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//
// time: Mon May 6 16:02:50 2002
//
// version: 3.1.2 (format), 4.1.3 (DX)
//
// Message Window:
// window: position = (0.2547,0.1094), size = 0.4781x0.8174
//
// panel[2]: position = (0.0375,0.4609), size = 0.2906x0.4043, startup = 1, devstyle = 1
// title: value = Master Control Panel
//
// workspace: width = 212, height = 244
// layout: snap = 0, width = 20, height = 20, align = NN
//
// interactor FileSelector[1]: num_components = 1, value = "/home/nbaker/coding/manifold/mesh-gen/test/mache/ache-wild.acc.dx"
// instance: panel = 2, x = 2, y = 1, style = FileSelector, vertical = 1, size = 198x59
// label: value = Accessibility file name:
//
// interactor String[1]: num_components = 1, value = "dx"
// instance: panel = 2, x = 5, y = 63, style = Text, vertical = 1, size = 177x55
// label: value = Accessibility file format:
//
// interactor Scalar[6]: num_components = 1, value = 3.0
// component[0]: minimum = 0, maximum = 100, global increment = 1, decimal = 2, global continuous = 0
// instance: panel = 2, x = 6, y = 119, style = Stepper, vertical = 1, size = 206x58
// label: value = Max % error in triangulation
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor FileSelector[3]: num_components = 1, value = "surface"
// instance: panel = 2, x = 8, y = 185, style = FileSelector, vertical = 1, size = 198x59
//
// interactor Reset[4]: num_components = 1, value = 0
// toggle : 0, set = 1, reset = 0
//
// node Image[5]:
// title: value = Gridded_3D_1var_notseries
// depth: value = 24
// window: position = (0.4422,0.3779), size = 0.5109x0.5117
// input[1]: defaulting = 0, value = "Image_5"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [-35.3442 20.6234 12.145]
// input[6]: defaulting = 0, value = [-226.299 125.013 219.23]
// input[7]: defaulting = 0, value = 47.2905
// input[8]: defaulting = 0, value = 640
// input[9]: defaulting = 0, value = 0.75
// input[10]: defaulting = 0, value = [-0.546075 0.428781 -0.719687]
// input[11]: defaulting = 1, value = 9.00099
// input[12]: defaulting = 0, value = 0
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 1, value = "none"
// input[16]: defaulting = 1, value = "none"
// input[17]: defaulting = 1, value = 1
// input[18]: defaulting = 1, value = 1
// input[19]: defaulting = 0, value = 0
// input[29]: defaulting = 1, value = 0
// input[41]: defaulting = 0, value = "rotate"
// input[42]: defaulting = 0, value = "Gridded_3D_1var_notseries"
// internal caching: 1
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