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2003-03-23 11:17 mrq
* Client/MessageView.cpp: * MessageView.cpp fixes.
2003-03-23 00:51 mrq
* Ark/ArkFontBitmap.cpp, Client/MessageView.cpp,
Client/MessageView.h, Client/UIStyle.h, Engine/Engine.cpp,
Engine/Script.h, Modules/Lua/LuaScript.cpp,
Modules/Lua/LuaScript.h, Modules/Lua/LuaWorld.cpp,
libltdl/config-h.in: * Font / MessageView fixes..
2003-03-20 20:39 mrq
* Client/: MessageView.cpp, ScrollWidget.cpp, TerrainView.cpp,
UIRenderer.cpp, UIRenderer.h, UI/Label.cpp: * Compilation fixes.
2003-03-20 20:18 mrq
* Ark/ArkSkeleton.cpp: * Fixed a compilation problem.
2003-03-20 18:23 zongo
* Ark/ArkFont.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkModelRead.cpp,
Ark/ArkModelState.cpp, Ark/ArkModelState.h, Ark/ArkSequence.cpp,
Ark/ArkSequence.h, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
Ark/ArkSkin.cpp, Ark/ArkSkin.h, Ark/ArkTexture.cpp,
Ark/ArkTexture.h, Client/UI/Container.cpp,
Client/UI/UIRenderer.cpp, Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFWorld.cpp, Modules/Lua/LuaWorld.cpp,
Modules/Renderer/Visual.cpp, Modules/Renderer/Visual.h: still doing
some Unref-hunting only a few are left now...
2003-03-19 10:25 zongo
* Ark/ArkMaterial.cpp, Ark/ArkMaterial.h, Ark/ArkModel.cpp,
Ark/ArkModel.h, Ark/ArkModelState.cpp, Ark/ArkModelState.h,
Ark/ArkSkin.cpp, Ark/ArkSkin.h, Ark/ArkTexture.h,
Modules/Collision/Raytrace.cpp,
Modules/HeightField/HFCollision.cpp,
Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h:
more ArkPtr use
2003-03-19 03:47 mat
* Ark/ArkFontBitmap.cpp: quick hack to have a better defaut font
without changing everything. the factor should at least be a
define or a const somewhere imho.
2003-03-18 22:54 zongo
* Ark/: ArkFactory.cpp, ArkRenderer.cpp: More information output
when crashing due to not reading the INSTALL...
2003-03-18 19:23 zongo
* Ark/ArkCache.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
Ark/ArkMaterial.cpp, Ark/ArkMaterial.h, Ark/ArkPtr.h,
Client/MenuView.cpp, Client/MessageView.cpp, Client/MessageView.h,
Client/ScrollWidget.cpp, Client/SplashWidget.h,
Client/UIRenderer.cpp, Client/UIRenderer.h, Client/UIStyle.cpp,
Client/UI/Style.cpp, Client/UI/Style.h, Client/UI/UIRenderer.cpp,
Modules/HeightField/SkyDome.cpp, Modules/HeightField/SkyDome.h,
Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h,
Modules/Renderer/Visual.cpp: Massive use of Ark::TexturePtr. The 2
maps are still not freed at the end, I'll look closely later.
2003-03-18 19:22 zongo
* libltdl/: Makefile.am, Makefile.in, acinclude.m4, aclocal.m4,
config-h.in, configure, ltdl.c: upgraded libltdl, but this still
does not compile under win32, will have to patch it
2003-03-17 07:03 zongo
* Modules/HeightField/SkyDome.cpp: check images before computing
color
2003-03-17 06:55 mrq
* Client/Makefile.am: * Forgot to put SplashWidget.h in the Client
SOURCES (Makefile.am)
2003-03-17 06:04 mat
* Client/MessageView.cpp: changing default timeout
2003-03-17 01:00 zongo
* Ark/ArkPtr.h, Modules/HeightField/HFWorld.cpp,
Modules/HeightField/HFWorld.h, Modules/HeightField/SkyDome.cpp,
Modules/HeightField/SkyDome.h: ambient light auto-tracking
2003-03-17 00:22 mrq
* Modules/Lua/LuaScript.h: * Added a ark.get_env function.
2003-03-17 00:15 mat
* Ark/ArkEntity.cpp: I hate warnings.
2003-03-17 00:12 mat
* Client/TerrainView.cpp: Changing camera key from backspace to tab
2003-03-17 00:10 mrq
* configure.in: * Fixed lua.h check (hopefully).
2003-03-17 00:00 mrq
* Modules/Lua/LuaScript.cpp: * Added a ark.get_env function
2003-03-16 23:48 mrq
* configure.in: * Added blocking lua checks.
2003-03-16 23:11 mrq
* configure.in, Modules/Collision/Collision.cpp,
Modules/Collision/Raytrace.cpp: * Fixed some bugs related to shared
collision models.
2003-03-16 18:10 mrq
* Client/: GLClient.cpp, MessageView.h: * Added a very basic music
support (a music needs to be placed in
{game}/data/musics/ambient1.mp3).
2003-03-16 16:20 mat
* Modules/HeightField/SkyDome.cpp: removing the bla :)
2003-03-16 03:24 zongo
* Ark/ArkImage.cpp, Ark/ArkMath.h, Modules/HeightField/HFWorld.cpp,
Modules/HeightField/SkyDome.cpp, Modules/HeightField/SkyDome.h:
automatic fog color tracking
2003-03-15 21:35 mrq
* Ark/ArkConfig.cpp, Modules/HeightField/HFWorld.cpp,
Modules/HeightField/SkyDome.cpp, Modules/HeightField/SkyDome.h: *
HFWorld.cpp: additional config file: world-misc.cfg *
ArkConfig.cpp: fixed a bug : when a variable was initialised a
second time the first value was kept. * SkyDome.cpp: fixed a ref
counting bug.
2003-03-15 18:49 mrq
* Ark/ArkImage.cpp, Ark/ArkLight.cpp, Ark/ArkLight.h,
Ark/ArkRenderer.h, Ark/ArkWorld.cpp, Ark/ArkWorld.h,
Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h,
Modules/Lua/LuaWorld.cpp, Modules/Lua/LuaWorld.h,
Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h: *
Changed a bit the light interface (World now has a vector<Light>
instead of a vector<Light*>). * Tiny modifications in
ArkImage.cpp to prevent some compiler warnings.
2003-03-15 01:20 zongo
* Ark/ArkCache.cpp, Ark/ArkImage.cpp, Ark/ArkImage.h,
Ark/ArkLoaderPNG.cpp, Ark/ArkMath.h, Ark/ArkTexture.cpp,
Ark/ArkTexture.h, Modules/HeightField/SkyDome.cpp,
Modules/HeightField/SkyDome.h, Modules/Renderer/Visual.cpp,
Modules/Renderer/Visual.h: sky changes... but not visually, I hope
2003-03-14 23:20 mrq
* Client/MessageView.cpp: * Padding in MessageView only affected
the top of the window.
2003-03-14 23:08 mrq
* .cvsignore, Client/MessageView.cpp, Client/MessageView.h,
Client/UI/.cvsignore: * Updated .cvsignore * Added a configuration
file for the message view (to set padding, etc).
2003-03-14 22:50 zongo
* Modules/HeightField/HFQuadtree.cpp: yeah, forgot that with the
semicolon...
2003-03-14 22:20 mat
* Ark/ArkFontBitmap.cpp: std anyone ?
2003-03-14 22:09 mrq
* Ark/ArkMaterial.cpp, Ark/ArkPtr.h,
Modules/HeightField/HFWorld.cpp: * Bugfix in GLClient.cpp (pressing
the "ESCAPE" did not get the user back to the menu ; related to
the lack of a == operator for Ptr) * Added a missing semicolon in
ArkMaterial.cpp * Removed legacy light code from HFWorld.cpp
2003-03-14 21:54 mat
* Modules/Lua/LuaScript.cpp: I need the lua math routines
2003-03-14 19:12 mrq
* Ark/ArkFontBitmap.cpp: * Added support for html-like entities in
texts (ie © &Oelig; and so on).
2003-03-14 00:35 zongo
* Ark/ArkCache.cpp, Ark/ArkImage.cpp, Ark/ArkImage.h,
Ark/ArkLoaderJPG.cpp, Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderTGA.cpp,
Ark/ArkMaterial.cpp, Ark/ArkPtr.h, Ark/ArkTexture.cpp,
Modules/HeightField/HFPathfind.cpp,
Modules/HeightField/HFWorld.cpp, Modules/Renderer/Visual.cpp: -
added a few image modes (alpha 8, intensity-alpha 16) - explicit
inlined functions in ArkPtr
2003-03-13 18:08 mrq
* Ark/ArkConfig.cpp, Client/GLClient.cpp, Client/MenuView.cpp,
Client/MessageView.cpp, Client/MessageView.h,
Client/ScrollWidget.cpp, Client/TerrainView.cpp,
Client/TerrainView.h, Client/UICutText.h, Client/UIStyle.cpp,
Client/UIStyle.h: * The dialogs are now in a wonderful window.. *
Tons of bugfixes.
2003-03-13 00:45 zongo
* Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h, Client/Client.dsp,
Client/GLClient.h, Client/ScrollWidget.cpp, Client/TerrainView.cpp,
Client/UIStyle.cpp, Client/UIStyle.h,
Modules/HeightField/SkyDome.cpp, Modules/Renderer/GLRenderer.cpp,
Modules/Renderer/Renderer.dsp: This will probably be my check-in of
the week, many changes, small and not so small: - win32
compilation, as usual (you people should write portable code) -
added a UV offset in vertex buffer to choose the UV when drawing
the sky - did I mentioned stars ? well stars there are now
2003-03-13 00:35 mat
* configure.in: changing minor version to 3 (hey we did some work,
that deserves a version change :)
2003-03-13 00:05 mrq
* Client/: MenuView.cpp, ScrollWidget.cpp, ScrollWidget.h,
UIStyle.cpp, UIStyle.h: Integrated XFred "Style" class into Ark..
2003-03-12 23:51 teuf
* ChangeLog, Ark/ArkLight.cpp, Ark/ArkLight.h, Ark/ArkRenderer.h,
Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h,
Modules/Renderer/GLLight.cpp, Modules/Renderer/GLLight.h,
Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h,
Modules/Renderer/Makefile.am: 2003-03-12 Christophe Fergeau
<teuf@users.sourceforge.net>
* Modules/HeightField/HFWorld.cpp
* Modules/HeightField/HFWorld.h
* Modules/Renderer/GLLight.cpp (removed)
* Modules/Renderer/GLLight.h (removed)
* Modules/Renderer/GLRenderer.cpp
* Modules/Renderer/GLRenderer.h
* Modules/Renderer/Makefile.am: stuck lights handling in
GLRenderer,
the code was a bit too clean with cleanly separated classes
2003-03-12 23:32 mrq
* Client/: Makefile.am, SplashWidget.h: Moved the "SplashWidget" in
its own header.
2003-03-12 22:56 mrq
* Client/: Makefile.am, ScrollWidget.cpp, ScrollWidget.h,
UICutText.h: Added missing files for the ScrollWidget (I'm being
silly from time to time..)
2003-03-12 22:50 mrq
* Ark/ArkPtr.h, Client/Client.cpp, Client/Client.h,
Client/GLClient.cpp, Client/GLClient.h, Client/Makefile.am,
Client/MenuView.cpp, Client/MessageView.cpp, Client/Widget.h: Added
a ScrollWidget for the credits, story telling, etc..
2003-03-12 20:17 mrq
* Ark/ArkPtr.h: Added ArkPtr.h
2003-03-12 19:29 mrq
* Ark/Ark.h, Ark/ArkCache.h, Ark/ArkFont.h, Ark/ArkImage.h,
Ark/ArkLight.cpp, Ark/ArkMaterial.h, Ark/ArkModel.h,
Ark/ArkObject.h, Ark/ArkRenderer.h, Ark/ArkSequence.h,
Ark/ArkSkeleton.h, Ark/ArkSkin.h, Ark/ArkTexture.h,
Ark/Makefile.am, Client/GLClient.cpp, Client/MenuView.cpp,
Client/MenuView.h, Client/TerrainView.cpp: - Fixed a bug in the
menu (refcounting related..) - Added a smart pointer class, and
declared classPtr for most refcounted classes (ie. TexturePtr,
ModelPtr, etc..). They are not used yet, but you are encouraged
to do so !
2003-03-12 02:26 zongo
* Modules/HeightField/: SkyDome.cpp, SkyDome.h: starmap changes
(still nothing renderable yet)
2003-03-12 01:51 zongo
* Ark/ArkInvSqrt.cpp, Ark/ArkLight.cpp, Ark/ArkMath.cpp,
Ark/ArkMath.h, Client/Client.dsp, Client/MenuView.cpp,
Modules/HeightField/SkyDome.cpp: win32 menu compilation fix math
simplifications (who uses degrees anyway in 3D graphics) skydome
star map (UV-only for now)
2003-03-12 00:42 mrq
* ChangeLog, Client/Client.cpp, Client/Client.h,
Client/GLClient.cpp, Client/GLClient.h, Client/Main.cpp,
Client/Makefile.am, Client/MenuView.cpp, Client/MenuView.h,
Modules/HeightField/HFQuadtree.cpp: * Added a menu to the game.
2003-03-11 00:23 zongo
* Ark Win32.dsw, Ark/Ark.dsp, Ark/Ark.h, Ark/ArkImage.cpp,
Ark/ArkLight.h, Client/GLClient.cpp, Client/GLClient.h,
Modules/HeightField/HFWorld.cpp,
Modules/HeightField/HeightField.dsp, Modules/Lua/ScriptLua.dsp,
Modules/Renderer/GLLight.cpp, Modules/Renderer/GLLight.h,
Modules/Renderer/Renderer.dsp: win32 compilation and runtime fixes
(int, dll spec, lib dependencies)
2003-03-09 23:34 mat
* Modules/HeightField/HFQuadtree.cpp:
std:: fix.
2003-03-09 22:51 mrq
* Ark/ArkCollision.h, Ark/ArkModel.cpp, Ark/ArkModel.h,
Ark/ArkModelRead.cpp, Modules/HeightField/HFQuadtree.cpp: * Added
the possibility to have a SharedCDModel in a model, ie. a specific
(and simpler) model for collision queries. For example the
characters' collision computations can be done using cylinders.
* Fixed a bug of the raytracer (the closeness of objects was not
taken into account when the ray collided with several objects).
2003-03-09 22:50 teuf
* ChangeLog, Ark/ArkLight.cpp, Ark/ArkLight.h, Ark/ArkWorld.cpp,
Ark/ArkWorld.h, Ark/Makefile.am, Modules/HeightField/HFWorld.cpp,
Modules/Renderer/GLLight.cpp, Modules/Renderer/GLLight.h,
Modules/Renderer/Makefile.am: 2003-03-09 Christophe Fergeau
<teuf@users.sourceforge.net>
* Ark/ArkLight.cpp (added)
* Ark/ArkLight.h (added)
* Ark/ArkWorld.cpp
* Ark/ArkWorld.h
* Ark/Makefile.am
* Modules/HeightField/HFWorld.cpp
* Modules/Renderer/GLLight.cpp (added)
* Modules/Renderer/GLLight.h (added)
* Modules/Renderer/Makefile.am: added more flexible light
support
To add a light, edit world.cfg (will commit one with an
example soon)
The only tested lights are directional and ambient
2003-03-09 22:32 teuf
* ChangeLog, Ark/ArkString.cpp: 2003-03-09 Christophe Fergeau
<teuf@users.sourceforge.net>
* Ark/ArkString.cpp: removed ^M
2003-03-05 20:32 mrq
* Client/: MessageView.cpp, MessageView.h: Added a timeout for
messages without answers.
2003-03-05 19:14 mrq
* Ark/ArkEntity.cpp, Ark/ArkLoader3DS.cpp, Ark/ArkMaterial.cpp,
Modules/HeightField/HFWorld.cpp: Corrected a bug in the ArkMaterial
reader.
2003-03-02 13:59 mrq
* Ark/ArkMaterial.cpp, Modules/Lua/LuaWorld.cpp,
Modules/Lua/LuaWorld.h: Fixed a bug in the animated texture reader
code (ArkMaterial.cpp), added Lua functions to change the
athmospheric parameters of the World.
2003-02-23 20:17 mrq
* depcomp, Client/Makefile.am, Client/UI/Makefile.am,
Modules/Lua/Makefile.am, Modules/Renderer/Makefile.am,
Server/Makefile.am: Automake 1.7 fixes. (added depcomp)
2003-02-22 19:37 zongo
* Ark/ArkCache.cpp: std::
2003-02-21 00:47 mrq
* Ark/ArkCache.cpp, Ark/ArkCache.h, Client/Client.cpp: Added a
memory reporter in the cache (it currently displays an estimated
texture memory usage only).
2003-02-21 00:31 zongo
* Docs/whitepapers/: environment.txt, water.txt: added water with 1
link for waves
2003-02-20 14:20 mrq
* README: Updated the README.
2003-02-20 01:37 mrq
* Ark/: ArkModelRead.cpp, ArkModelWrite.cpp, ArkSkeleton.h: Some
Model::Write and Skeleton::Write changes (file format changes in
the reader which weren't propagated..)
2003-02-16 20:47 zongo
* Ark/ArkRenderer.h, Client/TerrainView.cpp, Client/TerrainView.h,
Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h:
removed some gl calls from TerrainView
2003-02-15 16:14 mrq
* config.h.in, Ark/Makefile.am, Client/UI/Makefile.am: 'make dist'
now works.
2003-02-15 15:43 mrq
* Client/TerrainView.cpp: Changed the default xMinThreshold in the
TerrainView.
2003-02-15 00:36 zongo
* Client/TerrainView.cpp: just check-in these no-op changes, I'll
go on at home this week-end
2003-02-15 00:23 mrq
* Modules/Renderer/GLRenderer.cpp: Fixed a bug in the DumpNormals
debug code.
2003-02-14 23:35 mrq
* INSTALL: Updated INSTALL file (corrected instructions for the CVS
version).
2003-02-14 22:50 teuf
* ChangeLog, autogen.sh, configure.in: 2003-01-14 Christophe
Fergeau <teuf@users.sourceforge.net>
* configure.in, autogen.sh: honour ACLOCAL_FLAGS, correctly
detect
if lualib is present
2003-02-14 22:35 zongo
* Client/: TerrainView.cpp, TerrainView.h: added CameraControl
class to handle camera movements
2003-02-14 22:35 zongo
* Engine/Engine.cpp: this could be the reason for collision not
working for g++3.2
2003-02-14 18:27 mat
* Client/MessageView.cpp:
changed font size for message && answers
2003-02-14 14:40 mat
* Modules/Lua/: LuaEntity.cpp, LuaEntity.h:
play_music fondations
2003-02-14 06:21 mrq
* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkModel.cpp,
Client/TerrainView.cpp, Engine/Engine.cpp, Engine/Entity.h,
Modules/Collision/Collision.cpp, Modules/Collision/Collision.h,
Modules/HeightField/HFCollision.cpp: Basic collision detection
(cannot slide on walls though ; and one's can sometime get locked
on a wall...)
2003-02-14 03:08 mat
* Modules/HeightField/HFCollision.cpp:
std::
2003-02-14 02:42 mrq
* Ark/ArkModelRead.cpp, Client/TerrainView.cpp, Engine/Engine.cpp,
Modules/HeightField/HFCollision.cpp: Fixed the default rotation for
animated models.
2003-02-14 01:39 zongo
* Ark/ArkEntity.cpp, Ark/ArkLoaderMDL.cpp, Ark/ArkMath.cpp,
Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModelRead.cpp,
Ark/ArkModelState.cpp, Ark/ArkPath.cpp, Ark/ArkSequence.cpp,
Ark/ArkSkeleton.cpp, Client/TerrainView.cpp: playing with matrices
2003-02-13 23:58 zongo
* Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkModelRead.cpp,
Client/TerrainView.cpp, Modules/HeightField/HFWorld.cpp: playing
with quaternions
2003-02-13 19:36 mrq
* Ark/ArkLoader.cpp, Ark/ArkModelRead.cpp, Ark/ArkSequence.cpp,
Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h, Client/GLClient.cpp,
Client/TerrainView.cpp, Modules/HeightField/HFWorld.cpp: Modified a
bit the sequence/skeleton loader, in order to reorder
alphabetically the bone list before doing anything (because I can't
count on the 3DS gives me).
2003-02-13 02:49 zongo
* Client/TerrainView.cpp: memory lifetime of templated argument was
incorrect
2003-02-13 02:23 zongo
* Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkRenderer.h,
Client/TerrainView.cpp, Client/TerrainView.h,
Modules/HeightField/HFWorld.cpp, Modules/Renderer/GLRenderer.h:
camera and renderer changes (may not work)
2003-02-12 23:10 mrq
* Ark/ArkEntity.cpp, Client/TerrainView.cpp, Client/TerrainView.h:
The player now moves with the keyboard, and change the camera angle
with the mouse.
