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/***************************************************************************
graphicset.h - description
-------------------
begin : Sun Jan 28 2001
copyright : (C) 2001 by Martin Bickel
email : bickel@asc-hq.org
***************************************************************************/
/*! \file graphicset.h
\brief A system that provides a set of images for vehicles, buildings, etc.
*/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef graphicsetH
#define graphicsetH
#include <map>
#include "libs/loki/Singleton.h"
#include "global.h"
#include "graphics/surface.h"
#include "typen.h"
#include "overviewmapimage.h"
extern int getGraphicSetIdFromFilename ( const ASCString& filename );
class GraphicSetManager_Base {
class GraphicSet {
public:
int id;
vector<Surface> image;
vector<int> picmode;
map<int,OverviewMapImage> quickViewImages;
bool picAvail ( int num ) const
{
if ( picmode.size() > num )
return picmode[num] < 256;
else
return false;
};
};
GraphicSet* activeSet;
typedef vector<GraphicSet*> GraphicSets;
GraphicSets graphicSets;
GraphicSetManager_Base (); // should be made private
public:
int setActive ( int id );
int getActiveID ( ) { if ( activeSet ) return activeSet->id; else return -1; };
void loadData();
bool picAvail ( int num ) const;
int getMode( int num ) const;
Surface& getPic ( int num );
void setPic( int num, Surface pic );
const OverviewMapImage* getQuickView( int id );
friend struct Loki::CreateUsingNew<GraphicSetManager_Base>;
// friend struct CreateUsingNew;
~GraphicSetManager_Base();
};
typedef Loki::SingletonHolder<GraphicSetManager_Base> GraphicSetManager;
#endif
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