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/*
This file is part of Advanced Strategic Command; http://www.asc-hq.de
Copyright (C) 1994-2008 Martin Bickel and Marc Schellenberger
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
#include "removeobject.h"
#include "action-registry.h"
#include "../vehicle.h"
#include "../gamemap.h"
RemoveObject::RemoveObject( GameMap* gamemap, const MapCoordinate& position, int objectID )
: GameAction( gamemap ), pos(position), objectBuffer(NULL)
{
this->objectID = objectID;
}
ASCString RemoveObject::getDescription() const
{
ASCString res = "Remove object with id " + ASCString::toString(objectID) + " at " + pos.toString(false);
return res;
}
void RemoveObject::readData ( tnstream& stream )
{
int version = stream.readInt();
if ( version != 1 )
throw tinvalidversion ( "RemoveObject", 1, version );
objectID = stream.readInt();
pos.read( stream );
if ( stream.readInt() ) {
objectBuffer = new tmemorystreambuf();
objectBuffer->readfromstream( &stream );
} else
objectBuffer = NULL;
};
void RemoveObject::writeData ( tnstream& stream ) const
{
stream.writeInt( 1 );
stream.writeInt( objectID );
pos.write( stream );
if ( objectBuffer ) {
stream.writeInt( 1 );
objectBuffer->writetostream( &stream );
} else
stream.writeInt( 0 );
};
GameActionID RemoveObject::getID() const
{
return ActionRegistry::RemoveObject;
}
ActionResult RemoveObject::runAction( const Context& context )
{
tfield* fld = getMap()->getField(pos);
if ( !fld )
return ActionResult( 21002, pos );
ObjectType* ot = getMap()->getobjecttype_byid( objectID );
if ( !ot )
return ActionResult( 21501 );
Object* o = fld->checkForObject( ot );
if ( !o )
return ActionResult( 21502 );
objectBuffer = new tmemorystreambuf();
tmemorystream memstream( objectBuffer, tnstream::writing );
o->write( memstream );
if ( fld->removeObject( ot, true ) )
return ActionResult(0);
else
return ActionResult(21508);
}
ActionResult RemoveObject::undoAction( const Context& context )
{
tfield* fld = getMap()->getField(pos);
if ( !fld )
return ActionResult( 21002, pos );
ObjectType* ot = getMap()->getobjecttype_byid( objectID );
if ( !ot )
return ActionResult( 21501 );
fld->addobject( ot, -1, true );
Object* o = fld->checkForObject( ot );
if ( !o )
return ActionResult( 21502 );
tmemorystream memstream( objectBuffer, tnstream::reading );
o->read( memstream );
return ActionResult(0);
}
ActionResult RemoveObject::verify()
{
return ActionResult(0);
}
RemoveObject::~RemoveObject()
{
delete objectBuffer;
}
namespace {
const bool r1 = registerAction<RemoveObject> ( ActionRegistry::RemoveObject );
}
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