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/***************************************************************************
cargodialog.cpp - description
-------------------
begin : Tue Oct 24 2000
copyright : (C) 2000 by Martin Bickel
email : bickel@asc-hq.org
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "vehicletypeselector.h"
#include "selectionwindow.h"
#include "unitinfodialog.h"
#include "../vehicletype.h"
#include "../iconrepository.h"
#include "../spfst.h"
#include "../unitset.h"
VehicleTypeBaseWidget :: VehicleTypeBaseWidget( PG_Widget* parent, const PG_Point& pos, int width, const Vehicletype* vehicletype, const Player& player ) : SelectionWidget( parent, PG_Rect( pos.x, pos.y, width, fieldsizey+10 )), vt( vehicletype ), actplayer(player)
{
int col1 = 50;
int lineheight = 20;
int sw = (width - col1 - 10) / 6;
PG_Label* lbl1 = new PG_Label( this, PG_Rect( col1, 0, 3 * sw, lineheight ), vt->name );
lbl1->SetFontSize( lbl1->GetFontSize() -2 );
PG_Label* lbl2 = new PG_Label( this, PG_Rect( col1, lineheight, 3 * sw, lineheight ), vt->description );
lbl2->SetFontSize( lbl2->GetFontSize() -2 );
PG_Button* b = new PG_Button( this, PG_Rect( buttonXPos(width, 0 ), Height()/2-lineheight, 2*lineheight, 2*lineheight ));
b->SetIcon( IconRepository::getIcon( "blue-i.png").getBaseSurface() );
b->sigClick.connect( SigC::slot( *this, &VehicleTypeBaseWidget::info ));
SetTransparency( 255 );
};
int VehicleTypeBaseWidget::buttonXPos( int width, int num )
{
int col1 = 50;
int sw = (width - col1 - 10) / 6;
return col1 + 3 * sw + (10 + sw) * num;
}
bool VehicleTypeBaseWidget::info()
{
unitInfoDialog( vt );
return true;
}
ASCString VehicleTypeBaseWidget::getName() const
{
return vt->getName();
};
void VehicleTypeBaseWidget::display( SDL_Surface * surface, const PG_Rect & src, const PG_Rect & dst )
{
if ( !getClippingSurface().valid() )
getClippingSurface() = Surface::createSurface( fieldsizex + 10, fieldsizey + 10, 32, 0 );
getClippingSurface().Fill(0);
vt->paint( getClippingSurface(), SPoint(5,5), actplayer.getPlayerColor(), 0 );
PG_Draw::BlitSurface( getClippingSurface().getBaseSurface(), src, surface, dst);
}
Surface VehicleTypeBaseWidget::clippingSurface;
VehicleTypeResourceWidget::VehicleTypeResourceWidget( PG_Widget* parent, const PG_Point& pos, int width, const Vehicletype* vehicletype, int lackingResources, const Resources& cost, const Player& player )
: VehicleTypeBaseWidget( parent,pos, width, vehicletype, player )
{
int col1 = 50;
int lineheight = 20;
int sw = (width - col1 - 10) / 6;
static const char* filenames[3] = { "energy.png", "material.png", "fuel.png" };
for ( int i = 0; i < 3; ++i ) {
new PG_Image ( this, PG_Point( col1 + 2 + 5 * sw, i * 12 + 5), IconRepository::getIcon( filenames[i] ).getBaseSurface(), false );
PG_Label* lbl = new PG_Label( this, PG_Rect( col1 + 3 * sw, i * 12, sw * 2, lineheight ), ASCString::toString(cost.resource(i)) );
lbl->SetAlignment( PG_Label::RIGHT );
lbl->SetFontSize( lbl->GetFontSize() - 3 );
if ( lackingResources & (1<<i) )
lbl->SetFontColor( 0xff0000);
}
}
VehicleTypeCountWidget::VehicleTypeCountWidget( PG_Widget* parent, const PG_Point& pos, int width, const Vehicletype* vehicletype, const Player& player, int number )
: VehicleTypeBaseWidget( parent,pos, width, vehicletype, player )
{
int col1 = 50;
int lineheight = 20;
int sw = (width - col1 - 10) / 6;
PG_Label* lbl = new PG_Label( this, PG_Rect( col1 + 4 * sw, 0, sw * 2, lineheight*2 ), ASCString::toString(number) );
lbl->SetAlignment( PG_Label::RIGHT );
lbl->SetFontSize( lbl->GetFontSize() + 5 );
}
VehicleTypeCountLocateWidget::VehicleTypeCountLocateWidget( PG_Widget* parent, const PG_Point& pos, int width, const Vehicletype* vehicletype, const Player& player, int number )
: VehicleTypeCountWidget( parent, pos, width, vehicletype, player, number )
{
int lineheight = 20;
PG_Button* b = new PG_Button( this, PG_Rect( buttonXPos(width, 1 ), Height()/2-lineheight, 2*lineheight, 2*lineheight ));
b->SetIcon( IconRepository::getIcon( "magnifier.png").getBaseSurface() );
b->sigClick.connect( SigC::slot( *this, &VehicleTypeCountLocateWidget::locate ));
}
bool VehicleTypeCountLocateWidget::locate()
{
locateVehicles( getVehicletype() );
return true;
}
VehicleTypeSelectionItemFactory :: VehicleTypeSelectionItemFactory( Resources plantResources, const Container& types, const Player& player )
: actplayer(player), showResourcesForUnit(true), original_items( types )
{
restart();
setAvailableResource( plantResources );
};
VehicleTypeSelectionItemFactory :: VehicleTypeSelectionItemFactory( const Container& types, const Player& player )
: actplayer(player), showResourcesForUnit(false), original_items( types )
{
restart();
};
void VehicleTypeSelectionItemFactory::restart()
{
items = original_items;
sort( items.begin(), items.end(), vehicleComp );
it = items.begin();
};
SelectionWidget* VehicleTypeSelectionItemFactory::spawnNextItem( PG_Widget* parent, const PG_Point& pos )
{
if ( it != items.end() ) {
const Vehicletype* v = *(it++);
if ( showResourcesForUnit ) {
Resources cost = getCost(v);
int lackingResources = 0;
for ( int r = 0; r < 3; ++r )
if ( plantResources.resource(r) < cost.resource(r))
lackingResources |= 1 << r;
return new VehicleTypeResourceWidget( parent, pos, parent->Width() - 15, v, lackingResources, cost, actplayer );
} else
return new VehicleTypeBaseWidget( parent, pos, parent->Width() - 15, v, actplayer );
} else
return NULL;
};
SigC::Signal1<void,const Vehicletype*> VehicleTypeSelectionItemFactory::showVehicleInfo;
void VehicleTypeSelectionItemFactory::itemSelected( const SelectionWidget* widget, bool mouse )
{
if ( !widget )
return;
const VehicleTypeBaseWidget* fw = dynamic_cast<const VehicleTypeBaseWidget*>(widget);
assert( fw );
showVehicleInfo( fw->getVehicletype() );
vehicleTypeSelected( fw->getVehicletype(), mouse );
}
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