File: context.cpp

package info (click to toggle)
asc 2.4.0.0-1
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 75,080 kB
  • ctags: 24,943
  • sloc: cpp: 155,023; sh: 8,829; ansic: 6,890; makefile: 650; perl: 138
file content (42 lines) | stat: -rw-r--r-- 1,373 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
/*
     This file is part of Advanced Strategic Command; http://www.asc-hq.de
     Copyright (C) 1994-2008  Martin Bickel  and  Marc Schellenberger
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     the Free Software Foundation; either version 2 of the License, or
     (at your option) any later version.
 
     This program is distributed in the hope that it will be useful,
     but WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.
 
     You should have received a copy of the GNU General Public License
     along with this program; see the file COPYING. If not, write to the 
     Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
     Boston, MA  02111-1307  USA
*/

#include <string>
#include "context.h"

Context::Context()
   : gamemap(NULL),
   actingPlayer(NULL),
   parentAction(NULL),
   display(NULL),
   viewingPlayer(-1),
   actionContainer(NULL)
{
}

Context::Context( const Context& context, GameAction* action )
{
   gamemap = context.gamemap;
   actingPlayer = context.actingPlayer;
   parentAction = action;
   display = context.display;
   viewingPlayer = context.viewingPlayer;
   actionContainer = NULL;
}