2003-02-11 14:51 mrq
* Ark/ArkModelRead.cpp: Corrected a typo in the model reader.
2003-02-11 14:33 mrq
* Ark/ArkModelRead.cpp, Modules/HeightField/HFWorld.cpp: Skeletal
animation fixes (last ones hopefully ; adds an optional keyword
"FixXRot" to be put in the Skeleton { } block, which is used to
import models exported from a famous modeler).
2003-02-11 09:57 zongo
* Ark/: ArkEntity.cpp, ArkEntity.h, ArkMath.h, ArkWorld.cpp:
performance tweaking avec profiling
2003-02-11 02:50 zongo
* Ark/ArkModelRead.cpp: win32 fix
2003-02-11 02:31 mrq
* Ark/ArkLoaderMDL.cpp, Ark/ArkModelRead.cpp, Ark/ArkSkeleton.cpp,
Ark/ArkSkeleton.h, Modules/HeightField/HFWorld.cpp: Skeletal
animation related fixes.
2003-02-11 01:57 zongo
* Ark/ArkModel.cpp, Ark/ArkRenderer.h,
Modules/HeightField/SkyDome.cpp, Modules/Renderer/GLRenderer.cpp,
Modules/Renderer/GLRenderer.h: changed SetViewMatrix to
PushModelView/PopModelView
2003-02-11 00:26 zongo
* Client/TerrainView.cpp: look at demo village
2003-02-09 22:23 mrq
* Modules/HeightField/: HFWorld.cpp, HFWorld.h, SkyDome.cpp:
Athmosphere-editor related fixes.
2003-02-09 15:20 mrq
* Modules/Collision/: Collision.cpp, Collision.h: Fixed the
raytracing.
2003-02-09 13:13 mrq
* Ark/ArkMath.cpp, Engine/Entity.cpp: Corrected a bug in the
Quaternion -> Euler angles function (Quat::GetEuler)
2003-02-07 22:54 mrq
* Ark/ArkWorld.cpp: Worlded related fixes.
2003-02-07 02:03 zongo
* Client/GLClient.cpp, Modules/HeightField/SkyDome.cpp,
Modules/Renderer/GLRenderer.cpp: stripping and stitching, I am
Ark's seamstress...
2003-02-06 23:47 mat
* Modules/HeightField/SkyDome.cpp:
fixes a segfault, at least with the worlded.
2003-02-06 23:15 mrq
* Client/GLClient.cpp: Default gamma is now 1.0
2003-02-06 22:46 mrq
* Client/GLClient.cpp, Client/GLClient.h, Client/WidgetTest.cpp,
Client/WidgetTest.h, Modules/HeightField/HFWorld.cpp: Gamma
correction support in the client (F10-F11). (BTW: this is the first
Rox's contribution to Ark, congrats ;)
2003-02-06 01:55 zongo
* Ark/ArkLoader3DS.cpp: Swap32 change
2003-02-06 00:55 zongo
* Modules/HeightField/HFWorld.cpp: read fog parameters and time of
day from world.cfg file
2003-02-06 00:13 zongo
* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h, HFWorld.cpp,
HFWorld.h: some cleanup for fog (but ligthing is screwed up)
2003-02-05 19:54 zongo
* Modules/HeightField/HFWorld.cpp: D'oh, I changed the directional
light to a positional one
2003-02-05 19:35 zongo
* Modules/HeightField/: HFQuadtree.cpp, HFWorld.cpp: basic fog
support, need to clean code and provide API for sky/fog/lighting
2003-02-05 18:37 mat
* Ark/ArkLoader3DS.cpp:
compilation fix
2003-02-05 17:27 mat
* Client/: GLClient.cpp, TerrainView.cpp:
splashscreen back to the full size of the window. max zoom is now
a bit higher
2003-02-04 23:08 zongo
* Ark/Ark.dsp, Modules/HeightField/SkyDome.cpp,
Modules/Lua/ScriptLua.dsp, Modules/Renderer/GLRenderer.cpp: win32
fixes (yeah, one more time)
2003-02-04 21:18 zongo
* Ark/ArkGraph.cpp, Ark/ArkImage.h, Ark/ArkLoader3DS.cpp,
Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp,
Ark/ArkMaterial.h, Ark/ArkMath.cpp, Ark/ArkPath.cpp,
Ark/ArkRenderer.cpp, Ark/ArkSocket.cpp, Ark/ArkTexture.cpp,
Ark/ArkTexture.h, Client/GLClient.cpp, Client/TerrainView.cpp,
Client/UI/Style.cpp, Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h,
Modules/HeightField/SkyDome.cpp, Modules/HeightField/SkyDome.h,
Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h,
Modules/Renderer/Visual.cpp, Modules/Renderer/Visual.h,
Server/Network.cpp: unfinished skydome && win32 linux build fixes
2003-02-04 21:00 zongo
* Ark Win32.dsw, Ark/Ark.dsp, Ark/ArkBuffer.cpp, Ark/ArkBuffer.h,
Ark/ArkEntity.cpp, Ark/ArkFontBitmap.cpp, Ark/ArkLoaderMDL.cpp,
Ark/ArkPath.cpp, Client/RemoteUpdater.cpp,
Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFWorld.cpp, Modules/Renderer/Renderer.dsp:
win32 compilation fixes
2003-01-29 23:13 mrq
* Client/GLClient.cpp: Reverted a change I shouldn't have commited.
2003-01-29 23:06 mrq
* Client/GLClient.cpp, Client/TerrainView.cpp,
Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFQuadtree.h: Tiny changes.
2003-01-28 23:54 zongo
* Docs/whitepapers/environment.txt: links
2003-01-28 20:05 zongo
* Ark/: ArkFactory.cpp, ArkNode.cpp, ArkNode.h: g++ 3 build
2003-01-27 20:13 zongo
* Client/UI/.cvsignore, Client/UI/Style.cpp,
Modules/Renderer/GLRenderer.cpp, Modules/Renderer/Visual.cpp: std::
2003-01-26 23:02 mrq
* Client/UI/UIRenderer.cpp: UI fixes, again (the background texture
doesn't stretch anymore, and alpha testing is disabled).
2003-01-26 22:38 mrq
* Client/UI/Style.cpp, Client/UI/UIRenderer.cpp,
Client/UI/UI_Ressources.h, Client/UI/Window.cpp,
Modules/Renderer/GLRenderer.cpp, Modules/Renderer/Visual.cpp: Some
UI fixes.
2003-01-25 21:29 zongo
* configure.in, Client/Makefile.am, Client/UI/.cvsignore,
Client/UI/Makefile, Client/UI/Window.cpp: build fixes
2003-01-25 21:17 xfred
* configure.in, libltdl/Makefile.in: added UI path for automake
2003-01-25 21:15 xfred
* Client/: Makefile.am, UI/Container.cpp, UI/Container.h,
UI/Label.cpp, UI/Label.h, UI/Makefile, UI/Makefile.am,
UI/Style.cpp, UI/Style.h, UI/UIRenderer.cpp, UI/UI_Ressources.h,
UI/Widget.cpp, UI/Widget.h, UI/WidgetTest.cpp, UI/WidgetTest.h,
UI/Window.cpp, UI/Window.h: adding bugged UI in alpha stage :)
2003-01-25 20:56 mrq
* Modules/HeightField/HFQuadtree.cpp: Re-corrected the invalidate
bug in the Heightfield quadtree (a recent change overwrited the
fix).
2003-01-25 20:20 zongo
* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h: draw
non-blending triangle first, patches are rendered front to back
2003-01-25 20:12 mrq
* Ark/ArkCache.cpp, Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFWorld.cpp: Fixed a bug : ground materials
weren't destroyed because the QuadtreeRenderManager wasn't deleted
in the Quadtree destructor. I also made the error message a bit
more explicit (for the next time such a problem will happen).
2003-01-23 22:59 tharibo
* Client/GLClient.cpp: Modified so that the splashscreen appears in
its own size, centered on screen. No test is done on the size of
the splahscreen, so it'd be better that it isn't too wide...
2003-01-22 10:15 zongo
* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h: class Patch
is now hidden in .cpp file and do rendering itself
2003-01-20 18:01 zongo
* Modules/HeightField/HFQuadtree.cpp: fix small glitch in textures
at patch borders
2003-01-20 11:14 zongo
* Ark/ArkPrimBlock.h, Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFQuadtree.h: trying to get performance
increase
2003-01-20 05:11 mat
* Client/GLClient.cpp:
just getting rid of the old music hack before commiting the new one
:)
2003-01-19 18:13 tharibo
* Modules/Collision/Collision.cpp: Implemented the BoxTest
function. Only BB to BB collision detection for now... Not tested.
2003-01-19 18:11 tharibo
* Docs/ark.dox: Switched off the tree view and corrected the tab
value. Generated with doxywizard.
2003-01-15 15:54 mat
* Client/GLClient.cpp:
attempt to fix yet another splashscreen problem
2003-01-12 19:18 mrq
* Ark/ArkSequence.cpp, Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFQuadtree.h: Fixed a bug with the
Quadtree::Invalidate function (typo).
2003-01-11 01:40 mat
* Client/MessageView.cpp:
hacking the hack to make it work a little better :)
2003-01-10 23:19 tharibo
* Modules/Lua/LuaWorld.cpp: Make it not to crash...
2003-01-10 22:52 mat
* Client/: GLClient.cpp, MessageView.cpp, UIRenderer.cpp,
UIRenderer.h, WidgetTest.cpp:
ugly hack to get wordwrapping
2003-01-10 21:17 tharibo
* Modules/Lua/: LuaEntity.cpp, LuaEntity.h, LuaTable.cpp,
LuaTable.h, LuaWorld.cpp: Added a get_position() function available
in Lua for entities. Had to correct and add some things in
LuaTable too. Added detect_collisions_with_entities() in the list
of available functions in LuaWorld.cpp.
2003-01-10 21:14 tharibo
* Docs/ark.dox: Generates a better and more complete doc. Please
be patient when loading the index.html page since the left frame
takes some time to load. Maybe we'll change this... (generated
with doxywizard)
2003-01-09 13:07 mat
* INSTALL:
added a note about SDL_mixer, which will be needed soon :)
2003-01-09 13:02 mat
* AUTHORS, ChangeLog, TODO, Client/GLClient.cpp:
documentation update, splashscreen hack, ...
2003-01-08 04:44 mat
* Client/MessageView.cpp:
multiple lines messages, goret style (but it works :) please
comment.
2003-01-08 01:22 mat
* Client/MessageView.cpp:
removed the default image thing, because 1/ its hardcoded to a non
existant icon 2/ it looks better without it :)
2003-01-08 00:24 mat
* Client/TerrainView.cpp:
moving the player position to the bottom right of the screen so
that it doesnt collide with the position of the messages :)
2003-01-06 01:26 mat
* Client/TerrainView.cpp:
added player a little something do display player coordinates
easier to debug lua scripts this way :) btw, hope its the right way
to do it... :) used ints because i didnt need precision...
2003-01-05 11:25 mrq
* Ark/: ArkLoaderMDL.cpp, ArkSequence.cpp: Temporarily modified the
sequence code to render correctly Half-life MDLs ; it won't work
anymore with native models..
2003-01-02 12:33 mrq
* Ark/: ArkGraph.cpp, ArkPath.cpp: GCC3 compilation fix.
2002-12-31 16:49 mrq
* configure.in: Added a $Id: ChangeLog,v 1.25 2003/03/23 20:09:25 mrq Exp $ to the configure.in script
2002-12-27 21:49 mrq
* Ark/ArkEntity.cpp, Ark/ArkPath.cpp, Modules/Lua/LuaTable.cpp:
Removed the "inline" before LuaTable::index() in LuaTable.cpp
Pathfinding tweaking.
2002-12-27 21:16 mat
* Ark/ArkPath.h, Ark/ArkWorld.cpp, Modules/HeightField/HFWorld.cpp:
gcc 3.x fixes
2002-12-27 13:10 mrq
* Ark/ArkPath.cpp: Removed debug output.
2002-12-27 12:55 mrq
* Ark/ArkCollision.h, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
Ark/ArkEntityHelp.h, Ark/ArkMath.cpp, Ark/ArkPath.cpp,
Ark/ArkPath.h, Ark/ArkWorld.cpp, Engine/Engine.cpp,
Modules/HeightField/HFCollision.cpp,
Modules/HeightField/HFPathfind.cpp,
Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFQuadtree.h, Modules/HeightField/HFWorld.cpp,
Modules/Lua/LuaEntity.cpp: Tried to clean up a bit the pathfinding
code.
2002-12-26 21:32 mrq
* Ark/: ArkGraph.cpp, ArkGraph.h, Makefile.am: Added the Graph
class I used in the pathfinding test. About to commit the new
pathfinding code BTW.
2002-12-21 23:27 mrq
* AUTHORS, Makefile.am, aclocal.m4, Ark/ArkConfig.cpp,
Ark/ArkEntity.cpp, Ark/ArkFactory.cpp, Ark/ArkNode.cpp,
Ark/ArkNode.h, Ark/ArkWorld.cpp, Ark/ArkWorld.h, Ark/Makefile.am,
Client/Client.cpp, Client/Client.h, Client/GLClient.cpp,
Client/Makefile.am, Client/TerrainView.cpp, Client/TerrainView.h,
Docs/install.sh, Modules/Makefile.am,
Modules/HeightField/HFQuadtree.cpp,
Modules/HeightField/HFQuadtree.h, Modules/HeightField/HFWorld.cpp,
Modules/HeightField/HFWorld.h, Modules/HeightField/Makefile.am,
Modules/Lua/LuaListTable.cpp, Modules/Lua/LuaTable.cpp: Added a
node interface and modified everything in order to make Ark compile
(gruik gruik method, I need to bang on that before I can get
something decent). Anyway, it compiles and shows the terrain :)
2002-12-21 23:27 mrq
* Ark/ArkNode.cpp: file ArkNode.cpp was initially added on branch
experimental-0-2.
2002-12-21 23:27 mrq
* Ark/ArkNode.h: file ArkNode.h was initially added on branch
experimental-0-2.
2002-12-21 20:08 teuf
* .cvsignore, aclocal.m4: Removed aclocal.m4 since I got bored of
seeing this autogenerated file in each commit
2002-12-21 18:34 tharibo
* AUTHORS, aclocal.m4, Modules/Lua/LuaListTable.cpp,
Modules/Lua/LuaTable.cpp:
Modified Files:
AUTHORS aclocal.m4 : nothing important
Modules/Lua/LuaListTable.cpp,
Modules/Lua/LuaTable.cpp : make it compile with gcc
3.2
Modules/Renderer/GLRenderer.cpp : a null character was
found line
142... replaced it by a 'T' to make "GL_TRUE"...
2002-12-21 17:04 mrq
* Modules/Lua/LuaListTable.cpp: Made the latest tharibo's commit
compile.
2002-12-21 17:02 mrq
* README: Changed the README of the experimental branch.
2002-12-21 12:23 tharibo
* Modules/Lua/LuaListTable.cpp: Modified the function
addElement(const LuaTable&) so that it should compile now and
work... I can't compile for the moment, so it may not compile...
2002-12-20 22:44 mrq
* Ark/Makefile.am, Modules/Lua/LuaListTable.cpp,
Modules/Lua/LuaTable.cpp, Modules/Lua/LuaTable.h,
Modules/Renderer/Makefile.am: Tiny changes to make the CVS compile.
2002-12-20 20:56 teuf
* ChangeLog, configure.in: 2002-12-20 Christophe Fergeau
<teuf@users.sourceforge.net>
* configure.in: revert most of the previous commit since
this
broke autogen.sh with automake-1.4
2002-12-20 19:29 teuf
* ChangeLog, configure.in: 2002-12-20 Christophe Fergeau
<teuf@users.sourceforge.net>
* configure.in: fix some warnings I got when running
autogen
2002-12-18 21:22 mrq
* aclocal.m4, Ark/Makefile.am, Modules/Renderer/Makefile.am: First
"blind" fixes for automake 1.5
2002-12-18 21:12 tharibo
* Modules/Lua/: LuaEntity.cpp, LuaEntity.h, LuaWorld.cpp,
LuaWorld.h, Makefile.am: Major additions made to these files. This
is the beginning of ArkLua for real power! ;-)
2002-12-18 21:10 tharibo
* Modules/Lua/: LuaListTable.cpp, LuaListTable.h, LuaTable.cpp,
LuaTable.h: Finally added my contribution ;-) It should compile but
I'm not sure...
2002-12-09 22:48 mrq
* configure.in: Fix : configure.in & lua..
2002-12-09 22:40 mrq
* configure.in: Corrected a typo in the configure.in
2002-12-09 20:26 mrq
* configure.in: Added some quotes (") where needed in the
configure.in
2002-12-09 19:21 mrq
* configure.in, Modules/Lua/Makefile.am: Added an argument
--with-lua-[inc|lib] to the configure script.
2002-12-07 18:07 mrq
* Ark/ArkSocket.cpp, Client/RemoteUpdater.cpp: Fix for the network.
2002-12-07 17:54 mrq
* Client/RemoteUpdater.cpp: Fixed a bug in the RemoteUpdater (tried
to ReceiveData() in blocking mode).
2002-12-06 18:40 mrq
* configure.in: Second try..
2002-12-06 18:35 mrq
* configure.in: Attempt to fix compilations for systems with libGLU
installed in a nonstandard place.
2002-12-06 00:42 mat
* Ark/ArkSocket.cpp: gcc 3.x fix, again (cerr -> std::cerr)
2002-12-06 00:06 mrq
* Ark/ArkSocket.cpp: Gcc3 related fixes.
2002-12-05 13:00 mat
* Client/RemoteUpdater.cpp, Engine/Engine.cpp: gcc 3.x compilation
fixes
2002-12-04 19:19 mrq
* Ark/ArkSocket.cpp: [no log message]
2002-11-23 23:30 mrq
* Ark/ArkBuffer.cpp, Ark/ArkEntity.cpp, Ark/ArkPath.cpp,
Ark/ArkSocket.cpp, Client/Main.cpp, Client/RemoteUpdater.cpp,
Engine/Engine.cpp, Server/Network.cpp: The client/server is now
working quite well. Needs a lot of tweaking though (and even more
optimizing..).
2002-11-21 00:15 mrq
* Ark/ArkVersion.h: Re-added ArkVersion.h
2002-11-16 17:40 mrq
* AUTHORS, ChangeLog, configure.in, Ark/ArkCollision.cpp,
Ark/ArkCollision.h, Ark/ArkFactory.cpp, Ark/ArkFactory.h,
Ark/ArkRenderer.cpp, Ark/ArkRenderer.h, Ark/ArkWorld.cpp,
Ark/ArkWorld.h, Ark/ArkWorldUpd.cpp, Ark/ArkWorldUpd.h,
Ark/Makefile.am, Client/GLClient.cpp, Client/RemoteUpdater.cpp,
Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/Script.cpp,
Engine/Script.h: Added a versioning system to the
Factory/FactoryList classes.
2002-11-01 23:52 zongo
* Ark/ArkFileSys.cpp: default parameter should not be in cpp
implementation
2002-10-28 23:31 mrq
* Ark/ArkEntity.cpp, Ark/ArkLoader.cpp, Ark/ArkLoaderMDL.cpp,
Ark/ArkLoaderSeq.cpp, Ark/ArkMath.cpp, Ark/ArkMath.h,
Ark/ArkModel.cpp, Ark/ArkModelRead.cpp, Ark/ArkModelState.cpp,
Ark/ArkPath.cpp, Ark/ArkPath.h, Ark/ArkSequence.cpp,
Ark/ArkSequence.h, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
Ark/ArkSpline.cpp, Ark/ArkWorld.cpp, Ark/ArkWorld.h,
Client/GLClient.cpp, Client/TerrainView.cpp, Engine/Engine.cpp,
Modules/HeightField/HFWorld.cpp: Changed quite a lot of thing in
the skeleton, sequence and model loader parts of the engine in
order to make Ark able to load it's own model format for animated
models. (By the way, the 3DS export script is now perfectly
working).
2002-10-20 22:10 mrq
* INSTALL, INSTALL.Win32, configure.in: Updated some distribution
file. Added an INSTALL.Win32 (it isn't complete, but I don't know
VC++).
2002-10-20 21:42 mrq
* Ark/: ArkCondition.cpp, ArkCondition.h, ArkFontBitmap.cpp,
ArkFontBitmap.h, ArkGraph.cpp, ArkGraph.h, ArkMutex.cpp,
ArkMutex.h, ArkSemaphore.cpp, ArkSemaphore.h, ArkThread.cpp,
ArkThread.h: Cleaned up a bit the CVS. I removed the currently
unused files (they can be accesses from the CVSweb if anyone wants
to use them, and I keep a copy of them anyway).
Moved the private BitmapFontData class from the public
ArkFontBitmap.h header to ArkFontBitmap.cpp
2002-10-20 21:30 mrq
* NEWS: Updated the News file.
