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// SPDX-License-Identifier: Apache-2.0
// ----------------------------------------------------------------------------
// Copyright 2011-2020 Arm Limited
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at:
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
// ----------------------------------------------------------------------------
/**
* @brief Functions for the library entrypoint.
*/
#include <cstring>
#include <new>
#include "astcenc.h"
#include "astcenc_internal.h"
// The ASTC codec is written with the assumption that a float threaded through
// the "if32" union will in fact be stored and reloaded as a 32-bit IEEE-754 single-precision
// float, stored with round-to-nearest rounding. This is always the case in an
// IEEE-754 compliant system, however not every system is actually IEEE-754 compliant
// in the first place. As such, we run a quick test to check that this is actually the case
// (e.g. gcc on 32-bit x86 will typically fail unless -msse2 -mfpmath=sse2 is specified).
static astcenc_error validate_cpu_float()
{
if32 p;
volatile float xprec_testval = 2.51f;
p.f = xprec_testval + 12582912.0f;
float q = p.f - 12582912.0f;
if (q != 3.0f)
{
return ASTCENC_ERR_BAD_CPU_FLOAT;
}
return ASTCENC_SUCCESS;
}
static astcenc_error validate_cpu_isa()
{
#if ASTCENC_SSE >= 42
if (!cpu_supports_sse42())
{
return ASTCENC_ERR_BAD_CPU_ISA;
}
#endif
#if ASTCENC_POPCNT >= 1
if (!cpu_supports_popcnt())
{
return ASTCENC_ERR_BAD_CPU_ISA;
}
#endif
#if ASTCENC_AVX >= 2
if (!cpu_supports_avx2())
{
return ASTCENC_ERR_BAD_CPU_ISA;
}
#endif
return ASTCENC_SUCCESS;
}
static astcenc_error validate_profile(
astcenc_profile profile
) {
switch(profile)
{
case ASTCENC_PRF_LDR_SRGB:
case ASTCENC_PRF_LDR:
case ASTCENC_PRF_HDR_RGB_LDR_A:
case ASTCENC_PRF_HDR:
return ASTCENC_SUCCESS;
default:
return ASTCENC_ERR_BAD_PROFILE;
}
}
static astcenc_error validate_block_size(
unsigned int block_x,
unsigned int block_y,
unsigned int block_z
) {
if (((block_z <= 1) && is_legal_2d_block_size(block_x, block_y)) ||
((block_z >= 2) && is_legal_3d_block_size(block_x, block_y, block_z)))
{
return ASTCENC_SUCCESS;
}
return ASTCENC_ERR_BAD_BLOCK_SIZE;
}
static astcenc_error validate_flags(
unsigned int flags
) {
// Flags field must not contain any unknown flag bits
unsigned int exMask = ~ASTCENC_ALL_FLAGS;
if (astc::popcount(flags & exMask) != 0)
{
return ASTCENC_ERR_BAD_FLAGS;
}
// Flags field must only contain at most a single map type
exMask = ASTCENC_FLG_MAP_MASK | ASTCENC_FLG_MAP_NORMAL;
if (astc::popcount(flags & exMask) > 1)
{
return ASTCENC_ERR_BAD_FLAGS;
}
return ASTCENC_SUCCESS;
}
#if !defined(ASTCENC_DECOMPRESS_ONLY)
static astcenc_error validate_compression_swz(
astcenc_swz swizzle
) {
switch(swizzle)
{
case ASTCENC_SWZ_R:
case ASTCENC_SWZ_G:
case ASTCENC_SWZ_B:
case ASTCENC_SWZ_A:
case ASTCENC_SWZ_0:
case ASTCENC_SWZ_1:
return ASTCENC_SUCCESS;
default:
return ASTCENC_ERR_BAD_SWIZZLE;
}
}
static astcenc_error validate_compression_swizzle(
