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/*
This file is part of Advanced Strategic Command; http://www.asc-hq.de
Copyright (C) 1994-2004 Martin Bickel and Marc Schellenberger
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
#ifndef drawingH
#define drawingH
#include <cmath>
#include <map>
#include "loki/static_check.h"
#include "../libs/sdlmm/src/sdlmm.h"
#include "surface.h"
#include "blitter.h"
#include "../misc.h"
#include "../palette.h"
// #include "../basegfx.h"
#include "lighten.h"
template<int BytePerPixel, class ColorMergerUL, class ColorMergerLR>
void rectangle( Surface& surface, const SPoint& pos, int w, int h, const ColorMergerUL& ul, const ColorMergerLR& lr )
{
SurfaceLock lock( surface );
typedef typename PixelSize2Type<BytePerPixel>::PixelType TargetPixelType;
TargetPixelType* pix = (TargetPixelType*)( surface.pixels() );
pix += pos.y * surface.pitch()/BytePerPixel + pos.x;
int pitch = surface.pitch()/BytePerPixel;
h -= 1;
w -= 1;
for ( int x = 0; x <= w; ++x )
ul.assign ( 1, (pix+x) );
for ( int y = 0; y <= h; ++y )
ul.assign ( 1, (pix+y*pitch) );
for ( int x = 0; x <= w; ++x )
lr.assign ( 1, (pix+x+h*pitch) );
for ( int y = 0; y <= h; ++y )
lr.assign ( 1, (pix+y*pitch+w) );
}
template<int BytePerPixel, class ColorMergerUL, class ColorMergerLR >
void rectangle( Surface& surface, const SPoint& pos, int w, int h, const ColorMergerUL& ul, const ColorMergerLR& lr, const SDLmm::SRect& clip )
{
SurfaceLock lock( surface );
typedef typename PixelSize2Type<BytePerPixel>::PixelType TargetPixelType;
TargetPixelType* pix = (TargetPixelType*)( surface.pixels() );
pix += pos.y * surface.pitch()/BytePerPixel + pos.x;
int pitch = surface.pitch()/BytePerPixel;
h -= 1;
w -= 1;
for ( int x = 0; x <= w; ++x )
if ( clip.Contains( SPoint( pos.x+x, pos.y )))
ul.assign ( 1, (pix+x) );
for ( int y = 0; y <= h; ++y )
if ( clip.Contains( SPoint( pos.x, pos.y + y)))
ul.assign ( 1, (pix+y*pitch) );
for ( int x = 0; x <= w; ++x )
if ( clip.Contains( SPoint( pos.x+x, pos.y + h )))
lr.assign ( 1, (pix+x+h*pitch) );
for ( int y = 0; y <= h; ++y )
if ( clip.Contains( SPoint( pos.x+w, pos.y +y )))
lr.assign ( 1, (pix+y*pitch+w) );
}
template<int BytePerPixel, class ColorMerger>
void paintFilledRectangle( Surface& surface, const SPoint& pos, int w, int h, const ColorMerger& ul )
{
if ( w <= 0 || h <= 0 )
return;
SurfaceLock lock( surface );
typedef typename PixelSize2Type<BytePerPixel>::PixelType TargetPixelType;
ul.init( surface );
TargetPixelType* pix = (TargetPixelType*)( surface.pixels() );
pix += pos.y * surface.pitch()/BytePerPixel + pos.x;
int pitch = surface.pitch()/BytePerPixel - w;
h -= 1;
w -= 1;
for ( int y = 0; y <= h; ++y ) {
for ( int x = 0; x <= w; ++x ) {
ul.assign ( pix );
++pix;
}
pix += pitch;
}
}
extern char saturationTranslationTable[256][256];
template< int pixelsize,
template<int> class ColorMerger >
class PutPixel: public ColorMerger<pixelsize>
{
typedef typename PixelSize2Type<pixelsize>::PixelType PixelType;
Surface& surf;
public:
PutPixel( Surface& surface ) : surf ( surface )