2002-10-20 19:56 mrq
* config.h.in, configure.in, Ark/ArkFontBitmap.h, Ark/Makefile.am,
Docs/install.sh, Engine/Makefile.am, Modules/Collision/Makefile.am,
Modules/HeightField/Makefile.am, Modules/Lua/Makefile.am,
Modules/Renderer/Makefile.am, libltdl/config-h.in: Now "make dist"
works, and the resulting tar.gz compiles nicely..
2002-10-20 14:46 mrq
* Ark/ArkFontBitmap.cpp, Ark/ArkFontBitmap.h, Ark/Makefile.am,
Modules/Renderer/FontBitmap.cpp, Modules/Renderer/FontBitmap.h,
Modules/Renderer/Makefile.am, Modules/Renderer/Visual.cpp: Moved
the FontBitmap class from the GLRenderer module to the Ark core.
2002-10-18 23:23 zongo
* Ark Win32.dsw, Ark/Ark.dsp, Client/Client.dsp, Engine/Engine.dsp,
libltdl/libltdl.dsp: polishing dsp files
2002-10-18 23:05 mrq
* Ark/: ArkFileSys.cpp, ArkFileSys.h, ArkLoaderPNG.cpp,
ArkSystem.cpp: Cleaned up a bit the filesystem code.
2002-10-18 10:19 zongo
* libltdl/: Makefile.am, Makefile.in, acinclude.m4, aclocal.m4,
config-h.in, configure, ltdl.c, ltdl.h: reverted win32 changes
2002-10-18 03:04 zongo
* Ark Win32.dsw, Ark/Ark.dsp, Ark/ArkFactoryDef.h,
Ark/ArkFactoryReg.h, Engine/Engine.h,
Modules/Collision/Collision.h, Modules/HeightField/HFWorld.h,
Modules/Lua/LuaScript.cpp, Modules/Lua/LuaScript.h,
Modules/Lua/ScriptLua.dsp, Modules/Renderer/GLRenderer.h,
libltdl/COPYING.LIB, libltdl/Makefile.am, libltdl/WinConfig.bat,
libltdl/config.h.win32, libltdl/libltdl.dsp, libltdl/ltdl.c,
libltdl/ltdl.h: ArkWin32 is working with factories andd DLL with
this check-in
2002-10-18 00:35 zongo
* Ark/ArkCache.h, Ark/ArkFactory.cpp, Client/Client.dsp,
Modules/HeightField/HFAStar.cpp,
Modules/HeightField/HFPathfind.cpp,
Modules/HeightField/HFRender.cpp, Modules/Lua/LuaEntity.cpp,
Modules/Renderer/FontBitmap.cpp, Modules/Renderer/GLRenderer.cpp,
Modules/Renderer/Visual.cpp: dll debug compilation fixes
2002-10-16 02:33 zongo
* Client/Client.dsp: changed dsp
2002-10-16 02:16 zongo
* Ark/ArkCache.h, Ark/ArkFactory.h, Client/Client.dsp: fixed DLL
linking template issue (may still cause problems)
2002-10-14 07:13 mrq
* missing, Ark/ArkCache.cpp, Ark/ArkLoader.cpp,
Ark/ArkModelState.cpp, Ark/ArkSkin.cpp: Some Skin-related changes.
2002-10-12 14:50 mrq
* INSTALL: Updated the install script.
2002-10-12 03:04 zongo
* Ark Win32.dsw, Client/Client.dsp, Client/GLClient.cpp,
Client/Main.cpp, Client/TerrainView.cpp, Client/UIRenderer.cpp:
DLLization - Client.exe (release only, pb with factory loading)
2002-10-12 02:58 zongo
* Modules/HeightField/: HFAStar.h, HFLod.h, HFPathfind.cpp,
HFQuadtree.h, HFRender.h, HFWorld.h, SkyDome.h: DLLization - fixed
include header case
2002-10-12 02:47 zongo
* Modules/Renderer/ArkRenderer.h: dll files
2002-10-12 02:30 zongo
* Modules/: Collision/ArkCollision.h, Collision/Collision.dsp,
Collision/Collision.h, Collision/Opcode.h,
HeightField/ArkHeightField.h: DLLization - missing header,
libArkCollision.dll
2002-10-12 02:14 zongo
* Modules/HeightField/: HFAStar.h, HFLod.h, HFPathfind.cpp,
HFQuadtree.cpp, HFQuadtree.h, HFRender.h, HFWorld.h,
HeightField.dsp, SkyDome.h: DLLization - libArkHeightField.dll
2002-10-12 01:55 zongo
* Ark/ArkCache.h, Modules/Renderer/FontBitmap.cpp,
Modules/Renderer/FontBitmap.h, Modules/Renderer/GLRenderer.h,
Modules/Renderer/PartSys.h, Modules/Renderer/Renderer.dsp,
Modules/Renderer/Visual.h: DLLization - fixes (the template
function Ark::Cache::Get poses problems with win32 dlls),
libArkRenderer.dll
2002-10-12 00:01 mrq
* config.h.win32: Switched back to the old system. And testing.
2002-10-11 23:50 mrq
* ChangeLog, TODO, Docs/INSTALL.fr: Small unsignificant changes to
test the new installed syncmail.
2002-10-11 23:11 zongo
* Engine/Engine.dsp, Engine/Engine.h, Modules/Lua/ArkLua.h,
Modules/Lua/LuaEntity.h, Modules/Lua/LuaScript.h,
Modules/Lua/LuaWorld.h, Modules/Lua/ScriptLua.dsp,
Modules/Lua/luna.h, Modules/Renderer/Renderer.dsp: DLLization -
fixes, libArkLua.dll
2002-10-11 22:36 zongo
* config.h.win32, Ark/Ark.dsp, Ark/ArkFactoryReg.h,
Ark/ArkNetwork.h, Ark/ArkString.h, Ark/ArkSystem.h,
Engine/ArkEngine.h, Engine/Engine.dsp, Engine/Engine.h,
Engine/Entity.h, Engine/Script.h: DLLization - fixes,
libArkEngine.dll
2002-10-11 08:58 zongo
* Ark/ArkSpline.cpp: oops fix
2002-10-11 05:31 zongo
* Ark/ArkCollision.h, Client/Client.cpp, Client/GLClient.cpp,
Client/Main.cpp, Client/RemoteUpdater.cpp, Client/TerrainView.cpp,
Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/Engine.h,
Modules/HeightField/HFPathfind.cpp,
Modules/HeightField/HFWorld.cpp, Modules/Renderer/FontBitmap.cpp,
Modules/Renderer/FontBitmap.h, Modules/Renderer/GLRenderer.cpp,
Modules/Renderer/GLRenderer.h, Server/Network.cpp,
Server/Server.cpp: fixed side effects off libArk DLLization
2002-10-11 03:10 zongo
* Ark Win32.dsw, config.h.win32, Ark/Ark.cpp, Ark/Ark.dsp,
Ark/Ark.h, Ark/ArkBuffer.h, Ark/ArkCache.cpp, Ark/ArkCache.h,
Ark/ArkCollision.h, Ark/ArkCondition.h, Ark/ArkConfig.cpp,
Ark/ArkConfig.h, Ark/ArkDataClass.cpp, Ark/ArkDataClass.h,
Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkEntityHelp.h,
Ark/ArkFactory.cpp, Ark/ArkFactory.h, Ark/ArkFactoryReg.h,
Ark/ArkFileSys.cpp, Ark/ArkFileSys.h, Ark/ArkFont.h,
Ark/ArkImage.cpp, Ark/ArkImage.h, Ark/ArkImgTGAw.cpp,
Ark/ArkLexer.cpp, Ark/ArkLexer.h, Ark/ArkLoader.cpp,
Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderJPG.cpp,
Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderTGA.cpp,
Ark/ArkMaterial.h, Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkModel.h,
Ark/ArkModelBuild.h, Ark/ArkModelRead.cpp, Ark/ArkModelState.h,
Ark/ArkMutex.cpp, Ark/ArkMutex.h, Ark/ArkNetwork.h,
Ark/ArkObject.h, Ark/ArkParticle.cpp, Ark/ArkParticle.h,
Ark/ArkPath.cpp, Ark/ArkPath.h, Ark/ArkPrimBlock.h, Ark/ArkRay.h,
Ark/ArkRefCounter.h, Ark/ArkRenderer.h, Ark/ArkSemaphore.h,
Ark/ArkSequence.cpp, Ark/ArkSequence.h, Ark/ArkSkeleton.h,
Ark/ArkSkin.cpp, Ark/ArkSkin.h, Ark/ArkSocket.cpp, Ark/ArkSocket.h,
Ark/ArkSpline.cpp, Ark/ArkSpline.h, Ark/ArkStream.cpp,
Ark/ArkStream.h, Ark/ArkString.h, Ark/ArkSystem.cpp,
Ark/ArkSystem.h, Ark/ArkTexture.h, Ark/ArkThread.h, Ark/ArkTimer.h,
Ark/ArkTypes.h, Ark/ArkVBuffer.h, Ark/ArkVariable.h,
Ark/ArkWorld.cpp, Ark/ArkWorld.h, Ark/ArkWorldUpd.h,
Modules/Collision/Collision.dsp, Modules/Renderer/Renderer.dsp:
DLLization of libArk
2002-10-09 02:35 zongo
* Modules/Lua/: LuaEntity.cpp, LuaWorld.cpp: replaced strstream.h
by sstream
2002-10-09 01:59 zongo
* Ark Win32.dsw, config.h.win32, Ark/Ark.dsp, Ark/ArkFactory.cpp,
Ark/ArkFactory.h, Ark/ArkSystem.cpp, Ark/my_dlsym.h,
Client/Client.dsp, Client/GLClient.cpp, Engine/Engine.dsp,
Modules/Collision/Collision.dsp, Modules/HeightField/HFRandom.cpp,
Modules/HeightField/HeightField.dsp, Modules/Lua/ScriptLua.dsp,
Modules/Renderer/Renderer.dsp, libltdl/ltdl.h: with these changes,
it may be possible to build arkhart (not running...), the libltdl
cannot be compiled under MSVC, but binaries exist on the web,
you'll have to fix the ltdl.h nevertheless.
2002-10-08 11:11 zongo
* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h, HFWorld.cpp,
HFWorld.h: code cleanup, removed useless data member, cleaned
quadtree traversal
2002-10-07 22:40 zongo
* config.h.win32, Ark/Ark.cpp, Ark/Ark.dsp, Ark/ArkTypes.h,
Ark/ArkVariable.cpp, Ark/ArkVersion.h.in, Ark/WinConfig.bat,
Client/Client.dsp, Engine/Engine.dsp,
Modules/Collision/Collision.dsp, Modules/Renderer/Renderer.dsp:
some clean-up for win32 compilation
2002-10-07 07:39 zongo
* Ark/ArkEntity.cpp, Ark/ArkWorld.cpp, Ark/ArkWorld.h,
Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h:
Added interface to remove need of RauTrace when setting the
position of entities on the ground
2002-10-07 04:53 zongo
* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h: Removed nodes
under the Patch level. Needs rendering optimizations now.
2002-10-07 04:52 zongo
* Modules/HeightField/: HFWorld.cpp, HFWorld.h: added offset to be
able to tile several HFWorlds (or have a consistent worldwide
coordinate system)
2002-10-07 04:51 zongo
* Ark/ArkEntity.cpp, Ark/ArkFactory.cpp, Ark/ArkMath.cpp,
Ark/ArkRay.cpp, Ark/ArkRay.h, Modules/HeightField/HFCollision.cpp:
small tinkering, copyright and Id fixes, g++ warnings, constness...
2002-10-05 15:18 teuf
* ChangeLog, Ark/ArkMath.h, Ark/ArkModel.h, Ark/ArkStream.h,
Modules/Lua/LuaScript.cpp: 2002-10-05 15:08 Christophe Fergeau
<teuf@users.sourceforge.net>
* Ark/ArkMath.h: added doxygen comments
2002-10-04 10:09 zongo
* Client/Client.cpp, Modules/Renderer/FontBitmap.cpp: compilation
fix for g++ 3.2
2002-09-24 17:23 tharibo
* Ark/: ArkWorld.cpp, ArkWorld.h: Uncommented the function
FindByClass in .h and implemented it in .cpp
2002-09-24 17:21 tharibo
* Modules/Lua/: LuaWorld.cpp, LuaWorld.h: Added some useful
functions to get entities by different manners.
2002-09-18 21:19 mat
* Docs/install.sh:
modified to make it work, at least on my system :)
2002-09-15 14:15 tharibo
* Modules/Lua/LuaWorld.cpp: Corrected what was crashing (access to
a NULL pointer when the requersted item was not found).
2002-09-14 22:40 mrq
* Ark/ArkCache.cpp, Modules/Lua/LuaScript.cpp,
Modules/Lua/LuaScript.h, Modules/Renderer/FontBitmap.cpp: Added an
'ark:require' function to Lua bindings so that it is now possible
to include files in lua scripts.
Finally fixed the refcounting bug in fonts (BitmapFontData wasn't
always destroyed).
2002-09-14 17:55 mrq
* Ark/ArkCache.cpp, Ark/ArkFactory.cpp, Ark/ArkFactory.h,
Ark/ArkWorldUpd.h, Client/Client.cpp, Client/RemoteUpdater.cpp,
Docs/install.sh, Engine/Engine.cpp: Some dynamic-related fixes.
There still is an issue with this F*** GDB which seems unable to
find debugging symbols. Whatever.
2002-09-12 18:42 mat
* Modules/Lua/LuaWorld.h:
fixed the reference to luna.h to point to the Modules/Lua/
directory
2002-09-12 18:12 mrq
* Client/Makefile.am, Modules/Lua/LuaWorld.cpp: Huhu. Just a commit
to fix a little but annoying include.
2002-09-10 02:22 zongo
* Ark/.cvsignore: ArkVersion.h is a generated file, must be ignored
by cvs
2002-09-10 02:22 zongo
* Ark/ArkVersion.h: ArkVersion.h is a generated file, removed from
tree
2002-09-05 23:29 tharibo
* Client/Makefile.am: corrected a line which was provocating a bug
(bad english but... flemme)
2002-09-05 21:57 tharibo
* Modules/Lua/: LuaWorld.cpp, LuaWorld.h: Start of the binding
between Ark and Lua That's poor for the moment but I will improve
it early... Modified Files: Modules/Lua/LuaWorld.cpp
Modules/Lua/LuaWorld.h
2002-08-29 20:42 zongo
* Docs/ldpath: new directory hierarchy
2002-08-29 18:01 mrq
* aclocal.m4, configure.in, Ark/ArkConfig.cpp, Ark/ArkVersion.h,
Client/WidgetTest.cpp, Docs/install.sh, Server/Makefile.am: Added
an helper installation file (to create the
~/.arkhart/arkfactories.cfg file) in Docs/install.sh ; just run it
from the Ark directory to be able to run Ark's programs without
installation. [FIXME: put that in a doc, anyone ?]
2002-08-29 11:29 zongo
* Ark/ArkFactory.cpp, Client/Makefile.am, Client/WidgetTest.cpp:
another pass fixing warnings and std::
2002-08-29 11:00 mrq
* Modules/.cvsignore, Modules/Lua/.cvsignore, libltdl/.cvsignore:
Added a last .cvsignore's
2002-08-29 10:58 mrq
* Modules/Collision/.cvsignore, Modules/Collision/Collision.dsp,
Modules/Collision/Collision.dsw, Modules/Collision/ReadMe.txt,
Modules/HeightField/.cvsignore, Modules/Renderer/.cvsignore,
Modules/Renderer/Renderer.dsp, Modules/Renderer/Renderer.dsw,
libltdl/.cvsignore: Added .cvsignore files, and re-added VC
workspace (hopefully, it'll make XFred's work easier, even if
they're not working).
2002-08-29 10:52 mrq
* Makefile.am, configure.in, Ark/ArkCollision.h, Ark/ArkRenderer.h,
Ark/my_dlsym.c, Ark/my_dlsym.h, Client/GLClient.cpp,
Client/Makefile.am, Client/RemoteUpdater.cpp,
Client/TerrainView.cpp, Engine/Engine.cpp, Engine/Makefile.am,
Engine/SkyDome.cpp, Engine/SkyDome.h: Added Ark/my_dlsym.c
Ark/my_dlsym.h Corrected some other issues.
2002-08-29 10:07 zongo
* Makefile.am, Ark/ArkCache.cpp, Ark/ArkFactory.cpp,
Ark/ArkFactory.h, Ark/ArkImage.h, Ark/ArkLoader3DS.cpp,
Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderSeq.cpp, Ark/ArkSocket.cpp,
Ark/ArkSpline.cpp, Ark/ArkSpline.h, Ark/ArkVersion.h,
Ark/NvTriStripObjects.cpp, Client/GLClient.cpp,
Client/RemoteUpdater.cpp, Client/RemoteUpdater.h,
Client/TerrainView.cpp, Engine/Engine.cpp, Engine/Makefile.am:
fixing std::, header locations, various warnings
2002-08-29 00:44 mrq
* Modules/: Makefile.am, Collision/Collision.cpp,
Collision/Collision.h, Collision/Makefile.am,
Collision/OPC_AABB.cpp, Collision/OPC_AABB.h,
Collision/OPC_AABBTree.cpp, Collision/OPC_AABBTree.h,
Collision/OPC_Common.cpp, Collision/OPC_Common.h,
Collision/OPC_Container.cpp, Collision/OPC_Container.h,
Collision/OPC_FPU.h, Collision/OPC_Matrix3x3.cpp,
Collision/OPC_Matrix3x3.h, Collision/OPC_Matrix4x4.cpp,
Collision/OPC_Matrix4x4.h, Collision/OPC_MemoryMacros.h,
Collision/OPC_Model.cpp, Collision/OPC_Model.h,
Collision/OPC_OptimizedTree.cpp, Collision/OPC_OptimizedTree.h,
Collision/OPC_Point.cpp, Collision/OPC_Point.h,
Collision/OPC_TreeBuilders.cpp, Collision/OPC_TreeBuilders.h,
Collision/OPC_TreeCollider.cpp, Collision/OPC_TreeCollider.h,
Collision/OPC_Triangle.cpp, Collision/OPC_Triangle.h,
Collision/OPC_Types.h, Collision/Opcode.cpp, Collision/Opcode.h,
Collision/Raytrace.cpp, Collision/Stdafx.h,
HeightField/HFAStar.cpp, HeightField/HFAStar.h,
HeightField/HFCollision.cpp, HeightField/HFLod.cpp,
HeightField/HFLod.h, HeightField/HFPathfind.cpp,
HeightField/HFQuadtree.cpp, HeightField/HFQuadtree.h,
HeightField/HFRandom.cpp, HeightField/HFRender.cpp,
HeightField/HFRender.h, HeightField/HFWorld.cpp,
HeightField/HFWorld.h, HeightField/Makefile.am,
HeightField/SkyDome.cpp, HeightField/SkyDome.h, Lua/LuaEntity.cpp,
Lua/LuaEntity.h, Lua/LuaScript.cpp, Lua/LuaScript.h,
Lua/LuaWorld.cpp, Lua/LuaWorld.h, Lua/Makefile.am, Lua/luna.h,
Renderer/FontBitmap.cpp, Renderer/FontBitmap.h,
Renderer/GLRenderer.cpp, Renderer/GLRenderer.h,
Renderer/Makefile.am, Renderer/PartSys.cpp, Renderer/PartSys.h,
Renderer/Visual.cpp, Renderer/Visual.h, Renderer/glext.h: Re-added
everything in the repo.
2002-08-28 22:03 mrq
* Engine/: HFAStar.cpp, HFAStar.h, HFCollision.cpp, HFLod.cpp,
HFLod.h, HFPathfind.cpp, HFQuadtree.cpp, HFQuadtree.h,
HFRandom.cpp, HFRender.cpp, HFRender.h, HFWorld.cpp, HFWorld.h:
Removed lot of stuff. Will move that later to a single Modules
directory.
2002-08-28 21:55 mrq
* Ark/ArkFactory.cpp, Ark/ArkFactory.h, Ark/ArkFactoryReg.h,
libltdl/COPYING.LIB, libltdl/Makefile.am, libltdl/Makefile.in,
libltdl/README, libltdl/acinclude.m4, libltdl/aclocal.m4,
libltdl/config-h.in, libltdl/configure, libltdl/configure.in,
libltdl/ltdl.c, libltdl/ltdl.h, libltdl/stamp-h.in: Added the
dynamic loader stuff.
2002-08-28 21:53 mrq
* Makefile.am, config.guess, config.sub, configure.in, ltmain.sh,
Ark/ArkSystem.cpp, Ark/ArkSystem.h, Ark/ArkVersion.h,
Ark/ArkWorld.h, Ark/Makefile.am, Engine/Engine.cpp,
Engine/HFWorld.cpp, Engine/HFWorld.h, Engine/Makefile.am,
Engine/Script.cpp, Engine/Script.h: Removed Renderer before I move
it.
2002-08-22 14:50 mat
* Ark/Ark.cpp:
dos2unixified :)
2002-08-18 00:55 mrq
* Ark/CHANGELOG-WIN32.txt, Client/CHANGELOG-WIN32.txt,
Engine/CHANGELOG-WIN32.txt: Removed legacy win32 changelogs.
