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#ifndef CLOCKTIMER_H
#define CLOCKTIMER_H
// include files used to obtain the current system time
#include <time.h>
//=========================================================
// ConcreteSubject class
//
// ClockTimer
//
// It is a ConcreteSubject class and is a child class of
// the Subject class.
//
// It is a time observer. Whenever member function Tick()
// is called. It obtains the current system
// time and store it as a character string. It called
// the update function for all of its observer objects.
//
//=========================================================
class ClockTimer {
// store system time
int _hour;
int _min;
int _sec;
public:
ClockTimer() {
// normally we would get the real local system time here
_hour = 12;
_min = 58;
_sec = 48;
};
// get hour (used by observer)
int GetHour() const { return _hour; }
// get minute (used by observer)
int GetMinute() const { return _min; }
// get second (used by observer)
int GetSecond() const { return _sec; }
void Tick(); // obtian system time (change state)
};
#endif
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