File: mia.cpp

package info (click to toggle)
ares 126-3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 32,600 kB
  • sloc: cpp: 356,508; ansic: 20,394; makefile: 16; sh: 2
file content (208 lines) | stat: -rw-r--r-- 5,479 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
#include "mia.hpp"

namespace mia {

function<string ()> homeLocation = [] { return string{Path::user(), "Emulation/Systems/"}; };
function<string ()> saveLocation = [] { return string{}; };
vector<string> media;

auto locate(string name) -> string {
  string location = {Path::program(), name};
  if(inode::exists(location)) return location;

  #if defined(PLATFORM_MACOS)
    location = {Path::program(), "../Resources/", name};
    if(inode::exists(location)) return location;
  #endif
  
  directory::create({Path::userData(), "mia/"});
  return {Path::userData(), "mia/", name};
}

auto operator+=(string& lhs, const string& rhs) -> string& {
  lhs.append(rhs);
  return lhs;
}

#include "settings/settings.cpp"
#include "system/system.cpp"
#include "medium/medium.cpp"
#include "pak/pak.cpp"
#if !defined(MIA_LIBRARY)
#include "program/program.cpp"
#endif

auto setHomeLocation(function<string ()> callback) -> void {
  homeLocation = callback;
}

auto setSaveLocation(function<string ()> callback) -> void {
  saveLocation = callback;
}

auto construct() -> void {
  static bool initialized = false;
  if(initialized) return;
  initialized = true;

  media.append("BS Memory");
  media.append("ColecoVision");
  media.append("Famicom");
  media.append("Famicom Disk");
  media.append("Game Boy");
  media.append("Game Boy Color");
  media.append("Game Boy Advance");
  media.append("Game Gear");
  media.append("Master System");
  media.append("Mega Drive");
  media.append("Mega 32X");
  media.append("Mega CD");
  media.append("MSX");
  media.append("MSX2");
  media.append("Neo Geo");
  media.append("Neo Geo Pocket");
  media.append("Neo Geo Pocket Color");
  media.append("Nintendo 64");
  media.append("Nintendo 64DD");
  media.append("PC Engine");
  media.append("PC Engine CD");
  media.append("PlayStation");
  media.append("Pocket Challenge V2");
  media.append("Saturn");
  media.append("SC-3000");
  media.append("SG-1000");
  media.append("Sufami Turbo");
  media.append("Super Famicom");
  media.append("SuperGrafx");
  media.append("WonderSwan");
  media.append("WonderSwan Color");
}

auto identify(const string& filename) -> string {
  construct();
  auto extension = Location::suffix(filename).trimLeft(".", 1L).downcase();

  if(extension == "zip") {
    Decode::ZIP archive;
    if(archive.open(filename)) {
      for(auto& file : archive.file) {
        auto match = Location::suffix(file.name).trimLeft(".", 1L).downcase();
        for(auto& medium : media) {
          auto pak = mia::Medium::create(medium);
          if(pak->extensions().find(match)) {
            extension = match;
          }
        }
      }
    }
  }

  for(auto& medium : media) {
    auto pak = mia::Medium::create(medium);
    if(pak->extensions().find(extension)) {
      return pak->name();
    }
  }

  return {};  //unable to identify
}

auto import(shared_pointer<Pak> pak, const string& filename) -> bool {
  if(pak->load(filename)) {
    string pathname = {Path::user(), "Emulation/", pak->name(), "/", Location::prefix(filename), ".", pak->extensions().first(), "/"};
    if(!directory::create(pathname)) return false;
    for(auto& node : *pak->pak) {
      if(auto input = node.cast<vfs::file>()) {
        if(input->name() == "manifest.bml" && !settings.createManifests) continue;
        if(auto output = file::open({pathname, input->name()}, file::mode::write)) {
          while(!input->end()) output.write(input->read());
        }
      }
    }
    return true;
  }
  return false;
}

auto main(Arguments arguments) -> void {
  #if !defined(MIA_LIBRARY)
  Application::setName("mia");
  #endif

  construct();

  if(auto document = file::read(locate("settings.bml"))) {
    settings.unserialize(document);
  }

  if(arguments.take("--name")) {
    return print("mia");
  }

  if(string filename; arguments.take("--identify", filename)) {
    return print(identify(filename), "\n");
  }

  if(string system; arguments.take("--system", system)) {
    auto pak = mia::Medium::create(system);
    if(!pak) return;

    if(string manifest; arguments.take("--manifest", manifest)) {
      if(pak->load(manifest)) {
        if(auto fp = pak->pak->read("manifest.bml")) return print(fp->reads());
      }
      return;
    }

    if(string import; arguments.take("--import", import)) {
      return (void)mia::import(pak, import);
    }

    #if !defined(MIA_LIBRARY)
    if(arguments.take("--import")) {
      if(auto import = BrowserDialog()
      .setTitle({"Import ", system, " Game"})
      .setPath(settings.recent)
      .setAlignment(Alignment::Center)
      .openFile()
      ) {
        if(!mia::import(pak, import)) {
          MessageDialog()
          .setTitle("Error")
          .setAlignment(Alignment::Center)
          .setText({"Failed to import: ", Location::file(import)})
          .error();
        }
      }
      return;
    }
    #endif
  }

  #if !defined(MIA_LIBRARY)
  Instances::programWindow.construct();

  #if defined(PLATFORM_MACOS)
  Application::Cocoa::onAbout([&] { programWindow.aboutAction.doActivate(); });
  Application::Cocoa::onPreferences([&] {});
  Application::Cocoa::onQuit([&] { Application::quit(); });
  #endif

  programWindow.setVisible();
  Application::run();

  Instances::programWindow.destruct();
  #endif

  file::write(locate("settings.bml"), settings.serialize());
}

}

#if !defined(MIA_LIBRARY)
#include <nall/main.hpp>

auto nall::main(Arguments arguments) -> void {
  mia::main(arguments);
}
#endif