2002-08-17 00:01 mrq
* configure.in: Inserted a patch by Arthur de Jong
<arthur@tiefighter.et.tudelft.nl> to get Ark compiling under debian
with some Lua version.
2002-07-08 14:07 mrq
* Ark/: ArkGraph.cpp, ArkGraph.h, ArkSpline.cpp, ArkSpline.h: Added
missing copyright notices.
2002-07-08 12:57 mrq
* README: Corrected an old e-mail adress in the README.
2002-07-08 12:43 mrq
* ark-config.in: Added a comment in ark-config.in
2002-07-06 02:20 mrq
* Ark/ArkLexer.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
Ark/ArkModelRead.cpp, Ark/ArkModelState.cpp, Ark/ArkSequence.cpp,
Ark/ArkSequence.h, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
Ark/ArkString.cpp, Client/LabelWidget.cpp, Client/MessageView.cpp,
Client/TerrainView.cpp, Client/TerrainView.h,
Engine/HFCollision.cpp: New (bitmap) font renderer.
2002-07-02 01:12 mrq
* Ark/: ArkGraph.cpp, ArkGraph.h, ArkSpline.cpp, ArkSpline.h: Oups.
I had forgotten those files.
2002-07-02 01:03 mrq
* Ark/ArkVersion.h, Engine/HFPathfind.cpp: Tuned the pathfinder a
(very) little bit.
2002-07-01 23:14 mrq
* config.h.in, configure.in, Ark/ArkCache.cpp, Ark/ArkConfig.cpp,
Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp, Ark/ArkFileSys.cpp,
Ark/ArkModelState.cpp, Ark/ArkPath.cpp, Ark/ArkPath.h,
Ark/ArkRay.cpp, Ark/ArkVersion.h, Ark/Makefile.am,
Client/MessageView.cpp, Client/MessageView.h,
Client/RemoteUpdater.cpp, Client/RemoteUpdater.h,
Client/TerrainView.cpp, Client/TerrainView.h, Engine/Engine.cpp,
Engine/Engine.h, Engine/Entity.cpp, Engine/HFPathfind.cpp,
Engine/HFQuadtree.cpp, Engine/HFWorld.cpp: Well.. cleaned that a
bit after the TF crash (..)
2002-06-16 12:34 mrq
* Server/.cvsignore: Added "arkhartd" to Server/.cvsignore
2002-06-15 17:35 mrq
* AUTHORS, Ark/ArkVersion.h: Some tiny changes about AUTHORS,
version number, etc. We are close to the release !
2002-06-05 00:08 mrq
* Ark/ArkCache.cpp, Ark/ArkEntity.cpp, Ark/ArkModelState.cpp,
Ark/ArkVersion.h, Engine/HFWorld.cpp: Corrected some memory leaks.
2002-05-25 13:52 mrq
* config.h.in, Ark/ArkVersion.h: [no log message]
2002-05-15 21:08 mrq
* Makefile.am, Makefile.win32, Ark/Makefile.am, Ark/Makefile.win32,
Client/Makefile.am, Client/Makefile.win32, Engine/Makefile.am,
Engine/Makefile.win32: Removed legacy WIN32 makefiles.
2002-05-15 21:05 mrq
* aclocal.m4, configure.in, Ark/Ark.h, Ark/ArkSystem.h,
Ark/ArkVersion.h, Ark/ArkVersion.h.in: Reworked the configure
script.
2002-05-11 16:32 xfred
* Ark/ArkString.cpp, Ark/ArkVariable.cpp, Engine/HFQuadtree.cpp:
more stable
2002-05-09 07:09 xfred
* Ark/Ark.cpp, Ark/Ark.dsp, Ark/ArkFileSys.cpp, Ark/ArkSystem.cpp,
Ark/ArkTypes.h, Client/Client.dsp, Client/GLClient.h,
Client/WidgetTest.h, Engine/Engine.dsp: new datas ok
2002-05-07 02:08 xfred
* Ark/Ark.dsp, Ark/ArkBuffer.cpp, Ark/ArkDataClass.cpp,
Client/Client.dsp, Client/RemoteUpdater.cpp, Client/Update.cpp,
Engine/Engine.cpp, Engine/Entity.cpp: data loading bug corrected
2002-04-26 02:35 zongo
* Ark/ArkCache.cpp, Client/Client.h: std:: & copyright
2002-04-25 23:51 mrq
* Makefile.in, autogen.sh, config.h.in, configure, configure.in,
Ark/ArkCache.cpp, Ark/ArkModelState.cpp, Ark/Makefile.in,
Client/Client.cpp, Client/GLClient.cpp, Client/Makefile.in,
Docs/Makefile.in, Engine/Engine.cpp, Engine/Entity.cpp,
Engine/Makefile.am, Engine/Makefile.in, Server/Makefile.in: [no log
message]
2002-04-25 01:20 tharibo
* Makefile.in, aclocal.m4, configure, configure.in,
Ark/Makefile.in, Client/GLClient.h, Client/Makefile.in,
Client/WidgetTest.h, Docs/Makefile.in, Engine/Makefile.in,
Server/Makefile.in: Fixes to make it compile on MDK 8.2 with Nvidia
2002-04-19 23:38 zongo
* Client/RemoteUpdater.cpp, Server/Network.cpp: std::
2002-04-19 23:29 zongo
* Ark/ArkCache.cpp: std::
2002-04-19 18:39 mrq
* config.guess, config.sub, Ark/ArkCache.cpp,
Client/RemoteUpdater.cpp, Client/RemoteUpdater.h,
Engine/Engine.cpp, Server/Network.cpp: [no log message]
2002-04-17 00:10 nekeme
* configure, configure.in, Ark/ArkEntity.cpp, Ark/ArkLexer.cpp,
Ark/ArkModelState.cpp, Ark/ArkPath.cpp, Ark/ArkWorld.cpp,
Client/RemoteUpdater.cpp, Engine/Engine.cpp, Engine/HFPathfind.cpp,
Server/Network.cpp: [no log message]
2002-04-16 00:40 zongo_fr
* Client/RemoteUpdater.cpp, Server/.cvsignore, Server/Network.cpp:
compliation fix for g++3.0
2002-04-16 00:29 nekeme
* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Client/RemoteUpdater.cpp,
Client/TerrainView.cpp, Engine/Engine.cpp, Server/Network.cpp:
Polished the network stuff. There's still an enormous memory leak
to catch.
2002-04-16 00:26 zongo_fr
* Server/Makefile.in: missing .in
2002-04-16 00:20 zongo_fr
* Ark/ArkBuffer.cpp, Ark/ArkNetwork.cpp, Ark/ArkSocket.cpp,
Client/RemoteUpdater.cpp: g++3.0 compilation fix
2002-04-15 18:54 nekeme
* Ark/ArkNetwork.cpp: Added arch-independent write/read methods for
most common types.
2002-04-15 18:50 nekeme
* Ark/ArkBuffer.cpp, Ark/ArkBuffer.h, Ark/ArkCache.cpp,
Ark/ArkCache.h, Ark/ArkConfig.cpp, Ark/ArkEntity.cpp,
Ark/ArkEntity.h, Ark/ArkModel.cpp, Ark/ArkModelState.cpp,
Ark/ArkNetwork.h, Ark/ArkPath.cpp, Ark/ArkPath.h,
Ark/ArkSocket.cpp, Ark/ArkSocket.h, Ark/ArkStream.h,
Ark/ArkSystem.cpp, Ark/ArkWorld.cpp, Ark/Makefile.am,
Ark/Makefile.in, Client/Client.cpp, Client/RemoteUpdater.cpp,
Client/RemoteUpdater.h, Engine/Engine.cpp, Engine/Engine.h,
Engine/HFWorld.cpp, Server/Network.cpp, Server/Network.h,
Server/Server.cpp: Client/server is mostly working, needs lots of
tuning now.
2002-04-13 16:10 nekeme
* Ark/ArkWorld.cpp: Corrected a bug which crashed the Worlded
2002-04-13 01:04 nekeme
* Ark/ArkNetwork.h: [no log message]
2002-04-13 01:03 nekeme
* Makefile.am, Makefile.in, configure, configure.in,
Ark/ArkBuffer.cpp, Ark/ArkBuffer.h, Ark/ArkEntity.cpp,
Ark/ArkEntity.h, Ark/ArkModelState.cpp, Ark/ArkSocket.cpp,
Ark/ArkSystem.cpp, Ark/ArkWorld.cpp, Ark/ArkWorld.h,
Ark/ArkWorldUpd.h, Client/Client.cpp, Client/Makefile.am,
Client/Makefile.in, Client/RemoteUpdater.cpp,
Client/RemoteUpdater.h, Engine/Engine.cpp, Engine/Engine.h,
Server/Makefile.am, Server/Network.cpp, Server/Network.h,
Server/Server.cpp, Server/Server.h: Some changes..
2002-03-18 23:43 nekeme
* Client/: GLClient.cpp, UIRenderer.cpp: Added support for a
splashscreen ({game}/data/misc/splashscreen.jpg)
2002-03-16 21:46 zongo_fr
* Ark/ArkModelRead.cpp: missing std::
2002-03-14 23:47 nekeme
* Ark/: ArkImage.cpp, ArkModelRead.cpp: Corrected a bug in image
writing : the {} mountpoints weren't replaced by their real world
counterparts.
2002-03-14 14:04 nekeme
* Ark/: ArkConfig.cpp, ArkLoaderSeq.cpp, ArkModel.cpp,
ArkModelRead.cpp, ArkModelState.cpp, ArkModelWrite.cpp,
ArkSkeleton.cpp, ArkSkeleton.h, Makefile.am, Makefile.in: Begin
working on the animation loader
2002-03-13 13:55 nekeme
* Ark/ArkVar.h: Removed the legacy ArkVar.h header.
2002-03-10 23:08 xfred_1
* Client/Client.dsp, Engine/Engine.dsp: Certified to compile under
MSVC6
2002-03-10 23:03 xfred_1
* Ark/ArkLoaderJPG.cpp, Ark/ArkTypes.h, Client/Client.dsp,
Engine/Engine.dsp: Certified to compile under MSVC6
2002-03-05 21:42 godrik
* Ark/: ArkConfig.cpp, ArkSystem.cpp, ArkThread.cpp: [no log
message]
2002-03-04 23:44 nekeme
* Ark/: ArkConfig.cpp, ArkConfig.h, ArkDataClass.cpp, ArkLexer.cpp,
ArkSystem.cpp, ArkVariable.h: Corrected a bug in the lexer, added a
Write function in the Config class.
2002-02-27 16:15 godrik
* Ark/: ArkCondition.cpp, ArkCondition.h, ArkMutex.cpp, ArkMutex.h,
ArkSemaphore.cpp, ArkSemaphore.h, ArkThread.cpp, ArkThread.h: mise
en anglais des commentaire sur les threads + la premiere lettres de
toute les fonctions est maintenant en majuscules
2002-02-27 02:24 nekeme
* TODO: Updated the TODO liste
2002-02-26 09:52 zongo_fr
* Ark/ArkModelOptimize.cpp: fix compilation warning signed/unsigned
comparison
2002-02-26 09:49 zongo_fr
* Ark/: ArkConfig.cpp, ArkModelOptimize.cpp: compilation fixed for
win32 (and maybe a spurious bug in model optimization)
2002-02-26 09:37 zongo_fr
* Ark/Ark.dsp, Client/Client.dsp, Engine/Engine.dsp: update for dsp
files (file format dos/unix may be wrong)
2002-02-26 09:34 zongo_fr
* Ark/: Ark.h, ArkTypes.h: second test -- cvs did co the files from
UNIX to DOS mode, but does not convert back when ci
2002-02-26 09:30 zongo_fr
* Ark/Ark.h: test chech-in sous WinXP avec cygwin
2002-02-22 19:47 zongo_fr
* Engine/SkyDome.cpp: std:: missing, using cerr instead of cout for
buffering reasons, commenting out verbose debug dumps (phew... that
is a long comment for a two lines change)
2002-02-21 21:08 nekeme
* Engine/: HFWorld.cpp, SkyDome.cpp: The skybox now works
(hopefully) flawlessly.
2002-02-21 17:54 zongo_fr
* Ark/ArkModelOptimize.cpp, Ark/ArkSystem.cpp,
Ark/NvTriStripObjects.cpp, Ark/NvTriStripObjects.h,
Client/Main.cpp: small fixes (std::, dos ends of lines)
2002-02-21 15:18 godrik
* Ark/: ArkCondition.cpp, ArkCondition.h, ArkMutex.cpp,
ArkSemaphore.cpp, ArkThread.cpp: rajout des asserts dans la gestion
des threads
2002-02-21 14:32 godrik
* Ark/: ArkCondition.h, ArkMutex.h: Rajout des commentaires dans la
prototype de la gestion des threads
2002-02-21 00:16 nekeme
* Ark/ArkModelOptimize.cpp: [no log message]
2002-02-20 23:40 nekeme
* Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelRead.cpp,
Ark/ArkModelWrite.cpp, Ark/ArkPrimBlock.h, Ark/ArkRenderer.h,
Ark/ArkString.cpp, Ark/ArkString.h, Ark/ArkVBuffer.cpp,
Ark/ArkVBuffer.h, Ark/Makefile.am, Ark/Makefile.in,
Ark/NvTriStrip.cpp, Ark/NvTriStrip.h, Ark/NvTriStripObjects.cpp,
Ark/NvTriStripObjects.h, Ark/NvVertexCache.h, Engine/SkyDome.cpp:
Added the nvidia stripifier library for model optimisation.
2002-02-18 17:29 thereisnospoon
* Ark/: ArkCondition.cpp, ArkCondition.h, ArkMutex.cpp, ArkMutex.h,
ArkSemaphore.cpp, ArkSemaphore.h, ArkThread.cpp, ArkThread.h:
Encapsulation des threads....
2002-02-16 11:38 nekeme
* Ark/ArkDataClass.h, Client/Main.cpp: [no log message]
2002-02-13 22:12 nekeme
* config.h.in, configure, configure.in, Ark/Ark.cpp,
Ark/ArkImage.h, Ark/ArkLexer.h, Ark/ArkObject.h, Ark/ArkParticle.h,
Ark/ArkPath.h, Ark/ArkString.h, Ark/ArkSystem.cpp, Ark/ArkSystem.h,
Ark/ArkTexture.h: Some cosmetic changes in the code.
2002-02-03 00:52 nekeme
* Ark/ArkTypes.h: Removed the #define _ in ArkTypes.h
2002-02-01 22:30 nekeme
* Makefile.in, aclocal.m4, config.h.in, configure, configure.in,
Ark/ArkModelRead.cpp, Ark/Makefile.in, Client/Makefile.in,
Docs/Makefile.in, Engine/Makefile.in: Did some modifications so
that Ark compiles on Woody debian systems.
2002-01-30 18:37 teuf
* Ark/ArkLoader3DS.cpp: correction of a compilation problem with
GCC 2.95 in ArkLoader3DS.cpp:ConvertToModel
2002-01-30 17:47 nekeme
* Ark/ArkLoader3DS.cpp: Tried to correct this f*** compilation
problem.
2002-01-30 17:22 nekeme
* aclocal.m4, configure, Ark/Ark.cpp, Ark/ArkConfig.cpp,
Ark/ArkConfig.h, Ark/ArkSystem.cpp: Cleaned up a bit the config
file loading mechanisms.
2002-01-29 16:51 nekeme
* Ark/: ArkModelBuild.cpp, ArkModelBuild.h: Hopefully corrected a
GCC 2.95.2 compilation problem (algorithm wasn't included in
ArkModelBuild.h).
2002-01-28 22:41 teuf
* configure.in: Tests if lua is present using lua_close instead of
lua_open since in lua 4.1, lua_open is now only a #define, which
makes the test fail
2002-01-08 07:45 zongo_fr
* Ark/ArkModelRead.cpp: missing std:: fixed
2002-01-07 16:22 nekeme
* Makefile.in, ark-config.in, autogen.sh, configure, configure.in,
Ark/ArkMaterial.cpp, Ark/ArkMaterial.h, Ark/ArkModelRead.cpp,
Ark/ArkString.cpp, Ark/ArkString.h, Ark/Makefile.in,
Client/Makefile.in, Client/MessageView.cpp, Docs/Makefile.in,
Engine/Makefile.in: Converted most Ark models to new .3D format.
2001-12-27 14:35 nekeme
* INSTALL, Makefile.in, configure.in, Ark/ArkLoader3DS.cpp,
Ark/ArkModelRead.cpp, Ark/Makefile.in, Client/Makefile.am,
Client/Makefile.in, Docs/Makefile.in, Engine/Makefile.am,
Engine/Makefile.in: Due to popular demand, re-added Makefile.in's
2001-12-25 22:51 nekeme
* Engine/: Entity.cpp, HFPathfind.cpp: Corrected two small (yet
annoying) rendering bugs.
2001-12-23 18:58 nekeme
* Ark/ArkEntity.cpp, Ark/ArkSequence.cpp, Ark/ArkSkeleton.cpp,
Client/TerrainView.cpp: Corrected the way the absolute position of
an attached object is computed.
2001-12-22 22:40 nekeme
* ChangeLog, Ark/ArkLexer.cpp, Ark/ArkLoaderJPG.cpp,
Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp: The Model loader now
works.
2001-12-22 00:08 zongo_fr
* Client/Client.dsp: win32 compiler errors fixes
2001-12-22 00:03 nekeme
* Engine/: Engine.cpp, Makefile.am, Script.cpp: Lua, still and
always (what a useful message !)
2001-12-21 17:50 zongo_fr
* Engine/: HFLod.cpp, HFLod.h, HFQuadtree.cpp, HFRender.cpp,
HFRender.h, HFWorld.cpp: still moving code around before changing
quadtree structure (next thing to be done)
2001-12-21 01:40 zongo_fr
* Ark/Ark.dsp, Client/Client.dsp, Engine/Engine.dsp: updated win32
project files for LUA support
2001-12-21 01:28 zongo_fr
* Ark/ArkModelBuild.cpp, Engine/HFQuadtree.cpp,
Engine/HFRender.cpp, Engine/Script.cpp, Engine/SkyDome.cpp: fix
win32 compilation errors
2001-12-20 20:49 nekeme
* Ark/ArkLexer.cpp, Engine/Engine.cpp, Engine/Entity.cpp: Finally
corrected the Lua bug that caused the GC to crash : I was popping
more than I had pushed in the Entity creation function, which
obviously was Bad (tm).
2001-12-19 10:01 zongo_fr
* Engine/: HFLod.cpp, HFLod.h, HFRender.h: HFLod now inherits from
HFRender
2001-12-17 23:46 nekeme
* configure: Due to popular demand, re-added configure to the
repository.
2001-12-17 18:12 zongo_fr
* Ark/ArkEntity.h, Engine/HFQuadtree.cpp, Engine/HFQuadtree.h,
Engine/HFRender.cpp: still cleaning up quadtree implementation to
add lod
2001-12-16 20:42 nekeme
* README, configure.in, Docs/ldpath, Engine/Engine.cpp,
Engine/Script.cpp, Engine/Script.h: A small move toward making a
working Lua interface. It now runs, but crashes after five entity
have been created (memory problem I believe, or stack problem).
2001-12-15 19:42 nekeme
* configure.in, Ark/ArkEntity.h, Engine/Makefile.am: Preliminary
unworking Lua support. Hopefully it doesn't break JS compatibility.
2001-12-12 23:43 nekeme
* ChangeLog, config.h.in, Ark/ArkImgTGAw.cpp, Ark/ArkLoaderJPG.cpp,
Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderTGA.cpp, Ark/ArkMath.cpp,
Ark/ArkStream.cpp, Ark/ArkString.cpp, Ark/ArkTexture.cpp,
Ark/ArkTypes.h, Client/LabelWidget.cpp: * Put #ifdef HAVE_CONFIG_H
around several #include "config.h"
2001-12-12 18:58 tharibo
* Client/WidgetOverview.txt: Corrected some errors. Moved the text
about HTML at the bottom of the document.
