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##########################################################################
#
# Copyright 2008-2010 VMware, Inc.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
##########################################################################/
"""GL tracing generator."""
import re
import sys
from trace import Tracer
from dispatch import function_pointer_type, function_pointer_value
import specs.stdapi as stdapi
import specs.glapi as glapi
import specs.glparams as glparams
from specs.glxapi import glxapi
class TypeGetter(stdapi.Visitor):
'''Determine which glGet*v function that matches the specified type.'''
def __init__(self, prefix = 'glGet', long_suffix = True, ext_suffix = ''):
self.prefix = prefix
self.long_suffix = long_suffix
self.ext_suffix = ext_suffix
def visitConst(self, const):
return self.visit(const.type)
def visitAlias(self, alias):
if alias.expr == 'GLboolean':
if self.long_suffix:
suffix = 'Booleanv'
arg_type = alias.expr
else:
suffix = 'iv'
arg_type = 'GLint'
elif alias.expr == 'GLdouble':
if self.long_suffix:
suffix = 'Doublev'
arg_type = alias.expr
else:
suffix = 'dv'
arg_type = alias.expr
elif alias.expr == 'GLfloat':
if self.long_suffix:
suffix = 'Floatv'
arg_type = alias.expr
else:
suffix = 'fv'
arg_type = alias.expr
elif alias.expr in ('GLint', 'GLuint', 'GLsizei'):
if self.long_suffix:
suffix = 'Integerv'
arg_type = 'GLint'
else:
suffix = 'iv'
arg_type = 'GLint'
else:
print(alias.expr)
assert False
function_name = self.prefix + suffix + self.ext_suffix
return function_name, arg_type
def visitEnum(self, enum):
return self.visit(glapi.GLint)
def visitBitmask(self, bitmask):
return self.visit(glapi.GLint)
def visitOpaque(self, pointer):
return self.prefix + 'Pointerv' + self.ext_suffix, 'GLvoid *'
class GlTracer(Tracer):
arrays = [
("Vertex", "VERTEX"),
("Normal", "NORMAL"),
("Color", "COLOR"),
("Index", "INDEX"),
("TexCoord", "TEXTURE_COORD"),
("EdgeFlag", "EDGE_FLAG"),
("FogCoord", "FOG_COORD"),
("SecondaryColor", "SECONDARY_COLOR"),
]
arrays.reverse()
# arrays available in ES1
arrays_es1 = ("Vertex", "Normal", "Color", "TexCoord")
buffer_targets = [
"GL_ARRAY_BUFFER",
"GL_ATOMIC_COUNTER_BUFFER",
"GL_COPY_READ_BUFFER",
"GL_COPY_WRITE_BUFFER",
"GL_DRAW_INDIRECT_BUFFER",
"GL_DISPATCH_INDIRECT_BUFFER",
"GL_ELEMENT_ARRAY_BUFFER",
"GL_PIXEL_PACK_BUFFER",
"GL_PIXEL_UNPACK_BUFFER",
"GL_QUERY_BUFFER",
"GL_SHADER_STORAGE_BUFFER",
"GL_TEXTURE_BUFFER",
"GL_TRANSFORM_FEEDBACK_BUFFER",
"GL_UNIFORM_BUFFER",
]
# Names of the functions that can pack into the current pixel buffer
# object. See also the ARB_pixel_buffer_object specification.
pack_function_regex = re.compile(r'^gl(' + r'|'.join([
r'Getn?Histogram',
r'Getn?PolygonStipple',
r'Getn?PixelMap[a-z]+v',
r'Getn?Minmax',
r'Getn?(Convolution|Separable)Filter',
r'Getn?(Compressed)?(Multi)?Tex(ture)?(Sub)?Image',
r'Readn?Pixels',
]) + r')[0-9A-Z]*$')
def header(self, api):
Tracer.header(self, api)
print('#include <algorithm>')
print('#include "cxx_compat.hpp"')
print()
print('#include "gltrace.hpp"')
print('#include "gltrace_arrays.hpp"')
print('#include "glmemshadow.hpp"')
print('#include "gltrace_unpack_compressed.hpp"')
print()
# Whether we need user arrays
print('static inline bool _need_user_arrays(gltrace::Context *_ctx)')
print('{')
print(' if (!_ctx->user_arrays) {')
print(' return false;')
print(' }')
print()
print(' glfeatures::Profile profile = _ctx->profile;')
print(' bool es1 = profile.es() && profile.major == 1;')
print()
for camelcase_name, uppercase_name in self.arrays:
