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/*
This file is part of Advanced Strategic Command; http://www.asc-hq.de
Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
#include <sstream>
#include <pgimage.h>
#include "../iconrepository.h"
#include "../gamemap.h"
#include "../paradialog.h"
#include "emailsetup.h"
EmailSetupWidget::EmailSetupWidget( GameMap* gamemap, int editablePlayers, PG_Widget *parent, const PG_Rect &r, const std::string &style ) : PG_ScrollWidget( parent, r, style ) , actmap ( gamemap )
{
int counter = 0;
int y1 = Width() * 4 / 10;
const int colBarXStart = 20;
new PG_Label( this, PG_Rect( colBarXStart + y1, 20, 200, 20 ), "Email Address" );
for ( int i = 0; i < actmap->getPlayerCount(); ++i )
if ( actmap->player[i].exist() ) {
PlayerWidgets pw;
pw.pos = i;
int y = 50 + counter * spacing;
ColoredBar* colbar = new ColoredBar( actmap->player[i].getColor(), this, PG_Rect( colBarXStart, y, Width() - 60, 30 ));
colbar->SetTransparency( 128 );
pw.name = new PG_LineEdit( colbar, PG_Rect( 40, 5, y1 - 40, 20 ));
pw.name->SetText( actmap->player[i].getName());
pw.name->SetEditable(false );
PG_Rect r = PG_Rect( y1 + 20, 5, colbar->Width() - y1 - 40, 20 );
pw.email = new PG_LineEdit( colbar, r );
pw.email->SetText( actmap->player[i].email );
if ( editablePlayers == -1 || editablePlayers == gamemap->actplayer ) {
pw.email->SetEditable(true);
} else {
pw.email->SetEditable(false);
}
PG_ThemeWidget* col = new PG_ThemeWidget( colbar, PG_Rect( 5, 5, 20, 20 ));
col->SetSimpleBackground(true);
col->SetBackgroundColor ( actmap->player[i].getColor());
col->SetBorderSize(0);
playerWidgets.push_back( pw );
++counter;
}
SetTransparency(255);
};
void EmailSetupWidget::Apply()
{
for ( vector<PlayerWidgets>::iterator i = playerWidgets.begin(); i != playerWidgets.end(); ++i )
actmap->player[i->pos].email = i->email->GetText();
};
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