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struct GameBoy : Cartridge {
auto name() -> string override { return "Game Boy"; }
auto extensions() -> vector<string> override { return {"gb"}; }
auto load(string location) -> bool override;
auto save(string location) -> bool override;
auto analyze(vector<u8>& rom) -> string;
};
auto GameBoy::load(string location) -> bool {
vector<u8> rom;
if(directory::exists(location)) {
append(rom, {location, "program.rom"});
} else if(file::exists(location)) {
rom = Cartridge::read(location);
}
if(!rom) return false;
this->location = location;
this->manifest = analyze(rom);
auto document = BML::unserialize(manifest);
if(!document) return false;
pak = new vfs::directory;
pak->setAttribute("title", document["game/title"].string());
pak->setAttribute("board", document["game/board"].string());
pak->append("manifest.bml", manifest);
pak->append("program.rom", rom);
if(auto node = document["game/board/memory(type=RAM,content=Save)"]) {
Medium::load(node, ".ram");
}
if(auto node = document["game/board/memory(type=EEPROM,content=Save)"]) {
Medium::load(node, ".eeprom");
if(auto fp = pak->read("save.eeprom")) {
fp->setAttribute("width", node["width"].natural());
}
}
if(auto node = document["game/board/memory(type=Flash,content=Download)"]) {
Medium::load(node, ".flash");
}
if(auto node = document["game/board/memory(type=RTC,content=Time)"]) {
Medium::load(node, ".rtc");
}
return true;
}
auto GameBoy::save(string location) -> bool {
auto document = BML::unserialize(manifest);
if(auto node = document["game/board/memory(type=RAM,content=Save)"]) {
Medium::save(node, ".ram");
}
if(auto node = document["game/board/memory(type=EEPROM,content=Save)"]) {
Medium::save(node, ".eeprom");
}
if(auto node = document["game/board/memory(type=Flash,content=Download)"]) {
Medium::save(node, ".flash");
}
if(auto node = document["game/board/memory(type=RTC,content=Time)"]) {
Medium::save(node, ".rtc");
}
return true;
}
auto GameBoy::analyze(vector<u8>& rom) -> string {
if(rom.size() < 0x4000) return {};
auto hash = Hash::SHA256(rom).digest();
u32 headerAddress = rom.size() < 0x8000 ? rom.size() : rom.size() - 0x8000;
auto read = [&](u32 offset) { return rom[headerAddress + offset]; };
if(read(0x0104) == 0xce && read(0x0105) == 0xed && read(0x0106) == 0x66 && read(0x0107) == 0x66
&& read(0x0108) == 0xcc && read(0x0109) == 0x0d && read(0x0147) >= 0x0b && read(0x0147) <= 0x0d
) {
//MMM01 stores header at bottom of rom[]
} else {
//all other mappers store header at top of rom[]
headerAddress = 0;
}
bool black = (read(0x0143) & 0xc0) == 0x80; //cartridge works in DMG+CGB mode
bool clear = (read(0x0143) & 0xc0) == 0xc0; //cartridge works in CGB mode only
bool ram = false;
bool battery = false;
bool eeprom = false;
bool flash = false;
bool rtc = false;
bool accelerometer = false;
bool rumble = false;
u32 romSize = 0;
u32 ramSize = 0;
u32 eepromSize = 0;
u32 eepromWidth = 0;
u32 flashSize = 0;
u32 rtcSize = 0;
string mapper;
switch(read(0x0147)) {
case 0x00:
//no mapper
break;
case 0x01:
mapper = "MBC1";
break;
case 0x02:
mapper = "MBC1";
ram = true;
break;
case 0x03:
mapper = "MBC1";
battery = true;
ram = true;
break;
case 0x05:
mapper = "MBC2";
ram = true;
break;
case 0x06:
mapper = "MBC2";
battery = true;
ram = true;
break;
case 0x08:
mapper = "MBC0";
ram = true;
break;
case 0x09:
mapper = "MBC0";
battery = true;
ram = true;
break;
case 0x0b:
mapper = "MMM01";
break;
case 0x0c:
mapper = "MMM01";
ram = true;
break;
case 0x0d:
mapper = "MMM01";
battery = true;
ram = true;
break;
case 0x0f:
mapper = "MBC3";
battery = true;
rtc = true;
break;
case 0x10:
mapper = "MBC3";
battery = true;
ram = true;
rtc = true;
break;
case 0x11:
mapper = "MBC3";
break;
case 0x12:
mapper = "MBC3";
ram = true;
break;
case 0x13:
mapper = "MBC3";
battery = true;
ram = true;
break;
case 0x19:
mapper = "MBC5";
break;
case 0x1a:
mapper = "MBC5";
ram = true;
break;
case 0x1b:
mapper = "MBC5";
battery = true;
ram = true;
break;
case 0x1c:
mapper = "MBC5";
rumble = true;
break;
case 0x1d:
mapper = "MBC5";
ram = true;
rumble = true;
break;
case 0x1e:
mapper = "MBC5";
battery = true;
ram = true;
rumble = true;
break;
case 0x20:
mapper = "MBC6";
flash = true;
battery = true;
ram = true;
break;
case 0x22:
mapper = "MBC7";
battery = true;
eeprom = true;
accelerometer = true;
rumble = true;
break;