# in which profile is the array available?
profile_check = 'profile.desktop()'
if camelcase_name in self.arrays_es1:
profile_check = '(' + profile_check + ' || es1)';
function_name = 'gl%sPointer' % camelcase_name
enable_name = 'GL_%s_ARRAY' % uppercase_name
binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
print(' // %s' % function_name)
print(' if (%s) {' % profile_check)
self.array_prolog(api, uppercase_name)
print(' if (_glIsEnabled(%s) &&' % enable_name)
print(' _glGetInteger(%s) == 0) {' % binding_name)
self.array_cleanup(api, uppercase_name)
print(' return true;')
print(' }')
self.array_epilog(api, uppercase_name)
print(' }')
print()
print(' // ES1 does not support generic vertex attributes')
print(' if (es1)')
print(' return false;')
print()
print(' // glVertexAttribPointer')
print(' GLint _max_vertex_attribs = _glGetInteger(GL_MAX_VERTEX_ATTRIBS);')
print(' for (GLint index = 0; index < _max_vertex_attribs; ++index) {')
print(' if (_glGetVertexAttribi(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED) &&')
print(' _glGetVertexAttribi(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) == 0) {')
print(' return true;')
print(' }')
print(' }')
print()
print(' return false;')
print('}')
print()
print(r'static void _trace_user_arrays(gltrace::Context *_ctx, GLuint count);')
print()
# Declare helper functions to emit fake function calls into the trace
for function in api.getAllFunctions():
if function.name in self.fake_function_names:
print(function.prototype('_fake_' + function.name) + ';')
print()
print(r'inline void')
print(r'_fakeStringMarker(const std::string &s) {')
print(r' _fake_glStringMarkerGREMEDY(s.length(), s.data());')
print(r'}')
print()
# Buffer mappings
print('// whether glMapBufferRange(GL_MAP_WRITE_BIT) has ever been called')
print('static bool _checkBufferMapRange = false;')
print()
print('// whether glBufferParameteriAPPLE(GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE) has ever been called')
print('static bool _checkBufferFlushingUnmapAPPLE = false;')
print()
# Generate a helper function to determine whether a parameter name
# refers to a symbolic value or not
print('static bool')
print('is_symbolic_pname(GLenum pname) {')
print(' switch (pname) {')
for function, type, count, name in glparams.parameters:
if type is glapi.GLenum:
print(' case %s:' % name)
print(' return true;')
print(' default:')
print(' return false;')
print(' }')
print('}')
print()
# Generate a helper function to determine whether a parameter value is
# potentially symbolic or not; i.e., if the value can be represented in
# an enum or not
print('template<class T>')
print('static inline bool')
print('is_symbolic_param(T param) {')
print(' return static_cast<T>(static_cast<GLenum>(param)) == param;')
print('}')
print()
# Generate a helper function to know how many elements a parameter has
print('static size_t')
print('_gl_param_size(GLenum pname) {')
print(' switch (pname) {')
for function, type, count, name in glparams.parameters:
if name == 'GL_PROGRAM_BINARY_FORMATS':
count = 0
if type is not None:
print(' case %s: return %s;' % (name, count))
print(' default:')
print(r' os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);')
print(' return 1;')
print(' }')
print('}')
print()
# Generate a helper function to get buffer binding
print('static GLenum')
print('getBufferBinding(GLenum target) {')
print(' switch (target) {')
for target in self.buffer_targets:
print(' case %s:' % target)
print(' return %s_BINDING;' % target)
print(' default:')
print(' assert(false);')
print(' return 0;')
print(' }')
print('}')
print()
print('static GLint')
print('getBufferName(GLenum target) {')
print(' GLint bufferName = 0;')
print(' _glGetIntegerv(getBufferBinding(target), &bufferName);')
print(' assert(bufferName != 0);')
print(' return bufferName;')
print('}')
print()
# states such as GL_UNPACK_ROW_LENGTH are not available in GLES
print('static inline bool')
print('can_unpack_subimage(void) {')
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' return _ctx->features.unpack_subimage;')
print('}')
print()
# VMWX_map_buffer_debug
print(r'extern "C" PUBLIC')
print(r'void APIENTRY')
print(r'glNotifyMappedBufferRangeVMWX(const void * start, GLsizeiptr length) {')
self.emit_memcpy('start', 'length')
print(r'}')
print()
getProcAddressFunctionNames = []
def traceApi(self, api):
if self.getProcAddressFunctionNames:
# Generate a function to wrap proc addresses
getProcAddressFunction = api.getFunctionByName(self.getProcAddressFunctionNames[0])
argType = getProcAddressFunction.args[0].type
retType = getProcAddressFunction.type
print('static %s _wrapProcAddress(%s procName, %s procPtr);' % (retType, argType, retType))
print()
Tracer.traceApi(self, api)
print('static %s _wrapProcAddress(%s procName, %s procPtr) {' % (retType, argType, retType))
# Provide fallback functions to missing debug functions
print(' if (!procPtr) {')
else_ = ''
for function_name in self.debug_functions:
if self.api.getFunctionByName(function_name):
print(' %sif (strcmp("%s", (const char *)procName) == 0) {' % (else_, function_name))
print(' return (%s)&%s;' % (retType, function_name))
print(' }')
else_ = 'else '
print(' %s{' % else_)
print(' return NULL;')
print(' }')
print(' }')
for function in api.getAllFunctions():
ptype = function_pointer_type(function)
pvalue = function_pointer_value(function)
print(' if (strcmp("%s", (const char *)procName) == 0) {' % function.name)
print(' assert(procPtr != (%s)&%s);' % (retType, function.name))
print(' %s = (%s)procPtr;' % (pvalue, ptype))
print(' return (%s)&%s;' % (retType, function.name,))
print(' }')
print(' os::log("apitrace: warning: unknown function \\"%s\\"\\n", (const char *)procName);')
print(' return procPtr;')
print('}')
print()
else:
Tracer.traceApi(self, api)
array_pointer_function_names = set((
"glVertexPointer",
"glNormalPointer",
"glColorPointer",
"glIndexPointer",
"glTexCoordPointer",
"glEdgeFlagPointer",
"glFogCoordPointer",
"glSecondaryColorPointer",
"glInterleavedArrays",
"glVertexPointerEXT",
"glNormalPointerEXT",
"glColorPointerEXT",
"glIndexPointerEXT",
"glTexCoordPointerEXT",
"glEdgeFlagPointerEXT",
"glFogCoordPointerEXT",
"glSecondaryColorPointerEXT",
"glVertexAttribPointer",
"glVertexAttribPointerARB",
"glVertexAttribPointerNV",
"glVertexAttribIPointer",
"glVertexAttribIPointerEXT",
"glVertexAttribLPointer",
"glVertexAttribLPointerEXT",
#"glMatrixIndexPointerARB",
))
# XXX: We currently ignore the gl*Draw*ElementArray* functions
draw_function_regex = re.compile(r'^(?P<radical>gl([A-Z][a-z]+)*Draw(Range)?(Arrays|Elements))(?P<suffix>[A-Z][a-zA-Z]*)?$' )
interleaved_formats = [
'GL_V2F',
'GL_V3F',
'GL_C4UB_V2F',
'GL_C4UB_V3F',
'GL_C3F_V3F',
'GL_N3F_V3F',
'GL_C4F_N3F_V3F',
'GL_T2F_V3F',
'GL_T4F_V4F',
'GL_T2F_C4UB_V3F',
'GL_T2F_C3F_V3F',
'GL_T2F_N3F_V3F',
'GL_T2F_C4F_N3F_V3F',
'GL_T4F_C4F_N3F_V4F',
]
def traceFunctionImplBody(self, function):
