1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
|
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include <pgdraw.h>
#include "vehicletypeimage.h"
#include "../typen.h"
#include "../player.h"
#include "../vehicletype.h"
#include <pgapplication.h>
VehicleTypeImage::VehicleTypeImage( PG_Widget* parent, const PG_Point& pos, const Vehicletype* vehicletype, const Player& owningPlayer )
: PG_Widget( parent, PG_Rect( pos.x, pos.y, fieldsizex, fieldsizey )),
vt( vehicletype ), player( owningPlayer )
{
}
Surface VehicleTypeImage::clippingSurface;
void VehicleTypeImage::display( SDL_Surface * surface, const PG_Rect & src, const PG_Rect & dst )
{
if ( !getClippingSurface().valid() )
getClippingSurface() = Surface::createSurface( fieldsizex + 10, fieldsizey + 10, 32, 0 );
getClippingSurface().Fill(0);
vt->paint( getClippingSurface(), SPoint(5,5), player.getPlayerColor(), 0 );
PG_Draw::BlitSurface( getClippingSurface().getBaseSurface(), PG_Rect( src.x + 5, src.y + 5, src.w, src.h), surface, dst);
}
void VehicleTypeImage::eventBlit ( SDL_Surface * surface, const PG_Rect & src, const PG_Rect & dst )
{
display( PG_Application::GetScreen(), src, dst );
};
|