case 0xfc:
mapper = "CAMERA";
break;
case 0xfd:
mapper = "TAMA";
battery = true;
ram = true;
rtc = true;
break;
case 0xfe:
mapper = "HuC3";
break;
case 0xff:
mapper = "HuC1";
battery = true;
ram = true;
break;
}
//Game Boy: label = $0134-0143
//Game Boy Color (early games): label = $0134-0142; model = $0143
//Game Boy Color (later games): label = $0134-013e; serial = $013f-0142; model = $0143
string label;
for(u32 n : range(black || clear ? 15 : 16)) {
char byte = read(0x0134 + n);
if(byte < 0x20 || byte > 0x7e) byte = ' ';
label.append(byte);
}
string serial = label.slice(-4);
if(!black && !clear) serial = "";
for(auto& byte : serial) {
if(byte >= 'A' && byte <= 'Z') continue;
//invalid serial
serial = "";
break;
}
label.trimRight(serial, 1L); //remove the serial from the label, if it exists
label.strip(); //remove any excess whitespace from the label
switch(read(0x0148)) { default:
case 0x00: romSize = 2 * 16 * 1024; break;
case 0x01: romSize = 4 * 16 * 1024; break;
case 0x02: romSize = 8 * 16 * 1024; break;
case 0x03: romSize = 16 * 16 * 1024; break;
case 0x04: romSize = 32 * 16 * 1024; break;
case 0x05: romSize = 64 * 16 * 1024; break;
case 0x06: romSize = 128 * 16 * 1024; break;
case 0x07: romSize = 256 * 16 * 1024; break;
case 0x52: romSize = 72 * 16 * 1024; break;
case 0x53: romSize = 80 * 16 * 1024; break;
case 0x54: romSize = 96 * 16 * 1024; break;
}
switch(read(0x0149)) { default:
case 0x00: ramSize = 0_KiB; break;
case 0x01: ramSize = 2_KiB; break;
case 0x02: ramSize = 8_KiB; break;
case 0x03: ramSize = 32_KiB; break;
case 0x04: ramSize = 128_KiB; break;
case 0x05: ramSize = 64_KiB; break;
}
//Bomber Man Collection (Japan)
if(hash == "85f6b7b2eb182f53b00ac3e9e4a86ef8f7496550a0b2f64573ab61f670e30245") {
mapper = "MBC1#M";
}
//Genjin Collection (Japan)
if(hash == "40c3b05b76355d9a4e244cb22c074648f03933571b023f77f667e8b2e4b48513") {
mapper = "MBC1#M";
}
//Momotarou Collection (Japan)
if(hash == "db3a45363490b8cb56274f260358c7b8dc0ffc0a41517123d6c5d78c2c54dc38") {
mapper = "MBC1#M";
}
//Mortal Kombat I & II (Japan)
if(hash == "c6c43dce0514016a4a635db3ec250bfa5790422042599457cd30841ec92f5979") {
mapper = "MBC1#M";
}
//Mortal Kombat I & II (USA, Europe)
if(hash == "cacace0974a588c68766bbf21a631be9fa234335e0607ebfa9de77b3dd0cbf18") {
mapper = "MBC1#M";
}
if(mapper == "MBC2" && ram) ramSize = 256;
if(mapper == "MBC3" && (romSize > 2_MiB || ramSize > 32_KiB)) mapper = "MBC30";
if(mapper == "MBC6" && ram) ramSize = 32_KiB;
if(mapper == "TAMA" && ram) ramSize = 32;
if(mapper == "MBC6" && flash) flashSize = 1_MiB;
//Game Boy header does not specify EEPROM size: detect via game label instead
//Command Master: EEPROM = 512 bytes
//Kirby Tilt 'n' Tumble: EEPROM = 256 bytes
//Korokoro Kirby: EEPROM = 256 bytes
if(mapper == "MBC7" && eeprom) {
eepromSize = 256; //fallback guess; supported values are 128, 256, 512, 1024, 2048
eepromWidth = 16; //93LCx6 supports 8-bit mode, but no licensed games use it
if(label == "CMASTER" && serial == "KCEJ") eepromSize = 512;
if(label == "KIRBY TNT" && serial == "KTNE") eepromSize = 256;
if(label == "KORO2 KIRBY" && serial == "KKKJ") eepromSize = 256;
}
if(mapper == "MBC3" && rtc) rtcSize = 13;
if(mapper == "TAMA" && rtc) rtcSize = 15;
string s;
s += "game\n";
s +={" sha256: ", hash, "\n"};
s +={" name: ", Medium::name(location), "\n"};
s +={" title: ", Medium::name(location), "\n"};
s +={" label: ", label, "\n"};
if(serial)
s +={" serial: ", serial, "\n"};
if(mapper)
s +={" board: ", mapper, "\n"};
else
s += " board\n";
s += " memory\n";
s += " type: ROM\n";
s +={" size: 0x", hex(rom.size()), "\n"};
s += " content: Program\n";
if(ram && ramSize) {
s += " memory\n";
s += " type: RAM\n";
s +={" size: 0x", hex(ramSize), "\n"};
s += " content: Save\n";
if(!battery)
s += " volatile\n";
}
if(eeprom && eepromSize) {
s += " memory\n";
s += " type: EEPROM\n";
s +={" size: 0x", hex(eepromSize), "\n"};
s +={" width: ", eepromWidth, "\n"};
s += " content: Save\n";
}
if(flash && flashSize) {
s += " memory\n";
s += " type: Flash\n";
s +={" size: 0x", hex(flashSize), "\n"};
s += " content: Download\n";
}
if(rtc && rtcSize) {
s += " memory\n";
s += " type: RTC\n";
s +={" size: 0x", hex(rtcSize), "\n"};
s += " content: Time\n";
}
if(accelerometer)
s += " accelerometer\n";
if(rumble)
s += " rumble\n";
return s;
}
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