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// ================================================================ //
// //
// File : AWT_canvas.cxx //
// Purpose : //
// //
// Institute of Microbiology (Technical University Munich) //
// http://www.arb-home.de/ //
// //
// ================================================================ //
#include "awt_canvas.hxx"
#include "awt.hxx"
#include <aw_root.hxx>
#include <aw_msg.hxx>
#include <arbdbt.h>
#include <algorithm>
using namespace std;
using namespace AW;
void AWT_graphic_exports::clear() {
zoom_reset = 0;
resize = 0;
refresh = 0;
save = 0;
structure_change = 0;
}
void AWT_graphic_exports::init() {
clear();
padding.clear();
zoom_mode = AWT_ZOOM_BOTH;
fit_mode = AWT_FIT_LARGER;
dont_scroll = 0;
}
inline void AWT_canvas::push_transaction() const { if (gb_main) GB_push_transaction(gb_main); }
inline void AWT_canvas::pop_transaction() const { if (gb_main) GB_pop_transaction(gb_main); }
void AWT_canvas::set_horizontal_scrollbar_position(AW_window *, int pos) {
int maxpos = int(worldsize.r-rect.r)-1;
if (pos>maxpos) pos = maxpos;
if (pos<0) pos = 0;
aww->set_horizontal_scrollbar_position(pos);
}
void AWT_canvas::set_vertical_scrollbar_position(AW_window *, int pos) {
int maxpos = int(worldsize.b-rect.b)-1;
if (pos>maxpos) pos = maxpos;
if (pos<0) pos = 0;
aww->set_vertical_scrollbar_position(pos);
}
void AWT_canvas::set_scrollbars() {
AW_pos width = this->worldinfo.r - this->worldinfo.l;
AW_pos height = this->worldinfo.b - this->worldinfo.t;
worldsize.l = 0;
worldsize.t = 0;
AW::Vector zv = gfx->exports.zoomVector(trans_to_fit);
worldsize.r = width *zv.x() + gfx->exports.get_x_padding();
worldsize.b = height*zv.y() + gfx->exports.get_y_padding();
aww->tell_scrolled_picture_size(worldsize);
aww->calculate_scrollbars();
this->old_hor_scroll_pos = (int)((-this->worldinfo.l -
this->shift_x_to_fit)*
this->trans_to_fit +
gfx->exports.get_left_padding());
this->set_horizontal_scrollbar_position(this->aww, old_hor_scroll_pos);
this->old_vert_scroll_pos = (int)((-this->worldinfo.t -
this->shift_y_to_fit)*
this->trans_to_fit+
gfx->exports.get_top_padding());
this->set_vertical_scrollbar_position(this->aww, old_vert_scroll_pos);
}
void AWT_canvas::init_device(AW_device *device) {
device->reset();
device->shift(AW::Vector(shift_x_to_fit, shift_y_to_fit));
device->zoom(this->trans_to_fit);
}
void AWT_canvas::recalc_size(bool adjust_scrollbars) {
GB_transaction ta(this->gb_main);
AW_device_size *size_device = aww->get_size_device(AW_MIDDLE_AREA);
size_device->set_filter(AW_SIZE|(consider_text_for_size ? AW_SIZE_UNSCALED : 0));
size_device->reset();
gfx->show(size_device);
if (consider_text_for_size) {
gfx->exports.set_extra_text_padding(size_device->get_unscaleable_overlap());
}
size_device->get_size_information(&(this->worldinfo));
rect = size_device->get_area_size(); // real world size (no offset)
if (adjust_scrollbars) set_scrollbars();
}
void AWT_canvas::zoom_reset() {
recalc_size(false);
AW_pos width = this->worldinfo.r - this->worldinfo.l;