astcenc_swizzle swizzle
) {
if (validate_compression_swz(swizzle.r) ||
validate_compression_swz(swizzle.g) ||
validate_compression_swz(swizzle.b) ||
validate_compression_swz(swizzle.a))
{
return ASTCENC_ERR_BAD_SWIZZLE;
}
return ASTCENC_SUCCESS;
}
#endif
static astcenc_error validate_decompression_swz(
astcenc_swz swizzle
) {
switch(swizzle)
{
case ASTCENC_SWZ_R:
case ASTCENC_SWZ_G:
case ASTCENC_SWZ_B:
case ASTCENC_SWZ_A:
case ASTCENC_SWZ_0:
case ASTCENC_SWZ_1:
case ASTCENC_SWZ_Z:
return ASTCENC_SUCCESS;
default:
return ASTCENC_ERR_BAD_SWIZZLE;
}
}
static astcenc_error validate_decompression_swizzle(
astcenc_swizzle swizzle
) {
if (validate_decompression_swz(swizzle.r) ||
validate_decompression_swz(swizzle.g) ||
validate_decompression_swz(swizzle.b) ||
validate_decompression_swz(swizzle.a))
{
return ASTCENC_ERR_BAD_SWIZZLE;
}
return ASTCENC_SUCCESS;
}
/**
* Validate that an incoming configuration is in-spec.
*
* This function can respond in two ways:
*
* * Numerical inputs that have valid ranges are clamped to those valid
* ranges. No error is thrown for out-of-range inputs in this case.
* * Numerical inputs and logic inputs are are logically invalid and which
* make no sense algorithmically will return an error.
*/
static astcenc_error validate_config(
astcenc_config &config,
unsigned int thread_count
) {
astcenc_error status;
status = validate_profile(config.profile);
if (status != ASTCENC_SUCCESS)
{
return status;
}
status = validate_flags(config.flags);
if (status != ASTCENC_SUCCESS)
{
return status;
}
status = validate_block_size(config.block_x, config.block_y, config.block_z);
if (status != ASTCENC_SUCCESS)
{
return status;
}
// Decompress-only contexts must be single threaded
if ((config.flags & ASTCENC_FLG_DECOMPRESS_ONLY) && (thread_count > 1))
{
return ASTCENC_ERR_BAD_PARAM;
}
#if defined(ASTCENC_DECOMPRESS_ONLY)
// Decompress-only builds only support decompress-only contexts
if (!(config.flags & ASTCENC_FLG_DECOMPRESS_ONLY))
{
return ASTCENC_ERR_BAD_PARAM;
}
#endif
config.v_rgba_mean_stdev_mix = MAX(config.v_rgba_mean_stdev_mix, 0.0f);
config.v_rgb_power = MAX(config.v_rgb_power, 0.0f);
config.v_rgb_base = MAX(config.v_rgb_base, 0.0f);
config.v_rgb_mean = MAX(config.v_rgb_mean, 0.0f);
config.v_rgb_stdev = MAX(config.v_rgb_stdev, 0.0f);
config.v_a_power = MAX(config.v_a_power, 0.0f);
config.v_a_base = MAX(config.v_a_base, 0.0f);
config.v_a_mean = MAX(config.v_a_mean, 0.0f);
config.v_a_stdev = MAX(config.v_a_stdev, 0.0f);
config.b_deblock_weight = MAX(config.b_deblock_weight, 0.0f);
config.tune_partition_limit = astc::clampi(config.tune_partition_limit, 1, PARTITION_COUNT);
config.tune_block_mode_limit = astc::clampi(config.tune_block_mode_limit, 1, 100);
config.tune_refinement_limit = MAX(config.tune_refinement_limit, 1);
config.tune_candidate_limit = astc::clampi(config.tune_candidate_limit, 1, TUNE_MAX_TRIAL_CANDIDATES);
config.tune_db_limit = MAX(config.tune_db_limit, 0.0f);