# Defer tracing of user array pointers...
if function.name in self.array_pointer_function_names:
print(' GLint _array_buffer = _glGetInteger(GL_ARRAY_BUFFER_BINDING);')
print(' if (!_array_buffer) {')
print(' static bool warned = false;')
print(' if (!warned) {')
print(' warned = true;')
print(' os::log("apitrace: warning: %s: call will be faked due to pointer to user memory (https://git.io/JOMRv)\\n", __FUNCTION__);')
print(' }')
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' _ctx->user_arrays = true;')
if function.name == "glVertexAttribPointerNV":
print(r' os::log("apitrace: warning: %s: user memory arrays with NV_vertex_program longer supported\n", __FUNCTION__);')
self.invokeFunction(function)
# And also break down glInterleavedArrays into the individual calls
if function.name == 'glInterleavedArrays':
print()
# Initialize the enable flags
for camelcase_name, uppercase_name in self.arrays:
flag_name = '_' + uppercase_name.lower()
print(' GLboolean %s = GL_FALSE;' % flag_name)
print()
# Switch for the interleaved formats
print(' switch (format) {')
for format in self.interleaved_formats:
print(' case %s:' % format)
for camelcase_name, uppercase_name in self.arrays:
flag_name = '_' + uppercase_name.lower()
if format.find('_' + uppercase_name[0]) >= 0:
print(' %s = GL_TRUE;' % flag_name)
print(' break;')
print(' default:')
print(' return;')
print(' }')
print()
# Emit fake glEnableClientState/glDisableClientState flags
for camelcase_name, uppercase_name in self.arrays:
flag_name = '_' + uppercase_name.lower()
enable_name = 'GL_%s_ARRAY' % uppercase_name
# Emit a fake function
print(' if (%s) {' % flag_name)
print(' _fake_glEnableClientState(%s);' % enable_name)
print(' } else {')
print(' _fake_glDisableClientState(%s);' % enable_name)
print(' }')
# Warn about buggy glGet(GL_*ARRAY_SIZE) not returning GL_BGRA
buggyFunctions = {
'glColorPointer': ('glGetIntegerv', '', 'GL_COLOR_ARRAY_SIZE'),
'glSecondaryColorPointer': ('glGetIntegerv', '', 'GL_SECONDARY_COLOR_ARRAY_SIZE'),
'glVertexAttribPointer': ('glGetVertexAttribiv', 'index, ', 'GL_VERTEX_ATTRIB_ARRAY_SIZE'),
'glVertexAttribPointerARB': ('glGetVertexAttribivARB', 'index, ', 'GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB'),
}
if function.name in buggyFunctions:
getter, extraArg, pname = buggyFunctions[function.name]
print(r' static bool _checked = false;')
print(r' if (!_checked && size == GL_BGRA) {')
print(r' GLint _size = 0;')
print(r' _%s(%s%s, &_size);' % (getter, extraArg, pname))
print(r' if (_size != GL_BGRA) {')
print(r' os::log("apitrace: warning: %s(%s) does not return GL_BGRA; trace will be incorrect (https://git.io/JOM0n)\n");' % (getter, pname))
print(r' }')
print(r' _checked = true;')
print(r' }')
print(' return;')
print(' }')
# ... to the draw calls
mo = self.draw_function_regex.match(function.name)
if mo:
functionRadical = mo.group('radical')
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' GLMemoryShadow::commitAllWrites(_ctx, trace::fakeMemcpy);')
print(' if (_need_user_arrays(_ctx)) {')
if 'Indirect' in function.name:
print(r' os::log("apitrace: warning: %s: indirect user arrays not supported\n");' % (function.name,))
else:
# Pick the corresponding *Params
if 'Arrays' in functionRadical:
paramsType = 'DrawArraysParams'
elif 'Elements' in functionRadical:
paramsType = 'DrawElementsParams'
else:
assert 0
if 'Multi' in functionRadical:
assert 'drawcount' in function.argNames()
paramsType = 'Multi' + paramsType
print(r' %s _params;' % paramsType)
for arg in function.args:
paramsMember = arg.name.lower()
if paramsMember in ('mode', 'modestride'):
continue
print(r' _params.%s = %s;' % (paramsMember, arg.name))
print(' GLuint _count = _glDraw_count(_ctx, _params);')
print(' _trace_user_arrays(_ctx, _count);')
print(' }')
if function.name.startswith("glDispatchCompute"):
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' GLMemoryShadow::commitAllWrites(_ctx, trace::fakeMemcpy);')
if function.name == 'glLockArraysEXT':
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' if (_ctx) {')
print(' _ctx->lockedArrayCount = first + count;')
print(' }')
