File: obj_ruin_2.asctxt

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ObjectType { 

   Weather = dry much_snow

   Name = Ruin 2
   Parent = 512
   ID = 2101
   GroupID = 13

   dry { 
      UseGFXpics = false
      picture = obj_ruin_2.png 1
   } dry
   much_snow {
      UseGFXpics = false
      picture = obj_ruin_2.png 1
   } much_snow

   TerrainAccess { 
      terrain_not += lava
      terrain_kill += lava
   } TerrainAccess
} ObjectType