File: leditdist.cpp

package info (click to toggle)
aspell 0.60.6-1
  • links: PTS
  • area: main
  • in suites: lenny
  • size: 10,000 kB
  • ctags: 4,862
  • sloc: sh: 48,145; cpp: 22,153; perl: 1,546; ansic: 1,535; makefile: 684; sed: 16
file content (308 lines) | stat: -rw-r--r-- 8,272 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308

#include "leditdist.hpp"

// The basic algorithm is as follows:
//
// Let A[n] represent the nth character of string n
//     A[n..] represent the substring of A starting at n
//            if n > length of A then it is considered an empty string
//
// edit_distance(A,B,limit) = ed(A,B,0)
//   where ed(A,B,d) = d                              if A & B is empty.
//                   = infinity                       if d > limit
//                   = ed(A[2..],B[2..], d)           if A[1] == B[1] 
//                   = min ( ed(A[2..],B[2..], d+1),  
//                           ed(A,     B[2..], d+1),
//                           ed(A[2..],B,      d+1) ) otherwise
//
// However, the code below:
// 1) Also allows for swaps
// 2) Allow weights to be attached to each edit
// 3) Is not recursive, it uses a loop when it is tail recursion
//    and a small stack otherwise.  The stack will NEVER be larger
//    then 2 * limit.
// 4) Is extremely optimized


#define check_rest(a,b,s)   \
  a0 = a; b0 = b;           \
  while (*a0 == *b0) {      \
    if (*a0 == '\0') {      \
      if (s < min) min = s; \
      break;                \
    }                       \
    ++a0; ++b0;             \
  }

namespace aspeller {

  int limit_edit_distance(const char * a, const char * b, 
			  int limit, const EditDistanceWeights & w)
  {
    limit = limit*w.max;
    static const int size = 10;
    struct Edit {
      const char * a;
      const char * b;
      int score;
    };
    Edit begin[size];
    Edit * i = begin;
    const char * a0;
    const char * b0;
    int score = 0;
    int min = LARGE_NUM;
    
    while (true) {
      
      while (*a == *b) {
	if (*a == '\0') { 
	  if (score < min) min = score;
	  goto FINISH;
	} 
	++a; ++b;
      }

      if (*a == '\0') {

	do {
	  score += w.del2;
	  if (score >= min) goto FINISH;
	  ++b;
	} while (*b != '\0');
	min = score;
	
      } else if (*b == '\0') {
	
	do {
	  score += w.del1;
	  if (score >= min) goto FINISH;
	  ++a;
	} while (*a != '\0');
	min = score;
	
      } else {

	if (score + w.max <= limit) {
	  if (limit*w.min <= w.max*(w.min+score)) {
	    // if floor(score/max)=limit/max-1 then this edit is only good
	    // if it makes the rest of the string match.  So check if
	    // the rest of the string matches to avoid the overhead of
	    // pushing it on then off the stack
	    
	    // delete a character from a
	    check_rest(a+1,b,score + w.del1);
	    
	    // delete a character from b
	    check_rest(a,b+1,score + w.del2);
	    
	    if (*a == *(b+1) && *b == *(a+1)) {

	      // swap two characters
	      check_rest(a+2,b+2, score + w.swap);

	    } else {

	      // substitute one character for another which is the same
	      // thing as deleting a character from both a & b
	      check_rest(a+1,b+1, score + w.sub);
	    
	    }
	  
	  } else {
	  
	    // delete a character from a
	    i->a = a + 1;
	    i->b = b;
	    i->score = score + w.del1;
	    ++i;
	  
	    // delete a character from b
	    i->a = a;
	    i->b = b + 1;
	    i->score = score + w.del2;
	    ++i;
	    
	    // If two characters can be swapped and make a match 
	    // then the substitution is pointless.
	    // Also, there is no need to push this on the stack as
	    // it is going to be imminently removed.
	    if (*a == *(b+1) && *b == *(a+1)) {
	      
	      // swap two characters
	      a = a + 2;
	      b = b + 2;
	      score += w.swap;
	      continue;
	      
	    } else {
	      
	      // substitute one character for another which is the same
	      // thing as deleting a character from both a & b
	      a = a + 1;
	      b = b + 1;
	      score += w.sub;
	      continue;
	    