config.tune_partition_early_out_limit = MAX(config.tune_partition_early_out_limit, 0.0f);
config.tune_two_plane_early_out_limit = MAX(config.tune_two_plane_early_out_limit, 0.0f);
// Specifying a zero weight color component is not allowed; force to small value
float max_weight = MAX(MAX(config.cw_r_weight, config.cw_g_weight),
MAX(config.cw_b_weight, config.cw_a_weight));
if (max_weight > 0.0f)
{
max_weight /= 1000.0f;
config.cw_r_weight = MAX(config.cw_r_weight, max_weight);
config.cw_g_weight = MAX(config.cw_g_weight, max_weight);
config.cw_b_weight = MAX(config.cw_b_weight, max_weight);
config.cw_a_weight = MAX(config.cw_a_weight, max_weight);
}
// If all color components error weights are zero then return an error
else
{
return ASTCENC_ERR_BAD_PARAM;
}
return ASTCENC_SUCCESS;
}
astcenc_error astcenc_config_init(
astcenc_profile profile,
unsigned int block_x,
unsigned int block_y,
unsigned int block_z,
astcenc_preset preset,
unsigned int flags,
astcenc_config& config
) {
astcenc_error status;
// Zero init all config fields; although most of will be over written
std::memset(&config, 0, sizeof(config));
// Process the block size
block_z = MAX(block_z, 1); // For 2D blocks Z==0 is accepted, but convert to 1
status = validate_block_size(block_x, block_y, block_z);
if (status != ASTCENC_SUCCESS)
{
return status;
}
config.block_x = block_x;
config.block_y = block_y;
config.block_z = block_z;
float texels = static_cast<float>(block_x * block_y * block_z);
float ltexels = logf(texels) / logf(10.0f);
// Process the performance preset; note that this must be done before we
// process any additional settings, such as color profile and flags, which
// may replace some of these settings with more use case tuned values
switch(preset)
{
case ASTCENC_PRE_FASTEST:
config.tune_partition_limit = 2;
config.tune_block_mode_limit = 25;
config.tune_refinement_limit = 1;
config.tune_candidate_limit = MIN(1, TUNE_MAX_TRIAL_CANDIDATES);
config.tune_db_limit = MAX(70 - 35 * ltexels, 53 - 19 * ltexels);
config.tune_partition_early_out_limit = 1.0f;
config.tune_two_plane_early_out_limit = 0.5f;
break;
case ASTCENC_PRE_FAST:
config.tune_partition_limit = 4;
config.tune_block_mode_limit = 50;
config.tune_refinement_limit = 1;
config.tune_candidate_limit = MIN(2, TUNE_MAX_TRIAL_CANDIDATES);
config.tune_db_limit = MAX(85 - 35 * ltexels, 63 - 19 * ltexels);
config.tune_partition_early_out_limit = 1.0f;
config.tune_two_plane_early_out_limit = 0.5f;
break;
case ASTCENC_PRE_MEDIUM:
config.tune_partition_limit = 25;
config.tune_block_mode_limit = 75;
config.tune_refinement_limit = 2;
config.tune_candidate_limit = MIN(2, TUNE_MAX_TRIAL_CANDIDATES);
config.tune_db_limit = MAX(95 - 35 * ltexels, 70 - 19 * ltexels);
config.tune_partition_early_out_limit = 1.2f;
config.tune_two_plane_early_out_limit = 0.75f;
break;
case ASTCENC_PRE_THOROUGH:
config.tune_partition_limit = 100;
config.tune_block_mode_limit = 95;
config.tune_refinement_limit = 4;
config.tune_candidate_limit = MIN(3, TUNE_MAX_TRIAL_CANDIDATES);