AW_pos height = this->worldinfo.b - this->worldinfo.t;
AW_pos net_window_width = rect.r - rect.l - gfx->exports.get_x_padding();
AW_pos net_window_height = rect.b - rect.t - gfx->exports.get_y_padding();
if (net_window_width<AWT_MIN_WIDTH) net_window_width = AWT_MIN_WIDTH;
if (net_window_height<AWT_MIN_WIDTH) net_window_height = AWT_MIN_WIDTH;
if (width <EPS) width = EPS;
if (height <EPS) height = EPS;
AW_pos x_scale = net_window_width/width;
AW_pos y_scale = net_window_height/height;
trans_to_fit = -1;
switch (gfx->exports.fit_mode) {
case AWT_FIT_NEVER: trans_to_fit = 1.0; break;
case AWT_FIT_X: trans_to_fit = x_scale; break;
case AWT_FIT_Y: trans_to_fit = y_scale; break;
case AWT_FIT_LARGER: trans_to_fit = std::min(x_scale, y_scale); break;
case AWT_FIT_SMALLER: trans_to_fit = std::max(x_scale, y_scale); break;
}
aw_assert(trans_to_fit > 0);
AW_pos center_shift_x = 0;
AW_pos center_shift_y = 0;
if (gfx->exports.zoom_mode&AWT_ZOOM_X) center_shift_x = (net_window_width /trans_to_fit - width)/2;
if (gfx->exports.zoom_mode&AWT_ZOOM_Y) center_shift_y = (net_window_height/trans_to_fit - height)/2;
// complete, upper left corner
this->shift_x_to_fit = - this->worldinfo.l + gfx->exports.get_left_padding()/trans_to_fit + center_shift_x;
this->shift_y_to_fit = - this->worldinfo.t + gfx->exports.get_top_padding()/trans_to_fit + center_shift_y;
this->old_hor_scroll_pos = 0;
this->old_vert_scroll_pos = 0;
// scale
this->set_scrollbars();
}
void AWT_canvas::zoom(AW_device *device, bool zoomIn, const Rectangle& wanted_part, const Rectangle& current_part, int percent) {
// zooms the device.
//
// zoomIn == true -> wanted_part is zoomed to current_part
// zoomIn == false -> current_part is zoomed to wanted_part
//
// If wanted_part is very small -> assume mistake (act like single click)
// Single click zooms by 'percent' % centering on click position
init_device(device);
if (!gfx) {
awt_assert(0); // we have no display - does this occur?
// if yes, pls inform devel@arb-home.de about circumstances
return;
}
AW_pos width = worldinfo.r-worldinfo.l;
AW_pos height = worldinfo.b-worldinfo.t;
if (width<EPS) width = EPS;
if (height<EPS) height = EPS;
AWT_zoom_mode zoom_mode = gfx->exports.zoom_mode;
if (zoom_mode == AWT_ZOOM_NEVER) {
aw_message("Zoom does not work in this mode");
return;
}
Rectangle current(device->rtransform(current_part));
Rectangle wanted;
bool isClick = false;
switch (zoom_mode) {
case AWT_ZOOM_BOTH: isClick = wanted_part.line_vector().length()<40.0; break;
case AWT_ZOOM_X: isClick = wanted_part.width()<30.0; break;
case AWT_ZOOM_Y: isClick = wanted_part.height()<30.0; break;
case AWT_ZOOM_NEVER: awt_assert(0); break;
}
if (isClick) { // very small part or single click
// -> zoom by 'percent' % on click position
Position clickPos = device->rtransform(wanted_part.centroid());
Vector click2UpperLeft = current.upper_left_corner()-clickPos;
Vector click2LowerRight = current.lower_right_corner()-clickPos;
double scale = (100-percent)/100.0;
