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/*
* active port forwarder - software for secure forwarding
* Copyright (C) 2003-2007 jeremian <jeremian [at] poczta.fm>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include "activefor.h"
#ifndef _JS_SERVER_REALM_STRUCT_H
#define _JS_SERVER_REALM_STRUCT_H
typedef struct {
char* hostName;
char* sUsersLimit;
char* sClientsLimit;
char* sRaClientsLimit;
char* sUsersPerClient;
char* sClientMode;
char* sTimeout;
char* sMaxIdle;
char* realmName;
unsigned char password[4];
int connectedUsers;
int usersLimit;
int connectedClients;
int clientsLimit;
int connectedRaClients;
int raClientsLimit;
int usersPerClient;
int timeout;
int maxIdle;
int clientMode;
int userClientPairs;
int clientsCounter;
int usersCounter;
char realmType;
char tunnelType;
char dnsLookupsOn;
char basePortOn;
char auditOn;
socklen_t addressLength;
struct sockaddr* clientAddress;
ConnectUser** usersTable;
ConnectClient** clientsTable;
ConnectClient** raClientsTable;
UsrCli** usersClientsTable;
} ServerRealm;
/* 'constructor' */
ServerRealm* ServerRealm_new();
/* 'destructor' */
void ServerRealm_free(ServerRealm** sr);
/* setters */
void ServerRealm_set_hostName(ServerRealm* sr, char* hostName);
void ServerRealm_set_sUsersLimit(ServerRealm* sr, char* sUsersLimit);
void ServerRealm_set_sClientsLimit(ServerRealm* sr, char* sClientsLimit);
void ServerRealm_set_sRaClientsLimit(ServerRealm* sr, char* sRaClientsLimit);
void ServerRealm_set_sUsersPerClient(ServerRealm* sr, char* sUsersPerClient);
void ServerRealm_set_sClientMode(ServerRealm* sr, char* sClientMode);
void ServerRealm_set_sTimeout(ServerRealm* sr, char* sTimeout);
void ServerRealm_set_sMaxIdle(ServerRealm* sr, char* sMaxIdle);
void ServerRealm_set_realmName(ServerRealm* sr, char* realmName);
void ServerRealm_set_password(ServerRealm* sr, unsigned char* password);
void ServerRealm_set_connectedUsers(ServerRealm* sr, int connectedUsers);
void ServerRealm_set_usersLimit(ServerRealm* sr, int usersLimit);
void ServerRealm_set_connectedClients(ServerRealm* sr, int connectedClients);
void ServerRealm_set_clientsLimit(ServerRealm* sr, int clientsLimit);
void ServerRealm_set_connectedRaClients(ServerRealm* sr, int connectedRaClients);
void ServerRealm_set_raClientsLimit(ServerRealm* sr, int raClientsLimit);
void ServerRealm_set_usersPerClient(ServerRealm* sr, int usersPerClient);
void ServerRealm_set_timeout(ServerRealm* sr, int timeout);
void ServerRealm_set_maxIdle(ServerRealm* sr, int maxIdle);
void ServerRealm_set_clientMode(ServerRealm* sr, int clientMode);
void ServerRealm_set_userClientPairs(ServerRealm* sr, int userClientPairs);
void ServerRealm_set_clientsCounter(ServerRealm* sr, int clientsCounter);
void ServerRealm_set_usersCounter(ServerRealm* sr, int usersCounter);
void ServerRealm_set_realmType(ServerRealm* sr, char realmType);
void ServerRealm_set_tunnelType(ServerRealm* sr, char tunnelType);
void ServerRealm_set_dnsLookupsOn(ServerRealm* sr, char dnsLookupsOn);
void ServerRealm_set_basePortOn(ServerRealm* sr, char basePortOn);
void ServerRealm_set_auditOn(ServerRealm* sr, char auditOn);
void ServerRealm_set_addressLength(ServerRealm* sr, socklen_t addressLength);
void ServerRealm_set_clientAddress(ServerRealm* sr, struct sockaddr* clientAddress);
void ServerRealm_set_usersTable(ServerRealm* sr, ConnectUser** usersTable);
void ServerRealm_set_clientsTable(ServerRealm* sr, ConnectClient** clientsTable);
void ServerRealm_set_raClientsTable(ServerRealm* sr, ConnectClient** raClientsTable);
void ServerRealm_set_usersClientsTable(ServerRealm* sr, UsrCli** usersClientsTable);
/* getters */
char* ServerRealm_get_hostName(ServerRealm* sr);
char* ServerRealm_get_sUsersLimit(ServerRealm* sr);
char* ServerRealm_get_sClientsLimit(ServerRealm* sr);
char* ServerRealm_get_sRaClientsLimit(ServerRealm* sr);
char* ServerRealm_get_sUsersPerClient(ServerRealm* sr);
char* ServerRealm_get_sClientMode(ServerRealm* sr);
char* ServerRealm_get_sTimeout(ServerRealm* sr);
char* ServerRealm_get_sMaxIdle(ServerRealm* sr);
char* ServerRealm_get_realmName(ServerRealm* sr);
unsigned char* ServerRealm_get_password(ServerRealm* sr);
int ServerRealm_get_connectedUsers(ServerRealm* sr);
int ServerRealm_get_usersLimit(ServerRealm* sr);
int ServerRealm_get_connectedClients(ServerRealm* sr);
int ServerRealm_get_clientsLimit(ServerRealm* sr);
int ServerRealm_get_connectedRaClients(ServerRealm* sr);
int ServerRealm_get_raClientsLimit(ServerRealm* sr);
int ServerRealm_get_usersPerClient(ServerRealm* sr);
int ServerRealm_get_timeout(ServerRealm* sr);
int ServerRealm_get_maxIdle(ServerRealm* sr);
int ServerRealm_get_clientMode(ServerRealm* sr);
int ServerRealm_get_userClientPairs(ServerRealm* sr);
int ServerRealm_get_clientsCounter(ServerRealm* sr);
int ServerRealm_get_usersCounter(ServerRealm* sr);
char ServerRealm_get_realmType(ServerRealm* sr);
char ServerRealm_get_tunnelType(ServerRealm* sr);
char ServerRealm_get_dnsLookupsOn(ServerRealm* sr);
char ServerRealm_get_basePortOn(ServerRealm* sr);
char ServerRealm_get_auditOn(ServerRealm* sr);
socklen_t ServerRealm_get_addressLength(ServerRealm* sr);
struct sockaddr* ServerRealm_get_clientAddress(ServerRealm* sr);
ConnectUser** ServerRealm_get_usersTable(ServerRealm* sr);
ConnectClient** ServerRealm_get_clientsTable(ServerRealm* sr);
ConnectClient** ServerRealm_get_raClientsTable(ServerRealm* sr);
UsrCli** ServerRealm_get_usersClientsTable(ServerRealm* sr);
/* other */
void ServerRealm_increase_connectedUsers(ServerRealm* sr);
void ServerRealm_decrease_connectedUsers(ServerRealm* sr);
void ServerRealm_increase_connectedClients(ServerRealm* sr);
void ServerRealm_decrease_connectedClients(ServerRealm* sr);
void ServerRealm_increase_connectedRaClients(ServerRealm* sr);
void ServerRealm_decrease_connectedRaClients(ServerRealm* sr);
void ServerRealm_increase_usersCounter(ServerRealm* sr);
void ServerRealm_increase_clientsCounter(ServerRealm* sr);
#endif
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