config.tune_db_limit = MAX(105 - 35 * ltexels, 77 - 19 * ltexels);
config.tune_partition_early_out_limit = 2.5f;
config.tune_two_plane_early_out_limit = 0.95f;
break;
case ASTCENC_PRE_EXHAUSTIVE:
config.tune_partition_limit = 1024;
config.tune_block_mode_limit = 100;
config.tune_refinement_limit = 4;
config.tune_candidate_limit = MIN(4, TUNE_MAX_TRIAL_CANDIDATES);
config.tune_db_limit = 999.0f;
config.tune_partition_early_out_limit = 1000.0f;
config.tune_two_plane_early_out_limit = 0.99f;
break;
default:
return ASTCENC_ERR_BAD_PRESET;
}
// Set heuristics to the defaults for each color profile
config.v_rgba_radius = 0;
config.v_rgba_mean_stdev_mix = 0.0f;
config.cw_r_weight = 1.0f;
config.cw_g_weight = 1.0f;
config.cw_b_weight = 1.0f;
config.cw_a_weight = 1.0f;
config.a_scale_radius = 0;
config.b_deblock_weight = 0.0f;
config.profile = profile;
switch(profile)
{
case ASTCENC_PRF_LDR:
case ASTCENC_PRF_LDR_SRGB:
config.v_rgb_power = 1.0f;
config.v_rgb_base = 1.0f;
config.v_rgb_mean = 0.0f;
config.v_rgb_stdev = 0.0f;
config.v_a_power = 1.0f;
config.v_a_base = 1.0f;
config.v_a_mean = 0.0f;
config.v_a_stdev = 0.0f;
break;
case ASTCENC_PRF_HDR_RGB_LDR_A:
config.v_rgb_power = 0.75f;
config.v_rgb_base = 0.0f;
config.v_rgb_mean = 1.0f;
config.v_rgb_stdev = 0.0f;
config.v_a_power = 1.0f;
config.v_a_base = 0.05f;
config.v_a_mean = 0.0f;
config.v_a_stdev = 0.0f;
config.tune_db_limit = 999.0f;
break;
case ASTCENC_PRF_HDR:
config.v_rgb_power = 0.75f;
config.v_rgb_base = 0.0f;
config.v_rgb_mean = 1.0f;
config.v_rgb_stdev = 0.0f;
config.v_a_power = 0.75f;
config.v_a_base = 0.0f;
config.v_a_mean = 1.0f;
config.v_a_stdev = 0.0f;
config.tune_db_limit = 999.0f;
break;
default:
return ASTCENC_ERR_BAD_PROFILE;
}
// Flags field must not contain any unknown flag bits
status = validate_flags(flags);
if (status != ASTCENC_SUCCESS)
{
return status;
}
if (flags & ASTCENC_FLG_MAP_NORMAL)
{
config.cw_r_weight = 1.0f;
config.cw_g_weight = 0.0f;
config.cw_b_weight = 0.0f;
config.cw_a_weight = 1.0f;
config.tune_partition_early_out_limit = 1000.0f;
config.tune_two_plane_early_out_limit = 0.99f;
if (flags & ASTCENC_FLG_USE_PERCEPTUAL)
{
config.b_deblock_weight = 1.8f;
config.v_rgba_radius = 3;
config.v_rgba_mean_stdev_mix = 0.0f;
config.v_rgb_mean = 0.0f;
config.v_rgb_stdev = 50.0f;
config.v_a_mean = 0.0f;
config.v_a_stdev = 50.0f;
}
}
if (flags & ASTCENC_FLG_MAP_MASK)
{
config.v_rgba_radius = 3;
config.v_rgba_mean_stdev_mix = 0.03f;
config.v_rgb_mean = 0.0f;
config.v_rgb_stdev = 25.0f;
config.v_a_mean = 0.0f;
config.v_a_stdev = 25.0f;
}
config.flags = flags;
return ASTCENC_SUCCESS;
}
astcenc_error astcenc_context_alloc(
astcenc_config const& config,
unsigned int thread_count,
astcenc_context** context
) {
astcenc_error status;
astcenc_context* ctx = nullptr;
block_size_descriptor* bsd = nullptr;
status = validate_cpu_float();
if (status != ASTCENC_SUCCESS)
{
return status;
}
status = validate_cpu_isa();
if (status != ASTCENC_SUCCESS)
{
return status;
}
if (thread_count == 0)
{
