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/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "../gamemap.h"
#include "../actions/recycleunitcommand.h"
#include "../loaders.h"
#include "recyclingtest.h"
#include "unittestutil.h"
#include "spfst.h"
void testRecycling()
{
auto_ptr<GameMap> game ( startMap("unittest-recycle.map"));
Building* bld = game->getField(5,8)->building;
Vehicle* veh = getFirstCargo( bld );
assertOrThrow( veh != NULL );
assertOrThrow( bld != NULL );
RecycleUnitCommand* ruc = new RecycleUnitCommand( bld );
ruc->setUnit( veh );
ActionResult res = ruc->execute( createTestingContext( game.get() ));
assertOrThrow( res.successful() );
}
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