1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377
|
/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2012, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
/** @file ImageExtractor.cpp
* @brief Implementation of the 'assimp extract' utility
*/
#include "Main.h"
#include <../code/fast_atof.h>
#include <../code/StringComparison.h>
const char* AICMD_MSG_DUMP_HELP_E =
"assimp extract <model> [<out>] [-t<n>] [-f<fmt>] [-ba] [-s] [common parameters]\n"
"\t -ba Writes BMP's with alpha channel\n"
"\t -t<n> Zero-based index of the texture to be extracted \n"
"\t -f<f> Specify the file format if <out> is omitted \n"
"\t[See the assimp_cmd docs for a full list of all common parameters] \n"
"\t -cfast Fast post processing preset, runs just a few important steps \n"
"\t -cdefault Default post processing: runs all recommended steps\n"
"\t -cfull Fires almost all post processing steps \n"
;
#define AI_EXTRACT_WRITE_BMP_ALPHA 0x1
#include <assimp/Compiler/pushpack1.h>
// -----------------------------------------------------------------------------------
// Data structure for the first header of a BMP
struct BITMAPFILEHEADER
{
uint16_t bfType ;
uint32_t bfSize;
uint16_t bfReserved1 ;
uint16_t bfReserved2;
uint32_t bfOffBits;
} PACK_STRUCT;
// -----------------------------------------------------------------------------------
// Data structure for the second header of a BMP
struct BITMAPINFOHEADER
{
int32_t biSize;
int32_t biWidth;
int32_t biHeight;
int16_t biPlanes;
int16_t biBitCount;
uint32_t biCompression;
int32_t biSizeImage;
int32_t biXPelsPerMeter;
int32_t biYPelsPerMeter;
int32_t biClrUsed;
int32_t biClrImportant;
// pixel data follows header
} PACK_STRUCT;
// -----------------------------------------------------------------------------------
// Data structure for the header of a TGA
struct TGA_HEADER
{
uint8_t identsize; // size of ID field that follows 18 byte header (0 usually)
uint8_t colourmaptype; // type of colour map 0=none, 1=has palette
uint8_t imagetype; // type of image 0=none,1=indexed,2=rgb,3=grey,+8=rle packed
uint16_t colourmapstart; // first colour map entry in palette
uint16_t colourmaplength; // number of colours in palette
uint8_t colourmapbits; // number of bits per palette entry 15,16,24,32
uint16_t xstart; // image x origin
uint16_t ystart; // image y origin
uint16_t width; // image width in pixels
uint16_t height; // image height in pixels
uint8_t bits; // image bits per pixel 8,16,24,32
uint8_t descriptor; // image descriptor bits (vh flip bits)
// pixel data follows header
} PACK_STRUCT;
#include <assimp/Compiler/poppack1.h>
// -----------------------------------------------------------------------------------
// Save a texture as bitmap
int SaveAsBMP (FILE* file, const aiTexel* data, unsigned int width, unsigned int height, bool SaveAlpha = false)
{
if (!file || !data) {
return 1;
}
const unsigned int numc = (SaveAlpha ? 4 : 3);
unsigned char* buffer = new unsigned char[width*height*numc];
for (unsigned int y = 0; y < height; ++y) {
for (unsigned int x = 0; x < width; ++x) {
unsigned char* s = &buffer[(y*width+x) * numc];
const aiTexel* t = &data [ y*width+x];
s[0] = t->b;
s[1] = t->g;
s[2] = t->r;
if (4 == numc)
s[3] = t->a;
}
}
BITMAPFILEHEADER header;
header.bfType = 'B' | (int('M') << 8u);
header.bfOffBits = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
header.bfSize = header.bfOffBits+width*height*numc;
header.bfReserved1 = header.bfReserved2 = 0;
fwrite(&header,sizeof(BITMAPFILEHEADER),1,file);
BITMAPINFOHEADER info;
info.biSize = 40;
info.biWidth = width;
info.biHeight = height;
info.biPlanes = 1;
info.biBitCount = numc<<3;
info.biCompression = 0;
info.biSizeImage = width*height*numc;
info.biXPelsPerMeter = 1; // dummy
info.biYPelsPerMeter = 1; // dummy
info.biClrUsed = 0;
info.biClrImportant = 0;
fwrite(&info,sizeof(BITMAPINFOHEADER),1,file);
unsigned char* temp = buffer+info.biSizeImage;
const unsigned int row = width*numc;
for (int y = 0; temp -= row,y < info.biHeight;++y) {
fwrite(temp,row,1,file);
}
// delete the buffer
delete[] buffer;
return 0;
}
// -----------------------------------------------------------------------------------
// Save a texture as tga
int SaveAsTGA (FILE* file, const aiTexel* data, unsigned int width, unsigned int height)
{
if (!file || !data) {
return 1;
}
TGA_HEADER head;
memset(&head, 0, sizeof(head));
head.bits = 32;
head.height = (uint16_t)height;
head.width = (uint16_t)width;
head.descriptor |= (1u<<5);
head.imagetype = 2; // actually it's RGBA
