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/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "unitnaming.h"
#include "../gamemap.h"
#include "../actions/renamecontainercommand.h"
#include "../contextutils.h"
bool UnitNaming::ok()
{
if ( publicName->GetText() != unit->name || privateName->GetText() != unit->privateName ) {
auto_ptr<RenameContainerCommand> rcc ( new RenameContainerCommand( unit ));
rcc->setName( publicName->GetText(), privateName->GetText() );
ActionResult res = rcc->execute( createContext( unit->getMap() ));
if ( res.successful() )
rcc.release();
}
QuitModal();
return true;
}
bool UnitNaming::cancel()
{
QuitModal();
return true;
}
bool UnitNaming::line1completed()
{
if ( privateName ) {
privateName->EditBegin();
return true;
} else
return false;
}
UnitNaming::UnitNaming ( ContainerBase* myUnit) : ASC_PG_Dialog( NULL, PG_Rect( -1, -1, 300, 150), "Enter Names")
{
unit = myUnit;
int width = 90;
new PG_Label( this, PG_Rect( border, 40, width, 20), "Public: ");
int fieldwidth = Width() - 3 * border - width;
publicName = new PG_LineEdit( this, PG_Rect( border*2 + width, 40, fieldwidth, 20));
publicName->SetText( myUnit->name );
publicName->sigEditReturn.connect( SigC::slot( *this, &UnitNaming::line1completed ));
new PG_Label( this, PG_Rect( border, 70, width, 20), "Private: ");
privateName = new PG_LineEdit( this, PG_Rect( border*2 + width, 70, fieldwidth, 20));
privateName->SetText( myUnit->privateName);
privateName->sigEditReturn.connect( SigC::slot( *this, &UnitNaming::ok ));
AddStandardButton( "~O~k" )->sigClick.connect( SigC::slot( *this, &UnitNaming::ok ));
};
int UnitNaming::RunModal()
{
publicName->EditBegin();
return ASC_PG_Dialog::RunModal();
}
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