	    }
	  }
	}
      }
    FINISH:
      if (i == begin) return min;
      --i;
      a = i->a;
      b = i->b;
      score = i->score;
    }
  }

#undef check_rest
#define check_rest(a,b,w)               \
          a0 = a; b0 = b;               \
          while(*a0 == *b0) {           \
	    if (*a0 == '\0') {          \
	      if (w < min) min = w;     \
	      break;                    \
	    }                           \
	    ++a0;                       \
	    ++b0;                       \
          }                             \
          if (amax < a0) amax = a0;

#define check2(a,b,w)                                             \
  aa = a; bb = b;                                                 \
  while(*aa == *bb) {                                             \
    if (*aa == '\0')  {                                           \
      if (amax < aa) amax = aa;                                   \
      if (w < min) min = w;                                       \
      break;                                                      \
    }                                                             \
    ++aa; ++bb;                                                   \
  }                                                               \
  if (*aa == '\0') {                                              \
    if (amax < aa) amax = aa;                                     \
    if (*bb == '\0') {}                                           \
    else if (*(bb+1) == '\0' && w+ws.del2 < min) min = w+ws.del2; \
  } else if (*bb == '\0') {                                       \
    ++aa;                                                         \
    if (amax < aa) amax = aa;                                     \
    if (*aa == '\0' && w+ws.del1 < min) min = w+ws.del1;          \
  } else {                                                        \
    check_rest(aa+1,bb,w+ws.del1);                                \
    check_rest(aa,bb+1,w+ws.del2);                                \
    if (*aa == *(bb+1) && *bb == *(aa+1)) {                       \
      check_rest(aa+2,bb+2,w+ws.swap);                            \
    } else {                                                      \
      check_rest(aa+1,bb+1,w+ws.sub);                             \
    }                                                             \
  }

  EditDist limit1_edit_distance(const char * a, const char * b,
				const EditDistanceWeights & ws)
  {
    int min = LARGE_NUM;
    const char * a0;
    const char * b0;
    const char * amax = a;
    
    while(*a == *b) { 
      if (*a == '\0') 
	return EditDist(0, a);
      ++a; ++b;
    }

    if (*a == '\0') {
      
      ++b;
      if (*b == '\0') return EditDist(ws.del2, a);
      return EditDist(LARGE_NUM, a);
      
    } else if (*b == '\0') {

      ++a;
      if (*a == '\0') return EditDist(ws.del1, a);
      return EditDist(LARGE_NUM, a);
      
    } else {
      
      // delete a character from a
      check_rest(a+1,b,ws.del1);
      
      // delete a character from b
      check_rest(a,b+1,ws.del2);

      if (*a == *(b+1) && *b == *(a+1)) {
	
	// swap two characters
	check_rest(a+2,b+2,ws.swap);

      } else {
	
	// substitute one character for another which is the same
	// thing as deleting a character from both a & b
	check_rest(a+1,b+1,ws.sub);
	
      }
    }
    return EditDist(min, amax);
  }

  EditDist limit2_edit_distance(const char * a, const char * b,
				const EditDistanceWeights & ws)
  {
    int min = LARGE_NUM;
    const char * a0;
    const char * b0;
    const char * aa;
    const char * bb;
    const char * amax = a;
    
    while(*a == *b) { 
      if (*a == '\0') 
	return EditDist(0, a);
      ++a; ++b;
    }

    if (*a == '\0') {
      
      ++b;
      if (*b == '\0') return EditDist(ws.del2, a);
      ++b;
      if (*b == '\0') return EditDist(2*ws.del2, a);
      return EditDist(LARGE_NUM, a);
      
    } else if (*b == '\0') {

      ++a;
      if (*a == '\0') return EditDist(ws.del1, a);
      ++a;
      if (*a == '\0') return EditDist(2*ws.del1, a);
      return EditDist(LARGE_NUM, a);
      
    } else {
      
      // delete a character from a
      check2(a+1,b,ws.del1);
      
      // delete a character from b
      check2(a,b+1,ws.del2);

      if (*a == *(b+1) && *b == *(a+1)) {
	
	// swap two characters
	check2(a+2,b+2,ws.swap);

      } else {
	
	// substitute one character for another which is the same
	// thing as deleting a character from both a & b
	check2(a+1,b+1,ws.sub);
	
      }
    }
    return EditDist(min, amax);
  }
}