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// -*- mode: cpp; mode: fold -*-
// Description /*{{{*/
// $Id: selectloop.cc,v 1.6 1998/09/12 02:46:39 jgg Exp $
/* ######################################################################
Select Loop - Class to allow mulitple sockets to be monitored at once
SelectLoop::Fd - Selectable file descriptor
The select loop does only minor things to ensure that the methods
can operate properly in the multi-threaded environment. It is up to the
method to lock the widget library when it begins processing events and
to unlock it when it is done. The lock can be extremely wide, that
doesn't really matter.
The method setup function must also lock the library as it might be
called from a concurrent configuration.
###################################################################### */
/*}}}*/
// Includes /*{{{*/
#ifdef __GNUG__
#pragma implementation "deity/selectloop.h"
#endif
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <signal.h>
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <deity/selectloop.h>
/*}}}*/
// Signal Stuff /*{{{*/
// ---------------------------------------------------------------------
/* */
SelectLoop::Sig SelectLoop::Signals[10] = {{0,0},{0,0},{0,0},{0,0},{0,0},
{0,0},{0,0},{0,0},{0,0},{0,0}};
SelectLoop::SigHandler SelectLoop::DeathHandlers[10] = {0,0,0,0,0,0,0,0,0,0};
bool SelectLoop::Triged = false;
void SelectLoop::SignalHandler(int Signal)
{
int I = 0;
for (; I != 10 && Signals[I].Signal != 0 && Signals[I].Signal != Signal; I++);
if (Signals[I].Signal == Signal)
{
Signals[I].Handler(Signal);
SelectLoop::Triged = true;
}
}
/*}}}*/
// SelectLoop::DeathHandler - Handle death signals /*{{{*/
// ---------------------------------------------------------------------
/* We allow interested partied to clean up their mess and then exit */
void SelectLoop::DeathHandler(int Signal)
{
for (SigHandler *I = DeathHandlers; I != DeathHandlers + 10; I++)
if (*I != 0)
(**I)(Signal);
// Send the signal to the default handler
kill(getpid(),Signal);
}
/*}}}*/
// SelectLoop::SelectLoop - Constructor /*{{{*/
// ---------------------------------------------------------------------
/* */
SelectLoop::SelectLoop() : List(0), Quit(false)
{
// Setup the death signal handler
struct sigaction Act;
memset(&Act,0,sizeof(Act));
Act.sa_handler = DeathHandler;
sigemptyset(&Act.sa_mask);
Act.sa_flags = SA_RESETHAND;
sigaction(SIGINT,&Act,0);
sigaction(SIGSEGV,&Act,0);
}
/*}}}*/
// SelectLoop::~SelectLoop - Destructor /*{{{*/
// ---------------------------------------------------------------------
/* */
SelectLoop::~SelectLoop()
{
for (Fd *I = List; I != 0;)
{
Fd *Tmp = I;
I = I->Next;
delete Tmp;
}
}
/*}}}*/
// SelectLoop::Loop - Main select loop /*{{{*/
// ---------------------------------------------------------------------
/* */
bool SelectLoop::Loop()
{
Quit = false;
// Configure the select loop.
int n = 0;
fd_set rfds;
fd_set wfds;
fd_set efds;
// Blank the FD arrays
FD_ZERO(&rfds);
FD_ZERO(&wfds);
FD_ZERO(&efds);
// Prepare the methods
for (Fd *I = List; I != 0; I = I->Next)
I->Setup(*this);
sigset_t Set;
sigemptyset(&Set);
bool UseSignals = false;
for (int I = 0; I != 10 && Signals[I].Signal != 0; I++)
{
UseSignals = true;
sigaddset(&Set,Signals[I].Signal);
}
while (List != 0 && Quit == false)
{
// Select the proper FDs
Fd **Last = &List;
if (UseSignals == true)
sigprocmask(SIG_BLOCK,&Set,0);
bool iTriged = Triged;
Triged = false;
if (UseSignals == true)
sigprocmask(SIG_UNBLOCK,&Set,0);
for (Fd *I = List; I != 0;)
{
if (iTriged == true && I->SignalFlag == true)
I->Signal(*this);
if (I->FileDesc < 0)
{
*Last = I->Next;
delete I;
I = *Last;
continue;
}
if (I->ReadFlag == true)
FD_SET(I->FileDesc,&rfds);
if (I->WriteFlag == true)
FD_SET(I->FileDesc,&wfds);
if (I->ErrorFlag == true)
FD_SET(I->FileDesc,&efds);
if (I->FileDesc > n)
n = I->FileDesc;
Last = &I->Next;
I = I->Next;
}
// Wait
if (Triged == true || select(n+1,&rfds,&wfds,&efds,0) <= 0)
{
if (errno != EINTR && Triged == false)
return false;
FD_ZERO(&rfds);
FD_ZERO(&wfds);
FD_ZERO(&efds);
}
// Run processors
if (UseSignals == true)
sigprocmask(SIG_BLOCK,&Set,0);
iTriged = Triged;
Triged = false;
if (UseSignals == true)
sigprocmask(SIG_UNBLOCK,&Set,0);
for (Fd *I = List; I != 0;)
{
if (iTriged == true && I->SignalFlag == true)
I->Signal(*this);
if (I->FileDesc < 0)
continue;
bool Keep = true;
if (FD_ISSET(I->FileDesc,&rfds))
Keep &= I->Read(*this);
if (FD_ISSET(I->FileDesc,&wfds))
Keep &= I->Write(*this);
if (FD_ISSET(I->FileDesc,&efds))
Keep &= I->Error(*this);
if (Keep == false)
{
*Last = I->Next;
delete I;
I = *Last;
}
else
{
Last = &I->Next;
I = I->Next;
}
}
}
return true;
}
/*}}}*/
// SelectLoop::Add - Adds a new FD to be monitored /*{{{*/
// ---------------------------------------------------------------------
/* */
void SelectLoop::Add(Fd *FD)
{
FD->Next = List;
List = FD;
}
/*}}}*/
// SelectLoop::AddSignal - Add a new signal handler /*{{{*/
// ---------------------------------------------------------------------
/* It probably would be bad if a signal occured during this. */
void SelectLoop::AddSignal(int Sig,SelectLoop::SigHandler Handler)
{
int I = 0;
for (; I != 10 && Signals[I].Signal != 0; I++);
if (I >= 10)
return;
Signals[I].Handler = Handler;
Signals[I].Signal = Sig;
struct sigaction Act;
memset(&Act,0,sizeof(Act));
Act.sa_handler = SignalHandler;
sigemptyset(&Act.sa_mask);
Act.sa_flags = 0;
sigaction(Sig,&Act,0);
}
/*}}}*/
// SelectLoop::AddDeathHandler - Add a death signal handler /*{{{*/
// ---------------------------------------------------------------------
/* Add a new death handler to the chain, if the list is full things
silently fail. */
void SelectLoop::AddDeathHandler(SigHandler Handler)
{
for (SigHandler *I = DeathHandlers; I != DeathHandlers + 10; I++)
{
if (*I == 0)
{
*I = Handler;
return;
}
}
}
/*}}}*/
// SelectLoop::Fd::Fd - Constructor /*{{{*/
// ---------------------------------------------------------------------
/* */
SelectLoop::Fd::Fd(int Fd,bool Read,bool Write,bool Error,bool Signal) :
ReadFlag(Read), WriteFlag(Write), ErrorFlag(Error),
SignalFlag(Signal)
{
this->FileDesc = Fd;
}
/*}}}*/
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