return ASTCENC_ERR_BAD_PARAM;
}
ctx = new astcenc_context;
ctx->thread_count = thread_count;
ctx->config = config;
ctx->working_buffers = nullptr;
// These are allocated per-compress, as they depend on image size
ctx->input_averages = nullptr;
ctx->input_variances = nullptr;
ctx->input_alpha_averages = nullptr;
// Copy the config first and validate the copy (we may modify it)
status = validate_config(ctx->config, thread_count);
if (status != ASTCENC_SUCCESS)
{
delete ctx;
return status;
}
bsd = new block_size_descriptor;
init_block_size_descriptor(config.block_x, config.block_y, config.block_z, bsd);
ctx->bsd = bsd;
#if !defined(ASTCENC_DECOMPRESS_ONLY)
// Do setup only needed by compression
if (!(status & ASTCENC_FLG_DECOMPRESS_ONLY))
{
// Expand deblock supression into a weight scale per texel in the block
expand_deblock_weights(*ctx);
// Turn a dB limit into a per-texel error for faster use later
if ((ctx->config.profile == ASTCENC_PRF_LDR) || (ctx->config.profile == ASTCENC_PRF_LDR_SRGB))
{
ctx->config.tune_db_limit = powf(0.1f, ctx->config.tune_db_limit * 0.1f) * 65535.0f * 65535.0f;
}
else
{
ctx->config.tune_db_limit = 0.0f;
}
size_t worksize = sizeof(compress_symbolic_block_buffers) * thread_count;
ctx->working_buffers = aligned_malloc<compress_symbolic_block_buffers>(worksize , 32);
if (!ctx->working_buffers)
{
goto error_oom;
}
}
#endif
*context = ctx;
// TODO: Currently static memory; should move to context memory
#if !defined(ASTCENC_DECOMPRESS_ONLY)
prepare_angular_tables();
#endif
build_quantization_mode_table();
return ASTCENC_SUCCESS;
error_oom:
term_block_size_descriptor(bsd);
delete bsd;
delete ctx;
*context = nullptr;
return ASTCENC_ERR_OUT_OF_MEM;
}
void astcenc_context_free(
astcenc_context* ctx
) {
if (ctx)
{
aligned_free<compress_symbolic_block_buffers>(ctx->working_buffers);
term_block_size_descriptor(ctx->bsd);
delete ctx->bsd;
delete ctx;
}
}
#if !defined(ASTCENC_DECOMPRESS_ONLY)
static void compress_image(
astcenc_context& ctx,
unsigned int thread_index,
const astcenc_image& image,
astcenc_swizzle swizzle,
uint8_t* buffer
) {
const block_size_descriptor *bsd = ctx.bsd;
int block_x = bsd->xdim;
int block_y = bsd->ydim;
int block_z = bsd->zdim;
astcenc_profile decode_mode = ctx.config.profile;
imageblock pb;
int dim_x = image.dim_x;
int dim_y = image.dim_y;
int dim_z = image.dim_z;
int xblocks = (dim_x + block_x - 1) / block_x;
int yblocks = (dim_y + block_y - 1) / block_y;
int zblocks = (dim_z + block_z - 1) / block_z;
int row_blocks = xblocks;
int plane_blocks = xblocks * yblocks;
// Use preallocated scratch buffer
auto temp_buffers = &(ctx.working_buffers[thread_index]);
// Only the first thread actually runs the initializer
ctx.manage_compress.init(zblocks * yblocks * xblocks);
// All threads run this processing loop until there is no work remaining
while (true)
{
unsigned int count;
unsigned int base = ctx.manage_compress.get_task_assignment(4, count);
if (!count)
{
break;
}
for (unsigned int i = base; i < base + count; i++)