wanted = Rectangle(clickPos+scale*click2UpperLeft, clickPos+scale*click2LowerRight);
}
else {
wanted = Rectangle(device->rtransform(wanted_part));
}
if (!zoomIn) {
// calculate big rectangle (outside of viewport), which is zoomed into viewport
if (zoom_mode == AWT_ZOOM_BOTH) {
double factor = current.diagonal().length()/wanted.diagonal().length();
Vector curr2wanted(current.upper_left_corner(), wanted.upper_left_corner());
Rectangle big(current.upper_left_corner()+(curr2wanted*-factor), current.diagonal()*factor);
wanted = big;
}
else {
double factor;
if (zoom_mode == AWT_ZOOM_X) {
factor = current.width()/wanted.width();
}
else {
awt_assert(zoom_mode == AWT_ZOOM_Y);
factor = current.height()/wanted.height();
}
Vector curr2wanted_start(current.upper_left_corner(), wanted.upper_left_corner());
Vector curr2wanted_end(current.lower_right_corner(), wanted.lower_right_corner());
Rectangle big(current.upper_left_corner()+(curr2wanted_start*-factor),
current.lower_right_corner()+(curr2wanted_end*-factor));
wanted = big;
}
}
// scroll
shift_x_to_fit = (zoom_mode&AWT_ZOOM_X) ? -wanted.start().xpos() : (shift_x_to_fit+worldinfo.l)*trans_to_fit;
shift_y_to_fit = (zoom_mode&AWT_ZOOM_Y) ? -wanted.start().ypos() : (shift_y_to_fit+worldinfo.t)*trans_to_fit;
// scale
if ((rect.r-rect.l)<EPS) rect.r = rect.l+1;
if ((rect.b-rect.t)<EPS) rect.b = rect.t+1;
AW_pos max_trans_to_fit;
switch (zoom_mode) {
case AWT_ZOOM_BOTH:
trans_to_fit = max((rect.r-rect.l)/wanted.width(), (rect.b-rect.t)/wanted.height());
max_trans_to_fit = 32000.0/max(width, height);
break;
case AWT_ZOOM_X:
trans_to_fit = (rect.r-rect.l)/wanted.width();
max_trans_to_fit = 32000.0/width;
break;
case AWT_ZOOM_Y:
trans_to_fit = (rect.b-rect.t)/wanted.height();
max_trans_to_fit = 32000.0/height;
break;
case AWT_ZOOM_NEVER: awt_assert(0); break;
}
trans_to_fit = std::min(trans_to_fit, max_trans_to_fit);
// correct scrolling for "dont_fit"-direction
if (zoom_mode == AWT_ZOOM_Y) shift_x_to_fit = (shift_x_to_fit/trans_to_fit)-worldinfo.l;
if (zoom_mode == AWT_ZOOM_X) shift_y_to_fit = (shift_y_to_fit/trans_to_fit)-worldinfo.t;
set_scrollbars();
}
inline void nt_draw_zoom_box(AW_device *device, int gc, AW_pos x1, AW_pos y1, AW_pos x2, AW_pos y2) {
device->box(gc, false, x1, y1, x2-x1, y2-y1);
}
inline void nt_draw_zoom_box(AW_device *device, AWT_canvas *scr) {
nt_draw_zoom_box(device, scr->drag_gc,
scr->zoom_drag_sx, scr->zoom_drag_sy,
scr->zoom_drag_ex, scr->zoom_drag_ey);
}
static void clip_expose(AW_window *aww, AWT_canvas *scr,
int left_border, int right_border,
int top_border, int bottom_border,
int hor_overlap, int ver_overlap)
{
AW_device *device = aww->get_device (AW_MIDDLE_AREA);
device->set_filter(AW_SCREEN);
device->reset();
device->set_top_clip_border(top_border);
device->set_bottom_clip_border(bottom_border);
device->set_left_clip_border(left_border);
device->set_right_clip_border(right_border);
device->clear_part(left_border, top_border, right_border-left_border,
bottom_border-top_border, -1);
GB_transaction ta(scr->gb_main);
