.0  ? _map.ValueToColorA((log10(value*0.9999+0.0001)+2.0)/2.0) : _map.ValueToColorA(-1.0);  }
};

class PosMonochromeLogMap : public PosLogMap {
	private:
		const MonochromeMap _monochromeMap;
	public:
		PosMonochromeLogMap() : PosLogMap(_monochromeMap) { }
};

/**
 * ColorMap that uses another color map and applies logarithmic scaling to it. Expects inputs
 * between -1 and 1, will output to map between -1 and 1.
 */
class FullLogMap : public ColorMap {
	private:
		const ColorMap &_map;
	public:
		explicit FullLogMap(const ColorMap &map) :
			_map(map) { }
		~FullLogMap() { }
		unsigned char ValueToColorR(long double value) const noexcept override { return _map.ValueToColorR((log10(value*0.49995+0.50005)+2.0)/2.0); }
		unsigned char ValueToColorG(long double value) const noexcept override { return _map.ValueToColorG((log10(value*0.49995+0.50005)+2.0)/2.0);  }
		unsigned char ValueToColorB(long double value) const noexcept override { return _map.ValueToColorB((log10(value*0.49995+0.50005)+2.0)/2.0);  }
		unsigned char ValueToColorA(long double value) const noexcept override { return _map.ValueToColorA((log10(value*0.49995+0.50005)+2.0)/2.0);  }
};

/**
 * ColorMap that turns negative values into blue and positive values into red. Zero is represented with yellow.
 */
class RedYellowBlueMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept override {
			if(value >= 1.0/3.0)
				return 255;
			else if(value >= -1.0/3.0)
				return (unsigned char) (value*(255.0 * 3.0/2.0)) + 128;
			else
				return 0;
		}
		unsigned char ValueToColorG(long double value) const noexcept override {
			if(value >= 1.0/3.0)
				return 255 - (unsigned char) ((value-1.0/3.0)*(255.0*3.0/2.0));
			else if(value >= 0.0)
				return 255;
			else if(value >= -1.0/3.0)
				return (unsigned char) ((value+1.0/3.0)*(255.0*6.0/2.0));
			else 
				return 0;
		}
		unsigned char ValueToColorB(long double value) const noexcept override {
			if(value >= 1.0/3.0)
				return 0;
			else if(value >= -1.0/3.0)
				return 255 - (unsigned char) ((value+1.0/3.0)*(255.0*3.0/2.0));
			else
				return (unsigned char) ((value+1.0)*(255.0*3.0/2.0));
		}
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

class FireMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept override {
			if(value < -1.0)
				return 0;
			else if(value < 0)
				return (unsigned char) ((value + 1.0) * 255.0);
			else
				return 255;
		}
		unsigned char ValueToColorG(long double value) const noexcept override {
			if(value < -0.5)
				return 0;
			else if(value < 0.5)
				return (unsigned char) ((value + 0.5) * 255.0);
			else
				return 255;
		}
		unsigned char ValueToColorB(long double value) const noexcept override {
			if(value < 0)
				return 0;
			else if(value < 1.0)
				return(unsigned char) (value * 255.0);
			else
				return 255;
		}
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

class CoolMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept final override {
			if(value < 0.0)
				return 0;
			else
				return (unsigned char) (value * 255.0);
		}
		unsigned char ValueToColorG(long double value) const noexcept final override {
			if(value < -0.5)
				return 0;
			else if(value > 0.5)
				return 255;
			else
				return (unsigned char) ((value + 0.5) * 255.0);
		}
		unsigned char ValueToColorB(long double value) const noexcept final override {
			if(value < 0)
				return (value + 1.0) * 255.0;
			else
				return 255;
		}
		unsigned char ValueToColorA(long double) const noexcept final override { return 255; }
};

