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Hide all references to now-dead online score board.
Originally players could submit their scores to an online board on
jordan.trudgett.com, but now the game's author is done with Ardentryst.
On Jul 8, 2013 Jordan Trudgett wrote:
"Ardentryst is no longer under development and high score boards will be
closed in the near future (this year.)"
So the score board is down and appearently won't be coming back. This patch
hides the items "Online play rules" from the main menu and "Upload Score"
from the popup menu ([Q] key), because the latter no longer works and the
former is therefore no longer relevant. The player is also no longer forced
to read the play rules the very first time the game gets started and the
Activation Code is no longer displayed on the popup menu's Status screen.
I did not remove the pointer to Jordan Trudgett's website from the title
screen. It might come back, even if the score board doesn't.
I changed as little as I could, so I did not remove e.g. uploadscore() in
play_level.py, even though it's dead code, because, quite frankly, I'm
worried to break something (e.g. savegame compatibility if I had removed
game.ac_code instead of just hiding it).
Bug-Debian: https://bugs.debian.org/634738
Signed-off-by: Jens Rottmann
--- ardentryst/ardentryst.py
+++ offline/ardentryst.py
@@ -3805,7 +3805,7 @@ def main():
p_options = {
"Help": 1,
- "MustOP": 1,
+ "MustOP": 0,
}
p1c = {
@@ -3996,7 +3996,7 @@ def main():
"Options",
"Credits",
"About the game",
- "Online play rules",
+# "Online play rules",
"Quit"]
if p_options["MustOP"]:
--- ardentryst/play_level.py
+++ offline/play_level.py
@@ -953,7 +953,7 @@ def Ingame_Menu(data):
"Quest Log",
"",
"Return",
- "Upload Score",
+# "Upload Score",
"Main Menu",
"",
"Help",
@@ -961,8 +961,8 @@ def Ingame_Menu(data):
if abortable:
menuitems[-2] = "Abort level"
- if not game.ACC or game.hc:
- menuitems[-4] = "-----"
+# if not game.ACC or game.hc:
+# menuitems[-4] = "-----"
descs = {
"Status": "Information about your character",
@@ -1101,7 +1101,7 @@ def Ingame_Menu(data):
if tab == "Status":
information = [
"Player: " + [game.savefilename[:-4], renameto][renaming] + [" --- Press R to rename.", " --- Type name, hit return"][renaming],
- "Activation Code: " + game.ac_code,
+# "Activation Code: " + game.ac_code,
"",
game.character + ", level " + str(player.level),
"",
--
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