1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210
|
/*********************************************************************
*
* Copyright 2006 Keith Packard and Carl Worth
* Copyright 2012 Intel Corporation
* Copyright 2012 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <limits>
#include <vector>
#include "os.hpp"
#include "trace_fast_callset.hpp"
using namespace trace;
#define MAX_LEVEL 16
FastCallRange::FastCallRange(CallNo first, CallNo last, int level)
: ref_counter(0)
{
this->first = first;
this->last = last;
this->level = level;
next.resize(level, 0);
}
bool
FastCallRange::contains(CallNo call_no) const
{
return (first <= call_no && last >= call_no);
}
bool
FastCallSet::empty(void) const
{
return max_level == 0;
}
FastCallSet::FastCallSet(): head(0, 0, MAX_LEVEL)
{
head.first = std::numeric_limits<CallNo>::max();
head.last = std::numeric_limits<CallNo>::min();
max_level = 0;
}
/*
* Generate a random level number, distributed
* so that each level is 1/4 as likely as the one before
*
* Note that level numbers run 1 <= level < MAX_LEVEL
*/
static int
random_level (void)
{
/* tricky bit -- each bit is '1' 75% of the time */
long int bits = os::random() | os::random();
int level = 1;
while (level < MAX_LEVEL)
{
if (bits & 1)
break;
level++;
bits >>= 1;
}
return level;
}
void
FastCallSet::add(CallNo first, CallNo last)
{
std::vector<FastCallRangePtr*> update (MAX_LEVEL);
FastCallRange *node;
FastCallRangePtr new_node;
int i, level;
/* Find node immediately before insertion point.
* NOTE: FastCallRangePtr(), e.g., next[i](), returns FastCallRange* */
node = &head; // Can't reference &head as a FastCallRangePtr
for (i = max_level - 1; i >= 0; i--) {
while (node->next[i]() && first > node->next[i]->last) {
node = node->next[i]();
}
update[i] = &node->next[i];
}
/* Can we contain first by expanding tail of current range by 1? */
if (node != &head && node->last == first - 1) {
new_node = FastCallRangePtr(node);
new_node->last = last;
goto MERGE_NODE_WITH_SUBSEQUENT_COVERED_NODES;
}
/* Current range could not contain first, look at next. */
node = node->next[0]();
if (node) {
/* Do nothing if new range is already entirely contained. */
if (node->first <= first && node->last >= last) {
return;
}
/* If last is already included, we can simply expand
* node->first to fully include the range. */
if (node->first <= last && node->last >= last) {
node->first = first;
return;
}
/* This is our candidate node if first is contained */
if (node->first <= first && node->last >= first) {
new_node = FastCallRangePtr(node);
new_node->last = last;
goto MERGE_NODE_WITH_SUBSEQUENT_COVERED_NODES;
}
}
/* Not possible to expand any existing node, so create a new one. */
level = random_level();
/* Handle first node of this level. */
if (level > max_level) {
level = max_level + 1;
update[max_level] = &head.next[max_level];
max_level = level;
}
new_node = FastCallRangePtr(new FastCallRange(first, last, level));
/* Perform insertion into all lists. */
for (i = 0; i < level; i++) {
new_node->next[i] = *update[i];
*update[i] = new_node;
}
MERGE_NODE_WITH_SUBSEQUENT_COVERED_NODES:
FastCallRangePtr next = new_node->next[0];
node = new_node();
while (next() && next->first <= node->last + 1) {
if (next->last > node->last)
node->last = next->last;
for (i = 0; i < node->level && i < next->level; i++) {
node->next[i] = next->next[i];
}
for (; i < next->level; i++) {
*update[i] = next->next[i];
}
next = node->next[0];
}
}
void
FastCallSet::add(CallNo call_no)
{
this->add(call_no, call_no);
}
bool
FastCallSet::contains(CallNo call_no) const
{
FastCallRange *node;
int i;
node = const_cast<FastCallRange*>(&head);
for (i = max_level - 1; i >= 0; i--) {
while (node->next[i]() && call_no > node->next[i]->last) {
node = node->next[i]();
}
}
node = node->next[0]();
if (node == NULL)
return false;
return node->contains(call_no);
}
|