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// Aseprite UI Library
// Copyright (C) 2001-2013 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "ui/link_label.h"
#include "base/launcher.h"
#include "ui/message.h"
#include "ui/system.h"
#include "ui/theme.h"
namespace ui {
LinkLabel::LinkLabel(const std::string& urlOrText)
: CustomLabel(urlOrText)
, m_url(urlOrText)
{
}
LinkLabel::LinkLabel(const std::string& url, const std::string& text)
: CustomLabel(text)
, m_url(url)
{
}
void LinkLabel::setUrl(const std::string& url)
{
m_url = url;
}
bool LinkLabel::onProcessMessage(Message* msg)
{
switch (msg->type()) {
case kSetCursorMessage:
// TODO theme stuff
if (isEnabled()) {
jmouse_set_cursor(kHandCursor);
return true;
}
break;
case kMouseEnterMessage:
case kMouseLeaveMessage:
// TODO theme stuff
if (isEnabled())
invalidate();
break;
case kMouseUpMessage:
if (isEnabled()) {
if (!m_url.empty())
base::launcher::open_url(m_url);
Click();
}
break;
}
return CustomLabel::onProcessMessage(msg);
}
void LinkLabel::onPaint(PaintEvent& ev)
{
getTheme()->paintLinkLabel(ev);
}
} // namespace ui
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