{
// Decode i into x, y, z block indices
int z = i / plane_blocks;
unsigned int rem = i - (z * plane_blocks);
int y = rem / row_blocks;
int x = rem - (y * row_blocks);
// Decompress
fetch_imageblock(decode_mode, image, &pb, bsd, x * block_x, y * block_y, z * block_z, swizzle);
int offset = ((z * yblocks + y) * xblocks + x) * 16;
uint8_t *bp = buffer + offset;
physical_compressed_block* pcb = reinterpret_cast<physical_compressed_block*>(bp);
symbolic_compressed_block scb;
compress_block(ctx, image, &pb, scb, *pcb, temp_buffers);
}
ctx.manage_compress.complete_task_assignment(count);
};
}
#endif
astcenc_error astcenc_compress_image(
astcenc_context* ctx,
astcenc_image& image,
astcenc_swizzle swizzle,
uint8_t* data_out,
size_t data_len,
unsigned int thread_index
) {
#if defined(ASTCENC_DECOMPRESS_ONLY)
(void)ctx;
(void)image;
(void)swizzle;
(void)data_out;
(void)data_len;
(void)thread_index;
return ASTCENC_ERR_BAD_CONTEXT;
#else
astcenc_error status;
if (ctx->config.flags & ASTCENC_FLG_DECOMPRESS_ONLY)
{
return ASTCENC_ERR_BAD_CONTEXT;
}
status = validate_compression_swizzle(swizzle);
if (status != ASTCENC_SUCCESS)
{
return status;
}
if (thread_index >= ctx->thread_count)
{
return ASTCENC_ERR_BAD_PARAM;
}
unsigned int block_x = ctx->config.block_x;
unsigned int block_y = ctx->config.block_y;
unsigned int block_z = ctx->config.block_z;
unsigned int xblocks = (image.dim_x + block_x - 1) / block_x;
unsigned int yblocks = (image.dim_y + block_y - 1) / block_y;
unsigned int zblocks = (image.dim_z + block_z - 1) / block_z;
// Check we have enough output space (16 bytes per block)
size_t size_needed = xblocks * yblocks * zblocks * 16;
if (data_len < size_needed)
{
return ASTCENC_ERR_OUT_OF_MEM;
}
if (image.dim_pad > 0 ||
ctx->config.v_rgb_mean != 0.0f || ctx->config.v_rgb_stdev != 0.0f ||
ctx->config.v_a_mean != 0.0f || ctx->config.v_a_stdev != 0.0f)
{
// First thread to enter will do setup, other threads will subsequently
// enter the critical section but simply skip over the initialization
auto init_avg_var = [ctx, &image, swizzle]() {
// Perform memory allocations for the destination buffers
size_t texel_count = image.dim_x * image.dim_y * image.dim_z;
ctx->input_averages = new float4[texel_count];
ctx->input_variances = new float4[texel_count];
ctx->input_alpha_averages = new float[texel_count];
return init_compute_averages_and_variances(
image, ctx->config.v_rgb_power, ctx->config.v_a_power,
ctx->config.v_rgba_radius, ctx->config.a_scale_radius, swizzle,
ctx->arg, ctx->ag);
};
// Only the first thread actually runs the initializer
ctx->manage_avg_var.init(init_avg_var);
// All threads will enter this function and dynamically grab work
compute_averages_and_variances(*ctx, ctx->ag);
}
// Wait for compute_averages_and_variances to complete before compressing
ctx->manage_avg_var.wait();
compress_image(*ctx, thread_index, image, swizzle, data_out);
// Wait for compress to complete before freeing memory
ctx->manage_compress.wait();
