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// This file is part of the AspectC++ compiler 'ac++'.
// Copyright (C) 1999-2003 The 'ac++' developers (see aspectc.org)
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free
// Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
// MA 02111-1307 USA
#ifndef __ACProject_h__
#define __ACProject_h__
// CProject specialization for ac++ project files
#include <string>
using std::string;
#include <set>
using std::set;
#ifdef FRONTEND_CLANG
class ACConfig;
namespace clang {
class CompilerInstance;
class Rewriter;
}
#include "Puma/PathManager.h"
#include "Puma/Config.h"
#else
#include "Puma/CProject.h"
#endif
#include <libxml/tree.h>
#include "ACErrorStream.h"
#include "ACFileID.h"
class ACProject :
#ifdef FRONTEND_CLANG
public Puma::PathManager
#else
public Puma::CProject
#endif
{
#ifdef FRONTEND_CLANG
clang::CompilerInstance *_ci;
Puma::Config _puma_config;
set<ACFileID> _closed_files;
#endif
set<ACFileID> _virtual_files;
// Add all files from the XML project description to the project
void addFiles (xmlDocPtr doc, xmlNodePtr node, const string& xpath);
public:
ACProject (ACErrorStream &, int &argc, char **&argv);
#ifdef FRONTEND_CLANG
~ACProject ();
Puma::Config &config () { return _puma_config; }
#endif
// load the project file
bool loadProject (string acprj);
// Add a new *virtual* file to the project.
ACFileID addVirtualFile (const string &filename, const string &contents = "");
// Remove a virtual file
void removeVirtualFile (ACFileID fid);
bool isVirtualFile (ACFileID fid) {
return _virtual_files.find(fid) != _virtual_files.end();
}
#ifdef FRONTEND_CLANG
// Create an instance of the clang compiler frontend.
void create_compiler_instance (ACConfig &conf);
clang::CompilerInstance *get_compiler_instance () const { return _ci; }
#endif
#ifdef FRONTEND_CLANG
ACErrorStream &err () const { return static_cast<ACErrorStream&>(Puma::PathManager::err ()); }
#else
ACErrorStream &err () const { return static_cast<ACErrorStream&>(Puma::CProject::err ()); }
#endif
// Add a forced include to the front end
void add_forced_include (const string &file);
//Remove a forced include from the front end
void remove_forced_include (const string &file);
// Remove all forced includes
void remove_forced_includes ();
// Get the list of forced includes from the front end as a vector of filenames
void get_forced_includes (std::vector<std::string> &forced_includes);
// Generate a path for including 'to' from within the file 'from'
Puma::Filename getRelInclString (Puma::Filename from, Puma::Filename to);
#ifdef FRONTEND_CLANG
bool isNewer (const char *) const;
void save () const;
bool is_protected (clang::FileEntry *file_entry);
bool make_dir_hierarchy (Puma::Filename path) const;
bool make_dir (const char *directory) const;
void save (const clang::FileEntry *file_entry, bool is_modified) const;
void close (ACFileID fid) { _closed_files.insert (fid); }
#endif
};
#endif /* __ACProject_h__ */
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