2001-12-10 04:37 zongo_fr
* Ark/ArkLoader3DS.cpp, Ark/ArkModelBuild.cpp, Ark/ArkModelBuild.h,
Ark/ArkModelRead.cpp, Ark/ArkPrimBlock.h, Engine/HFQuadtree.cpp,
Engine/HFQuadtree.h, Engine/HFWorld.cpp, Engine/HFWorld.h: moved
things around
2001-12-10 03:35 zongo_fr
* Ark/ArkEntity.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelBuild.cpp,
Ark/ArkModelRead.cpp, Ark/ArkModelState.cpp, Ark/ArkModelState.h,
Ark/ArkModelWrite.cpp, Ark/ArkPrimBlock.h, Ark/ArkTemplates.cpp,
Ark/ArkTemplates.h, Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h,
Ark/Makefile.am, Engine/Engine.cpp, Engine/Engine.h,
Engine/Entity.cpp, Engine/HFAStar.h, Engine/HFQuadtree.cpp,
Engine/HFQuadtree.h, Engine/HFRender.cpp, Engine/HFWorld.h:
ArkTemplates and its Array<T> removed, there is still some code to
make more efficient by using STL constructs
2001-12-09 21:21 zongo_fr
* Ark/: ArkLoader.cpp, ArkLoader.h: fixed include and namespace
compilation bug
2001-12-09 09:14 zongo_fr
* Ark/ArkLoader.cpp, Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp,
Ark/ArkLoaderMDL.cpp, Ark/ArkModel.cpp, Ark/ArkModelBuild.cpp,
Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp, Ark/ArkPrimBlock.h,
Ark/ArkRenderer.h, Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h,
Client/UIRenderer.cpp, Engine/HFLod.cpp, Engine/HFLod.h,
Engine/HFQuadtree.cpp, Engine/HFQuadtree.h, Engine/HFRender.cpp,
Engine/HFRender.h, Engine/HFWorld.h, Engine/Makefile.am,
Engine/SkyDome.cpp: No class is now child of std::vector, added
consistency by changing Reserve by Resize whenever possible, code
for height field LOD is not functional but does not interfer with
previous rendering yet
2001-12-02 04:07 zongo_fr
* Ark/ArkParticle.cpp, Ark/ArkPath.cpp, Engine/Engine.cpp,
Engine/Entity.cpp, Engine/Entity.h, Engine/HFPathfind.cpp,
Engine/HFQuadtree.cpp, Engine/HFQuadtree.h, Engine/HFRender.cpp,
Engine/HFWorld.cpp, Engine/HFWorld.h, Engine/Makefile.am,
Engine/SkyDome.cpp, Engine/SkyDome.h: first (failed) attempt to add
a sky box, plus small changes and fixes
2001-11-23 23:09 nekeme
* TODO: Updated the TODO file.
2001-11-21 03:06 xfred_1
* Engine/Engine.dsp: changed paths and opts
2001-11-21 03:01 xfred_1
* Ark/Ark.dsp, Client/Client.dsp: changed paths and opts
2001-11-21 01:50 zongo_fr
* Engine/Script.cpp: Default parameters must only be declared in
header file, not in cpp
2001-11-20 20:03 nekeme
* configure.in, Engine/Script.cpp, Engine/Script.h: New
SetEntries() function in Engine Script class, which allows setting
entity entries from bufferized data.
2001-11-15 22:49 nekeme
* Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp,
Client/TerrainView.cpp: Added a toggle for wireframe mode in the
client, to help Zongo tune his terrain dynamic LOD algorithm.
Fixed a bug in model writing/reading.
2001-11-15 17:41 zongo_fr
* Ark/ArkConfig.cpp, Ark/ArkConfig.h, Ark/ArkMath.h,
Engine/HFRender.cpp, Engine/HFWorld.cpp: Math and HFRender small
changes
2001-11-11 08:39 zongo_fr
* Ark/ArkWorld.h, Client/TerrainView.cpp, Engine/HFQuadtree.h,
Engine/HFRender.cpp, Engine/HFWorld.h: Ark::World now takes a const
Ark::Camera& as second parameter
2001-11-10 23:17 xfred_1
* Ark Win32.dsw, Ark/Ark.dsp, Client/Client.dsp, Engine/Engine.dsp:
release and debug version : ok (at last !)
2001-11-10 17:22 xfred_1
* Client/Client.dsp: dsp header changed for my version of msvc6 :)
2001-11-10 17:20 xfred_1
* Ark/Ark.dsp: dsp header changed for mt version of msvc6 :)
2001-11-08 18:34 zongo_fr
* Ark/ArkWorld.cpp, Ark/ArkWorld.h, Engine/HFWorld.cpp,
Engine/HFWorld.h: const correctness and a few small changes
2001-11-06 04:49 zongo_fr
* Client/WidgetOverview.txt: added some explanations on widget
hierarchy
2001-11-06 04:03 xfred_1
* Client/WidgetOverview.txt: New Widget documentation
2001-11-05 23:46 zongo_fr
* Ark/.cvsignore, .cvsignore, Client/.cvsignore, Engine/.cvsignore:
added win32 generated files to .cvsignore
2001-11-02 09:29 xfred_1
* Ark/ArkSystem.cpp: lack of arkhart.cfg is now a fatal error.
2001-11-02 09:27 xfred_1
* Ark/ArkLoaderTGA.cpp: compatibility with gcc 2.95.3
2001-11-01 22:49 zongo_fr
* Ark/Ark.dsp, Client/Client.dsp, Client/GLClient.cpp,
Client/MessageView.cpp, Engine/Engine.dsp: updated my dsp files (i
hope this will not bugify xfred's)
2001-11-01 02:18 zongo_fr
* Ark/: ArkDataClass.cpp, ArkPath.h: Fix loading error due to bad
ctors and unintialized values
2001-11-01 02:11 zongo_fr
* Ark/ArkEntity.h, Ark/ArkMaterial.cpp, Ark/ArkSocket.cpp,
Engine/HFWorld.h, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp: trying
to rin win32 port fixes (mainly warnings)
2001-10-31 19:24 zongo_fr
* Ark/ArkLoader3DS.cpp: removed dynamic_cast<>s (but there may
still be an issue sometimes)
2001-10-31 15:26 nekeme
* Ark/: ArkLoader.cpp, ArkLoaderPNG.cpp: Some cosmetic changes in
the code.
2001-10-31 05:18 zongo_fr
* Ark/ArkLoader3DS.cpp: fix compilation error for g++ 2.95.2
2001-10-30 22:50 tharibo
* Client/: LabelWidget.cpp, LabelWidget.h, Widget.h: modified some
things...
2001-10-30 21:11 tharibo
* Client/: ContainerWidget.h, PanelWidget.h, WindowWidget.h: The
base for a decent GUI ;-) Added Files: ContainerWidget.h
PanelWidget.h WindowWidget.h
2001-10-30 19:59 nekeme
* Ark/ArkModelState.cpp: Fixed the ModelState streaming functions.
2001-10-30 16:17 xfred_1
* Ark/Ark.dsp, Ark/ArkEntity.h, Ark/ArkWorld.cpp,
Client/Client.dsp, Client/GLClient.cpp, Client/Main.cpp,
Engine/Engine.dsp: 1st working version for win32 !
2001-10-30 03:02 zongo_fr
* Engine/Engine.cpp, Engine/Engine.h, Engine/HFAStar.cpp,
Engine/HFAStar.h, Ark/ArkModelState.cpp: more win32 porting stuff
2001-10-30 00:10 nekeme
* Ark/ArkCollision.h, Ark/ArkModelState.cpp, Ark/ArkWorld.cpp,
Engine/HFCollision.cpp, Engine/HFQuadtree.cpp: Corrected an
horrible bug in the Quadtree : entities were not removed from there
when they were removed from the world.
2001-10-29 17:37 zongo_fr
* Ark/ArkLoader.cpp, Ark/ArkModelState.cpp, Engine/HFQuadtree.cpp,
Engine/HFWorld.cpp, Engine/Script.cpp, Engine/Script.h: fixed
javascript loading function
2001-10-29 00:24 nekeme
* Engine/HFRender.cpp: Some changes needed by the WorldEditor
2001-10-28 19:54 nekeme
* Ark/: ArkLoader.cpp, ArkSystem.cpp: Corrected last compilation
problems (hopefully)
2001-10-28 01:45 nekeme
* Ark/zfstream.h: Replaced the include of streambuf.h (which put
all the STL classes in the global namespace) by an include of
iostream (which puts STL classes in a std namespace).
2001-10-28 01:37 zongo_fr
* Ark/zfstream.h: removed .h, added std:: and fallback case
2001-10-28 01:33 nekeme
* Ark/zfstream.h: Fixed compilation problem.
2001-10-27 23:49 nekeme
* Ark/: ArkLoaderMDL.cpp, ArkStream.cpp, ArkStream.h, zfstream.cpp,
zfstream.h: Made Ark compile with the STL provided with Gcc 2.96
2001-10-27 22:43 zongo_fr
* Ark/ArkSystem.cpp: changed config file not found from fatal to
warnings
2001-10-27 22:22 zongo_fr
* Ark/ArkBuffer.h, Ark/ArkConfig.cpp, Ark/ArkConfig.h,
Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
Ark/ArkFileSys.cpp, Ark/ArkFileSys.h, Ark/ArkImage.cpp,
Ark/ArkImgTGAw.cpp, Ark/ArkLexer.cpp, Ark/ArkLexer.h,
Ark/ArkLoader.cpp, Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp,
Ark/ArkLoaderJPG.cpp, Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderMat.cpp,
Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkLoaderTEX.cpp,
Ark/ArkLoaderTGA.cpp, Ark/ArkMaterial.cpp, Ark/ArkMaterial.h,
Ark/ArkModel.h, Ark/ArkModelRead.cpp, Ark/ArkModelState.cpp,
Ark/ArkModelState.h, Ark/ArkModelWrite.cpp, Ark/ArkParticle.cpp,
Ark/ArkParticle.h, Ark/ArkRenderer.h, Ark/ArkSkeleton.h,
Ark/ArkSkin.cpp, Ark/ArkSocket.cpp, Ark/ArkStream.cpp,
Ark/ArkStream.h, Ark/ArkSystem.cpp, Ark/ArkTimer.cpp,
Ark/ArkVariable.cpp, Ark/ArkVariable.h, Ark/Makefile.am,
Ark/zfstream.cpp, Ark/zfstream.h, Client/GLClient.cpp,
Client/GLClient.h, Client/Main.cpp, Client/TerrainView.cpp,
Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/Entity.cpp,
Engine/HFWorld.cpp: standard c++ streams + wrapper, merged xfred
changes. Unstable build, regressions in particle system, js
interaction and pathfinding
2001-10-27 06:37 xfred_1
* Ark/ArkSystem.cpp: Corrected a conflit with Windows LoadLibrary()
2001-10-27 06:28 xfred_1
* Engine/Script.h: Corrected a conflit with Windows LoadLibrary()
2001-10-27 06:20 xfred_1
* Ark/: ArkSystem.cpp, ArkSystem.h: Corrected config files checking
2001-10-26 04:10 zongo_fr
* Engine/Script.cpp: trying to resolve win32 linking error
2001-10-26 04:02 zongo_fr
* Engine/Script.h: trying to resolve win32 linking error
2001-10-26 03:48 xfred_1
* Client/: Client.dsp, Client.dsw: MSVC++6 Workspace => Client.lib
2001-10-26 03:40 xfred_1
* Engine/: Engine.dsp, Engine.dsw: MSVC++6 Workspace => Engine.lib
2001-10-26 03:36 xfred_1
* Engine/CHANGELOG-WIN32.txt: Engine.lib Changelog for Win32 port
2001-10-26 03:35 xfred_1
* Client/CHANGELOG-WIN32.txt: Client.lib Changelog for Win32 port
2001-10-26 03:30 zongo_fr
* AUTHORS: added XFred to AUTHORS for his loyal services and his
win32 port (especially the latter)
2001-10-26 03:29 xfred_1
* Ark/CHANGELOG-WIN32.txt: Ark.lib Changelog for Win32 port
2001-10-26 03:24 xfred_1
* Ark/: Ark.dsp, Ark.dsw: MSVC++6 Workspace => Ark.lib
2001-10-26 03:16 xfred_1
* config.h.win32: disabled MSVC++6's warnings
2001-10-26 03:12 xfred_1
* Ark Win32.dsw: MSVC++6 Workspace
2001-10-25 20:29 nekeme
* ChangeLog, Ark/ArkEntity.h, Ark/ArkFileSys.cpp,
Engine/HFQuadtree.cpp: Corrected a bug in
FileSystemImpl::StripSlashes().
2001-10-25 18:42 xfred_1
* Ark/ArkEntity.cpp, Ark/ArkFileSys.cpp, Ark/ArkLoader.cpp,
Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp, Ark/ArkMath.cpp,
Ark/ArkModelState.cpp, Ark/ArkModelWrite.cpp, Ark/ArkPrimBlock.h,
Ark/ArkRay.cpp, Ark/ArkTimer.cpp, Ark/ArkVBuffer.cpp,
Client/Client.cpp, Client/LabelWidget.cpp, Client/Main.cpp,
Client/MessageView.cpp, Client/TerrainView.cpp, Client/Update.cpp,
Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/Entity.cpp,
Engine/HFQuadtree.cpp, Engine/HFRender.cpp, Engine/HFWorld.cpp,
Engine/HFWorld.h, Engine/Script.cpp, Engine/Script.h: [no log
message]
2001-10-24 21:08 xfred_1
* Ark/Ark.cpp: Win32Port V0.1
2001-10-22 23:55 tharibo
* INSTALL: Added the ftp site for JS library Modified Files:
INSTALL
2001-10-20 21:28 zongo_fr
* Ark/: ArkBuffer.cpp, ArkBuffer.h, ArkCache.cpp, ArkConfig.cpp,
ArkFileSys.cpp, ArkGetMaxLen.cpp, ArkImage.cpp, ArkLexer.cpp,
ArkLoader3DS.cpp, ArkLoaderPNG.cpp, ArkLoaderTEX.cpp,
ArkLoaderTGA.cpp, ArkSocket.cpp, ArkStream.cpp, ArkString.cpp,
ArkString.h, ArkSystem.cpp, ArkTexture.cpp: removed <string.h>
headers, and some tests to "" by .empty()
2001-10-20 10:29 zongo_fr
* Ark/ArkCache.cpp, Ark/ArkEntity.cpp, Ark/ArkFileSys.cpp,
Ark/ArkParticle.cpp, Ark/ArkPath.cpp, Ark/ArkWorld.cpp,
Engine/Entity.cpp, Engine/HFQuadtree.cpp: STL fixes and clean-ups
2001-10-19 22:16 nekeme
* Ark/ArkModelState.cpp, Client/TerrainView.cpp: Fixed a bug in
ModelState::SetModel, the model string wasn't parsed if there was
no skin information for the model.
2001-10-19 21:01 nekeme
* ChangeLog, aclocal.m4: Corrected a bug in Renderer/Font.cpp,
DashToken().
2001-10-19 11:09 zongo_fr
* Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkDataClass.h,
Ark/ArkLexer.cpp, Ark/ArkLoader.cpp, Engine/Engine.cpp,
Engine/Script.cpp: some more clean-ups (crash in arkclient still
occurs)
2001-10-18 09:08 zongo_fr
* Ark/: ArkLoaderMDL.cpp, ArkLoaderPSys.cpp, ArkStream.cpp: small
fixes (do not fix arkclient crash)
2001-10-18 05:04 zongo_fr
* Ark/: ArkCache.cpp, ArkConfig.cpp, ArkDataClass.cpp,
ArkLexer.cpp, ArkLoader3DS.cpp, ArkLoaderMDL.cpp,
ArkLoaderPSys.cpp, ArkStream.cpp, ArkString.cpp, ArkString.h: Ark
provides now function to convert to scalar independently of the
locale
2001-10-18 02:42 zongo_fr
* Ark/3ds.h, Ark/Ark.h, Ark/ArkCache.cpp, Ark/ArkConfig.cpp,
Ark/ArkDataClass.cpp, Ark/ArkDataClass.h, Ark/ArkEntity.cpp,
Ark/ArkEntity.h, Ark/ArkEntityHelp.h, Ark/ArkFileSys.cpp,
Ark/ArkLoader.h, Ark/ArkMaterial.cpp, Ark/ArkMaterial.h,
Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelBuild.h,
Ark/ArkParticle.cpp, Ark/ArkParticle.h, Ark/ArkPath.h,
Ark/ArkPrimBlock.h, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
Ark/ArkSkin.cpp, Ark/ArkSkin.h, Ark/ArkSocket.cpp,
Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h, Client/MessageView.cpp,
Engine/Engine.cpp, Engine/Entity.cpp, Engine/Entity.h,
Engine/HFAStar.cpp, Engine/HFAStar.h, Engine/HFCollision.cpp,
Engine/HFPathfind.cpp, Engine/HFQuadtree.h, Engine/HFRender.cpp,
Engine/Script.cpp: finally removed all using namespace std, and
fixed where needed
2001-10-17 23:10 zongo_fr
* Ark/: ArkCache.cpp, ArkLexer.cpp: refixed locale problem
2001-10-17 22:22 zongo_fr
* Ark/: ArkConfig.cpp, ArkDataClass.cpp, ArkString.h: compilation
errors fixed
2001-10-17 22:15 nekeme
* Ark/: ArkConfig.cpp, ArkDataClass.cpp, ArkInvSqrt.cpp,
ArkMaterial.cpp, ArkModelRead.cpp: Replaced calls to str.Unquote()
by UnquoteString(str);
2001-10-17 22:14 zongo_fr
* Ark/: ArkFileSys.cpp, ArkString.cpp, ArkString.h, Makefile.am:
get back quote and unquote functions
2001-10-17 21:50 zongo_fr
* Ark/Ark.cpp, Ark/ArkBuffer.h, Ark/ArkCache.cpp,
Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkFileSys.cpp,
Ark/ArkImage.cpp, Ark/ArkInvSqrt.cpp, Ark/ArkLexer.cpp,
Ark/ArkLexer.h, Ark/ArkLoader.cpp, Ark/ArkLoader3DS.cpp,
Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderMat.cpp, Ark/ArkLoaderPNG.cpp,
Ark/ArkLoaderPSys.cpp, Ark/ArkLoaderTEX.cpp, Ark/ArkLoaderTGA.cpp,
Ark/ArkMaterial.cpp, Ark/ArkModel.cpp, Ark/ArkModelRead.cpp,
Ark/ArkModelState.cpp, Ark/ArkModelWrite.cpp, Ark/ArkObject.cpp,
Ark/ArkParticle.cpp, Ark/ArkSkin.cpp, Ark/ArkSocket.cpp,
Ark/ArkStream.cpp, Ark/ArkStream.h, Ark/ArkString.cpp,
Ark/ArkString.h, Ark/ArkSystem.cpp, Ark/ArkTexture.cpp,
Ark/Makefile.am, Client/GLClient.cpp, Client/Main.cpp,
Client/MessageView.cpp, Client/TerrainView.cpp,
Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/HFPathfind.cpp,
Engine/HFWorld.cpp, Engine/Script.cpp: Ark::String is now a typedef
2001-10-14 21:25 zongo_fr
* AUTHORS: wrote ric with an uppercase E with acute accent, that's
why I use a nickname most of the time...
2001-10-12 09:24 zongo_fr
* Engine/HFWorld.h: Forgot to change name for ArrayGround(index)
2001-10-10 20:45 nekeme
* Engine/HFQuadtree.cpp: Corrected a bug which prevented the whole
area given to Invalidate() to be marked as dirty, in
HFWorld::Invalidate().
2001-10-10 09:47 zongo_fr
* Engine/HFWorld.h: needed fast access to array for worlded
2001-10-06 21:46 nekeme
* configure.in, Ark/ArkBuffer.h, Ark/ArkCache.h, Ark/ArkConfig.h,
Ark/ArkDataClass.h, Ark/ArkEntity.h, Ark/ArkMaterial.h,
Ark/ArkModel.h, Ark/ArkWorld.h: configure.in: Corrected a
compilation problem with Mandrake 8.1 Ark/*.h: Added comments.
2001-10-03 19:32 zongo_fr
* aclocal.m4, config.h.in, ltmain.sh: Updating new libtool files
2001-10-03 15:13 nekeme
* ChangeLog: Removed those stupid ^M from the OPC_*.h files.
2001-09-29 05:00 zongo_fr
* Ark/ArkMath.h: Added ostream operator << to Vector3
2001-09-29 05:00 zongo_fr
* Ark/ArkCache.cpp: Corrected use of STL erase() algo in cache
2001-09-26 17:23 nekeme
* Ark/ArkModel.cpp, Ark/ArkString.cpp, Client/Main.cpp: Replaced
the #define IDENT_FILE by a constant, named IdentFile
2001-09-26 15:06 nekeme
* Ark/Ark.cpp: Oups, forgot to change a constant in Ark.cpp.
2001-09-26 15:04 nekeme
* Ark/Ark.cpp, Ark/ArkCache.cpp, Ark/ArkConfig.cpp,
Ark/ArkConfig.h, Ark/ArkDataClass.cpp, Ark/ArkImage.cpp,
Ark/ArkLoader.cpp, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
Ark/ArkLoaderMat.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp,
Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModelBuild.cpp,
Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp, Ark/ArkObject.cpp,
Ark/ArkSkeleton.cpp, Ark/ArkSystem.h, Client/Client.cpp,
Client/GLClient.cpp, Client/Main.cpp, Client/MessageView.cpp,
Client/TerrainView.cpp, Client/UIRenderer.cpp,
Client/WidgetTest.cpp: Tiny changes for Win32 port.
2001-09-26 06:40 zongo_fr
* Ark/: ArkConfig.cpp, ArkString.cpp: Now locale is just reset to
'C' for strtod
2001-09-25 21:02 nekeme
* Client/TerrainView.cpp: Removed useless log in the renderer.
