File: soundserverv2_impl.h

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    /*

    Copyright (C) 2001 Jeff Tranter
                       tranter@kde.org

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

    Permission is also granted to link this program with the Qt
    library, treating Qt like a library that normally accompanies the
    operating system kernel, whether or not that is in fact the case.

    */

#ifndef SOUNDSERVERV2_IMPL_H
#define SOUNDSERVERV2_IMPL_H

#include "soundserver.h"
#include "simplesoundserver_impl.h"
#include "soundserver_impl.h"
#include "soundserver.h"
#include "cpuusage.h"

namespace Arts {
	class SoundServerV2_impl : virtual public SoundServerV2_skel,
	public SoundServer_impl
	{
		protected:
			SampleStorage _sampleStorage;

			void rebuildTraderCache(const std::string& directory,
									std::vector<TraderOffer> *offers);

		public:
			SoundServerV2_impl();

			long autoSuspendSeconds();
			void autoSuspendSeconds(long newValue);
			std::string audioMethod();
			long samplingRate();
			long channels();
			long bits();
			bool fullDuplex();
			std::string audioDevice();
			long fragments();
			long fragmentSize();
			std::string version();
			long bufferSizeMultiplier();
			void bufferSizeMultiplier(long newValue);
			StereoVolumeControl outVolume();
			SampleStorage sampleStorage();
			void checkNewObjects();
			float cpuUsage();

			Arts::PlayObject createPlayObjectForURL(const std::string& url, const std::string& mimetype, bool createBUS);
			Arts::PlayObject createPlayObjectForStream(Arts::InputStream instream, const std::string& mimetype, bool createBUS);
	};
}

#endif /* SOUNDSERVERV2_IMPL_H */