1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
|
struct ColecoVision : Cartridge {
auto name() -> string override { return "ColecoVision"; }
auto extensions() -> vector<string> override { return {"cv", "col"}; }
auto load(string location) -> bool override;
auto save(string location) -> bool override;
auto analyze(vector<u8>& rom) -> string;
};
auto ColecoVision::load(string location) -> bool {
vector<u8> rom;
if(directory::exists(location)) {
append(rom, {location, "program.rom"});
} else if(file::exists(location)) {
rom = Cartridge::read(location);
}
if(!rom) return false;
this->location = location;
this->manifest = analyze(rom);
auto document = BML::unserialize(manifest);
if(!document) return false;
pak = new vfs::directory;
pak->setAttribute("title", document["game/title"].string());
pak->setAttribute("region", document["game/region"].string());
pak->append("manifest.bml", manifest);
pak->append("program.rom", rom);
return true;
}
auto ColecoVision::save(string location) -> bool {
auto document = BML::unserialize(manifest);
return true;
}
auto ColecoVision::analyze(vector<u8>& rom) -> string {
string s;
s += "game\n";
s +={" name: ", Medium::name(location), "\n"};
s +={" title: ", Medium::name(location), "\n"};
s += " region: NTSC, PAL\n"; //database required to detect region
s += " board\n";
s += " memory\n";
s += " type: ROM\n";
s +={" size: 0x", hex(rom.size()), "\n"};
s += " content: Program\n";
return s;
}
|