1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187
|
#pragma once
#include <algorithm>
#include <cassert>
#include <limits>
#include <memory>
#include <vector>
#include <cstdint>
// Cache that evicts old entries which have not been used recently. Implemented
// using array/linear search so this works well for small array sizes.
template<typename TKey, typename TValue>
struct LruCache
{
explicit LruCache(int max_entries);
// Fetches an entry for |key|. If it does not exist, |allocator| will be
// invoked to create one.
template<typename TAllocator>
TValue Get(TKey const& key, TAllocator allocator);
// Returns true if there is an entry for |key|.
bool Has(TKey const& key);
// Fetches the entry for |filename| and updates it's usage so it is less
// likely to be evicted.
bool TryGet(TKey const& key, TValue* dest);
// TryGetEntry, except the entry is removed from the cache.
bool TryTake(TKey const& key, TValue* dest);
// Inserts an entry. Evicts the oldest unused entry if there is no space.
void Insert(TKey const& key, TValue const& value);
// Call |func| on existing entries. If |func| returns false iteration
// terminates early.
template<typename TFunc>
void IterateValues(TFunc func);
// Empties the cache
void Clear(void);
private:
// There is a global score counter, when we access an element we increase
// its score to the current global value, so it has the highest overall
// score. This means that the oldest/least recently accessed value has the
// lowest score.
//
// There is a bit of special logic to handle score overlow.
struct Entry
{
uint32_t score = 0;
TKey key;
TValue value;
bool operator<(Entry const& other) const
{
return score < other.score;
}
};
void IncrementScore();
std::vector<Entry> entries_;
int max_entries_ = 1;
uint32_t next_score_ = 0;
};
template<typename TKey, typename TValue>
LruCache<TKey, TValue>::LruCache(int max_entries) : max_entries_(max_entries)
{
assert(max_entries > 0);
}
template<typename TKey, typename TValue>
template<typename TAllocator>
TValue LruCache<TKey, TValue>::Get(TKey const& key, TAllocator allocator)
{
for (Entry& entry : entries_)
{
if (entry.key == key)
{
return entry.value;
}
}
auto result = allocator();
Insert(key, result);
return result;
}
template<typename TKey, typename TValue>
bool LruCache<TKey, TValue>::Has(TKey const& key)
{
for (Entry& entry : entries_)
{
if (entry.key == key)
{
return true;
}
}
return false;
}
template<typename TKey, typename TValue>
bool LruCache<TKey, TValue>::TryGet(TKey const& key, TValue* dest)
{
// Assign new score.
for (Entry& entry : entries_)
{
if (entry.key == key)
{
entry.score = next_score_;
IncrementScore();
if (dest)
{
*dest = entry.value;
}
return true;
}
}
return false;
}
template<typename TKey, typename TValue>
bool LruCache<TKey, TValue>::TryTake(TKey const& key, TValue* dest)
{
for (size_t i = 0; i < entries_.size(); ++i)
{
if (entries_[i].key == key)
{
if (dest)
{
*dest = entries_[i].value;
}
entries_.erase(entries_.begin() + i);
return true;
}
}
return false;
}
template<typename TKey, typename TValue>
void LruCache<TKey, TValue>::Insert(TKey const& key, TValue const& value)
{
if ((int)entries_.size() >= max_entries_)
{
entries_.erase(std::min_element(entries_.begin(), entries_.end()));
}
Entry entry;
entry.score = next_score_;
IncrementScore();
entry.key = key;
entry.value = value;
entries_.push_back(entry);
}
template<typename TKey, typename TValue>
template<typename TFunc>
void LruCache<TKey, TValue>::IterateValues(TFunc func)
{
for (Entry& entry : entries_)
{
if (!func(entry.value))
{
break;
}
}
}
template<typename TKey, typename TValue>
void LruCache<TKey, TValue>::IncrementScore()
{
// Overflow.
if (++next_score_ == 0)
{
std::sort(entries_.begin(), entries_.end());
for (Entry& entry : entries_)
{
entry.score = next_score_++;
}
}
}
template<typename TKey, typename TValue>
void LruCache<TKey, TValue>::Clear(void)
{
entries_.clear();
next_score_ = 0;
}
|