if (scr->gfx->check_update(scr->gb_main)>0) {
scr->zoom_reset();
}
scr->init_device(device);
if (hor_overlap> 0.0) {
device->set_right_clip_border(right_border + hor_overlap);
}
if (hor_overlap< 0.0) {
device->set_left_clip_border(left_border + hor_overlap);
}
if (ver_overlap> 0.0) {
device->set_bottom_clip_border(bottom_border + ver_overlap);
}
if (ver_overlap< 0.0) {
device->set_top_clip_border(top_border + ver_overlap);
}
scr->gfx->show(device);
}
void AWT_expose_cb(UNFIXED, AWT_canvas *scr) {
scr->refresh();
}
void AWT_canvas::refresh() {
AW_device *device = this->aww->get_device (AW_MIDDLE_AREA);
device->clear(-1);
clip_expose(this->aww, this, this->rect.l, this->rect.r,
this->rect.t, this->rect.b, 0, 0);
}
void AWT_resize_cb(UNFIXED, AWT_canvas *scr) {
scr->zoom_reset();
AWT_expose_cb(NULL, scr);
}
static void canvas_focus_cb(AW_window *, AWT_canvas *scr) {
if (scr->gb_main) {
scr->push_transaction();
int flags = scr->gfx->check_update(scr->gb_main);
if (flags) scr->recalc_size_and_refresh();
scr->pop_transaction();
}
}
const int ZOOM_SPEED_CLICK = 10;
const int ZOOM_SPEED_WHEEL = 4;
static bool handleZoomEvent(AWT_canvas *scr, AW_device *device, const AW_event& event, int percent) {
bool handled = false;
bool zoomIn = true;
if (event.button == AW_BUTTON_LEFT) { handled = true; }
else if (event.button == AW_BUTTON_RIGHT) { handled = true; zoomIn = false; }
if (handled) {
if (event.type == AW_Mouse_Press) {
scr->drag = 1;
scr->zoom_drag_sx = scr->zoom_drag_ex = event.x;
scr->zoom_drag_sy = scr->zoom_drag_ey = event.y;
}
else {
// delete last box
nt_draw_zoom_box(device, scr);
scr->drag = 0;
Rectangle screen(scr->rect, INCLUSIVE_OUTLINE);
Rectangle drag(scr->zoom_drag_sx, scr->zoom_drag_sy, scr->zoom_drag_ex, scr->zoom_drag_ey);
scr->zoom(device, zoomIn, drag, screen, percent);
AWT_expose_cb(NULL, scr);
}
}
else if (event.keycode == AW_KEY_ASCII && event.character == '0') { // reset zoom (as promised by MODE_TEXT_STANDARD_ZOOMMODE)
scr->zoom_reset_and_refresh();
handled = true;
}
return handled;
}
bool AWT_canvas::handleWheelEvent(AW_device *device, const AW_event& event) {
if (event.button != AW_WHEEL_UP && event.button != AW_WHEEL_DOWN) {
return false; // not handled
}
if (event.type == AW_Mouse_Press) {
if (event.keymodifier & AW_KEYMODE_CONTROL) {
AW_event faked = event;
faked.button = (event.button == AW_WHEEL_UP) ? AW_BUTTON_LEFT : AW_BUTTON_RIGHT;
handleZoomEvent(this, device, faked, ZOOM_SPEED_WHEEL);
faked.type = AW_Mouse_Release;
handleZoomEvent(this, device, faked, ZOOM_SPEED_WHEEL);
}
else {
bool horizontal = event.keymodifier & AW_KEYMODE_ALT;
int viewport_size = horizontal ? (rect.r-rect.l+1) : (rect.b-rect.t+1);
int gfx_size = horizontal ? (worldsize.r-worldsize.l) : (worldsize.b-worldsize.t);
// scroll 10% of screen or 10% of graphic size (whichever is smaller):
int dist = std::min(viewport_size / 20, gfx_size / 30);
int direction = event.button == AW_WHEEL_UP ? -dist : dist;
int dx = horizontal ? direction : 0;
int dy = horizontal ? 0 : direction;
