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Source: aqsis
Section: graphics
Priority: optional
Standards-Version: 4.1.4
Maintainer: Manuel A. Fernandez Montecelo <mafm@debian.org>
Homepage: http://www.aqsis.org/
Vcs-Git: https://salsa.debian.org/debian/aqsis.git
Vcs-Browser: https://salsa.debian.org/debian/aqsis
Build-Depends: debhelper (>= 11~),
cmake (>= 2.6.3),
flex (>= 2.5.35),
bison (>= 1.35),
libtiff-dev,
libjpeg-dev,
libpng-dev,
libopenexr-dev,
libilmbase-dev,
libboost-filesystem-dev (>= 1.42),
libboost-iostreams-dev (>= 1.42),
libboost-wave-dev (>= 1.42),
libboost-serialization-dev (>= 1.42),
libboost-test-dev (>= 1.42),
libboost-thread-dev (>= 1.42),
libtinyxml-dev (>= 2.5),
xsltproc
Rules-Requires-Root: no
Package: aqsis
Architecture: any
Depends: ${misc:Depends},
${shlibs:Depends},
libaqsis1 (= ${binary:Version})
Suggests: aqsis-examples (= ${source:Version})
Description: 3D rendering solution adhering to the RenderMan(R) standard, binaries
Aqsis is a high quality, photorealistic, 3D rendering solution. It complies
with the RenderMan(R) interface standard defined by Pixar.
.
The RenderMan(R) standard has been used in film and television visual effects
since its introduction in 1989. Pixar has used their own implementation for all
of their award winning CG features, and provided their implementation for use
in the visual effects of most major blockbuster films over the last 2
decades. The Aqsis project offers a way for individuals and organisations alike
to gain experience with the RenderMan(R) interface without the cost of
commercial software licenses.
.
This package contains the Aqsis binaries (command line rendering tool, a tool
for compiling shaders in the RSL language and a tool for preparing textures for
optimal use).
Package: aqsis-examples
Architecture: all
Depends: ${misc:Depends}
Suggests: aqsis,
python
Replaces: aqsis-data (<< 1.6.0)
Breaks: aqsis-data (<< 1.6.0)
Description: 3D rendering solution adhering to the RenderMan(R) standard, examples
Aqsis is a high quality, photorealistic, 3D rendering solution. It complies
with the RenderMan(R) interface standard defined by Pixar.
.
The RenderMan(R) standard has been used in film and television visual effects
since its introduction in 1989. Pixar has used their own implementation for all
of their award winning CG features, and provided their implementation for use
in the visual effects of most major blockbuster films over the last 2
decades. The Aqsis project offers a way for individuals and organisations alike
to gain experience with the RenderMan(R) interface without the cost of
commercial software licenses.
.
This package contains examples like scenes, procedurals and shaders.
Package: libaqsis1
Architecture: any
Section: libs
Depends: ${shlibs:Depends},
${misc:Depends}
Replaces: aqsis-libs (<< 1.6.0),
aqsis-libsc2a (<< 1.6.0)
Breaks: aqsis-libs (<< 1.6.0),
aqsis-libsc2a (<< 1.6.0)
Description: 3D rendering solution adhering to the RenderMan(R) standard, shared libs
Aqsis is a high quality, photorealistic, 3D rendering solution. It complies
with the RenderMan(R) interface standard defined by Pixar.
.
The RenderMan(R) standard has been used in film and television visual effects
since its introduction in 1989. Pixar has used their own implementation for all
of their award winning CG features, and provided their implementation for use
in the visual effects of most major blockbuster films over the last 2
decades. The Aqsis project offers a way for individuals and organisations alike
to gain experience with the RenderMan(R) interface without the cost of
commercial software licenses.
.
This package contains the Aqsis shared libraries.
Package: libaqsis-dev
Architecture: any
Section: libdevel
Depends: ${misc:Depends},
libaqsis1 (= ${binary:Version})
Replaces: aqsis-libs-dev (<< 1.6.0)
Breaks: aqsis-libs-dev (<< 1.6.0)
Description: 3D rendering solution adhering to the RenderMan(R) standard, development files
Aqsis is a high quality, photorealistic, 3D rendering solution. It complies
with the RenderMan(R) interface standard defined by Pixar.
.
The RenderMan(R) standard has been used in film and television visual effects
since its introduction in 1989. Pixar has used their own implementation for all
of their award winning CG features, and provided their implementation for use
in the visual effects of most major blockbuster films over the last 2
decades. The Aqsis project offers a way for individuals and organisations alike
to gain experience with the RenderMan(R) interface without the cost of
commercial software licenses.
.
This package contains the Aqsis development files.
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