# Warn if user arrays are used with glBegin/glArrayElement/glEnd.
if function.name == 'glBegin':
print(r' gltrace::Context *_ctx = gltrace::getContext();')
print(r' _ctx->userArraysOnBegin = _need_user_arrays(_ctx);')
if function.name.startswith('glArrayElement'):
print(r' gltrace::Context *_ctx = gltrace::getContext();')
print(r' if (_ctx->userArraysOnBegin) {')
print(r' os::log("apitrace: warning: user arrays with glArrayElement not supported (https://git.io/JOM0l)\n");')
print(r' _ctx->userArraysOnBegin = false;')
print(r' }')
# Emit a fake memcpy on buffer uploads
if function.name == 'glBufferParameteriAPPLE':
print(' if (pname == GL_BUFFER_FLUSHING_UNMAP_APPLE && param == GL_FALSE) {')
print(' _checkBufferFlushingUnmapAPPLE = true;')
print(' }')
if function.name in ('glUnmapBuffer', 'glUnmapBufferARB'):
if function.name.endswith('ARB'):
suffix = 'ARB'
else:
suffix = ''
print(' GLint access_flags = 0;')
print(' GLint access = 0;')
print(' bool flush;')
print(' // GLES3 does not have GL_BUFFER_ACCESS;')
print(' if (_checkBufferMapRange) {')
print(' _glGetBufferParameteriv%s(target, GL_BUFFER_ACCESS_FLAGS, &access_flags);' % suffix)
print(' flush = (access_flags & GL_MAP_WRITE_BIT) && !(access_flags & (GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_PERSISTENT_BIT));')
print(' } else {')
print(' _glGetBufferParameteriv%s(target, GL_BUFFER_ACCESS, &access);' % suffix)
print(' flush = access != GL_READ_ONLY;')
print(' }')
print(' if ((access_flags & GL_MAP_COHERENT_BIT) && (access_flags & GL_MAP_WRITE_BIT)) {')
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' GLint buffer = getBufferName(target);')
print(' auto it = _ctx->sharedRes->bufferToShadowMemory.find(buffer);')
print(' if (it != _ctx->sharedRes->bufferToShadowMemory.end()) {')
print(' it->second->unmap(trace::fakeMemcpy);')
print(' } else {')
print(r' os::log("apitrace: error: %s: cannot find memory shadow\n", __FUNCTION__);')
print(' }')
print(' flush = false;')
print(' }')
print(' if (flush) {')
print(' GLvoid *map = NULL;')
print(' _glGetBufferPointerv%s(target, GL_BUFFER_MAP_POINTER, &map);' % suffix)
print(' if (map) {')
print(' GLint length = -1;')
print(' if (_checkBufferMapRange) {')
print(' _glGetBufferParameteriv%s(target, GL_BUFFER_MAP_LENGTH, &length);' % suffix)
print(' if (length == -1) {')
print(' // Mesa drivers refuse GL_BUFFER_MAP_LENGTH without GL 3.0 up-to')
print(' // http://cgit.freedesktop.org/mesa/mesa/commit/?id=ffee498fb848b253a7833373fe5430f8c7ca0c5f')
print(' static bool warned = false;')
print(' if (!warned) {')
print(' os::log("apitrace: warning: glGetBufferParameteriv%s(GL_BUFFER_MAP_LENGTH) failed\\n");' % suffix)
print(' warned = true;')
print(' }')
print(' }')
print(' } else {')
print(' length = 0;')
print(' _glGetBufferParameteriv%s(target, GL_BUFFER_SIZE, &length);' % suffix)
print(' }')
print(' if (_checkBufferFlushingUnmapAPPLE) {')
print(' GLint flushing_unmap = GL_TRUE;')
print(' _glGetBufferParameteriv%s(target, GL_BUFFER_FLUSHING_UNMAP_APPLE, &flushing_unmap);' % suffix)
print(' flush = flush && flushing_unmap;')
print(' }')
print(' if (flush && length > 0) {')
self.emit_memcpy('map', 'length')
print(' }')
print(' }')
print(' }')
if function.name == 'glUnmapBufferOES':
print(' GLint access_flags = 0;')
print(' GLint access = 0;')
print(' bool flush;')
print(' // GLES3 does not have GL_BUFFER_ACCESS;')
print(' if (_checkBufferMapRange) {')
print(' _glGetBufferParameteriv(target, GL_BUFFER_ACCESS_FLAGS, &access_flags);')
print(' flush = (access_flags & GL_MAP_WRITE_BIT) && !(access_flags & (GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_PERSISTENT_BIT));')
print(' } else {')
print(' _glGetBufferParameteriv(target, GL_BUFFER_ACCESS, &access);')
print(' flush = access != GL_READ_ONLY;')
print(' }')
print(' if (flush) {')
print(' GLvoid *map = NULL;')
print(' _glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER, &map);')
print(' if (map) {')
print(' GLint length = 0;')
print(' GLint offset = 0;')
print(' if (_checkBufferMapRange) {')
print(' _glGetBufferParameteriv(target, GL_BUFFER_MAP_LENGTH, &length);')
print(' _glGetBufferParameteriv(target, GL_BUFFER_MAP_OFFSET, &offset);')
print(' } else {')
print(' _glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);')
print(' }')
print(' if (flush && length > 0) {')
self.emit_memcpy('map', 'length')
print(' }')
print(' }')
print(' }')
if function.name == 'glUnmapNamedBuffer':
print(' GLint access_flags = 0;')
print(' _glGetNamedBufferParameteriv(buffer, GL_BUFFER_ACCESS_FLAGS, &access_flags);')
print(' if ((access_flags & GL_MAP_COHERENT_BIT) && (access_flags & GL_MAP_WRITE_BIT)) {')
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' auto it = _ctx->sharedRes->bufferToShadowMemory.find(buffer);')
print(' if (it != _ctx->sharedRes->bufferToShadowMemory.end()) {')
print(' it->second->unmap(trace::fakeMemcpy);')
print(' } else {')
print(r' os::log("apitrace: error: %s: cannot find memory shadow\n", __FUNCTION__);')
print(' }')
print(' } else if ((access_flags & GL_MAP_WRITE_BIT) &&')
print(' !(access_flags & (GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_PERSISTENT_BIT))) {')
print(' GLvoid *map = NULL;')
print(' _glGetNamedBufferPointerv(buffer, GL_BUFFER_MAP_POINTER, &map);')
print(' GLint length = 0;')
print(' _glGetNamedBufferParameteriv(buffer, GL_BUFFER_MAP_LENGTH, &length);')
print(' if (map && length > 0) {')
self.emit_memcpy('map', 'length')
print(' }')
print(' }')
if function.name == 'glUnmapNamedBufferEXT':
print(' GLint access_flags = 0;')
print(' _glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_ACCESS_FLAGS, &access_flags);')
print(' if ((access_flags & GL_MAP_COHERENT_BIT) && (access_flags & GL_MAP_WRITE_BIT)) {')
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' auto it = _ctx->sharedRes->bufferToShadowMemory.find(buffer);')
print(' if (it != _ctx->sharedRes->bufferToShadowMemory.end()) {')
print(' it->second->unmap(trace::fakeMemcpy);')
print(' } else {')
print(r' os::log("apitrace: error: %s: cannot find memory shadow\n", __FUNCTION__);')
print(' }')
print(' } else if ((access_flags & GL_MAP_WRITE_BIT) &&')
print(' !(access_flags & (GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_PERSISTENT_BIT))) {')
print(' GLvoid *map = NULL;')