2001-09-25 08:33 zongo_fr
* Engine/: HFWorld.cpp, HFWorld.h: Small fixes : NULL->0,
constness, std:: scoping
2001-09-25 08:28 zongo_fr
* Engine/HFQuadtree.cpp: adding std:: for STL container, using
preincrement operator on iterators (efficiency issue)
2001-09-25 08:27 zongo_fr
* Engine/HFPathfind.cpp: Strange behaviour encountered because of
statement (Vector3 < scalar) fixed math & call GetMagnitude2()
2001-09-25 08:26 zongo_fr
* Ark/: ArkMath.cpp, ArkMath.h: Small changes in Vector3 functions
to fix curious bug in Engine
2001-09-22 19:05 nekeme
* Ark/Ark.cpp: Updated author list.
2001-09-21 22:38 zongo_fr
* Ark/ArkSequence.h: small STL changes
2001-09-21 20:56 nekeme
* AUTHORS: Updated AUTHOR list.
2001-09-21 19:34 nekeme
* Ark/ArkLoader.cpp: Removed useless log messages.
2001-09-21 12:16 zongo_fr
* Ark/: ArkConfig.cpp, ArkConfig.h, ArkString.cpp, ArkString.h,
ArkWorld.cpp, ArkWorld.h: Fixed locale but when reading config file
2001-09-14 23:24 zongo_fr
* Client/: GLClient.cpp, WidgetTest.cpp: ExitFunc has been moved
from Ark::System to Ark
2001-09-09 23:07 nekeme
* configure.in, Ark/ArkSystem.h: Some cosmetic changes in the code
of configure.in and ArkSystem.h
2001-09-08 20:46 nekeme
* Ark/ArkCache.cpp: [no log message]
2001-09-08 16:50 nekeme
* Ark/: 3ds.h, ArkLoader3DS.cpp, ArkMaterial.cpp, ArkMaterial.h,
ArkModel.h, ArkModelBuild.cpp, ArkModelBuild.h, ArkPrimBlock.h,
ArkVBuffer.cpp, ArkVBuffer.h: Begin to replace Array by vector
where applicable.
2001-09-07 23:14 nekeme
* ChangeLog, Ark/ArkCache.cpp, Ark/ArkFont.cpp, Ark/ArkLoader.cpp,
Ark/ArkLoaderMat.cpp, Client/TerrainView.cpp: Small fix in the GL
Rendering code, changed the description of the material loader,
added a shortcut to show a dump of the cache in the client (F11).
2001-09-03 23:50 zongo_fr
* Ark/: ArkConfig.cpp, ArkConfig.h, ArkStream.cpp, ArkStream.h,
ArkString.h, ArkTypes.h: Added some support for std::string,
removed call to unimplemented i18n function
2001-09-03 08:56 nekeme
* Ark/: ArkLoaderMDL.cpp, ArkModelRead.cpp, ArkModelWrite.cpp,
ArkSkeleton.cpp, ArkSkeleton.h: Now the skeleton is included in the
model format.
2001-09-02 16:25 nekeme
* Ark/: ArkModelRead.cpp, ArkModelWrite.cpp: Model reading/writing
code works almost perfectly...
2001-09-01 22:20 nekeme
* .cvsignore: [no log message]
2001-09-01 22:19 nekeme
* ChangeLog, config.guess, config.sub, Ark/ArkLoader.cpp,
Ark/ArkModel.h, Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp,
Ark/Makefile.am: Ark/ArkModelRead.cpp: Added a loader for the
nativer Ark model format.
2001-09-01 17:47 nekeme
* .cvsignore, Ark/.cvsignore, Client/.cvsignore, Docs/.cvsignore,
Engine/.cvsignore: Updated .cvsignore files...
2001-09-01 17:43 nekeme
* Makefile.in, ark-config.in, configure, Ark/Makefile.in,
Client/Makefile.in, Docs/Makefile.in, Engine/Makefile.in: Cleanup
in the module : removed generated files.
2001-09-01 16:56 nekeme
* Makefile.am, Makefile.in, aclocal.m4, ark-config.in, ark.spec.in,
config.guess, config.sub, configure, configure.in, Ark/ArkPath.cpp,
Ark/Makefile.in, Client/Makefile.in, Docs/Makefile.in,
Engine/Makefile.in: Ark/ArkPath.cpp: Corrected a nasty bug in
pathfinding (resize(2) was called on the list of points when it had
fewer points, so the entity moved to the (0,0,0) location).
Renderer/GLRenderer.h: Some minor fixes to make it work with
NVidia's GL driver under Linux.
2001-08-30 20:57 nekeme
* Ark/: ArkCache.cpp, ArkLoader3DS.cpp, ArkModelState.cpp:
Corrected a warning in ArkLoader3DS Fixed a bug that prevented the
cache returning a NULL pointer in case of a loading error.
2001-08-30 18:00 nekeme
* Ark/ArkModelState.cpp: Corrected a bug in the
ModelState::SetModel function.
2001-08-30 13:43 nekeme
* ark.spec, ark.spec.in: Added RPM spec file.
2001-08-30 12:27 nekeme
* ark.spec: [no log message]
2001-08-30 12:25 nekeme
* Makefile.am, Makefile.in, configure, configure.in,
Client/Makefile.am, Client/Makefile.in, Engine/Makefile.am: Updated
Makefiles...
2001-08-29 01:29 nekeme
* Ark/ArkFileSys.cpp: Included the right header for 'mkdir' in
Ark/ArkFileSys.cpp
2001-08-28 17:56 nekeme
* config.h.in, configure, configure.in, Ark/ArkEntity.cpp,
Ark/ArkFileSys.cpp, Ark/ArkModel.cpp, Ark/ArkModelState.cpp,
Ark/ArkModelState.h: New model name format : skin@model...
2001-08-28 16:13 nekeme
* INSTALL: Refreshed INSTALL instructions.
2001-08-28 14:26 nekeme
* ChangeLog, configure, configure.in, Ark/ArkFileSys.cpp: Added a
more verbose configure file. Tiny change in the file system to
support mkdir() on win32 (need testing though).
2001-08-28 06:40 zongo_fr
* Ark/: Ark.h, ArkFileSys.cpp, ArkFileSys.h, ArkSystem.cpp,
ArkSystem.h: added function MakeDir to file system
2001-08-27 23:19 nekeme
* Ark/: ArkLoader3DS.cpp, ArkSkin.cpp: Corrected a small bug with
the new skinning code.
2001-08-27 22:27 nekeme
* Ark/ArkSequence.h: Separated 'Sequence' class from 'Skeleton'
class.
2001-08-27 22:21 nekeme
* Ark/: ArkLoader3DS.cpp, ArkLoaderMDL.cpp, ArkMaterial.h,
ArkModel.cpp, ArkModel.h, ArkModelState.cpp, ArkModelState.h,
ArkModelWrite.cpp, ArkObject.cpp, ArkObject.h, ArkSequence.cpp,
ArkSkeleton.cpp, ArkSkeleton.h, ArkSkin.cpp, ArkSkin.h,
ArkTemplates.cpp, Makefile.am, Makefile.in: First support for skins
with models.
2001-08-19 02:48 zongo_fr
* .cvsignore, config.h, Ark/.cvsignore, Ark/Ark.h,
Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkDataClass.h,
Ark/ArkPath.cpp, Ark/ArkPath.h, Ark/ArkSkeleton.h,
Client/.cvsignore, Client/MessageView.cpp, Client/MessageView.h,
Client/TerrainView.cpp, Docs/.cvsignore, Engine/.cvsignore,
Engine/HFAStar.cpp, Engine/HFAStar.h: Compilation with g++ 3.0 is
now fixed. Added .cvsignore files to filter generated files.
2001-08-19 00:16 nekeme
* Docs/ldpath: Additional Docs
2001-08-08 21:47 teuf
* Engine/: Graph.cpp, Graph.h, HFAStar.cpp, HFPathfind.cpp,
HeightField.cpp, HeightField.h: Removed unused (?) files
2001-07-28 12:32 tharibo
* Ark/ArkPath.cpp, Engine/HFAStar.cpp, Engine/HFPathfind.cpp,
Engine/HFQuadtree.cpp, Engine/HFRender.cpp: * Removed an useless
assert() in HFAStar.cpp * Corrected normal computations in
HFQuadtree.cpp, now lighting is smoother.
2001-07-24 11:21 tharibo
* Ark/Makefile.am: Fixed the missing files Modified Files:
Ark/Makefile.am
2001-07-21 15:49 nekeme
* ChangeLog, Ark/ArkString.h, Client/Client.h,
Client/LabelWidget.cpp, Client/LabelWidget.h, Client/Makefile.am,
Client/Makefile.in, Client/UIRenderer.h, Client/Widget.h,
Client/WidgetTest.cpp, Client/WidgetTest.h: * Added a new widget
test program.
2001-07-20 22:23 nekeme
* Ark/ArkMath.cpp: * Ark/ArkMath.cpp: corrected bug in the
Quat::GetMatrix function.
2001-07-19 23:38 teuf
* Ark/ArkPath.cpp: Fixed a small bug ArkPath.cpp (copy/paste is bad
;) Fixed a compilation warning (PI already defined elsewhere)
2001-07-19 23:29 nekeme
* Ark/ArkDataClass.h: [no log message]
2001-07-19 15:54 nekeme
* Ark/ArkImgTGAw.cpp, Ark/ArkLoaderTEX.cpp, Ark/ArkLoaderTGA.cpp,
Client/UIRenderer.cpp, Client/UIRenderer.h, Engine/HFWorld.cpp: *
Corrected some bugs with texture identification (ie the CanLoad
function) that made the WorldEditor unable to save data.
2001-07-17 00:23 tharibo
* Client/: LabelWidget.cpp, UIRenderer.h: Some comments and fixes
Modified Files: LabelWidget.cpp UIRenderer.h
2001-07-16 22:54 tharibo
* Client/: LabelWidget.cpp, LabelWidget.h: First widget, non
tested... Added Files: LabelWidget.cpp LabelWidget.h
2001-07-14 17:05 nekeme
* ChangeLog: * Some tiny fixes in the ChangeLog
2001-07-13 22:16 nekeme
* Client/: Makefile.am, Makefile.in, MessageView.cpp,
MessageView.h, TerrainView.cpp: * Put the dialog widget in its own
file.
2001-07-13 22:07 nekeme
* Client/TerrainView.cpp: * Rewrite of the dialog system. * Moved
Engine/JS/Entity.cpp to Engine/JS/JSEntity.cpp to avoid conflicts
with visual C++.
2001-07-12 22:17 nekeme
* Ark/ArkPath.cpp, Ark/ArkPath.h, Engine/HFPathfind.cpp: * Trying
to fix Pathfinding & collision.
2001-07-12 17:05 nekeme
* Ark/ArkFont.cpp, Client/Client.h, Client/GLClient.cpp,
Client/GLClient.h, Client/Makefile.am, Client/Makefile.in,
Client/TerrainView.cpp, Client/TerrainView.h,
Client/UIRenderer.cpp, Client/UIRenderer.h: * Added the missing
Ark/ArkFont.cpp file * New UIRenderer class, which is basically a
wrapper around the Renderer class, very specialized for UI
operations (2D coordinates, no multipass rendering), and a lot
simpler to use.
2001-07-12 13:57 nekeme
* Makefile.in, Ark/ArkFont.h, Ark/ArkLoaderMDL.cpp,
Ark/ArkObject.h, Ark/ArkRenderer.h, Ark/Makefile.am,
Ark/Makefile.in, Client/Client.cpp, Client/Client.h,
Client/Makefile.in, Client/TerrainView.cpp, Client/TerrainView.h,
Docs/Makefile.in, Engine/Makefile.in: Rewritten the font system :
the fonts are now normal resources, which can be cached, etc.
2001-07-12 01:10 nekeme
* Engine/HFPathfind.cpp: Oups ! Just corrected an enormous bug in
pathfinding. (the position of dynamic entities defined in the world
was marked as "unwalkable")...
2001-07-12 01:06 nekeme
* config.h, config.h.in, configure, configure.in,
Client/GLClient.cpp, Client/Makefile.am, Client/Makefile.in,
Engine/HFPathfind.cpp: Added extremely primitive support for
background musics.
2001-07-11 23:37 nekeme
* Engine/: Engine.cpp, HFCollision.cpp: Bug correction in collision
stuff: a carried objet hit with its carrier (quite logical), and
prevented it from walking...
2001-07-10 22:04 nekeme
* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkLoaderMDL.cpp,
Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelState.cpp,
Ark/ArkModelState.h, Ark/ArkRenderer.h, Ark/ArkSkeleton.cpp,
Ark/ArkWorld.cpp, Engine/HFRender.cpp: Finally attachment are now
working. That means that our hero is now able to carry objects.
Much more interesting than before =)
2001-07-10 16:12 nekeme
* ChangeLog, Ark/ArkModel.cpp, Client/GLClient.cpp,
Engine/HFRender.cpp: Corrected a bug which caused semi-transparent
objects drawn after the terrain to be completely transparent. This
was a known Mesa GL_COLOR_MATERIAL bug.
2001-07-10 01:06 nekeme
* ChangeLog: Updated the ChangeLog
2001-07-09 16:51 nekeme
* Ark/ArkLoaderMDL.cpp, Ark/ArkModelState.cpp, Ark/ArkModelState.h,
Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h, Client/TerrainView.cpp: Now
keyframes aren't stored in bones, but in the skeleton.
2001-07-08 13:33 tharibo
* configure, configure.in: Added some output in configure.
Modified Files: config.h configure configure.in
Tests/TestRenderer.cpp // Here, that's some debugging stuff I have
to remove now!
2001-07-08 01:28 nekeme
* Ark/ArkModelState.cpp, Ark/ArkModelState.h, Ark/ArkSkeleton.cpp,
Ark/ArkSkeleton.h, Client/TerrainView.cpp: Played a bit with bone
controllers.
2001-07-07 14:37 nekeme
* config.h, Ark/ArkCollision.h, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
Ark/ArkEntityHelp.h, Ark/ArkWorld.cpp, Engine/Engine.cpp,
Engine/Entity.h, Engine/HFCollision.cpp: Added primitive collision
engine
2001-07-05 17:14 nekeme
* AUTHORS, INSTALL, Makefile.am, Makefile.in, NEWS, README, TODO,
configure, configure.in, Ark/ArkModel.h, Ark/ArkSkeleton.h,
Ark/ArkVBuffer.h, Ark/Makefile.am, Ark/Makefile.in: Updated the
different "distribution" files.
2001-07-04 19:44 uid20694
* Makefile.in, Ark/3ds.h, Ark/ArkBuffer.h, Ark/ArkCache.h,
Ark/ArkCollision.h, Ark/ArkDataClass.h, Ark/ArkEntity.h,
Ark/ArkLoader3DS.cpp, Ark/ArkLoader3DS.h, Ark/ArkMath.h,
Ark/ArkModelBuild.h, Ark/ArkParticle.h, Ark/ArkRefCounter.h,
Ark/ArkStream.h, Ark/ArkString.h, Ark/ArkSystem.h,
Ark/ArkTemplates.h, Ark/ArkVBuffer.h, Ark/ArkWorld.h,
Ark/ArkWorldUpd.h, Ark/Makefile.am, Ark/Makefile.in,
Client/Makefile.in, Docs/Makefile.in, Docs/ark.dox,
Engine/Makefile.in: Added a lot of documentation to the headers...
2001-07-04 15:59 uid20694
* Makefile.in, configure, configure.in, Ark/Makefile.in,
Client/Makefile.in, Docs/Makefile.in, Engine/Makefile.in: Configure
now stops on error
2001-07-04 14:49 uid20694
* Ark/ArkEntity.h, Ark/ArkMath.cpp, Ark/ArkMath.h,
Engine/HFCollision.cpp, Engine/HFQuadtree.cpp, Engine/HFQuadtree.h:
Added object-object collision...
2001-07-04 00:31 nekeme
* configure: [no log message]
2001-07-04 00:30 nekeme
* Ark/ArkMaterial.h: Some tiny optimizations in the renderer
interface
2001-07-04 00:08 nekeme
* configure.in: Corrected some configure stuff... LibJS was not
linked
2001-07-03 14:28 nekeme
* Engine/: HFPathfind.cpp, HFWorld.cpp: Corrected some pathfinding
issues
2001-07-03 11:10 nekeme
* Engine/QuadtreeR.cpp: Removed the old quadtree renderer
2001-07-03 11:08 nekeme
* Client/TerrainView.cpp, Client/TerrainView.h,
Engine/HFRender.cpp: Added the heightfield renderer source
2001-07-02 21:58 nekeme
* config.h, Ark/ArkCollision.h, Ark/ArkEntity.cpp,
Ark/ArkLoaderMDL.cpp, Ark/ArkModelState.cpp, Ark/ArkWorld.cpp,
Ark/ArkWorld.h, Client/TerrainView.cpp, Engine/Engine.cpp,
Engine/Engine.h, Engine/HFCollision.cpp, Engine/HFQuadtree.cpp,
Engine/HFQuadtree.h, Engine/Makefile.am, Engine/Makefile.in:
Finished raytracing... It now works perfectly :)
2001-06-30 18:39 nekeme
* Ark/: ArkGround.cpp, ArkGround.h, ArkModelW.cpp: Removed old &
unused files
2001-06-30 18:38 nekeme
* config.h.in, Ark/ArkCollision.h, Engine/Engine.cpp: Added
raytracing caps to the collision system.