/**
 * ColorMap that turns negative values into blue and positive values into red. Zero is represented with black.
 */
class RedYellowBlackBlueMap : public ColorMap {
	public:
		RedYellowBlackBlueMap() { }
		~RedYellowBlackBlueMap() { }
		unsigned char ValueToColorR(long double value) const noexcept override {
			if(value < 0.0)
				return 0;
			else if(value < 0.5)
				return (unsigned char) (value*2.0*255.0);
			else
				return 255;
		}
		unsigned char ValueToColorG(long double value) const noexcept override {
			if(value < -0.5)
				return (unsigned char) ((value+1.0)*255.0*2.0);
			else if(value >= 0.5)
				return (unsigned char) ((-value+1.0)*255.0*2.0);
			else if(value < 0.0)
				return (unsigned char) (-value*2.0*255.0);
			else
				return (unsigned char) (value*2.0*255.0);
		}
		unsigned char ValueToColorB(long double value) const noexcept override {
			if(value >= 0.0)
				return 0;
			else if(value >= -0.5)
				return (unsigned char) (-value*2.0*255.0);
			else
				return 255;
		}
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that turns all negative values into black and positive values into a gray scale.
 */
class PositiveMap : public ColorMap {
	public:
		PositiveMap() { }
		~PositiveMap() { }
		unsigned char ValueToColorR(long double value) const noexcept override { return (unsigned char) (value>0.0 ? value*255.0 : 0); }
		unsigned char ValueToColorG(long double value) const noexcept override { return (unsigned char) (value>0.0 ? value*255.0 : 0); }
		unsigned char ValueToColorB(long double value) const noexcept override { return (unsigned char) (value>0.0 ? value*255.0 : 0); }
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that is the negation of PositiveMap.
 */
class InvPositiveMap : public ColorMap {
	public:
		InvPositiveMap() { }
		~InvPositiveMap() { }
		unsigned char ValueToColorR(long double value) const noexcept override { return (unsigned char) (value>0.0 ? 255.0-value*255.0 : 255.0); }
		unsigned char ValueToColorG(long double value) const noexcept override { return (unsigned char) (value>0.0 ? 255.0-value*255.0 : 255.0); }
		unsigned char ValueToColorB(long double value) const noexcept override { return (unsigned char) (value>0.0 ? 255.0-value*255.0 : 255.0); }
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that is the logarithmic negation of PositiveMap.
 */
class LogInvPositiveMap : public ColorMap {
	public:
		LogInvPositiveMap() { }
		~LogInvPositiveMap() { }
		unsigned char ValueToColorR(long double value) const noexcept override { return (unsigned char) (value>0.0 ? -log10(value*0.9+0.1)*255.0 : 255.0); }
		unsigned char ValueToColorG(long double value) const noexcept override { return (unsigned char) (value>0.0 ? -log10(value*0.9+0.1)*255.0 : 255.0); }
		unsigned char ValueToColorB(long double value) const noexcept override { return (unsigned char) (value>0.0 ? -log10(value*0.9+0.1)*255.0 : 255.0); }
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
};

/**
 * ColorMap that turns different integer values into different colours.
 */
class IntMap {
	public:
		static unsigned char R(int value) {
			switch (value%16)
			{
				case 0:
				case 3:
				case 5:
				case 6:
					return 255;
				case 8:
				case 11:
				case 13:
				case 14:
					return 127;
				default:
					return 0;	
			}
		}
		static unsigned char G(int value) {
			switch (value%16)
			{
				case 1:
				case 3:
				case 4:
				case 6:
					return 255;
				case 9:
				case 11:
				case 12:
				case 14:
					return 127;
				default:
					return 0;	
			}
		}
		static unsigned char B(int value) {
			switch (value%16)
			{
				case 2:
				case 4:
				case 5:
				case 6:
					return 255;
				case 10:
				case 12:
				case 13:
				case 14:
					return 127;
				default:
					return 0;	
			}
		}
		static unsigned char A(int) { return 255; }
};

/**
 * ColorMap that is equivalent with the Viridis colormap as used by Python Matplotlib.
 */
class ViridisMap : public ColorMap {
	public:
		unsigned char ValueToColorR(long double value) const noexcept override {
			return (unsigned char) (DATA_R[index(value)]*255.0);
		}
		unsigned char ValueToColorG(long double value) const noexcept override {
			return (unsigned char) (DATA_G[index(value)]*255.0); 
		}
		unsigned char ValueToColorB(long double value) const noexcept override { 
			return (unsigned char) (DATA_B[index(value)]*255.0);
		}
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }

private:
	static size_t index(long double value)
	{
		double d = round(value*127.5+127.5);
		if(d <= 0.0)
			d = 0.0;
		if(d >= 255.0)
			d = 255.0;
		return (size_t) d;
	}
	
	const static double DATA_R[256], DATA_G[256], DATA_B[256];
};

template<int Saturation>
class CubeHelixMapBase : public ColorMap {
public:
		unsigned char ValueToColorR(long double value) const noexcept override {
			unsigned char r, g, b;
			convertColour(value, r, g, b);
			return r;
		}
		unsigned char ValueToColorG(long double value) const noexcept override {
			unsigned char r, g, b;
			convertColour(value, r, g, b);
			return g;
		}
		unsigned char ValueToColorB(long double value) const noexcept override { 
			unsigned char r, g, b;
			convertColour(value, r, g, b);
			return b;
		}
		unsigned char ValueToColorA(long double) const noexcept override { return 255; }
		
