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/*
This file is part of Advanced Strategic Command; http://www.asc-hq.de
Copyright (C) 1994-2001 Martin Bickel, Marc Schellenberger and
Steffen Froehlich
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
// Version v2.0 , change also GENERAL
#include <stdio.h>
#include <stdlib.h>
#include <algorithm>
#include "../typen.h"
#include "../basestrm.h"
#include "../misc.h"
#include "../sgstream.h"
#include "../buildingtype.h"
#include "../vehicletype.h"
#include "../errors.h"
#include "../graphicset.h"
#include "../ascstring.h"
#include "../itemrepository.h"
#include "../strtmesg.h"
#include "../basegfx.h"
#include "../loadpcx.h"
#include "../unitset.h"
#include "infopage.h"
#include "guidegenerator.h"
#include "../stdio-errorhandler.h"
#ifdef WIN32
#undef main
#endif
// including the command line parser, which is generated by genparse
#include "../clparser/weaponguide.cpp"
int main(int argc, char *argv[] )
{
StdIoErrorHandler stdioerrorhandler;
try {
Cmdline cl ( argc, argv );
if ( cl.v() ) {
cout << argv[0] << " " << getVersionString() << endl;
exit(0);
}
cout << "*******Starting guide generation*******" << endl;
MessagingHub::Instance().setVerbosity( cl.r() );
SDL_Init( SDL_INIT_VIDEO );
ConfigurationFileLocator::Instance().setExecutableLocation( argv[0] );
initFileIO( cl.c(), 4 ); // passing the filename from the command line options
ASCString prefixDir = cl.d();
if ( !prefixDir.empty() )
appendbackslash ( prefixDir );
#ifdef _WIN32_
ASCString tempPath = getenv("temp");
appendbackslash(tempPath);
#else
ASCString tempPath = "/tmp/";
#endif
printf("Loading data for generating unit documentation. Please wait...");
loadpalette();
printf(".");
GraphicSetManager::Instance().loadData();
loadAllData( false );
printf(".");
loadUnitSets();
printf(".");
const char* wildcard;
if ( cl.next_param() < argc ) {
wildcard = argv[cl.next_param()];
// if a command line parameter is specified, use it as wildcard
// for example: weaponguide s*.veh
} else {
wildcard = "*";
// else use all verhicles
}
BuildingGuideGen gen(prefixDir, cl.m(), cl.s(), cl.t(), cl.roottech(), cl.i(), cl.l(), !cl.b(), !cl.writeall());
gen.processSubjects();
cout << "*******Buildings done*******" << endl;
UnitGuideGen unitGen(prefixDir, cl.m(), cl.s(), cl.t(), cl.roottech(), cl.i(), cl.l(), !cl.writeall());
unitGen.processSubjects();
cout << "*******Units done*******" << endl;
cout << "******Guide generated*******" << endl;
return 0;
}
catch( ... ) {
cerr << "Exception catched\n";
return 1;
}
};
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