2001-06-29 19:48 nekeme
* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkWorld.cpp,
Ark/ArkWorld.h, Engine/HFCollision.cpp, Engine/HFQuadtree.cpp,
Engine/HFQuadtree.h, Engine/HFWorld.cpp, Engine/HFWorld.h,
Engine/Makefile.am, Engine/Makefile.in, Engine/Makefile.win32: [no
log message]
2001-06-29 14:26 nekeme
* Engine/: AStar.cpp, AStar.h, Engine.cpp, HFAStar.cpp, HFAStar.h,
HFCollision.cpp, HFPathfind.cpp, HFQuadtree.cpp, HFQuadtree.h,
HFRandom.cpp, HFWorld.cpp, HFWorld.h, Makefile.am, Makefile.in,
Makefile.win32, Quadtree.cpp, Quadtree.h, Skybox.cpp: [no log
message]
2001-06-28 21:53 nekeme
* Ark/ArkCollision.h, Ark/ArkEntity.cpp, Ark/ArkModelState.cpp,
Ark/ArkModelState.h, Engine/Quadtree.cpp: [no log message]
2001-06-28 12:25 nekeme
* Makefile.am, Makefile.in, configure, configure.in,
Ark/ArkCache.cpp, Ark/ArkCache.h, Ark/ArkCollision.h,
Ark/ArkEntity.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
Ark/ArkRay.cpp, Ark/ArkRay.h, Ark/ArkSystem.h, Ark/ArkWorld.h,
Client/TerrainView.cpp, Engine/HFCollision.cpp,
Engine/HeightField.h, Engine/Quadtree.cpp, Engine/Quadtree.h: [no
log message]
2001-06-27 00:07 nekeme
* Ark/ArkLoaderMDL.cpp, Ark/ArkRay.cpp, Client/TerrainView.cpp: [no
log message]
2001-06-23 14:33 nekeme
* Ark/ArkRay.cpp, Client/TerrainView.cpp, Client/TerrainView.h,
Engine/HFCollision.cpp, Engine/Quadtree.cpp: [no log message]
2001-06-20 00:39 nekeme
* Makefile.in, aclocal.m4, config.guess, config.sub, configure,
ltmain.sh, Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkEntityHelp.h,
Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModel.h,
Ark/ArkModelState.cpp, Ark/ArkModelState.h, Ark/ArkParticle.h,
Ark/ArkPath.cpp, Ark/ArkRay.cpp, Ark/ArkRay.h, Ark/ArkRenderer.h,
Ark/ArkWorld.cpp, Ark/Makefile.am, Ark/Makefile.in,
Ark/Makefile.win32, Client/GLClient.cpp, Client/Makefile.in,
Client/TerrainView.cpp, Docs/Makefile.in, Engine/Engine.cpp,
Engine/Engine.h, Engine/Entity.h, Engine/HFCollision.cpp,
Engine/HFPathfind.cpp, Engine/Makefile.in, Engine/Quadtree.cpp,
Engine/Quadtree.h: [no log message]
2001-05-26 23:14 nekeme
* Ark/Ark.cpp, Ark/ArkConfig.cpp, Ark/ArkLexer.cpp,
Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkParticle.cpp,
Ark/ArkSystem.cpp, Client/Main.cpp: [no log message]
2001-05-19 15:57 nekeme
* Ark/ArkBuffer.cpp, Ark/ArkGetMaxLen.cpp, Ark/ArkLoaderMDL.cpp,
Ark/ArkLoaderMat.cpp, Ark/ArkModel.cpp, Ark/ArkModelWrite.cpp,
Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h, Ark/ArkSystem.cpp,
Ark/ArkTimer.h, Ark/studio.h, Engine/Quadtree.cpp,
Engine/Quadtree.h: [no log message]
2001-05-08 18:03 nekeme
* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkLoaderMDL.cpp,
Ark/ArkParticle.cpp, Ark/ArkParticle.h, Ark/ArkPath.cpp,
Ark/ArkPath.h, Ark/ArkSkeleton.cpp, Ark/Makefile.win32,
Client/GLClient.cpp, Client/TerrainView.cpp, Engine/Entity.cpp,
Engine/HFPathfind.cpp, Engine/Quadtree.cpp: [no log message]
2001-05-03 09:33 nekeme
* Makefile.am, Makefile.in, config.h, configure, configure.in,
Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp,
Ark/ArkEntity.h, Ark/ArkEntityHelp.h, Ark/ArkLexer.cpp,
Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp, Ark/ArkParticle.cpp,
Ark/ArkParticle.h, Ark/ArkSystem.cpp, Ark/ArkWorld.h,
Client/Makefile.win32, Client/TerrainView.cpp, Engine/Engine.cpp,
Engine/Makefile.win32, Engine/Quadtree.cpp, Engine/QuadtreeR.cpp:
[no log message]
2001-04-28 23:26 nekeme
* configure, configure.in, Ark/ArkDataClass.cpp,
Ark/ArkDataClass.h, Engine/Engine.cpp: [no log message]
2001-04-25 21:30 nekeme
* Ark/ArkCache.cpp, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp,
Engine/Entity.cpp, Engine/HFPathfind.cpp: [no log message]
2001-04-25 19:27 nekeme
* config.h, configure, configure.in, Ark/ArkEntity.cpp,
Ark/ArkEntity.h, Ark/ArkEntityHelp.h, Ark/ArkMaterial.cpp,
Ark/ArkMaterial.h, Client/GLClient.cpp, Client/GLClient.h,
Client/Makefile.am, Client/Makefile.in, Client/TerrainView.cpp,
Client/TerrainView.h, Engine/AStar.cpp, Engine/Engine.cpp,
Engine/Entity.cpp, Engine/Entity.h, Engine/Script.cpp,
Engine/Script.h: [no log message]
2001-04-21 22:58 nekeme
* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkPath.cpp,
Ark/ArkPath.h, Ark/ArkWorld.h, Client/Client.h, Engine/AStar.cpp,
Engine/Entity.cpp, Engine/HFPathfind.cpp, Engine/HeightField.h,
Engine/Quadtree.cpp: [no log message]
2001-04-21 15:30 nekeme
* TODO, Ark/ArkBuffer.h, Ark/ArkCache.h, Ark/ArkConfig.h,
Ark/ArkEntity.cpp, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp, Ark/ArkMaterial.h,
Ark/ArkParticle.cpp, Ark/ArkRefCounter.h, Ark/ArkSystem.cpp,
Client/GLClient.cpp, Engine/AStar.cpp, Engine/AStar.h,
Engine/Graph.cpp, Engine/Graph.h, Engine/HFPathfind.cpp,
Engine/HeightField.cpp, Engine/HeightField.h, Engine/Makefile.am,
Engine/Makefile.in, Engine/Skybox.cpp: [no log message]
2001-04-19 23:25 nekeme
* Ark/ArkCache.h, Ark/ArkEntity.h, Ark/ArkLoader3DS.cpp,
Ark/ArkMaterial.cpp, Ark/ArkMaterial.h, Ark/ArkMath.cpp,
Ark/ArkRefCounter.h, Ark/ArkRenderer.h, Ark/ArkSystem.cpp,
Ark/ArkWorld.cpp, Ark/ArkWorld.h, Client/GLClient.cpp,
Engine/AStar.cpp, Engine/AStar.h, Engine/Engine.cpp,
Engine/Entity.cpp, Engine/HFPathfind.cpp, Engine/HeightField.cpp,
Engine/HeightField.h, Engine/Makefile.am, Engine/Makefile.in,
Engine/Quadtree.cpp, Engine/Quadtree.h, Engine/QuadtreeR.cpp: [no
log message]
2001-03-18 21:55 nekeme
* Ark/ArkLoaderMDL.cpp, Client/GLClient.cpp, Engine/Quadtree.cpp,
Engine/Quadtree.h, Engine/QuadtreeR.cpp: [no log message]
2001-03-15 17:15 nekeme
* Ark/ArkModelWrite.cpp: [no log message]
2001-03-14 18:27 nekeme
* Ark/: ArkLoaderPSys.cpp, ArkMaterial.h, ArkParticle.cpp,
ArkParticle.h: [no log message]
2001-03-12 18:28 nekeme
* Ark/ArkFileSys.cpp, Ark/ArkLoader3DS.cpp, Ark/ArkModel.cpp,
Ark/ArkModel.h, Ark/ArkModelWrite.cpp, Ark/ArkSkeleton.cpp,
Ark/ArkSkeleton.h, Ark/ArkStream.cpp, Engine/Engine.cpp,
Engine/Entity.h, Engine/Quadtree.cpp, Engine/QuadtreeR.cpp: [no log
message]
2001-03-06 18:30 nekeme
* Ark/ArkModelState.cpp, Client/GLClient.cpp: [no log message]
2001-03-05 22:02 nekeme
* Ark/ArkLoaderMDL.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
Ark/ArkModelState.cpp, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
Engine/HFPathfind.cpp, Engine/Quadtree.cpp, Engine/QuadtreeR.cpp:
[no log message]
2001-03-05 12:47 nekeme
* Ark/ArkModelTrans.cpp: [no log message]
2001-03-05 12:38 nekeme
* config.h, Ark/ArkLoaderJPG.cpp, Ark/ArkLoaderMat.cpp,
Ark/ArkModelWrite.cpp, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
Docs/Makefile.in: [no log message]
2001-03-05 11:51 nekeme
* Makefile.in, config.guess, config.sub, ltconfig, ltmain.sh,
Ark/ArkBuffer.cpp, Ark/ArkBuffer.h, Ark/ArkEntity.cpp,
Ark/ArkEntity.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoader3DS.h,
Ark/ArkLoaderMDL.cpp, Ark/ArkMath.cpp, Ark/ArkMath.h,
Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelState.cpp,
Ark/ArkModelState.h, Ark/ArkSocket.cpp, Ark/ArkSocket.h,
Ark/ArkStream.cpp, Ark/ArkSystem.cpp, Ark/ArkSystem.h,
Ark/ArkTemplates.h, Ark/ArkTypes.h, Ark/ArkWorld.cpp,
Ark/ArkWorld.h, Ark/Makefile.am, Ark/Makefile.in,
Client/GLClient.cpp, Client/Makefile.in, Engine/Makefile.in,
Engine/Quadtree.cpp, Engine/Quadtree.h, Engine/QuadtreeR.cpp,
Server/Auth.cpp, Server/Auth.h, Server/Callbacks.cpp,
Server/Client.cpp, Server/Client.h, Server/Commands.cpp,
Server/Entity.cpp, Server/Entity.h, Server/Main.cpp,
Server/Makefile.am, Server/Makefile.in, Server/Messages.h,
Server/Network.cpp, Server/Network.h, Server/Scenery.cpp,
Server/Script.cpp, Server/Script.h, Server/Server.cpp,
Server/Server.h, Server/Update.cpp: [no log message]
2001-02-26 20:39 nekeme
* Ark/: ArkConfig.cpp, ArkFileSys.cpp, ArkSocket.cpp: [no log
message]
2001-02-25 20:47 nekeme
* Ark/ArkEntityHelp.h, Ark/ArkWorldUpd.h, Engine/Engine.cpp,
Engine/Engine.h, Engine/Entity.cpp, Engine/Entity.h,
Engine/Script.cpp, Engine/Script.h, Engine/Skybox.cpp: [no log
message]
2001-02-25 20:38 nekeme
* Makefile.am, Makefile.in, Makefile.win32, README, aclocal.m4,
config.h.win32, configure, configure.in, Ark/Ark.h,
Ark/ArkBuffer.h, Ark/ArkCache.cpp, Ark/ArkCache.h, Ark/ArkConfig.h,
Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
Ark/ArkImage.cpp, Ark/ArkImage.h, Ark/ArkLexer.cpp, Ark/ArkLexer.h,
Ark/ArkLoader.cpp, Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp,
Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp,
Ark/ArkMaterial.h, Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModel.h,
Ark/ArkModelState.cpp, Ark/ArkModelTrans.cpp, Ark/ArkObject.h,
Ark/ArkParticle.cpp, Ark/ArkParticle.h, Ark/ArkRenderer.h,
Ark/ArkStream.cpp, Ark/ArkSystem.cpp, Ark/ArkTemplates.h,
Ark/ArkTexture.cpp, Ark/ArkTexture.h, Ark/ArkTimer.cpp,
Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h, Ark/ArkWorld.h,
Ark/Makefile.am, Ark/Makefile.in, Ark/Makefile.win32,
Client/Client.cpp, Client/Client.h, Client/GLClient.cpp,
Client/GLClient.h, Client/Main.cpp, Client/Makefile.am,
Client/Makefile.in, Client/Makefile.win32, Engine/Graph.cpp,
Engine/HFCollision.cpp, Engine/HFPathfind.cpp, Engine/HFRandom.cpp,
Engine/HeightField.cpp, Engine/HeightField.h, Engine/Makefile.am,
Engine/Makefile.in, Engine/Makefile.win32, Engine/Quadtree.cpp,
Engine/Quadtree.h, Engine/QuadtreeR.cpp: [no log message]
2001-01-25 23:02 nekeme
* Ark/ArkGround.cpp, Ark/ArkGround.h, Ark/ArkMath.cpp,
Client/Client.cpp, Client/Client.h, Client/GLClient.cpp,
Engine/Quadtree.cpp, Engine/Quadtree.h, Engine/QuadtreeR.cpp: *
Tuned the terrain rendering quadtree.
2001-01-23 19:19 nekeme
* TODO, config.h.in, configure, configure.in, Ark/ArkBuffer.cpp,
Ark/ArkCache.h, Ark/ArkFileSys.cpp, Ark/ArkGround.cpp,
Ark/ArkGround.h, Ark/ArkLoader.cpp, Ark/ArkLoader3DS.cpp,
Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPNG.cpp, Ark/ArkMaterial.cpp,
Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModel.h,
Ark/ArkModelBuild.cpp, Ark/ArkModelBuild.h, Ark/ArkModelTrans.cpp,
Ark/ArkPrimBlock.h, Ark/ArkRenderer.h, Ark/ArkSocket.cpp,
Ark/ArkSystem.cpp, Ark/ArkTexture.cpp, Ark/ArkTexture.h,
Ark/ArkTypes.h, Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h,
Ark/ArkWorld.h, Ark/Makefile.am, Ark/Makefile.in,
Client/Client.cpp, Client/GLClient.cpp, Engine/HeightField.cpp,
Engine/HeightField.h, Engine/Makefile.am, Engine/Makefile.in,
Engine/Quadtree.cpp, Engine/Quadtree.h, Engine/QuadtreeR.cpp,
Server/Callbacks.cpp, Server/Makefile.am, Server/Makefile.in,
Server/Scenery.cpp: [no log message]
2001-01-10 21:03 nekeme
* Docs/client-server.dia: * Added a diagram to explain the way
client/server works
2001-01-10 21:01 nekeme
* Makefile.am, Makefile.in, configure, configure.in,
Ark/ArkAStar.cpp, Ark/ArkAStar.h, Ark/ArkEntity.cpp,
Ark/ArkGraph.cpp, Ark/ArkGraph.h, Ark/ArkHFCollision.cpp,
Ark/ArkHFPathfind.cpp, Ark/ArkHFRandom.cpp, Ark/ArkHeightField.cpp,
Ark/ArkHeightField.h, Ark/ArkModelState.cpp, Ark/ArkPath.cpp,
Ark/ArkPath.h, Ark/Makefile.am, Ark/Makefile.in, Client/Client.cpp,
Client/Makefile.am, Client/Makefile.in, Engine/AStar.cpp,
Engine/AStar.h, Engine/Graph.cpp, Engine/Graph.h,
Engine/HFCollision.cpp, Engine/HFPathfind.cpp, Engine/HFRandom.cpp,
Engine/HeightField.cpp, Engine/HeightField.h, Engine/Makefile.am,
Engine/Makefile.in, Server/Makefile.am, Server/Makefile.in,
Server/Scenery.cpp: [no log message]
2001-01-09 21:46 nekeme
* TODO, Server/Scenery.cpp, Server/Server.cpp, Server/Update.cpp: *
Added a TODO file
2001-01-08 13:22 nekeme
* Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkFileSys.cpp,
Ark/ArkLoader3DS.cpp, Ark/ArkModel.h, Ark/ArkModelW.cpp,
Ark/ArkString.cpp, Ark/ArkString.h, Ark/Makefile.am,
Ark/Makefile.in, Server/Auth.cpp, Server/Client.cpp,
Server/Network.cpp, Server/Scenery.cpp, Server/Script.cpp,
Server/Server.cpp, Server/Server.h, Server/Update.cpp: [no log
message]
2001-01-06 18:00 nekeme
* Ark/: ArkLoader3DS.cpp, ArkMaterial.h: [no log message]
2001-01-06 12:55 nekeme
* Ark/: ArkConfig.cpp, ArkLoader3DS.cpp, ArkMaterial.cpp,
ArkMaterial.h, ArkMath.cpp, ArkMath.h, ArkModel.cpp, ArkModel.h,
ArkModelBuild.cpp, ArkModelBuild.h, ArkModelTrans.cpp, ArkObject.h,
ArkPrimBlock.h, ArkSystem.cpp, ArkTemplates.h, ArkTexture.cpp,
ArkTexture.h, ArkVBuffer.cpp, ArkVBuffer.h: [no log message]
2001-01-05 18:55 nekeme
* Ark/ArkVar.h: * Ark/ArkVar.h: Separated the Var class from the
Config class.
2001-01-05 18:53 nekeme
* Ark/: ArkPartSys.cpp, ArkPartSys.h: * Removed old particle system
2001-01-04 23:43 nekeme
* configure, configure.in, Client/Client.h, Server/Server.h: [no
log message]
2001-01-04 23:40 nekeme
* Ark/: ArkBuffer.cpp, ArkBuffer.h, ArkPacket.cpp, ArkPacket.h: *
Added a more general interface for network packets called "Buffer"
2001-01-04 23:39 nekeme
* Ark/: Ark.cpp, ArkAStar.h, ArkCache.cpp, ArkDataClass.cpp,
ArkEntity.cpp, ArkEntity.h, ArkFileSys.cpp, ArkGetMaxLen.cpp,
ArkGraph.cpp, ArkGround.h, ArkHFCollision.cpp, ArkHFPathfind.cpp,
ArkHeightField.cpp, ArkLoader3DS.cpp, ArkLoaderMDL.cpp,
ArkLoaderPNG.cpp, ArkLoaderTGA.cpp, ArkMaterial.h, ArkMath.h,
ArkModel.cpp, ArkModel.h, ArkModelBuild.cpp, ArkModelBuild.h,
ArkModelState.cpp, ArkPath.cpp, ArkPath.h, ArkPrimBlock.h,
ArkRenderer.h, ArkSocket.cpp, ArkStream.h, ArkString.cpp,
ArkString.h, ArkTemplates.h, ArkVBuffer.cpp, ArkVBuffer.h,
Makefile.am, Makefile.in: [no log message]
2001-01-01 22:13 nekeme
* Ark/: ArkCache.h, ArkLoader3DS.cpp, ArkLoaderPSys.cpp,
ArkMaterial.cpp, ArkMaterial.h, ArkModel.cpp, ArkModel.h,
ArkParticle.cpp, ArkRenderer.h, ArkVBuffer.cpp, Makefile.am,
Makefile.in: [no log message]
2001-01-01 18:50 nekeme
* Ark/Ark.cpp, Ark/ArkCache.cpp, Ark/ArkCache.h, Ark/ArkConfig.cpp,
Ark/ArkConfig.h, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp,
Ark/ArkFileSys.cpp, Ark/ArkFileSys.h, Ark/ArkGraph.cpp,
Ark/ArkGround.cpp, Ark/ArkHFPathfind.cpp, Ark/ArkHeightField.cpp,
Ark/ArkLexer.cpp, Ark/ArkLexer.h, Ark/ArkLoader3DS.cpp,
Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderTEX.cpp,
Ark/ArkLoaderTGA.cpp, Ark/ArkMath.cpp, Ark/ArkObject.h,
Ark/ArkParticle.cpp, Ark/ArkParticle.h, Ark/ArkSocket.cpp,
Ark/ArkStream.cpp, Ark/ArkString.cpp, Ark/ArkString.h,
Ark/ArkSystem.cpp, Ark/ArkSystem.h, Ark/ArkTypes.h,
Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h, Ark/Makefile.am,
Ark/Makefile.in, Client/Client.cpp, Client/GLClient.cpp,
Client/Main.cpp, Client/Update.cpp, Server/Auth.cpp,
Server/Client.cpp, Server/Network.cpp, Server/Scenery.cpp,
Server/Server.cpp, Server/Update.cpp: [no log message]
2000-12-30 23:47 nekeme
* Ark/ArkCache.cpp, Ark/ArkCache.h, Ark/ArkEntity.h,
Ark/ArkFileSys.cpp, Ark/ArkFileSys.h, Ark/ArkGround.cpp,
Ark/ArkGround.h, Ark/ArkHeightField.cpp, Ark/ArkHeightField.h,
Ark/ArkImage.cpp, Ark/ArkImage.h, Ark/ArkLoader.cpp,
Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkLoaderTEX.cpp,
Ark/ArkLoaderTGA.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
Ark/ArkObject.h, Ark/ArkPartSys.cpp, Ark/ArkPartSys.h,
Ark/ArkRefCounter.h, Ark/ArkRenderer.h, Ark/ArkSocket.cpp,
Ark/ArkSocket.h, Ark/ArkStream.cpp, Ark/ArkStream.h,
Ark/ArkSystem.h, Ark/ArkTemplates.cpp, Ark/ArkTexture.cpp,
Ark/ArkTexture.h, Ark/ArkVisCache.cpp, Ark/ArkVisCache.h,
Ark/ArkVisual.h, Ark/ArkWorld.cpp, Ark/ArkWorld.h, Ark/Makefile.am,
Ark/Makefile.in, Client/Client.cpp, Client/Client.h,
Server/Server.h: [no log message]
2000-12-29 12:01 nekeme
* Ark/: Ark.h, ArkConfig.cpp, ArkConfig.h, ArkDataClass.cpp,
ArkEntity.cpp, ArkEntity.h, ArkFile.cpp, ArkFile.h, ArkFileSys.cpp,
ArkFileSys.h, ArkGround.cpp, ArkGround.h, ArkHeightField.cpp,
ArkHeightField.h, ArkImage.cpp, ArkImgTGAw.cpp, ArkLexer.cpp,
ArkLexer.h, ArkLoader.cpp, ArkLoader.h, ArkLoader3DS.cpp,
ArkLoader3DS.h, ArkLoaderMDL.cpp, ArkLoaderPNG.cpp,
ArkLoaderTEX.cpp, ArkLoaderTGA.cpp, ArkModelState.cpp,
ArkModelState.h, ArkPartSys.cpp, ArkPartSys.h, ArkSocket.cpp,
ArkSocket.h, ArkStream.cpp, ArkStream.h, ArkTypes.h, Makefile.am,
Makefile.in: [no log message]
2000-12-16 22:56 nekeme
* Ark/: ArkConfig.cpp, ArkConfig.h, ArkGround.cpp, ArkImage.cpp,
ArkImage.h, ArkLoader.cpp, ArkLoader.h, ArkLoader3DS.cpp,
ArkLoaderMDL.cpp, ArkLoaderPNG.cpp, ArkLoaderTEX.cpp,
ArkLoaderTGA.cpp, ArkVisCache.cpp, ArkVisCache.h, ArkVisual.h,
Makefile.am, Makefile.in: [no log message]
2000-12-12 22:13 nekeme
* Ark/: ArkLoader3DS.cpp, ArkModel.cpp, ArkModel.h, ArkTemplates.h:
Ark/ArkModel.[h|cpp]: Added a member to SubModel: AddTriMesh
2000-12-12 19:51 nekeme
* AUTHORS, Ark/ArkLoader.cpp, Ark/ArkLoader3DS.cpp,
Ark/ArkLoader3DS.h, Ark/ArkLoaderMDL.cpp, Ark/ArkModel.cpp,
Ark/ArkModel.h, Ark/ArkModelTrans.cpp, Ark/ArkTemplates.h,
Ark/Makefile.am, Ark/Makefile.in: [no log message]
2000-12-09 18:32 nekeme
* Ark/: ArkGround.cpp, ArkImage.cpp, ArkImage.h, ArkImgPNG.cpp,
ArkImgTGA.cpp, ArkLoader.cpp, ArkLoader.h, ArkLoaderMDL.cpp,
ArkLoaderPNG.cpp, ArkLoaderPSys.cpp, ArkLoaderTGA.cpp,
ArkModel.cpp, ArkModel.h, ArkPartSys.cpp, ArkPartSys.h,
ArkSystem.cpp, ArkSystem.h, ArkTexture.cpp, ArkTexture.h,
ArkVisCache.cpp, ArkVisCache.h, Makefile.am, Makefile.in: [no log
message]
2000-12-08 21:40 nekeme
* Ark/: ArkModel.cpp, ArkModel.h: Ark/ArkModel.h: Changed the
TriCmd interface. Made corresponding modifications in source files
2000-12-05 19:10 nekeme
* Makefile.am, Makefile.in, Ark/ArkImage.h, Ark/ArkModel.cpp,
Ark/ArkModel.h, Ark/ArkModelState.cpp, Ark/ArkModelTrans.cpp,
Ark/studio.h, Server/Callbacks.cpp, Server/Client.cpp,
Server/Client.h, Server/Entity.cpp, Server/Entity.h,
Server/Messages.h, Server/Network.h, Server/Update.cpp,
Ark/ArkModelState.h, Ark/ArkTemplates.h: [no log message]
2000-11-18 20:45 nekeme
* Makefile.am, Makefile.in, configure, configure.in,
Ark/ArkAStar.h, Ark/ArkConfig.h, Ark/ArkDataClass.cpp,
Ark/ArkDataClass.h, Ark/ArkFile.h, Ark/ArkFileSys.h, Ark/ArkFont.h,
Ark/ArkGround.h, Ark/ArkImage.h, Ark/ArkMath.cpp, Ark/ArkMath.h,
Ark/ArkModel.h, Ark/ArkModelState.cpp, Ark/ArkPartSys.h,
Ark/ArkSystem.cpp, Ark/ArkTexture.h, Ark/ArkVisual.h,
Ark/ArkWorld.h, Docs/header.html: [no log message]
2000-11-18 13:04 nekeme
* INSTALL.fr, Makefile.am, README.fr, configure, configure.in,
dox-arkhart.cfg, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
Ark/Makefile.am, Ark/Makefile.in, Docs/INSTALL.fr,
Docs/Makefile.am, Docs/README.fr, Docs/ark.dox, Docs/footer.html,
Docs/header.html, Server/Client.cpp, Server/Client.h,
Server/JSCommon.cpp, Server/JSEntity.cpp, Server/JSScript.h,
Server/JSWorld.cpp, Server/Makefile.am, Server/Makefile.in,
Server/Script.cpp: [no log message]
2000-11-15 22:03 nekeme
* Makefile.am, Makefile.in, Ark/ArkAStar.cpp, Ark/ArkEntity.cpp,
Ark/ArkEntity.h, Ark/ArkFile.h, Ark/ArkFileSys.cpp,
Ark/ArkHFCollision.cpp, Ark/ArkHFPathfind.cpp,
Ark/ArkHeightField.h, Ark/ArkMath.cpp, Ark/ArkMath.h,
Ark/ArkModel.cpp, Ark/ArkModelState.cpp, Ark/ArkModelTrans.cpp,
Ark/ArkPartSys.cpp, Ark/ArkPath.cpp, Ark/ArkVisCache.cpp,
Ark/ArkWorld.cpp, Ark/ArkWorld.h, Client/Client.cpp,
Client/Client.h, Client/GLClient.cpp, Client/Main.cpp,
Client/Update.cpp, Server/Client.cpp, Server/Entity.cpp,
Server/JSEntity.cpp: [no log message]
2000-11-10 21:49 nekeme
* Ark/: ArkMesh.cpp, ArkMesh.h: [no log message]
2000-11-10 21:35 nekeme
* NEWS, Ark/ArkEntity.cpp, Ark/ArkGraph.cpp, Ark/ArkModel.cpp,
Ark/ArkModel.h, Ark/ArkModelState.cpp, Ark/ArkModelTrans.cpp,
Ark/ArkVisCache.cpp, Ark/ArkVisCache.h, Ark/Makefile.am,
Ark/Makefile.in, Ark/studio.h: [no log message]
2000-11-06 21:28 nekeme
* Makefile.in: [no log message]
2000-11-05 21:01 nekeme
* Ark/Ark.cpp, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp,
Ark/ArkFileSys.cpp, Ark/ArkGraph.cpp, Ark/ArkGraph.h,
Ark/ArkHFPathfind.cpp, Ark/ArkMath.cpp, Ark/ArkPath.cpp,
Ark/ArkSystem.cpp, Ark/ArkVisCache.cpp, Client/Client.cpp,
Client/Client.h, Client/GLClient.cpp, Client/Update.cpp,
Server/Auth.cpp, Server/JSEntity.cpp, Server/Network.cpp,
Server/Script.cpp, Server/Server.cpp, Server/Update.cpp: [no log
message]
2000-11-05 15:27 nekeme
* README, README.fr, Ark/ArkAStar.cpp, Ark/ArkAStar.h,
Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkGraph.cpp,
Ark/ArkGraph.h, Ark/ArkHFPathfind.cpp, Ark/ArkHeightField.cpp,
Ark/ArkHeightField.h, Ark/ArkImgPNG.cpp, Ark/ArkLexer.cpp,
Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkPath.cpp, Ark/ArkPath.h,
Ark/ArkTemplates.cpp, Ark/Makefile.am, Ark/Makefile.in,
Server/Scenery.cpp, Server/Script.cpp: Ark/ArkAStar.cpp,
Ark/ArkAStar.h: Modified the AStar pathfinder to make it workink
with a graph generated from a quadtree.
