File: replayrecorder.cpp

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/*
     This file is part of Advanced Strategic Command; http://www.asc-hq.de
     Copyright (C) 1994-2010  Martin Bickel  and  Marc Schellenberger
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     the Free Software Foundation; either version 2 of the License, or
     (at your option) any later version.
 
     This program is distributed in the hope that it will be useful,
     but WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.
 
     You should have received a copy of the GNU General Public License
     along with this program; see the file COPYING. If not, write to the 
     Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
     Boston, MA  02111-1307  USA
*/


#include <sstream>
#include <pgimage.h>

#include "replayrecorder.h"
#include "../paradialog.h"
#include "../dialog.h"

#include "fileselector.h"
#include "../gameoptions.h"


bool ReplayRecorderDialog::selectFilename()
{
   ASCString filename = selectFile( "*.avi", false );
   if ( !filename.empty() )
      this->filename->SetText( filename );
   return true;
}
      
bool ReplayRecorderDialog::ok()
{
   if ( !filename->GetText().empty() ) {
      tfindfile ff ( getFilename() );
      tfindfile::FileInfo fi;
      bool fileExists = false;
      if ( ff.getnextname( fi ))
         if ( fi.directoryLevel <= 0 )
            fileExists = true;
      
      if ( !fileExists || getAppend() || choice_dlg( "overwrite " + getFilename() +" ?", "~y~es","~n~o") == 1 ) {
         
         CGameOptions::Instance()->video.ascframeratelimit = getASCFramerateLimit();
         CGameOptions::Instance()->video.framerate = getFramerate();
         CGameOptions::Instance()->video.quality = getQuality();
         CGameOptions::Instance()->setChanged(true);
         
         QuitModal();
         return true;
      }
      return false;
   } else
      return false;
}
      
ReplayRecorderDialog::ReplayRecorderDialog( const ASCString& file, bool fileAlreadyOpen ) : ASC_PG_Dialog( NULL, PG_Rect( -1, -1, 400, 290 ), "Replay Recorder" ), append(NULL)
{
   new PG_Label(this, PG_Rect(20,30,80,25),"File:");
   filename = new PG_LineEdit( this, PG_Rect( 120, 30, 150, 25 ));
   filename->SetText( file );
   (new PG_Button(this, PG_Rect( 290, 30, 90, 25), "Browse"))->sigClick.connect( SigC::slot( *this, &ReplayRecorderDialog::selectFilename ));
   
   if ( !file.empty() && fileAlreadyOpen ) {
      append = new PG_CheckButton( this, PG_Rect( 120, 70, 150, 25), "append to video");
      append->SetPressed();
   }
   
   new PG_Label(this, PG_Rect(20,100,120,25),"Video Framerate:");
   frameRate = new PG_LineEdit( this, PG_Rect( 150, 100, 150, 25 ));
   frameRate->SetText( ASCString::toString( CGameOptions::Instance()->video.framerate ));
   
   new PG_Label(this, PG_Rect(20,140,120,25),"ASC Framerate limit:");
   frameRateLimit = new PG_LineEdit( this, PG_Rect( 150, 140, 150, 25 ));
   frameRateLimit->SetText( ASCString::toString( CGameOptions::Instance()->video.ascframeratelimit ));
   
      
   
   new PG_Label(this, PG_Rect(20,180,80,25),"Quality:");
   quality   = new PG_LineEdit( this, PG_Rect( 150, 180, 150, 25 ));
   quality->SetText( ASCString::toString( CGameOptions::Instance()->video.quality ));
   
   
   
   (new PG_Button( this, PG_Rect( 20, 240, 100, 30 ), "OK"))->sigClick.connect( SigC::slot(*this, &ReplayRecorderDialog::ok ));
   
}

ASCString ReplayRecorderDialog::getFilename()
{
   if ( filename->GetText().find('.') == ASCString::npos ) 
      return filename->GetText() + ".avi";
   else
      return filename->GetText();
}
      
bool ReplayRecorderDialog::getAppend()
{
   if ( append )
      return append->GetPressed();  
   else
      return false;
}

int ReplayRecorderDialog::getQuality()
{
   int res = atoi(quality->GetText().c_str() );
   if ( res < 1 )
      res = 1;
   if ( res > 100 )
      res = 100;
   return res;
}

int ReplayRecorderDialog::getFramerate()
{
   int res = atoi(frameRate->GetText().c_str() );
   
   if ( res < 1 )
      res = 1;
   if ( res > 100 )
      res = 100;
   return res;
   
}

int ReplayRecorderDialog::getASCFramerateLimit()
{
   int res = atoi(frameRateLimit->GetText().c_str() );
   
   if ( res < 1 )
      res = 1;
   if ( res > 100 )
      res = 100;
   return res;
   
}