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/*
* Copyright (c) 2016-2019 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef ARM_COMPUTE_ITENSORINFO_H
#define ARM_COMPUTE_ITENSORINFO_H
#include "arm_compute/core/Coordinates.h"
#include "arm_compute/core/Strides.h"
#include "arm_compute/core/TensorShape.h"
#include "arm_compute/core/Types.h"
#include "arm_compute/core/Utils.h"
#include "arm_compute/core/utils/misc/ICloneable.h"
#include "arm_compute/core/utils/misc/Utility.h"
#include <cstddef>
namespace arm_compute
{
/** Store the tensor's metadata */
class ITensorInfo : public misc::ICloneable<ITensorInfo>
{
public:
/** Default virtual destructor */
virtual ~ITensorInfo() = default;
/** Set the data type to the specified value.
*
* @warning This resets the format to UNKNOWN.
*
* @param[in] data_type The new data type.
*
* @return Reference to this ITensorInfo object
*/
virtual ITensorInfo &set_data_type(DataType data_type) = 0;
/** Set the number of channels to the specified value.
*
* @warning This resets the format to UNKNOWN.
*
* @param[in] num_channels New number of channels.
*
* @return Reference to this ITensorInfo object
*/
virtual ITensorInfo &set_num_channels(int num_channels) = 0;
/** Set the format of an already initialized tensor.
*
* @note If the data type has already been configured (i.e. not UNKNOWN) it
* must match the new format. If data type hasn't been configured it will
* be based on the format.
*
* @param[in] format Single-plane format of the tensor.
*
* @return Reference to this ITensorInfo object
*/
virtual ITensorInfo &set_format(Format format) = 0;
/** Set the shape of an already initialized tensor.
*
* @warning Changing the shape requires to recompute the strides and is
* therefore only possible if the tensor hasn't been allocated yet.
*
* @param[in] shape New tensor shape.
*
* @return Reference to this ITensorInfo object
*/
virtual ITensorInfo &set_tensor_shape(const TensorShape &shape) = 0;
/** Set the quantization settings (scale and offset) of the tensor.
*
* @param[in] quantization_info QuantizationInfo containing the scale and offset
*
* @return Reference to this ITensorInfo object
*/
virtual ITensorInfo &set_quantization_info(const QuantizationInfo &quantization_info) = 0;
/** Set the data layout of the tensor.
*
* @param[in] data_layout DataLayout containing the layout data information.
*
* @return Reference to this ITensorInfo object
*/
virtual ITensorInfo &set_data_layout(const DataLayout &data_layout) = 0;
/** Resets the padding settings of the tensor.
*
* @return Reference to this ITensorInfo object
*/
virtual ITensorInfo &reset_padding() = 0;
/** Update the offset to the first element and the strides to automatically computed values.
*
* @note The padding used by this method is really conservative so that the tensor can be used for most functions.
*
* @return True if the strides or the offset to the first element have changed.
*/
virtual bool auto_padding() = 0;
/** Update the offset to the first element, the strides and the total size.
*
* @note This function can only increase the offset, strides and total size.
*
* @param[in] padding Padding around the XY plane in number of elements.
*
* @return True if the strides, offset and total size have changed.
*/
virtual bool extend_padding(const PaddingSize &padding) = 0;
/** Return the size of the requested dimension
*
* @param[in] index Index of the dimension
*
* @return Dimension of the requested dimension
*/
virtual size_t dimension(size_t index) const = 0;
/** Return the size of the requested data layout dimension
*
* @param[in] dimension DataLayoutDimension of the dimension
*
* @return Dimension of the requested dimension
*/
virtual size_t dimension(DataLayoutDimension dimension) const = 0;
/** The strides in bytes for accessing each dimension of the tensor
*
* @return Strides in bytes for each tensor dimension
*/
virtual const Strides &strides_in_bytes() const = 0;
/** The offset from the beginning of the memory allocation to the first element of the tensor.
* This can be used to access efficiently elements in a 2D tensor
*
* @return The offset in bytes to access the first element of the tensor.
*/
virtual size_t offset_first_element_in_bytes() const = 0;
/** The offset in bytes from the beginning of the memory allocation to access the element at position (x, y, z ...)
*
* @param[in] pos Vector with the coordinates of the element to access.
* The size of this vector must be equal to the number of dimensions of the tensor
*
* @return Offset in bytes from the beginning of the memory allocation to access the element (x, y, z, ...)
