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/*
This file is part of Advanced Strategic Command; http://www.asc-hq.de
Copyright (C) 1994-1999 Martin Bickel and Marc Schellenberger
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
//*Actions fr Editor
#ifndef edglobalH
#define edglobalH
#include "ed_mapcomponent.h"
extern int infomessage( char* formatstring, ... );
const int execactionscount = 109;
extern const char* execactionnames[execactionscount];
enum tuseractions {
act_end,
act_help,
act_seteditmode,
act_selbodentyp,
act_selbodentypAll,
act_selunit,
act_selcolor,
act_selbuilding,
act_selobject,
act_selobjectAll,
act_selmine,
act_selweather,
act_setupalliances,
act_setupplayers,
act_toggleresourcemode,
act_changeunitdir,
act_asc_resource,
act_maptopcx,
act_loadmap,
act_changeplayers,
act_newmap,
act_polymode,
act_repaintdisplay,
act_unitinfo,
act_viewmap,
act_about,
act_createresources,
act_changecargo,
act_changeresources,
act_changeterraindir,
act_events,
act_fillmode,
act_mapgenerator,
act_setactivefieldvals,
act_deletething,
act_showpalette,
act_changeminestrength,
act_changemapvals,
act_changeproduction,
act_savemap,
act_changeunitvals,
act_mirrorcursorx,
act_mirrorcursory,
act_placemine,
act_placething,
act_deleteunit,
act_deletebuilding,
act_deleteobject,
act_deletetopmostobject,
act_deleteallobjects,
act_deletemine,
act_aboutbox,
act_savemapas,
act_endpolyfieldmode,
act_smoothcoasts,
act_import_bi_map,
act_seperator,
act_bi_resource,
act_resizemap,
act_insert_bi_map,
act_setzoom,
act_movebuilding,
act_setactweatherglobal,
act_setmapparameters,
act_terraininfo,
act_setunitfilter,
act_selectgraphicset,
act_unitsettransformation,
act_unitSetInformation,
act_switchmaps,
act_transformMap,
act_editArchivalInformation,
act_displayResourceComparison,
act_specifyunitproduction,
act_pasteFromClipboard,
act_copyToClipboard,
act_cutToClipboard,
act_saveClipboard,
act_readClipBoard,
act_setTurnNumber,
act_showPipeNet,
act_editResearch,
act_editResearchPoints,
act_generateTechTree,
act_editTechAdapter,
act_resetPlayerData,
act_createresources2,
act_setactnewweather,
act_primaryAction,
act_playerStrengthSummary,
act_increase_zoom,
act_decrease_zoom,
act_editpreferences,
act_clearresources,
act_dumpBuilding,
act_dumpVehicle,
act_dumpObject,
act_pbpstatistics,
act_exchangeGraphics,
act_openControlPanel,
act_releaseControlPanel,
act_dumpAllVehicleDefinitions,
act_clearSelection,
act_dumpAllBuildings,
act_locateItemByID,
act_mirrorMap,
act_copyArea,
act_pasteArea
};
class SelectionHolder : public SigC::Object {
const MapComponent* currentItem;
int actplayer;
int currentWeather;
public:
SelectionHolder() : currentItem(NULL), actplayer(0), currentWeather(0),brushSize(1) {};
int getPlayer() { return actplayer; };
void setPlayer( int player );
SigC::Signal1<void,int> playerChanged;
void setWeather( int weather );
int getWeather() { return currentWeather; };
int brushSize;
const MapComponent* getSelection();
void setSelection( const MapComponent& component ) ;
void pickup ( tfield* fld );
SigC::Signal1<void,const MapComponent*> selectionChanged;
void clear();
};
extern SelectionHolder selection;
extern void execaction_ev(int code);
extern void execaction(int code);
#endif
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