Ark/ArkGraph.h, Ark/ArkGraph.cpp: Added a class to generate a graph
from a quadtree, for fast pathfinding.
2000-11-02 18:00 nekeme
* Server/: JSCommon.cpp, JSWorld.cpp: [no log message]
2000-11-02 17:55 nekeme
* Ark/ArkEntity.cpp, Ark/ArkHFPathfind.cpp, Ark/ArkPath.cpp,
Server/Callbacks.cpp, Server/Client.cpp, Server/Client.h,
Server/Commands.cpp, Server/Entity.cpp, Server/Entity.h,
Server/JSEntity.cpp, Server/JSScript.h, Server/Makefile.am,
Server/Makefile.in, Server/Scenery.cpp, Server/Script.h,
Server/Server.h, Server/Update.cpp: [no log message]
2000-11-01 18:53 nekeme
* Ark/ArkDataClass.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
Client/GLClient.cpp, Server/JSEntity.cpp: [no log message]
2000-11-01 11:55 nekeme
* configure, configure.in, Ark/ArkDataClass.h, Ark/ArkGround.cpp,
Ark/ArkGround.h, Ark/ArkHFPathfind.cpp, Ark/ArkTemplates.cpp,
Ark/Makefile.am, Ark/Makefile.in, Server/Server.cpp: [no log
message]
2000-10-31 17:48 nekeme
* Ark/ArkEntity.h, Ark/ArkWorld.cpp, Server/JSEntity.cpp,
Server/Scenery.cpp, Server/Server.cpp: [no log message]
2000-10-31 10:05 nekeme
* Server/: JSEntity.cpp, JSScript.h: [no log message]
2000-10-30 19:13 nekeme
* Ark/ArkFile.cpp, Ark/ArkPacket.cpp, Ark/ArkWorld.cpp,
Ark/ArkWorld.h, Client/Client.cpp, Client/Client.h,
Client/GLClient.cpp, Client/GLClient.h, Client/Main.cpp,
Client/Makefile.am, Client/Makefile.in, Client/Update.cpp,
Server/Scenery.cpp: Client/*: Re-merged the old client.
2000-10-30 14:02 nekeme
* Makefile.am, Makefile.in, configure, configure.in,
Ark/ArkDataClass.cpp, Ark/ArkDataClass.h, Ark/ArkEntity.h,
Ark/ArkPacket.cpp, Ark/ArkPacket.h, Ark/Makefile.am,
Ark/Makefile.in, Server/JSEntity.cpp, Server/JSScript.h,
Server/Makefile.am, Server/Makefile.in, Server/Script.cpp,
Server/Script.h, Server/Server.cpp, Server/Server.h: [no log
message]
2000-10-29 16:31 nekeme
* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkWorld.cpp,
Ark/ArkWorld.h, Server/Client.cpp, Server/JSEntity.cpp,
Server/JSScript.h, Server/Makefile.am, Server/Makefile.in,
Server/Script.cpp, Server/Script.h, Server/Server.cpp: [no log
message]
2000-10-28 19:01 nekeme
* Makefile.am, Makefile.in, configure, configure.in, Ark/ArkMath.h,
Ark/ArkPacket.h, Ark/ArkTypes.h, Ark/Makefile.in, Server/Auth.cpp,
Server/Auth.h, Server/Callbacks.cpp, Server/Client.cpp,
Server/Client.h, Server/Commands.cpp, Server/JSEntity.cpp,
Server/JSScript.h, Server/Main.cpp, Server/Makefile.am,
Server/Makefile.in, Server/Messages.h, Server/Network.cpp,
Server/Network.h, Server/Scenery.cpp, Server/Script.cpp,
Server/Script.h, Server/Server.cpp, Server/Server.h,
Server/Update.cpp: Server/*: Added a server :)
2000-10-18 15:05 nekeme
* Ark/: ArkFileSys.h, ArkFont.h, ArkHeightField.h, ArkPacket.h,
ArkPartSys.h, ArkRenderer.h, ArkVisCache.h: Ark/*.h: Added some
comments
2000-10-16 20:27 nekeme
* Ark/ArkHeightField.cpp: [no log message]
2000-10-15 18:48 nekeme
* Ark/ArkRenderer.h: Renderer/*: Updated the rendered (fixed some
bugs)
2000-10-15 15:03 nekeme
* Makefile.am, Makefile.in, configure, configure.in, Ark/ArkFont.h,
Ark/ArkGround.h, Ark/ArkHFCollision.cpp, Ark/ArkHeightField.cpp,
Ark/ArkHeightField.h, Ark/ArkRenderer.h, Ark/Makefile.am,
Ark/Makefile.in: Renderer/*: Converted the old renderer to the new
engine...
2000-10-13 21:21 nekeme
* Ark/: ArkFile.cpp, ArkFile.h, ArkGround.h: [no log message]
2000-10-12 22:10 nekeme
* configure, configure.in: configure.in: Corrected a bug (was not
saving LIBS, so configure could not link programs after GL
libraries have been added)
2000-10-12 18:27 nekeme
* configure, Ark/ArkMath.cpp, Ark/ArkMath.h: Tests/ArkModel.h
Tests/ArkModel*.cpp: Added a sample Half-life model loader...
2000-10-10 20:49 nekeme
* config.h.in, configure.in, Ark/ArkTimer.cpp: Tests/TestBase.cpp:
Added a small program to test the base of the Ark library: visual
cache, system, configuration files.. All of that in less than 30
lines.. Tests/TestQuat.cpp: Small stuff to test how Slerp works on
quaternions (it's needed for skeletal animation)
2000-10-09 08:03 nekeme
* config.h.in, configure, configure.in: [no log message]
2000-10-08 17:45 nekeme
* Ark/: ArkWorld.cpp, Makefile.in: [no log message]
2000-10-08 17:41 nekeme
* Makefile.am, Makefile.in, configure, configure.in: Tests/: Added
a directory where to put tests
2000-10-06 20:22 nekeme
* Makefile.in, aclocal.m4, config.h.in, configure, configure.in,
Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkInvSqrt.cpp,
Ark/ArkSystem.h, Ark/ArkVisCache.h, Ark/ArkWorld.cpp,
Ark/ArkWorld.h, Ark/Makefile.in: [no log message]
2000-10-05 18:40 nekeme
* AUTHORS, configure, configure.in: [no log message]
2000-10-04 15:33 nekeme
* README, README.fr, Ark/Ark.cpp, Ark/Ark.h, Ark/ArkConfig.cpp,
Ark/ArkConfig.h, Ark/ArkEntity.h, Ark/ArkFile.cpp, Ark/ArkFile.h,
Ark/ArkFileSys.cpp, Ark/ArkGetMaxLen.cpp, Ark/ArkGround.cpp,
Ark/ArkGround.h, Ark/ArkHFCollision.cpp, Ark/ArkHFPathfind.cpp,
Ark/ArkHeightField.cpp, Ark/ArkHeightField.h, Ark/ArkImage.cpp,
Ark/ArkImage.h, Ark/ArkImgPNG.cpp, Ark/ArkImgTGA.cpp,
Ark/ArkImgTGAw.cpp, Ark/ArkLexer.cpp, Ark/ArkLexer.h,
Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkMesh.cpp, Ark/ArkMesh.h,
Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkPacket.cpp,
Ark/ArkPacket.h, Ark/ArkPartSys.cpp, Ark/ArkPartSys.h,
Ark/ArkPath.cpp, Ark/ArkPath.h, Ark/ArkSocket.cpp, Ark/ArkSocket.h,
Ark/ArkString.cpp, Ark/ArkString.h, Ark/ArkSystem.cpp,
Ark/ArkSystem.h, Ark/ArkTexture.cpp, Ark/ArkTexture.h,
Ark/ArkVisCache.cpp, Ark/ArkVisCache.h, Ark/ArkVisual.h,
Ark/Makefile.am, Ark/Makefile.in: Ark/ArkSocket.h
Ark/ArkSocket.cpp: Finally added the socket class from ArkNet
Ark/ArkPacket.h Ark/ArkPacket.cpp: Added the packet handling class
derived from Ark::File along with the Socket class.
Ark/ArkPartSys.h Ark/ArkPartSys.cpp: Added a LOT of comments,
replaced the particle linked list with a STL vector
2000-10-03 21:43 nekeme
* Ark/: ArkEntity.h, ArkImage.cpp, ArkMesh.cpp, ArkModel.cpp,
ArkPartSys.cpp, ArkPartSys.h, ArkTexture.cpp, ArkVisCache.cpp,
ArkVisCache.h, ArkVisual.h, ArkWorld.cpp, ArkWorld.h:
Ark/ArkVisualCache.h Ark/ArkVisualCache.cpp: The visual list is now
a STL vector Ark/ArkPartSys.h ArkPartSys.cpp: Changed
Particle::Template to ParticleTmpl and Particle::System to
ParticleSys
2000-10-02 22:20 nekeme
* Ark/: ArkVisCache.cpp, ArkVisCache.h: Ark/ArkVisCache.cpp
Ark/ArkVisCache.h: Cleaned up the Visual cache implementation a bit
: added a generic Get() function to find & load if necessary
visuals. It is being used by every type specific functions such as
GetImage(), GetTexture() and so on.
2000-10-01 21:22 nekeme
* Ark/: ArkConfig.h, ArkFile.h, ArkImage.h, ArkModel.h,
ArkTexture.h, ArkTimer.h, ArkVisual.h, ArkWorld.h: *: Some changes.
Added doxygen documentation for most of the classes of the
library..
2000-10-01 19:03 nekeme
* Ark/: ArkConfig.cpp, ArkEntity.cpp, ArkFile.cpp, ArkFile.h,
ArkFileSys.cpp, ArkSystem.cpp, ArkSystem.h: *: Some bugfixes and
addes some assert()'s
2000-10-01 16:30 nekeme
* configure.in, Ark/Ark.cpp, Ark/Ark.h, Ark/ArkEntity.cpp,
Ark/ArkEntity.h, Ark/ArkHFPathfind.cpp, Ark/ArkModel.cpp,
Ark/ArkModel.h, Ark/ArkSystem.h, Ark/ArkTimer.cpp, Ark/ArkTimer.h,
Ark/ArkWorld.cpp, Ark/ArkWorld.h, Ark/Makefile.am, Ark/Makefile.in:
ArkTimer.cpp ArkTimer.h: Moved the time stuff from System to a new
Timer class.
2000-09-30 22:30 nekeme
* Ark/: ArkFileSys.h, ArkGround.cpp, ArkGround.h, ArkImage.cpp,
ArkImage.h, ArkImgPNG.cpp, ArkImgTGA.cpp, ArkMesh.cpp, ArkMesh.h,
ArkModel.cpp, ArkModel.h, ArkPartSys.cpp, ArkSystem.cpp,
ArkTexture.cpp, ArkTexture.h, ArkVisCache.cpp, ArkVisCache.h,
Makefile.am, Makefile.in: Ark/ArkImage.cpp Ark/ArkImage.h: Added
the Image class which handles image file loading (this was
previously done by Texture, which was a kludge)
Ark/ArkVisCache.h Ark/ArkVisCache.cpp: Changed the visual cache to
take care of the new image loading scheme (through the Image class)
2000-09-30 19:26 nekeme
* AUTHORS, Makefile.in, Ark/Ark.cpp, Ark/Ark.h, Ark/ArkConfig.cpp,
Ark/ArkFileSys.cpp, Ark/ArkGetMaxLen.cpp, Ark/ArkHeightField.cpp,
Ark/ArkSystem.cpp, Ark/ArkSystem.h, Ark/Makefile.am,
Ark/Makefile.in:
Ark/Ark.cpp Ark/Ark.h: Changed some things to the System interface
(removed useless functions and added a GetFS() function to retrieve
the FileSystem object instead of accessing it directly through
m_FS)
Ark/ArkConfig.cpp: Some tiny changes to make it working with the
new System interface
2000-09-29 18:43 nekeme
* Ark/test.tgz: Ark/test.tgz: removed trash file
2000-09-27 20:56 nekeme
* Ark/: Ark.h, ArkLexer.cpp, ArkLexer.h, ArkSystem.cpp,
ArkEntity.cpp, ArkEntity.h, Makefile.in, test.tgz: Initial revision
2000-09-27 20:56 nekeme
* Ark/: Ark.h, ArkLexer.cpp, ArkLexer.h, ArkSystem.cpp,
ArkEntity.cpp, ArkEntity.h, Makefile.in, test.tgz: First release of
brand-new Ark engine.
2000-09-27 20:52 nekeme
* Ark/: ArkMath.h, ArkMesh.cpp, ArkMesh.h, ArkModel.cpp,
ArkModel.h, ArkPartSys.cpp, ArkPartSys.h, ArkPath.cpp, ArkPath.h,
ArkTexture.cpp, ArkTexture.h, ArkVisCache.cpp, ArkVisCache.h,
ArkVisual.h, ArkWorld.cpp, ArkWorld.h, Ark.cpp, ArkConfig.cpp,
ArkConfig.h: Initial revision
2000-09-27 20:52 nekeme
* Ark/: ArkMath.h, ArkMesh.cpp, ArkMesh.h, ArkModel.cpp,
ArkModel.h, ArkPartSys.cpp, ArkPartSys.h, ArkPath.cpp, ArkPath.h,
ArkTexture.cpp, ArkTexture.h, ArkVisCache.cpp, ArkVisCache.h,
ArkVisual.h, ArkWorld.cpp, ArkWorld.h, Ark.cpp, ArkConfig.cpp,
ArkConfig.h: First release of brand-new Ark engine.
2000-09-27 20:40 nekeme
* Ark/: ArkHFCollision.cpp, ArkHFPathfind.cpp, ArkHFRandom.cpp,
ArkImgPNG.cpp, ArkImgTGA.cpp, ArkImgTGAw.cpp, ArkInvSqrt.cpp,
ArkMath.cpp: Initial revision
2000-09-27 20:40 nekeme
* Ark/: ArkHFCollision.cpp, ArkHFPathfind.cpp, ArkHFRandom.cpp,
ArkImgPNG.cpp, ArkImgTGA.cpp, ArkImgTGAw.cpp, ArkInvSqrt.cpp,
ArkMath.cpp: First release of brand-new Ark engine.
2000-09-27 20:34 nekeme
* Ark/: ArkFile.cpp, ArkGetMaxLen.cpp, ArkGround.h, ArkString.cpp,
ArkString.h, ArkFile.h, ArkGround.cpp, ArkHeightField.cpp,
ArkHeightField.h: Initial revision
2000-09-27 20:34 nekeme
* Ark/: ArkFile.cpp, ArkGetMaxLen.cpp, ArkGround.h, ArkString.cpp,
ArkString.h, ArkFile.h, ArkGround.cpp, ArkHeightField.cpp,
ArkHeightField.h: First release of brand-new Ark engine.
2000-09-27 20:31 nekeme
* AUTHORS, ChangeLog, COPYING, INSTALL.fr, INSTALL, Makefile.am,
Makefile.in, NEWS, README, README.fr, aclocal.m4, autogen.sh,
config.h.in, configure, configure.in, dox-arkhart.cfg, install-sh,
missing, mkinstalldirs, stamp-h.in, Ark/ArkFileSys.cpp,
Ark/ArkFileSys.h, Ark/ArkTypes.h, Ark/Makefile.am: Initial revision
2000-09-27 20:31 nekeme
* AUTHORS, ChangeLog, COPYING, INSTALL.fr, INSTALL, Makefile.am,
Makefile.in, NEWS, README, README.fr, aclocal.m4, autogen.sh,
config.h.in, configure, configure.in, dox-arkhart.cfg, install-sh,
missing, mkinstalldirs, stamp-h.in, Ark/ArkFileSys.cpp,
Ark/ArkFileSys.h, Ark/ArkTypes.h, Ark/Makefile.am: First release of
brand-new Ark engine.
|