auto term_compress = [ctx]() {
delete[] ctx->input_averages;
ctx->input_averages = nullptr;
delete[] ctx->input_variances;
ctx->input_variances = nullptr;
delete[] ctx->input_alpha_averages;
ctx->input_alpha_averages = nullptr;
};
// Only the first thread to arrive actually runs the term
ctx->manage_compress.term(term_compress);
return ASTCENC_SUCCESS;
#endif
}
astcenc_error astcenc_compress_reset(
astcenc_context* ctx
) {
#if defined(ASTCENC_DECOMPRESS_ONLY)
(void)ctx;
return ASTCENC_ERR_BAD_CONTEXT;
#else
if (ctx->config.flags & ASTCENC_FLG_DECOMPRESS_ONLY)
{
return ASTCENC_ERR_BAD_CONTEXT;
}
ctx->manage_avg_var.reset();
ctx->manage_compress.reset();
return ASTCENC_SUCCESS;
#endif
}
astcenc_error astcenc_decompress_image(
astcenc_context* context,
const uint8_t* data,
size_t data_len,
astcenc_image& image_out,
astcenc_swizzle swizzle
) {
astcenc_error status;
status = validate_decompression_swizzle(swizzle);
if (status != ASTCENC_SUCCESS)
{
return status;
}
unsigned int block_x = context->config.block_x;
unsigned int block_y = context->config.block_y;
unsigned int block_z = context->config.block_z;
unsigned int xblocks = (image_out.dim_x + block_x - 1) / block_x;
unsigned int yblocks = (image_out.dim_y + block_y - 1) / block_y;
unsigned int zblocks = (image_out.dim_z + block_z - 1) / block_z;
// Check we have enough output space (16 bytes per block)
size_t size_needed = xblocks * yblocks * zblocks * 16;
if (data_len < size_needed)
{
return ASTCENC_ERR_OUT_OF_MEM;
}
imageblock pb;
for (unsigned int z = 0; z < zblocks; z++)
{
for (unsigned int y = 0; y < yblocks; y++)
{
for (unsigned int x = 0; x < xblocks; x++)
{
unsigned int offset = (((z * yblocks + y) * xblocks) + x) * 16;
const uint8_t* bp = data + offset;
physical_compressed_block pcb = *(physical_compressed_block *) bp;
symbolic_compressed_block scb;
physical_to_symbolic(*context->bsd, pcb, scb);
decompress_symbolic_block(context->config.profile, context->bsd,
x * block_x, y * block_y, z * block_z,
&scb, &pb);
write_imageblock(image_out, &pb, context->bsd,
x * block_x, y * block_y, z * block_z, swizzle);
}
}
}
return ASTCENC_SUCCESS;
}
const char* astcenc_get_error_string(
astcenc_error status
) {
switch(status)
{
case ASTCENC_ERR_OUT_OF_MEM:
return "ASTCENC_ERR_OUT_OF_MEM";
case ASTCENC_ERR_BAD_CPU_FLOAT:
return "ASTCENC_ERR_BAD_CPU_FLOAT";
case ASTCENC_ERR_BAD_CPU_ISA:
return "ASTCENC_ERR_BAD_CPU_ISA";
case ASTCENC_ERR_BAD_PARAM:
return "ASTCENC_ERR_BAD_PARAM";
case ASTCENC_ERR_BAD_BLOCK_SIZE:
return "ASTCENC_ERR_BAD_BLOCK_SIZE";
case ASTCENC_ERR_BAD_PROFILE:
return "ASTCENC_ERR_BAD_PROFILE";
case ASTCENC_ERR_BAD_PRESET:
return "ASTCENC_ERR_BAD_PRESET";
case ASTCENC_ERR_BAD_FLAGS:
return "ASTCENC_ERR_BAD_FLAGS";
case ASTCENC_ERR_BAD_SWIZZLE:
return "ASTCENC_ERR_BAD_SWIZZLE";
case ASTCENC_ERR_BAD_CONTEXT:
return "ASTCENC_ERR_BAD_CONTEXT";
case ASTCENC_ERR_NOT_IMPLEMENTED:
return "ASTCENC_ERR_NOT_IMPLEMENTED";
default:
return nullptr;
}
}
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