scroll(dx, dy);
}
}
return true;
}
void AWT_graphic::postevent_handler(GBDATA *gb_main) {
// handle AWT_graphic_exports
if (exports.save) {
GB_ERROR error = save(gb_main, 0, 0, 0);
if (error) {
aw_message(error);
load(gb_main, 0, 0, 0);
}
exports.structure_change = 1;
}
if (exports.structure_change) {
update_structure();
exports.resize = 1;
}
if (gb_main) update(gb_main);
}
void AWT_canvas::postevent_handler() {
gfx->postevent_handler(gb_main);
gfx->refresh_by_exports(this);
}
static void input_event(AW_window *aww, AWT_canvas *scr) {
awt_assert(aww = scr->aww);
AW_event event;
aww->get_event(&event);
AW_device *device = aww->get_device(AW_MIDDLE_AREA);
device->set_filter(AW_SCREEN);
device->reset();
scr->gfx->exports.clear();
scr->push_transaction();
scr->gfx->check_update(scr->gb_main);
bool event_handled = false;
if (event.button == AW_BUTTON_MIDDLE) {
event_handled = true; // only set zoom_drag_e.. below
}
else if (scr->mode == AWT_MODE_ZOOM) { // zoom mode is identical for all applications, so handle it here
event_handled = handleZoomEvent(scr, device, event, ZOOM_SPEED_CLICK);
}
if (!event_handled) {
event_handled = scr->handleWheelEvent(device, event);
}
if (!event_handled) {
AW_device_click *click_device = aww->get_click_device(AW_MIDDLE_AREA, event.x, event.y, AWT_CATCH);
click_device->set_filter(AW_CLICK);
device->set_filter(AW_SCREEN);
scr->init_device(click_device);
scr->init_device(device);
scr->gfx->show(click_device);
click_device->get_clicked_line(&scr->clicked_line);
click_device->get_clicked_text(&scr->clicked_text);
AWT_graphic_event gevent(scr->mode, event, false, &scr->clicked_line, &scr->clicked_text);
scr->gfx->handle_command(device, gevent);
scr->postevent_handler();
}
scr->zoom_drag_ex = event.x;
scr->zoom_drag_ey = event.y;
scr->pop_transaction();
}
void AWT_canvas::set_dragEndpoint(int dragx, int dragy) {
switch (gfx->exports.zoom_mode) {
case AWT_ZOOM_NEVER: {
awt_assert(0);
break;
}
case AWT_ZOOM_X: {
zoom_drag_sy = rect.t;
zoom_drag_ey = rect.b-1;
zoom_drag_ex = dragx;
break;
}
case AWT_ZOOM_Y: {
zoom_drag_sx = rect.l;
zoom_drag_ex = rect.r-1;
zoom_drag_ey = dragy;
break;
}
case AWT_ZOOM_BOTH: {
zoom_drag_ex = dragx;
zoom_drag_ey = dragy;
int drag_sx = zoom_drag_ex-zoom_drag_sx;
int drag_sy = zoom_drag_ey-zoom_drag_sy;
bool correct_x = false;
bool correct_y = false;
double factor;
int scr_sx = rect.r-rect.l;
int scr_sy = rect.b-rect.t;
if (drag_sx == 0) {
if (drag_sy != 0) { factor = double(drag_sy)/scr_sy; correct_x = true; }
}
else {
if (drag_sy == 0) { factor = double(drag_sx)/scr_sx; correct_y = true; }
else {
double facx = double(drag_sx)/scr_sx;
double facy = double(drag_sy)/scr_sy;
if (fabs(facx)>fabs(facy)) { factor = facx; correct_y = true; }
else { factor = facy; correct_x = true; }
}
}
if (correct_x) {
int width = int(scr_sx*factor) * ((drag_sx*drag_sy) < 0 ? -1 : 1);
zoom_drag_ex = zoom_drag_sx+width;
}
else if (correct_y) {
int height = int(scr_sy*factor) * ((drag_sx*drag_sy) < 0 ? -1 : 1);
zoom_drag_ey = zoom_drag_sy+height;
