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/***************************************************************************
autotraining.h - description
-------------------
copyright : (C) 2009 by Martin Bickel
email : bickel@asc-hq.org
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef autotrainingH
#define autotrainingH
class Player;
class GameMap;
/** trains all units that are in training centers, which increases their experience at the cost
of time (units lose all movement) and ammo */
extern void automaticTrainig( GameMap* gameMap, Player& player );
#endif
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