File: SpaceExplosion.h

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/************************************************************************************

	AstroMenace (Hardcore 3D space shooter with spaceship upgrade possibilities)
	Copyright © 2006-2013 Michael Kurinnoy, Viewizard


	AstroMenace is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.

	AstroMenace is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with AstroMenace. If not, see <http://www.gnu.org/licenses/>.


	Web Site: http://www.viewizard.com/
	Project: http://sourceforge.net/projects/openastromenace/
	E-mail: viewizard@viewizard.com

*************************************************************************************/

#ifndef SPACEEXPLOSION_H
#define SPACEEXPLOSION_H


#include "../Explosion.h"





//-----------------------------------------------------------------------------
// Класс CSpaceExplosion
//-----------------------------------------------------------------------------
class CSpaceExplosion : public CExplosion
{
public:

	virtual ~CSpaceExplosion(){};

	// Создание взрыва из частей объекта
	virtual void	Create(CObject3D *Object, int ExplType, VECTOR3D ExplLocation, float Speed, int ObjectPieceNum, bool NeedExplosionSFX = true);

};








#endif // SPACEEXPLOSION_H