{
ColorMerger<pixelsize>::init( surface );
};
void set( SPoint pos, PixelType src )
{
PixelType* pix = (PixelType*)( surf.pixels() );
pix += pos.y * surf.pitch()/pixelsize + pos.x;
this->assign ( src, pix );
};
};
template< int pixelsize, class ColorMerger >
class PutPixel2
{
typedef typename PixelSize2Type<pixelsize>::PixelType PixelType;
Surface& surf;
const ColorMerger& colormerger;
public:
PutPixel2( Surface& surface, const ColorMerger& cm ) : surf ( surface ), colormerger(cm)
{
};
void set( SPoint pos, PixelType src )
{
PixelType* pix = (PixelType*)( surf.pixels() );
pix += pos.y * surf.pitch()/pixelsize + pos.x;
colormerger.assign ( src, pix );
};
};
template< int pixelsize, class ColorMerger >
void drawLine ( Surface& surface, const ColorMerger& cm, const SPoint& pos, const SPoint& pos2 )
{
PutPixel2<pixelsize, ColorMerger> pp ( surface, cm );
int i, deltax, deltay, numpixels, d, dinc1, dinc2, x, xinc1, xinc2, y, yinc1, yinc2;
int x1 = pos.x;
int y1 = pos.y;
int x2 = pos2.x;
int y2 = pos2.y;
/* calculate deltax and deltay for initialisation */
deltax = x2 - x1;
if ( deltax < 0 )
deltax = -deltax;
deltay = y2 - y1;
if ( deltay < 0 )
deltay = -deltay;
/* initialize all vars based on which is the independent variable */
if (deltax >= deltay)
{
/* x is independent variable */
numpixels = deltax + 1;
d = (2 * deltay) - deltax;
dinc1 = deltay << 1;
dinc2 = (deltay - deltax) << 1;
xinc1 = 1;
xinc2 = 1;
yinc1 = 0;
yinc2 = 1;
}
else
{
/* y is independent variable */
numpixels = deltay + 1;
d = (2 * deltax) - deltay;
dinc1 = deltax << 1;
dinc2 = (deltax - deltay) << 1;
xinc1 = 0;
xinc2 = 1;
yinc1 = 1;
yinc2 = 1;
}
/* make sure x and y move in the right directions */
if (x1 > x2)
{
xinc1 = -xinc1;
xinc2 = -xinc2;
}
if (y1 > y2)
{
yinc1 = -yinc1;
yinc2 = -yinc2;
}
/* start drawing at <x1, y1> */
x = x1;
y = y1;
/* draw the pixels */
for (i = 1; i <= numpixels; i++)
{
pp.set( SPoint(x, y), 1 );
if (d < 0)
{
d = d + dinc1;
x = x + xinc1;
y = y + yinc1;
}
else
{
d = d + dinc2;
x = x + xinc2;
y = y + yinc2;
}
}
}
template<int pixelsize>
class ColorMerger_AlphaLighter
{}
;
template<>
class ColorMerger_AlphaLighter<1> : public ColorMerger_AlphaHandler<1>
{
typedef PixelSize2Type<1>::PixelType PixelType;
protected:
void assign ( PixelType src, PixelType* dest )
{
// not defined
};
public:
ColorMerger_AlphaLighter ( NullParamType npt = nullParam) {} ;
ColorMerger_AlphaLighter ( float factor ) {} ;
};
template<>
class ColorMerger_AlphaLighter<4> : public ColorMerger_AlphaHandler<4>
{
typedef PixelSize2Type<4>::PixelType PixelType;
int factor16;
protected:
void init( const Surface& srf )
{
ColorMerger_AlphaHandler<4>::init(srf);
};
void assign ( PixelType src, PixelType* dest )
{
if ( isOpaque(src ) )
*dest = lighten_Color( *dest, factor16 );
};
public:
ColorMerger_AlphaLighter ( NullParamType npt = nullParam) : factor16( 16 )
{}
;
ColorMerger_AlphaLighter ( float factor ) : factor16 ( int ( factor * 16 ))
{}
;
};
#endif
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