1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102
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map = asc.getLoadingMap()
--- ===== 1 =======
message = [[Ouvrages de dfense
Nous faisons la diffrence entre des ouvrages de dfense passifs et actifs. Pour tre complet, il y a aussi des stations radar et des installations pour perturber le radar.
Pour quitter les ouvrages de dfense marchez sur les champs verts.
TODO: Bodenplattentexte, evtl. Zielattrappen einbauen?
]]
asc.setLocalizedEventMessage( map, 1, message )
--- ===== 11 =======
message = [[station radar]]
asc.setLocalizedEventMessage( map, 11, message )
--- ===== 12 =======
message = [[Radar pntration de sol (GRS)]]
asc.setLocalizedEventMessage( map, 12, message )
--- ===== 13 =======
message = [[Systme radar blind (bunker radar)]]
asc.setLocalizedEventMessage( map, 13, message )
--- ===== 14 =======
message = [[installations pour perturber le radar]]
asc.setLocalizedEventMessage( map, 14, message )
--- ===== 15 =======
message = [[Installations blindes pour perturber le radar (bunker pour perturber le radar)]]
asc.setLocalizedEventMessage( map, 15, message )
--- ===== 16 =======
message = [[Barrage antichar]]
asc.setLocalizedEventMessage( map, 16, message )
--- ===== 17 =======
message = [[barbel (barrage contre l'infanterie)]]
asc.setLocalizedEventMessage( map, 17, message )
--- ===== 18 =======
message = [[tour haute]]
asc.setLocalizedEventMessage( map, 18, message )
--- ===== 19 =======
message = [[tranche]]
asc.setLocalizedEventMessage( map, 19, message )
--- ===== 20 =======
message = [[tour de dfense]]
asc.setLocalizedEventMessage( map, 20, message )
--- ===== 21 =======
message = [[tour de camouflage]]
asc.setLocalizedEventMessage( map, 21, message )
--- ===== 35 =======
message = [[forteresse]]
asc.setLocalizedEventMessage( map, 35, message )
--- ===== 36 =======
message = [[position MG]]
asc.setLocalizedEventMessage( map, 36, message )
--- ===== 37 =======
message = [[grand canon]]
asc.setLocalizedEventMessage( map, 37, message )
--- ===== 38 =======
message = [[bunker lourd]]
asc.setLocalizedEventMessage( map, 38, message )
--- ===== 39 =======
message = [[canon lourd]]
asc.setLocalizedEventMessage( map, 39, message )
--- ===== 40 =======
message = [[lr gun (fusil longue porte)]]
asc.setLocalizedEventMessage( map, 40, message )
--- ===== 41 =======
message = [[tour de missiles]]
asc.setLocalizedEventMessage( map, 41, message )
--- ===== 42 =======
message = [[bunker de missiles]]
asc.setLocalizedEventMessage( map, 42, message )
--- ===== 43 =======
message = [[tour de dfense antiarienne]]
asc.setLocalizedEventMessage( map, 43, message )
--- ===== 44 =======
message = [[bunker de dfense orbitale]]
asc.setLocalizedEventMessage( map, 44, message )
--- ===== 45 =======
message = [[bunker de dfense antiarienne]]
asc.setLocalizedEventMessage( map, 45, message )
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