private:
  void convertColour(long double value, unsigned char& rv, unsigned char& gv, unsigned char& bv) const noexcept
	{
		value = value*0.5 + 0.5;
		double start = 0.5, cycles = -1.5, gamma =1.5;
		double phi = 2. * 3.14 * (start/3.0 + value * cycles);
		if ( gamma != 1.0 )
			value = pow(value, 1./gamma);
		double a = (0.01*Saturation) * value * (1. - value) / 2.;
		double r = value + a * (-0.14861 * cos(phi) + 1.78277 * sin(phi));
		double g = value + a * (-0.29227 * cos(phi) - 0.90649 * sin(phi));
		double b = value + a * ( 1.97294 * cos(phi));
		int ri = r * 256;
		int gi = g * 256;
		int bi = b * 256;
		if ( ri > 255 ) ri = 255;
		if ( ri < 0 ) ri = 0;
		if ( gi > 255 ) gi = 255;
		if ( gi < 0 ) gi = 0;
		if ( bi > 255 ) bi = 255;
		if ( bi < 0 ) bi = 0;
		rv = (unsigned char) ri;
		gv = (unsigned char) gi;
		bv = (unsigned char) bi;
	}
};

class CubeHelixMap : public CubeHelixMapBase<100> { };
class CubeHelixColourfulMap : public CubeHelixMapBase<150> { };

class RainbowMap : public ColorMap
{
public:
	unsigned char ValueToColorR(long double value) const noexcept override {
		long double r, g, b;
		scaledWavelengthToRGB(value, r, g, b);
		return static_cast<unsigned char>( std::min<double>(r*256.0, 255.0) );
	}
	unsigned char ValueToColorG(long double value) const noexcept override {
		long double r, g, b;
		scaledWavelengthToRGB(value, r, g, b);
		return static_cast<unsigned char>( std::min<double>(g*256.0, 255.0) );
	}
	unsigned char ValueToColorB(long double value) const noexcept override { 
		long double r, g, b;
		scaledWavelengthToRGB(value, r, g, b);
		return static_cast<unsigned char>( std::min<double>(b*256.0, 255.0) );
	}
	unsigned char ValueToColorA(long double) const noexcept override { return 255; }

private:
	static void wavelengthToRGB(long double wavelength, long double &red, long double &green, long double &blue)
	{
		if(wavelength >= 350.0 && wavelength < 440.0) {
		red	= -(wavelength - 440.0) / (440.0 - 350.0);
		green = 0.0;
		blue	= 1.0;
		} else if(wavelength >= 440.0 && wavelength < 490.0) {
		red	= 0.0;
		green = (wavelength - 440.0) / (490.0 - 440.0);
		blue	= 1.0;
		} else if(wavelength >= 490.0 && wavelength < 510.0) {
		red = 0.0;
		green = 1.0;
		blue = -(wavelength - 510.0) / (510.0 - 490.0);
		} else if(wavelength >= 510.0 && wavelength < 580.0) { 
		red = (wavelength - 510.0) / (580.0 - 510.0);
		green = 1.0;
		blue = 0.0;
		} else if(wavelength >= 580.0 && wavelength < 645.0) {
		red = 1.0;
		green = -(wavelength - 645.0) / (645.0 - 580.0);
		blue = 0.0;
		} else if(wavelength >= 645.0 && wavelength < 780.0) {
		red = 1.0;
		green = 0.0;
		blue = 0.0;
		} else {
		red = 1.0;
		green = 0.0;
		blue = 0.0;
		}
		if(wavelength >= 350.0 && wavelength < 420.0) {
			long double factor;
			factor = 0.3 + 0.7*(wavelength - 350.0) / (420.0 - 350.0);
			red *= factor;
			green *= factor;
			blue *= factor;
		} else if(wavelength >= 420.0 && wavelength <= 700.0) {
			// nothing to be done
		} else if(wavelength > 700.0 && wavelength <= 780.0) {
			long double factor;
			factor = 0.3 + 0.7*(780.0 - wavelength) / (780.0 - 700.0);
			red *= factor;
			green *= factor;
			blue *= factor;
		} else if(wavelength > 780.0) {
			long double factor;
			factor = 0.3;
			red *= factor;
			green *= factor;
			blue *= factor;
		} else {
			red = 0.0;
			green = 0.0;
			blue = 0.0;
		}
	}
	
	static void scaledWavelengthToRGB(long double position, long double &red, long double &green, long double &blue)
	{
		wavelengthToRGB(((position+1.0)*0.5)*300.0+400.0, red, green, blue);
		if(red < 0.0) red = 0.0;
		if(red > 1.0) red = 1.0;
		if(green < 0.0) green = 0.0;
		if(green > 1.0) green = 1.0;
		if(blue < 0.0) blue = 0.0;
		if(blue > 1.0) blue = 1.0;
	}
};

#endif