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class Base {
public:
void bar(int, int) {}
};
class Test : public Base {
public:
void foo() { Base::bar(1,2); }
void abar(int, int) {}
void bbar(int, int) {}
};
class Derived : public Test {
void abar(int, int) {}
};
class OtherDerived : public Base {
public:
Test *make () { return new Test; }
void destroy (Test *obj) { delete obj; }
};
Test array[10];
int main()
{
Test local_array[5]; // five instances of "Test"
Derived test; // one instance of "Test"
test.foo(); // some work
OtherDerived od; // no instance of "Test"
od.bar (3, 4); // some more work
Test *obj = od.make (); // this creates one "Test" instance
od.destroy (obj); // here it is destroyed again
return 0; // automatic destruction of six instances
}
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