}
break;
}
}
}
static void motion_event(AW_window *aww, AWT_canvas *scr) {
AW_device *device = aww->get_device(AW_MIDDLE_AREA);
device->reset();
device->set_filter(AW_SCREEN);
scr->push_transaction();
AW_event event;
aww->get_event(&event);
if (event.button == AW_BUTTON_MIDDLE) {
// shift display in ALL modes
int dx = event.x - scr->zoom_drag_ex;
int dy = event.y - scr->zoom_drag_ey;
scr->zoom_drag_ex = event.x;
scr->zoom_drag_ey = event.y;
// display
scr->scroll(-dx*3, -dy*3);
}
else {
bool run_command = true;
if (event.button == AW_BUTTON_LEFT || event.button == AW_BUTTON_RIGHT) {
switch (scr->mode) {
case AWT_MODE_ZOOM:
nt_draw_zoom_box(device, scr);
scr->set_dragEndpoint(event.x, event.y);
nt_draw_zoom_box(device, scr);
run_command = false;
break;
case AWT_MODE_MOVE: {
scr->init_device(device);
AW_device_click *click_device = aww->get_click_device(AW_MIDDLE_AREA, event.x, event.y, AWT_CATCH);
click_device->set_filter(AW_CLICK_DROP);
scr->init_device(click_device);
scr->gfx->show(click_device);
click_device->get_clicked_line(&scr->clicked_line);
click_device->get_clicked_text(&scr->clicked_text);
run_command = true;
break;
}
default:
break;
}
}
if (run_command) {
scr->init_device(device);
AWT_graphic_event gevent(scr->mode, event, true, &scr->clicked_line, &scr->clicked_text);
scr->gfx->handle_command(device, gevent);
}
}
scr->postevent_handler();
scr->pop_transaction();
}
void AWT_canvas::scroll(int dx, int dy, bool dont_update_scrollbars) {
int csx, cdx, cwidth, csy, cdy, cheight;
AW_device *device;
if (!dont_update_scrollbars) {
this->old_hor_scroll_pos += dx;
this->set_horizontal_scrollbar_position(aww, this->old_hor_scroll_pos);
this->old_vert_scroll_pos += dy;
this->set_vertical_scrollbar_position(aww, this->old_vert_scroll_pos);
}
device = aww->get_device (AW_MIDDLE_AREA);
device->set_filter(AW_SCREEN);
device->reset();
int screenwidth = this->rect.r-this->rect.l;
int screenheight = this->rect.b-this->rect.t;
// compute move area params
if (dx>0) {
csx = dx;
cdx = 0;
cwidth = screenwidth-dx;
}
else {
csx = 0;
cdx = -dx;
cwidth = screenwidth+dx;
}
if (dy>0) {
csy = dy;
cdy = 0;
cheight = screenheight-dy;
}
else {
csy = 0;
cdy = -dy;
cheight = screenheight+dy;
}
// move area
if (!gfx->exports.dont_scroll) {
device->move_region(csx, csy, cwidth, cheight, cdx, cdy);
// redraw stripes
this->shift_x_to_fit -= dx/this->trans_to_fit;
this->shift_y_to_fit -= dy/this->trans_to_fit;
// x-stripe
if ((int)dx>0) {
clip_expose(aww, this,
screenwidth-dx, screenwidth, 0, screenheight,
-CLIP_OVERLAP, 0);
}
if ((int)dx<0) {
clip_expose(aww, this,
0, -dx, 0, screenheight,
CLIP_OVERLAP, 0);
}
// y-stripe
if ((int)dy>0) {
clip_expose(aww, this,
0, screenwidth, screenheight-dy, screenheight,
0, -CLIP_OVERLAP);
}
if ((int)dy<0) {
clip_expose(aww, this,
0, screenwidth, 0, -dy,
0, CLIP_OVERLAP);
}
}
else { // redraw everything
// redraw stripes
this->shift_x_to_fit -= dx/this->trans_to_fit;
this->shift_y_to_fit -= dy/this->trans_to_fit;
AWT_expose_cb(NULL, this);
}
this->refresh();