print(' _glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);')
print(' GLint length = 0;')
print(' _glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_MAP_LENGTH, &length);')
print(' if (map && length > 0) {')
self.emit_memcpy('map', 'length')
print(' }')
print(' }')
if function.name == 'glFlushMappedBufferRange':
print(' GLvoid *map = NULL;')
print(' _glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);')
print(' if (map && length > 0) {')
self.emit_memcpy('(const char *)map + offset', 'length')
print(' }')
if function.name == 'glFlushMappedBufferRangeEXT':
print(' GLvoid *map = NULL;')
print(' _glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &map);')
print(' if (map && length > 0) {')
self.emit_memcpy('(const char *)map + offset', 'length')
print(' }')
if function.name == 'glFlushMappedBufferRangeAPPLE':
print(' GLvoid *map = NULL;')
print(' _glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);')
print(' if (map && size > 0) {')
self.emit_memcpy('(const char *)map + offset', 'size')
print(' }')
if function.name == 'glFlushMappedNamedBufferRange':
print(' GLvoid *map = NULL;')
print(' _glGetNamedBufferPointerv(buffer, GL_BUFFER_MAP_POINTER, &map);')
print(' if (map && length > 0) {')
self.emit_memcpy('(const char *)map + offset', 'length')
print(' }')
if function.name == 'glFlushMappedNamedBufferRangeEXT':
print(' GLvoid *map = NULL;')
print(' _glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);')
print(' if (map && length > 0) {')
self.emit_memcpy('(const char *)map + offset', 'length')
print(' }')
# FIXME: We don't support AMD_pinned_memory
if function.name in ('glBufferStorage', 'glNamedBufferStorage', 'glNamedBufferStorageEXT'):
print(r' if (flags & GL_MAP_NOTIFY_EXPLICIT_BIT_VMWX) {')
print(r' if (!(flags & GL_MAP_PERSISTENT_BIT)) {')
print(r' os::log("apitrace: warning: %s: MAP_NOTIFY_EXPLICIT_BIT_VMWX set w/o MAP_PERSISTENT_BIT\n", __FUNCTION__);')
print(r' }')
print(r' if (!(flags & GL_MAP_WRITE_BIT)) {')
print(r' os::log("apitrace: warning: %s: MAP_NOTIFY_EXPLICIT_BIT_VMWX set w/o MAP_WRITE_BIT\n", __FUNCTION__);')
print(r' }')
print(r' flags &= ~GL_MAP_NOTIFY_EXPLICIT_BIT_VMWX;')
print(r' }')
print(r'')
print(r' if ((flags & GL_MAP_COHERENT_BIT) && (flags & GL_MAP_WRITE_BIT)) {')
print(r' gltrace::Context *_ctx = gltrace::getContext();')
if function.name in ('glBufferStorage'):
print(r' GLint buffer = getBufferName(target);')
print(r' auto memoryShadow = std::make_unique<GLMemoryShadow>();')
print(r' const bool success = memoryShadow->init(data, size);')
print(r' if (success) {')
print(r' _ctx->sharedRes->bufferToShadowMemory.insert(std::make_pair(buffer, std::move(memoryShadow)));')
print(r' } else {')
print(r' os::log("apitrace: error: %s: cannot create memory shadow\n", __FUNCTION__);')
print(r' }')
print(r' }')
if function.name in ('glMapBufferRange', 'glMapBufferRangeEXT', 'glMapNamedBufferRange', 'glMapNamedBufferRangeEXT'):
print(r' if (access & GL_MAP_NOTIFY_EXPLICIT_BIT_VMWX) {')
print(r' if (!(access & GL_MAP_PERSISTENT_BIT)) {')
print(r' os::log("apitrace: warning: %s: MAP_NOTIFY_EXPLICIT_BIT_VMWX set w/o MAP_PERSISTENT_BIT\n", __FUNCTION__);')
print(r' }')
print(r' if (!(access & GL_MAP_WRITE_BIT)) {')
print(r' os::log("apitrace: warning: %s: MAP_NOTIFY_EXPLICIT_BIT_VMWX set w/o MAP_WRITE_BIT\n", __FUNCTION__);')
print(r' }')
print(r' if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {')
print(r' os::log("apitrace: warning: %s: MAP_NOTIFY_EXPLICIT_BIT_VMWX set w/ MAP_FLUSH_EXPLICIT_BIT\n", __FUNCTION__);')
print(r' }')
print(r' access &= ~GL_MAP_NOTIFY_EXPLICIT_BIT_VMWX;')
print(r' }')
if function.name in ('glBufferData', 'glBufferDataARB'):
print(r' if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {')
print(r' os::log("apitrace: warning: GL_AMD_pinned_memory not fully supported\n");')
print(r' }')
# TODO: We don't track GL_INTEL_map_texture mappings
if function.name == 'glMapTexture2DINTEL':
print(r' if (access & GL_MAP_WRITE_BIT) {')
print(r' os::log("apitrace: warning: GL_INTEL_map_texture not fully supported\n");')
print(r' }')
# Operations on PBO may use coherent buffers so we must commit them first
if self.unpack_function_regex.match(function.name) or self.pack_function_regex.match(function.name):
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' GLMemoryShadow::commitAllWrites(_ctx, trace::fakeMemcpy);')
print('')
# Don't leave vertex attrib locations to chance. Instead emit fake
# glBindAttribLocation calls to ensure that the same locations will be
# used when retracing. Trying to remap locations after the fact would
# be an herculian task given that vertex attrib locations appear in
# many entry-points, including non-shader related ones.
if function.name == 'glLinkProgram':
Tracer.invokeFunction(self, function)
print(' GLint active_attributes = 0;')
print(' _glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);')
print(' for (GLint attrib = 0; attrib < active_attributes; ++attrib) {')
print(' GLint size = 0;')
print(' GLenum type = 0;')
print(' GLchar name[256];')
# TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
print(' _glGetActiveAttrib(program, attrib, sizeof name, NULL, &size, &type, name);')
print(" if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {")
print(' GLint location = _glGetAttribLocation(program, name);')
print(' if (location >= 0) {')
print(' _fake_glBindAttribLocation(program, location, name);')
print(' }')
print(' }')
print(' }')
if function.name == 'glLinkProgramARB':
Tracer.invokeFunction(self, function)
print(' GLint active_attributes = 0;')
print(' _glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);')
print(' for (GLint attrib = 0; attrib < active_attributes; ++attrib) {')
print(' GLint size = 0;')
print(' GLenum type = 0;')
print(' GLcharARB name[256];')
# TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
print(' _glGetActiveAttribARB(programObj, attrib, sizeof name, NULL, &size, &type, name);')
print(" if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {")
print(' GLint location = _glGetAttribLocationARB(programObj, name);')
print(' if (location >= 0) {')
print(' _fake_glBindAttribLocationARB(programObj, location, name);')
print(' }')
print(' }')
print(' }')
Tracer.traceFunctionImplBody(self, function)