fwrite(&head,sizeof(TGA_HEADER),1,file);
for (unsigned int y = 0; y < height; ++y) {
for (unsigned int x = 0; x < width; ++x) {
fwrite(data + y*width+x,4,1,file);
}
}
return 0;
}
// -----------------------------------------------------------------------------------
// Do the texture import for a given aiTexture
int DoExport(const aiTexture* tx, FILE* p, const std::string& extension,
unsigned int flags)
{
// export the image to the appropriate decoder
if (extension == "bmp") {
SaveAsBMP(p,tx->pcData,tx->mWidth,tx->mHeight,
(0 != (flags & AI_EXTRACT_WRITE_BMP_ALPHA)));
}
else if (extension == "tga") {
SaveAsTGA(p,tx->pcData,tx->mWidth,tx->mHeight);
}
else {
printf("assimp extract: No available texture encoder found for %s\n", extension.c_str());
return 1;
}
return 0;
}
// -----------------------------------------------------------------------------------
// Implementation of the assimp extract utility
int Assimp_Extract (const char* const* params, unsigned int num)
{
const char* const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
if (num < 1) {
printf(invalid);
return 1;
}
// --help
if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
printf("%s",AICMD_MSG_DUMP_HELP_E);
return 0;
}
// asssimp extract in out [options]
if (num < 1) {
printf(invalid);
return 1;
}
std::string in = std::string(params[0]);
std::string out = (num > 1 ? std::string(params[1]) : "-");
// get import flags
ImportData import;
ProcessStandardArguments(import,params+1,num-1);
bool nosuffix = false;
unsigned int texIdx = 0xffffffff, flags = 0;
// process other flags
std::string extension = "bmp";
for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num;++i) {
if (!params[i]) {
continue;
}
if (!strncmp( params[i], "-f",2)) {
extension = std::string(params[i]+2);
}
else if ( !strncmp( params[i], "--format=",9)) {
extension = std::string(params[i]+9);
}
else if ( !strcmp( params[i], "--nosuffix") || !strcmp(params[i],"-s")) {
nosuffix = true;
}
else if ( !strncmp( params[i], "--texture=",10)) {
texIdx = Assimp::strtoul10(params[i]+10);
}
else if ( !strncmp( params[i], "-t",2)) {
texIdx = Assimp::strtoul10(params[i]+2);
}
else if ( !strcmp( params[i], "-ba") || !strcmp( params[i], "--bmp-with-alpha")) {
flags |= AI_EXTRACT_WRITE_BMP_ALPHA;
}
#if 0
else {
printf("Unknown parameter: %s\n",params[i]);
return 10;
}
#endif
}
std::transform(extension.begin(),extension.end(),extension.begin(),::tolower);
if (out[0] == '-') {
// take file name from input file
std::string::size_type s = in.find_last_of('.');
if (s == std::string::npos)
s = in.length();
out = in.substr(0,s);
}
// take file extension from file name, if given
std::string::size_type s = out.find_last_of('.');
if (s != std::string::npos) {
extension = out.substr(s+1,in.length()-(s+1));
out = out.substr(0,s);
}
// import the main model
const aiScene* scene = ImportModel(import,in);
if (!scene) {
printf("assimp extract: Unable to load input file %s\n",in.c_str());
return 5;
}
// get the texture(s) to be exported
if (texIdx != 0xffffffff) {
// check whether the requested texture is existing
if (texIdx >= scene->mNumTextures) {
::printf("assimp extract: Texture %i requested, but there are just %i textures\n",
texIdx, scene->mNumTextures);
return 6;
}
}
else {
::printf("assimp extract: Exporting %i textures\n",scene->mNumTextures);
}
// now write all output textures
for (unsigned int i = 0; i < scene->mNumTextures;++i) {
if (texIdx != 0xffffffff && texIdx != i) {
continue;
}
const aiTexture* tex = scene->mTextures[i];
std::string out_cpy = out, out_ext = extension;
// append suffix if necessary - always if all textures are exported
if (!nosuffix || (texIdx == 0xffffffff)) {
out_cpy.append ("_img");
char tmp[10];
Assimp::ASSIMP_itoa10(tmp,i);
out_cpy.append(std::string(tmp));
}
// if the texture is a compressed one, we'll export
// it to its native file format
if (!tex->mHeight) {
printf("assimp extract: Texture %i is compressed (%s). Writing native file format.\n",
i,tex->achFormatHint);
// modify file extension
out_ext = std::string(tex->achFormatHint);
}
out_cpy.append("."+out_ext);
// open output file
FILE* p = ::fopen(out_cpy.c_str(),"wb");
if (!p) {
printf("assimp extract: Unable to open output file %s\n",out_cpy.c_str());
return 7;
}
int m;
if (!tex->mHeight) {
m = (1 != fwrite(tex->pcData,tex->mWidth,1,p));
}
else m = DoExport(tex,p,extension,flags);
::fclose(p);
printf("assimp extract: Wrote texture %i to %s\n",i, out_cpy.c_str());
if (texIdx != 0xffffffff)
return m;
}
return 0;
}
|