}
static void scroll_vert_cb(AW_window *aww, AWT_canvas* scr) {
int new_vert = aww->slider_pos_vertical;
int delta_screen_y = (new_vert - scr->old_vert_scroll_pos);
scr->scroll(0, delta_screen_y, true);
scr->old_vert_scroll_pos = new_vert;
}
static void scroll_hor_cb(AW_window *aww, AWT_canvas* scr) {
int new_hor = aww->slider_pos_horizontal;
int delta_screen_x = (new_hor - scr->old_hor_scroll_pos);
scr->scroll(delta_screen_x, 0, true);
scr->old_hor_scroll_pos = new_hor;
}
AWT_canvas::AWT_canvas(GBDATA *gb_maini, AW_window *awwi, const char *gc_base_name_, AWT_graphic *awd, const char *user_awari)
: consider_text_for_size(true)
, gc_base_name(strdup(gc_base_name_))
, user_awar(strdup(user_awari))
, shift_x_to_fit(0)
, shift_y_to_fit(0)
, gb_main(gb_maini)
, aww(awwi)
, awr(aww->get_root())
, gfx(awd)
, gc_manager(gfx->init_devices(aww, aww->get_device(AW_MIDDLE_AREA), this))
, drag_gc(aww->main_drag_gc)
, mode(AWT_MODE_NONE)
{
gfx->drag_gc = drag_gc;
AWT_resize_cb(NULL, this);
aww->set_expose_callback(AW_MIDDLE_AREA, makeWindowCallback(AWT_expose_cb, this));
aww->set_resize_callback(AW_MIDDLE_AREA, makeWindowCallback(AWT_resize_cb, this));
aww->set_input_callback(AW_MIDDLE_AREA, makeWindowCallback(input_event, this));
aww->set_focus_callback(makeWindowCallback(canvas_focus_cb, this));
aww->set_motion_callback(AW_MIDDLE_AREA, makeWindowCallback(motion_event, this));
aww->set_horizontal_change_callback(makeWindowCallback(scroll_hor_cb, this));
aww->set_vertical_change_callback(makeWindowCallback(scroll_vert_cb, this));
}
// --------------------------
// AWT_nonDB_graphic
GB_ERROR AWT_nonDB_graphic::load(GBDATA *, const char *, AW_CL, AW_CL) {
return "AWT_nonDB_graphic cannot be loaded";
}
GB_ERROR AWT_nonDB_graphic::save(GBDATA *, const char *, AW_CL, AW_CL) {
return "AWT_nonDB_graphic cannot be saved";
}
int AWT_nonDB_graphic::check_update(GBDATA *) {
#if defined(DEBUG)
printf("AWT_nonDB_graphic can't be check for update\n");
#endif // DEBUG
return -1;
}
void AWT_nonDB_graphic::update(GBDATA *) {
#if defined(DEBUG)
printf("AWT_nonDB_graphic can't be updated\n");
#endif // DEBUG
}
const AW_clicked_element *AWT_graphic_event::best_click(ClickPreference prefer) {
// returns the element with lower distance (to mouse-click- or key-"click"-position).
// or NULL (if no element was found inside catch-distance)
const AW_clicked_element *bestClick = 0;
if (M_cl->exists) {
if (M_ct->exists) {
switch (prefer) {
case PREFER_NEARER:
if (M_cl->distance < M_ct->distance) {
bestClick = M_cl;
}
else {
bestClick = M_ct;
}
break;
case PREFER_LINE: bestClick = M_cl; break;
case PREFER_TEXT: bestClick = M_ct; break;
}
}
else {
bestClick = M_cl;
}
}
else if (M_ct->exists) {
bestClick = M_ct;
}
#if defined(DEBUG) && 0
if (bestClick) {
const char *type = bestClick == M_cl ? "line" : "text";
printf("best click catches '%s' (distance=%i)\n", type, bestClick->distance);
}
else {
printf("click catched nothing\n");
}
#endif
return bestClick;
}
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