# These entrypoints are only expected to be implemented by tools;
# drivers will probably not implement them.
marker_functions = [
# GL_GREMEDY_string_marker
'glStringMarkerGREMEDY',
# GL_GREMEDY_frame_terminator
'glFrameTerminatorGREMEDY',
]
# These entrypoints may be implemented by drivers, but are also very useful
# for debugging / analysis tools.
debug_functions = [
# GL_KHR_debug
'glDebugMessageControl',
'glDebugMessageInsert',
'glDebugMessageCallback',
'glGetDebugMessageLog',
'glPushDebugGroup',
'glPopDebugGroup',
'glObjectLabel',
'glGetObjectLabel',
'glObjectPtrLabel',
'glGetObjectPtrLabel',
# GL_KHR_debug (for OpenGL ES)
'glDebugMessageControlKHR',
'glDebugMessageInsertKHR',
'glDebugMessageCallbackKHR',
'glGetDebugMessageLogKHR',
'glPushDebugGroupKHR',
'glPopDebugGroupKHR',
'glObjectLabelKHR',
'glGetObjectLabelKHR',
'glObjectPtrLabelKHR',
'glGetObjectPtrLabelKHR',
# GL_ARB_debug_output
'glDebugMessageControlARB',
'glDebugMessageInsertARB',
'glDebugMessageCallbackARB',
'glGetDebugMessageLogARB',
# GL_AMD_debug_output
'glDebugMessageEnableAMD',
'glDebugMessageInsertAMD',
'glDebugMessageCallbackAMD',
'glGetDebugMessageLogAMD',
# GL_EXT_debug_label
'glLabelObjectEXT',
'glGetObjectLabelEXT',
# GL_EXT_debug_marker
'glInsertEventMarkerEXT',
'glPushGroupMarkerEXT',
'glPopGroupMarkerEXT',
]
def invokeFunction(self, function):
if function.name in ('glLinkProgram', 'glLinkProgramARB'):
# These functions have been dispatched already
return
# Force glProgramBinary to fail. Per ARB_get_program_binary this
# should signal the app that it needs to recompile.
if function.name in ('glProgramBinary', 'glProgramBinaryOES'):
print(r' binaryFormat = 0xDEADDEAD;')
print(r' binary = &binaryFormat;')
print(r' length = sizeof binaryFormat;')
Tracer.invokeFunction(self, function)
def doInvokeFunction(self, function):
# Same as invokeFunction() but called both when trace is enabled or disabled.
#
# Used to modify the behavior of GL entry-points.
# Override GL extensions
if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
Tracer.doInvokeFunction(self, function, prefix = 'gltrace::_', suffix = '_override')
return
# We implement GL_GREMEDY_*, etc., and not the driver
if function.name in self.marker_functions:
return
# We may be faking KHR_debug, so ensure the pointer queries result is
# always zeroed to prevent dereference of unitialized pointers
if function.name == 'glGetPointerv':
print(' if (params &&')
print(' (pname == GL_DEBUG_CALLBACK_FUNCTION ||')
print(' pname == GL_DEBUG_CALLBACK_USER_PARAM)) {')
print(' *params = NULL;')
print(' }')
if function.name in self.getProcAddressFunctionNames:
nameArg = function.args[0].name
print(' if (strcmp("glNotifyMappedBufferRangeVMWX", (const char *)%s) == 0) {' % (nameArg,))
print(' _result = (%s)&glNotifyMappedBufferRangeVMWX;' % (function.type,))
for marker_function in self.marker_functions:
if self.api.getFunctionByName(marker_function):
print(' } else if (strcmp("%s", (const char *)%s) == 0) {' % (marker_function, nameArg))
print(' _result = (%s)&%s;' % (function.type, marker_function))
print(' } else {')
Tracer.doInvokeFunction(self, function)
# Replace function addresses with ours
# XXX: Doing this here instead of wrapRet means that the trace will
# contain the addresses of the wrapper functions, and not the real
# functions, but in practice this should make no difference.
if function.name in self.getProcAddressFunctionNames:
print(' _result = _wrapProcAddress(%s, _result);' % (nameArg,))
print(' }')
return
if function.name in ('glGetProgramBinary', 'glGetProgramBinaryOES'):
print(r' bufSize = 0;')
Tracer.doInvokeFunction(self, function)
if function.name in ('glMapBufferRange', 'glMapBufferRangeEXT', 'glMapNamedBufferRange', 'glMapNamedBufferRangeEXT'):
print(r' if ((access & GL_MAP_COHERENT_BIT) && (access & GL_MAP_WRITE_BIT)) {')
print(r' gltrace::Context *_ctx = gltrace::getContext();')
if function.name in ('glMapBufferRange', 'glMapBufferRangeEXT'):
print(r' GLint buffer = getBufferName(target);')
print(r' auto it = _ctx->sharedRes->bufferToShadowMemory.find(buffer);')
print(r' if (it != _ctx->sharedRes->bufferToShadowMemory.end()) {')
print(r' _result = it->second->map(_ctx, _result, access, offset, length);')
print(r' } else {')
print(r' os::log("apitrace: error: %s: cannot find memory shadow\n", __FUNCTION__);')
print(r' }')
print(r' }')
