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/***************************************************************************
paradialog.h - description
-------------------
begin : Thu Feb 21 2002
copyright : (C) 2002 by Martin Bickel
email : bickel@asc-hq.org
***************************************************************************/
/*! \file paradialog.h
\brief Dialog classes based on the Paragui library
*/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef windowingH
#define windowingH
#include "global.h"
#include <sigc++/sigc++.h>
#include "loki/SmartPtr.h"
#include "paradialog.h"
#include "widgets/bargraphwidget.h"
class ASCGUI_Window : public PG_Window {
ASCString panelName;
void destruct();
protected:
bool setup();
class WidgetParameters
{
public:
WidgetParameters();
ASCString backgroundImage;
PG_Draw::BkMode backgroundMode;
PG_Label::TextAlign textAlign;
bool textAlign_defined;
int fontColor;
bool fontColor_defined;
ASCString fontName;
ASCString style;
int fontAlpha;
bool fontAlpha_defined;
int fontSize;
bool fontSize_defined;
int backgroundColor;
bool backgroundColor_defined;
int transparency;
bool transparency_defined;
int bordersize;
bool bordersize_defined;
bool hidden;
void assign( PG_Widget* widget );
void assign( BarGraphWidget* widget );
void assign( PG_ThemeWidget* widget );
void assign( PG_Label* widget );
void runTextIO ( PropertyReadingContainer& pc );
};
virtual WidgetParameters getDefaultWidgetParams() = 0;
typedef deallocating_map<ASCString, TextPropertyGroup*> GuiCache;
static GuiCache guiCache;
TextPropertyGroup* textPropertyGroup;
public:
void setLabelText ( const ASCString& widgetName, const ASCString& text, PG_Widget* parent = NULL );
void setLabelText ( const ASCString& widgetName, int i, PG_Widget* parent = NULL );
void setLabelColor ( const ASCString& widgetName, PG_Color color, PG_Widget* parent = NULL );
void setImage ( const ASCString& widgetName, Surface& image, PG_Widget* parent = NULL );
void setImage ( const ASCString& widgetName, SDL_Surface* image = NULL, PG_Widget* parent = NULL );
void setImage ( const ASCString& widgetName, const ASCString& filename, PG_Widget* parent = NULL );
void hide( const ASCString& widgetName, PG_Widget* parent = NULL );
void show( const ASCString& widgetName, PG_Widget* parent = NULL );
void setBargraphValue( const ASCString& widgetName, float fraction, PG_Widget* parent = NULL );
void setBarGraphColor( const ASCString& widgetName, PG_Color color, PG_Widget* parent = NULL );
void rename( const ASCString& widgetName, const ASCString& newname, PG_Widget* parent = NULL );
void setWidgetTransparency ( const ASCString& widgetName, int transparency, PG_Widget* parent = NULL );
int RunModal();
protected:
virtual void userHandler( const ASCString& label, PropertyReadingContainer& pc, PG_Widget* parent, WidgetParameters widgetParams ) {};
static PG_Rect parseRect ( PropertyReadingContainer& pc, PG_Widget* parent );
void parsePanelASCTXT ( PropertyReadingContainer& pc, PG_Widget* parent, WidgetParameters widgetParams );
ASCGUI_Window ( PG_Widget *parent, const PG_Rect &r, const ASCString& panelName_, const ASCString& baseStyle = "Panel", bool loadTheme = true );
// FIXME Close button does not delete Panel
~ASCGUI_Window();
};
class Panel : public ASCGUI_Window {
protected:
WidgetParameters getDefaultWidgetParams();
public:
Panel ( PG_Widget *parent, const PG_Rect &r, const ASCString& panelName_, bool loadTheme = true );
};
//! this Panel saves its position in the gameoptions and loads it on construction
class LayoutablePanel: public Panel {
private:
ASCString name;
static PG_Rect PositionCalculator( const PG_Rect& r, const ASCString& panelName );
static const int DashBoardWidth = 170;
protected:
void eventMoveWidget (int x, int y);
void eventHide();
void eventShow();
public:
LayoutablePanel ( PG_Widget *parent, const PG_Rect &r, const ASCString& panelName_, bool loadTheme = true );
};
class ConfigurableWindow : public ASCGUI_Window {
protected:
WidgetParameters getDefaultWidgetParams();
public:
ConfigurableWindow ( PG_Widget *parent, const PG_Rect &r, const ASCString& panelName_, bool loadTheme = true );
};
#endif
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