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#if defined(Hiro_Monitor)
namespace hiro {
auto pMonitor::count() -> u32 {
return [[NSScreen screens] count];
}
auto pMonitor::dpi(u32 monitor) -> Position {
//macOS includes built-in HiDPI scaling support.
//it may be better to rely on per-application scaling,
//but for now we'll let macOS handle it so it works in all hiro applications.
#if 0
NSScreen* screen = [[NSScreen screens] objectAtIndex:monitor];
NSDictionary* dictionary = [screen deviceDescription];
NSSize dpi = [[dictionary objectForKey:NSDeviceSize] sizeValue];
return {dpi.width, dpi.height};
#endif
return {96.0, 96.0};
}
auto pMonitor::geometry(u32 monitor) -> Geometry {
NSRect rectangle = [[[NSScreen screens] objectAtIndex:monitor] frame];
return {
(s32)rectangle.origin.x,
(s32)rectangle.origin.y,
(s32)rectangle.size.width,
(s32)rectangle.size.height
};
}
auto pMonitor::primary() -> u32 {
//on macOS, the primary monitor is always the first monitor.
return 0;
}
auto pMonitor::workspace(u32 monitor) -> Geometry {
NSRect size = [[[NSScreen screens] objectAtIndex:monitor] frame];
NSRect area = [[[NSScreen screens] objectAtIndex:monitor] visibleFrame];
return {
(s32)area.origin.x,
(s32)area.origin.y,
(s32)area.size.width,
(s32)area.size.height
};
}
}
#endif
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