# We should sync back readable coherent buffers only when a fence become signaled
# because in any other moment application cannot know if changes from operations on
# GPU are done and buffers are updated.
if function.name == 'glWaitSync':
print(r' gltrace::Context *_ctx = gltrace::getContext();')
print(r' GLMemoryShadow::commitAllWrites(_ctx, trace::fakeMemcpy);')
print(r' GLMemoryShadow::syncAllForReads(_ctx);')
if function.name == 'glClientWaitSync':
print(r' if (_result == GL_ALREADY_SIGNALED || _result == GL_CONDITION_SATISFIED) {')
print(r' gltrace::Context *_ctx = gltrace::getContext();')
print(r' GLMemoryShadow::commitAllWrites(_ctx, trace::fakeMemcpy);')
print(r' GLMemoryShadow::syncAllForReads(_ctx);')
print(r' }')
if function.name == 'glGetSynciv':
print(r' if (pname == GL_SYNC_STATUS && bufSize > 0 && values[0] == GL_SIGNALED) {')
print(r' gltrace::Context *_ctx = gltrace::getContext();')
print(r' GLMemoryShadow::commitAllWrites(_ctx, trace::fakeMemcpy);')
print(r' GLMemoryShadow::syncAllForReads(_ctx);')
print(r' }')
if function.name == 'glGetProgramiv':
print(r' if (params && pname == GL_PROGRAM_BINARY_LENGTH) {')
print(r' *params = 0;')
print(r' }')
if function.name in ('glGetProgramBinary', 'glGetProgramBinaryOES'):
print(r' if (length) {')
print(r' *length = 0;')
print(r' }')
def wrapRet(self, function, instance):
Tracer.wrapRet(self, function, instance)
# Keep track of buffer mappings
if function.name in ('glMapBufferRange', 'glMapBufferRangeEXT'):
print(' if (access & GL_MAP_WRITE_BIT) {')
print(' _checkBufferMapRange = true;')
print(' }')
boolean_names = [
'GL_FALSE',
'GL_TRUE',
]
def gl_boolean(self, value):
return self.boolean_names[int(bool(value))]
# Regular expression for the names of the functions that unpack from a
# pixel buffer object. See the ARB_pixel_buffer_object specification.
unpack_function_regex = re.compile(r'^gl(' + r'|'.join([
r'Bitmap',
r'PolygonStipple',
r'PixelMap[a-z]+v',
r'DrawPixels',
r'Color(Sub)?Table',
r'(Convolution|Separable)Filter[12]D',
r'(Compressed)?(Multi)?Tex(ture)?(Sub)?Image[1-4]D',
]) + r')[0-9A-Z]*$')
compressed_image_function_regex = re.compile(r'^glCompressedTex(ture)?(Sub)?Image[1-4]D[0-9A-Z]*$')
def serializeArgValue(self, function, arg):
# Recognize offsets instead of blobs when a PBO is bound
if self.unpack_function_regex.match(function.name) \
and (isinstance(arg.type, stdapi.Blob) \
or (isinstance(arg.type, stdapi.Const) \
and isinstance(arg.type.type, stdapi.Blob))):
print(' {')
print(' gltrace::Context *_ctx = gltrace::getContext();')
print(' GLint _unpack_buffer = 0;')
print(' if (_ctx->features.pixel_buffer_object)')
print(' _glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &_unpack_buffer);')
print(' if (_unpack_buffer) {')
print(' trace::localWriter.writePointer((uintptr_t)%s);' % arg.name)
print(' } else {')
if self.compressed_image_function_regex.match(function.name):
print(' %s;' % arg.type.size.format('[](const void* data, GLsizei size){ trace::localWriter.writeBlob(data, size); }'))
else:
Tracer.serializeArgValue(self, function, arg)
print(' }')
print(' }')
return
# Recognize offsets instead of pointers when query buffer is bound
if function.name.startswith('glGetQueryObject') and arg.output:
print(r' gltrace::Context *_ctx = gltrace::getContext();')
print(r' GLint _query_buffer = 0;')
print(r' if (_ctx->features.query_buffer_object) {')
print(r' _query_buffer = _glGetInteger(GL_QUERY_BUFFER_BINDING);')
print(r' }')
print(r' if (_query_buffer) {')
print(r' trace::localWriter.writePointer((uintptr_t)%s);' % arg.name)
print(r' } else {')
Tracer.serializeArgValue(self, function, arg)
print(r' }')
return
# Several GL state functions take GLenum symbolic names as
# integer/floats; so dump the symbolic name whenever possible
if function.name.startswith('gl') \
and arg.type in (glapi.GLint, glapi.GLfloat, glapi.GLdouble) \
and arg.name == 'param':
assert arg.index > 0
assert function.args[arg.index - 1].name == 'pname'
assert function.args[arg.index - 1].type == glapi.GLenum
print(' if (is_symbolic_pname(pname) && is_symbolic_param(%s)) {' % arg.name)
self.serializeValue(glapi.GLenum, arg.name)
print(' } else {')
Tracer.serializeArgValue(self, function, arg)
print(' }')
return
Tracer.serializeArgValue(self, function, arg)
fake_function_names = [
'glBindAttribLocation',
'glBindAttribLocationARB',
'glBindBuffer',
'glBitmap',
'glClientActiveTexture',
'glDisableClientState',
'glEnableClientState',
'glEndList',
'glNewList',
'glScissor',
'glStringMarkerGREMEDY',
'glTexImage2D',
'glViewport',
]
def footer(self, api):
Tracer.footer(self, api)
# Generate helper functions to emit fake function calls into the trace
for function in api.getAllFunctions():
if function.name in self.fake_function_names:
print(function.prototype('_fake_' + function.name))
print(r'{')
self.fake_call(function, function.argNames())
print(r'}')
print()
# A simple state tracker to track the pointer values
# update the state
print('static void _trace_user_arrays(gltrace::Context *_ctx, GLuint count)')
print('{')
print(' glfeatures::Profile profile = _ctx->profile;')
print(' bool es1 = profile.es() && profile.major == 1;')
print()
# Some apps, in particular Quake3, can tell the driver to lock more
# vertices than those actually required for the draw call.
print(' count = std::max(count, _ctx->lockedArrayCount);')
print()
# Temporarily unbind the array buffer
print(' GLint _array_buffer = _glGetInteger(GL_ARRAY_BUFFER_BINDING);')
print(' if (_array_buffer) {')
print(' _fake_glBindBuffer(GL_ARRAY_BUFFER, 0);')
print(' }')
print()
for camelcase_name, uppercase_name in self.arrays:
