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// Copyright 2006 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @fileoverview Activity Monitor.
*
* Fires throttled events when a user interacts with the specified document.
* This class also exposes the amount of time since the last user event.
*
* If you would prefer to get BECOME_ACTIVE and BECOME_IDLE events when the
* user changes states, then you should use the IdleTimer class instead.
*
*/
goog.provide('goog.ui.ActivityMonitor');
goog.require('goog.array');
goog.require('goog.asserts');
goog.require('goog.dom');
goog.require('goog.events.EventHandler');
goog.require('goog.events.EventTarget');
goog.require('goog.events.EventType');
/**
* Once initialized with a document, the activity monitor can be queried for
* the current idle time.
*
* @param {goog.dom.DomHelper|Array<goog.dom.DomHelper>=} opt_domHelper
* DomHelper which contains the document(s) to listen to. If null, the
* default document is usedinstead.
* @param {boolean=} opt_useBubble Whether to use the bubble phase to listen for
* events. By default listens on the capture phase so that it won't miss
* events that get stopPropagation/cancelBubble'd. However, this can cause
* problems in IE8 if the page loads multiple scripts that include the
* closure event handling code.
*
* @constructor
* @extends {goog.events.EventTarget}
*/
goog.ui.ActivityMonitor = function(opt_domHelper, opt_useBubble) {
goog.events.EventTarget.call(this);
/**
* Array of documents that are being listened to.
* @type {Array<Document>}
* @private
*/
this.documents_ = [];
/**
* Whether to use the bubble phase to listen for events.
* @type {boolean}
* @private
*/
this.useBubble_ = !!opt_useBubble;
/**
* The event handler.
* @type {goog.events.EventHandler<!goog.ui.ActivityMonitor>}
* @private
*/
this.eventHandler_ = new goog.events.EventHandler(this);
/**
* Whether the current window is an iframe.
* TODO(user): Move to goog.dom.
* @type {boolean}
* @private
*/
this.isIframe_ = window.parent != window;
if (!opt_domHelper) {
this.addDocument(goog.dom.getDomHelper().getDocument());
} else if (goog.isArray(opt_domHelper)) {
for (var i = 0; i < opt_domHelper.length; i++) {
this.addDocument(opt_domHelper[i].getDocument());
}
} else {
this.addDocument(opt_domHelper.getDocument());
}
/**
* The time (in milliseconds) of the last user event.
* @type {number}
* @private
*/
this.lastEventTime_ = goog.now();
};
goog.inherits(goog.ui.ActivityMonitor, goog.events.EventTarget);
goog.tagUnsealableClass(goog.ui.ActivityMonitor);
/**
* The last event type that was detected.
* @type {string}
* @private
*/
goog.ui.ActivityMonitor.prototype.lastEventType_ = '';
/**
* The mouse x-position after the last user event.
* @type {number}
* @private
*/
goog.ui.ActivityMonitor.prototype.lastMouseX_;
/**
* The mouse y-position after the last user event.
* @type {number}
* @private
*/
goog.ui.ActivityMonitor.prototype.lastMouseY_;
/**
* The earliest time that another throttled ACTIVITY event will be dispatched
* @type {number}
* @private
*/
goog.ui.ActivityMonitor.prototype.minEventTime_ = 0;
/**
* Minimum amount of time in ms between throttled ACTIVITY events
* @type {number}
*/
goog.ui.ActivityMonitor.MIN_EVENT_SPACING = 3 * 1000;
/**
* If a user executes one of these events, s/he is considered not idle.
* @type {Array<goog.events.EventType>}
* @private
*/
goog.ui.ActivityMonitor.userEventTypesBody_ = [
goog.events.EventType.CLICK, goog.events.EventType.DBLCLICK,
goog.events.EventType.MOUSEDOWN, goog.events.EventType.MOUSEMOVE,
goog.events.EventType.MOUSEUP
];
/**
* If a user executes one of these events, s/he is considered not idle.
* Note: monitoring touch events within iframe cause problems in iOS.
* @type {Array<goog.events.EventType>}
* @private
*/
goog.ui.ActivityMonitor.userTouchEventTypesBody_ = [
goog.events.EventType.TOUCHEND, goog.events.EventType.TOUCHMOVE,
goog.events.EventType.TOUCHSTART
];
/**
* If a user executes one of these events, s/he is considered not idle.
* @type {Array<goog.events.EventType>}
* @private
*/
goog.ui.ActivityMonitor.userEventTypesDocuments_ =
[goog.events.EventType.KEYDOWN, goog.events.EventType.KEYUP];
/**
* Event constants for the activity monitor.