*/
virtual int32_t offset_element_in_bytes(const Coordinates &pos) const = 0;
/** Element size in bytes calculated as data_size() * num_channels()
*
* @return The size of one element in bytes
*/
virtual size_t element_size() const = 0;
/** The number of dimensions of the tensor (rank)
*
* @return The number of dimensions of the tensor (rank)
*/
virtual size_t num_dimensions() const = 0;
/** The number of channels for each tensor element
*
* @return The number of channels for each tensor element
*/
virtual size_t num_channels() const = 0;
/** Size for each dimension of the tensor
*
* @return A vector with the size for each dimension of the tensor
*/
virtual const TensorShape &tensor_shape() const = 0;
/** Data type used for each element of the tensor
*
* @return Tensor data type
*/
virtual DataType data_type() const = 0;
/** Colour format of the image
*
* @return Colour format of the image
*/
virtual Format format() const = 0;
/** Returns the total size of the tensor in bytes.
*
* @return Total size of the tensor in bytes.
*/
virtual size_t total_size() const = 0;
/** Padding of tensor.
*
* @return Padding.
*/
virtual PaddingSize padding() const = 0;
/** Checks if the tensor has been allocated with padding or not.
*
* @return True if padding is allocated in the tensor, otherwise false.
*/
virtual bool has_padding() const = 0;
/** Flag indicating whether the size of the tensor can be changed.
*
* @return True if the tensor size can be changed.
*/
virtual bool is_resizable() const = 0;
/** Flag indicating whether the shape of the tensor is dynamic, meaning that it can change on kernel/function execution.
*
* @return True if its dynamic else false
*/
virtual bool is_dynamic() const = 0;
/** Set the flag whether the tensor size can be changed.
*
* @param[in] is_resizable Flag that marks the tensor if it can be changed or not.
*
* @return Reference to this ITensorInfo object
*/
virtual ITensorInfo &set_is_resizable(bool is_resizable) = 0;
/** Set the flag whether the tensor size is dynamic.
*
* @param[in] is_dynamic Flag that marks the tensor if it's dynamic.
*
* @return Reference to this ITensorInfo object
*/
virtual ITensorInfo &set_is_dynamic(bool is_dynamic) = 0;
/** Valid region of the tensor. All elements in the valid region have defined values, i.e. are not undefined.
*
* @return The valid region.
*/
virtual ValidRegion valid_region() const = 0;
/** Set the valid region of the tensor.
*
* @param[in] valid_region Valid region to set.
*/
virtual void set_valid_region(const ValidRegion &valid_region) = 0;
/** Get the quantization settings (scale and offset) of the tensor.
*
* @return A QuantizationInfo containing the scale and offset.
*/
virtual QuantizationInfo quantization_info() const = 0;
/** Get the data layout of the tensor.
*
* @return A DataLayout containing the layout data information.
*/
virtual DataLayout data_layout() const = 0;
/** If infos are broadcast compatible tensor info's, return the broadcasted shape and the intersection of
* the broadcasted valid regions of the tensors.
*
* Two tensor info's are broadcast compatible if their shapes are broadcast compatible.
*
* Two tensor shapes are broadcast compatible if for each dimension, they're equal or one of them is 1.
*
* If two shapes are compatible, each dimension in the broadcasted shape is the max of the original dimensions.
*
* @param[in] infos Tensor info's.
*
* @return The broadcasted shape and valid region, or an empty shape and valid region if the info's are
* not broadcast compatible.
*/
template <typename... Infos>
static std::pair<TensorShape, ValidRegion> broadcast_shape_and_valid_region(const Infos &... infos)
{
TensorShape bc_shape = TensorShape::broadcast_shape(infos.tensor_shape()...);
ValidRegion bc_valid_region{ Coordinates(), bc_shape };
auto broadcast_valid_region = [&bc_valid_region](const ITensorInfo & info)
{
if(info.num_dimensions() != 0)
{
for(size_t d = 0; d < bc_valid_region.shape.num_dimensions(); ++d)
{
const bool is_broadcast = (info.tensor_shape()[d] == 1);
const int anchor_max = std::max(bc_valid_region.anchor[d], info.valid_region().anchor[d]);
const size_t valid_min = std::min(bc_valid_region.shape[d], info.valid_region().shape[d]);
if(!is_broadcast || (valid_min == 0))
{
bc_valid_region.anchor.set(d, anchor_max);
bc_valid_region.shape.set(d, valid_min);
}
}
}
};
utility::for_each(broadcast_valid_region, infos...);
return std::pair<TensorShape, ValidRegion>(bc_shape, bc_valid_region);
}
};
} // namespace arm_compute
#endif /*ARM_COMPUTE_TENSORINFO_H */
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