# in which profile is the array available?
profile_check = 'profile.desktop()'
if camelcase_name in self.arrays_es1:
profile_check = '(' + profile_check + ' || es1)';
function_name = 'gl%sPointer' % camelcase_name
enable_name = 'GL_%s_ARRAY' % uppercase_name
binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
function = api.getFunctionByName(function_name)
print(' // %s' % function.prototype())
print(' if (%s) {' % profile_check)
self.array_trace_prolog(api, uppercase_name)
self.array_prolog(api, uppercase_name)
print(' if (_glIsEnabled(%s)) {' % enable_name)
print(' GLint _binding = _glGetInteger(%s);' % binding_name)
print(' if (!_binding) {')
# Get the arguments via glGet*
for arg in function.args:
arg_get_enum = 'GL_%s_ARRAY_%s' % (uppercase_name, arg.name.upper())
arg_get_function, arg_type = TypeGetter().visit(arg.type)
print(' %s %s = 0;' % (arg_type, arg.name))
print(' _%s(%s, &%s);' % (arg_get_function, arg_get_enum, arg.name))
arg_names = ', '.join([arg.name for arg in function.args[:-1]])
print(' size_t _size = _%s_size(%s, count);' % (function.name, arg_names))
# Emit a fake function
self.array_trace_intermezzo(api, uppercase_name)
print(' unsigned _call = trace::localWriter.beginEnter(&_%s_sig, true);' % (function.name,))
for arg in function.args:
assert not arg.output
print(' trace::localWriter.beginArg(%u);' % (arg.index,))
if arg.name != 'pointer':
self.serializeValue(arg.type, arg.name)
else:
print(' trace::localWriter.writeBlob((const void *)%s, _size);' % (arg.name))
print(' trace::localWriter.endArg();')
print(' trace::localWriter.endEnter();')
print(' trace::localWriter.beginLeave(_call);')
print(' trace::localWriter.endLeave();')
print(' }')
print(' }')
self.array_epilog(api, uppercase_name)
self.array_trace_epilog(api, uppercase_name)
print(' }')
print()
# Samething, but for glVertexAttribPointer*
#
# Some variants of glVertexAttribPointer alias conventional and generic attributes:
# - glVertexAttribPointer: no
# - glVertexAttribPointerARB: implementation dependent
# - glVertexAttribPointerNV: yes
#
# This means that the implementations of these functions do not always
# alias, and they need to be considered independently.
#
print(' // ES1 does not support generic vertex attributes')
print(' if (es1)')
print(' return;')
print()
function_name = 'glVertexAttribPointer'
function = api.getFunctionByName(function_name)
print(' // %s' % function.prototype())
print(' GLint _max_vertex_attribs = _glGetInteger(GL_MAX_VERTEX_ATTRIBS);')
print(' for (GLint index = 0; index < _max_vertex_attribs; ++index) {')
print(' GLint _enabled = 0;')
print(' _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &_enabled);')
print(' if (_enabled) {')
print(' GLint _binding = 0;')
print(' _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &_binding);')
print(' if (!_binding) {')
# Get the arguments via glGet*
for arg in function.args[1:]:
arg_get_enum = 'GL_VERTEX_ATTRIB_ARRAY_%s' % (arg.name.upper())
arg_get_function, arg_type = TypeGetter('glGetVertexAttrib', False).visit(arg.type)
print(' %s %s = 0;' % (arg_type, arg.name))
print(' _%s(index, %s, &%s);' % (arg_get_function, arg_get_enum, arg.name))
arg_names = ', '.join([arg.name for arg in function.args[1:-1]])
print(' size_t _size = _%s_size(%s, count);' % (function.name, arg_names))
# Emit a fake function
print(' unsigned _call = trace::localWriter.beginEnter(&_%s_sig, true);' % (function.name,))
for arg in function.args:
assert not arg.output
print(' trace::localWriter.beginArg(%u);' % (arg.index,))
if arg.name != 'pointer':
self.serializeValue(arg.type, arg.name)
else:
print(' trace::localWriter.writeBlob((const void *)%s, _size);' % (arg.name))
print(' trace::localWriter.endArg();')
print(' trace::localWriter.endEnter();')
print(' trace::localWriter.beginLeave(_call);')
print(' trace::localWriter.endLeave();')
print(' }')
print(' }')
print(' }')
print()
# Restore the original array_buffer
print(' if (_array_buffer) {')
print(' _fake_glBindBuffer(GL_ARRAY_BUFFER, _array_buffer);')
print(' }')
print()
print('}')
print()
#
# Hooks for glTexCoordPointer, which is identical to the other array
# pointers except the fact that it is indexed by glClientActiveTexture.
#
def array_prolog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print(' GLint max_units = 0;')
print(' if (_ctx->profile.desktop())')
print(' _glGetIntegerv(GL_MAX_TEXTURE_COORDS, &max_units);')
print(' else')
print(' _glGetIntegerv(GL_MAX_TEXTURE_UNITS, &max_units);')
print(' GLint client_active_texture = GL_TEXTURE0;')
print(' if (max_units > 0) {')
print(' _glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE, &client_active_texture);')
print(' }')
print(' GLint unit = 0;')
print(' do {')
print(' GLint texture = GL_TEXTURE0 + unit;')
print(' if (max_units > 0) {')
print(' _glClientActiveTexture(texture);')
print(' }')
def array_trace_prolog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print(' bool client_active_texture_dirty = false;')
def array_epilog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print(' } while (++unit < max_units);')
self.array_cleanup(api, uppercase_name)
def array_cleanup(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print(' if (max_units > 0) {')
print(' _glClientActiveTexture(client_active_texture);')
print(' }')
def array_trace_intermezzo(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print(' if (texture != client_active_texture || client_active_texture_dirty) {')
print(' client_active_texture_dirty = true;')
print(' _fake_glClientActiveTexture(texture);')
print(' }')
def array_trace_epilog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print(' if (client_active_texture_dirty) {')
print(' _fake_glClientActiveTexture(client_active_texture);')
print(' }')
def emitFakeTexture2D(self):
print(r' _fake_glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);')
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