* @enum {string}
*/
goog.ui.ActivityMonitor.Event = {
/** Event fired when the user does something interactive */
ACTIVITY: 'activity'
};
/** @override */
goog.ui.ActivityMonitor.prototype.disposeInternal = function() {
goog.ui.ActivityMonitor.superClass_.disposeInternal.call(this);
this.eventHandler_.dispose();
this.eventHandler_ = null;
delete this.documents_;
};
/**
* Adds a document to those being monitored by this class.
*
* @param {Document} doc Document to monitor.
*/
goog.ui.ActivityMonitor.prototype.addDocument = function(doc) {
if (goog.array.contains(this.documents_, doc)) {
return;
}
this.documents_.push(doc);
var useCapture = !this.useBubble_;
var eventsToListenTo = goog.array.concat(
goog.ui.ActivityMonitor.userEventTypesDocuments_,
goog.ui.ActivityMonitor.userEventTypesBody_);
if (!this.isIframe_) {
// Monitoring touch events in iframe causes problems interacting with text
// fields in iOS (input text, textarea, contenteditable, select/copy/paste),
// so just ignore these events. This shouldn't matter much given that a
// touchstart event followed by touchend event produces a click event,
// which is being monitored correctly.
goog.array.extend(
eventsToListenTo, goog.ui.ActivityMonitor.userTouchEventTypesBody_);
}
this.eventHandler_.listen(
doc, eventsToListenTo, this.handleEvent_, useCapture);
};
/**
* Removes a document from those being monitored by this class.
*
* @param {Document} doc Document to monitor.
*/
goog.ui.ActivityMonitor.prototype.removeDocument = function(doc) {
if (this.isDisposed()) {
return;
}
goog.array.remove(this.documents_, doc);
var useCapture = !this.useBubble_;
var eventsToUnlistenTo = goog.array.concat(
goog.ui.ActivityMonitor.userEventTypesDocuments_,
goog.ui.ActivityMonitor.userEventTypesBody_);
if (!this.isIframe_) {
// See note above about monitoring touch events in iframe.
goog.array.extend(
eventsToUnlistenTo, goog.ui.ActivityMonitor.userTouchEventTypesBody_);
}
this.eventHandler_.unlisten(
doc, eventsToUnlistenTo, this.handleEvent_, useCapture);
};
/**
* Updates the last event time when a user action occurs.
* @param {goog.events.BrowserEvent} e Event object.
* @private
*/
goog.ui.ActivityMonitor.prototype.handleEvent_ = function(e) {
var update = false;
switch (e.type) {
case goog.events.EventType.MOUSEMOVE:
// In FF 1.5, we get spurious mouseover and mouseout events when the UI
// redraws. We only want to update the idle time if the mouse has moved.
if (typeof this.lastMouseX_ == 'number' &&
this.lastMouseX_ != e.clientX ||
typeof this.lastMouseY_ == 'number' &&
this.lastMouseY_ != e.clientY) {
update = true;
}
this.lastMouseX_ = e.clientX;
this.lastMouseY_ = e.clientY;
break;
default:
update = true;
}
if (update) {
var type = goog.asserts.assertString(e.type);
this.updateIdleTime(goog.now(), type);
}
};
/**
* Updates the last event time to be the present time, useful for non-DOM
* events that should update idle time.
*/
goog.ui.ActivityMonitor.prototype.resetTimer = function() {
this.updateIdleTime(goog.now(), 'manual');
};
/**
* Updates the idle time and fires an event if time has elapsed since
* the last update.
* @param {number} eventTime Time (in MS) of the event that cleared the idle
* timer.
* @param {string} eventType Type of the event, used only for debugging.
* @protected
*/
goog.ui.ActivityMonitor.prototype.updateIdleTime = function(
eventTime, eventType) {
// update internal state noting whether the user was idle
this.lastEventTime_ = eventTime;
this.lastEventType_ = eventType;
// dispatch event
if (eventTime > this.minEventTime_) {
this.dispatchEvent(goog.ui.ActivityMonitor.Event.ACTIVITY);
this.minEventTime_ = eventTime + goog.ui.ActivityMonitor.MIN_EVENT_SPACING;
}
};
/**
* Returns the amount of time the user has been idle.
* @param {number=} opt_now The current time can optionally be passed in for the
* computation to avoid an extra Date allocation.
* @return {number} The amount of time in ms that the user has been idle.
*/
goog.ui.ActivityMonitor.prototype.getIdleTime = function(opt_now) {
var now = opt_now || goog.now();
return now - this.lastEventTime_;
};
/**
* Returns the type of the last user event.
* @return {string} event type.
*/
goog.ui.ActivityMonitor.prototype.getLastEventType = function() {
return this.lastEventType_;
};
/**
* Returns the time of the last event
* @return {number} last event time.
*/
goog.ui.ActivityMonitor.prototype.getLastEventTime = function() {
return this.lastEventTime_;
};
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