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Usage
-----
Usage: atari800 [-atari] [-xl] [-xe] [-5200] [-b] [-c] [-d]
[disk1.xfd ... disk8.xfd]
[-xcolpf1]
[-rom filename]
[-rom16 filename]
[-ags32 filename]
[-oss filename]
[-nopatch]
{-small|-large|-huge}
{-sound}
{-left|-central|-right|-wide1|-wide2}
-atari Enable Atari 800 Emulation Mode [default]
-xl Enable Atari 800XL Emulation Mode
-xe Enable Atari 130XE Emulation Mode (but Antic accesses the bank that
the CPU is using)
-5200 Enable Atari 5200 Games System Emulation Mode.
-nopatch Normally the OS is patched giving very fast I/O. This option
prevents the patch from being applied so that the OS works
using the serial port hardware directly. This option will
probably never be needed since programs that access the
serial hardware directly will work even if the OS has been
patched.
-xcolpf1 Enables Extended Usage of COLPF1 as used by Antic Modes
2, 3 and f.
-rom Loads the following 8K ROM Cartridge
-rom16 Loads the following 16K ROM Cartridge
-ags32 Loads the following Atari 5200 Games System 32K ROM Cartridge.
-oss Loads the following OSS Super Cartridge
-db Loads the following DB Super Cartridge
(Private 32K Cartridge Format - not for general use)
-a Use Atari OS/A ROM (atariosa.rom)
-b Use Atari OS/B ROM (atariosb.rom) [default]
-c Enable RAM between $C000 and $CFFF
-d Enable DEBUG Mode. Monitor is entered straight away. Only
useful for basic version.
X Window Options
----------------
-small Creates a small window where one Atari 800 pixel is represented
by a single X Window pixel.
-large Creates a large window where one Atari 800 pixel is represented
by a 2x2 X Window rectangle.
-huge Creates a huge window where one Atari 800 pixel is represented
by a 3x3 X Window rectangle.
SVGALIB Options
---------------
-sound Select this if you want to try the test sound implementation.
You must have the piano1.sbi file in your current directory.
The piano1.sbi file can be obtained from snd-data-0.1.tar.Z
in the kernel/sound directory on sunsite.
-interlace Select this to display only half the scanlines at a
time. Gives a performance increase of about 10%.
Amiga Options
-------------
-ocs Select this if you are using an OCS based Amiga. Note: This
option has only been tested under OCS emulation on an A1200.
There could be Workbench compatibility problems on a real OCS
Amiga.
-ecs Select this if you are using an ECS based Amiga. Note: This
option has only been test under ECS emulation on an A1200.
There could be Workbench compatibility problems on a real ECS
Amiga.
-aga Select this if you are using an AGA based Amiga.
-grey Produce a grey scale display.
-colour Produce a full colour display on AGA Amigas and up to 32
simultaneous colours on OCS and ECS Amigas.
Curses Options
--------------
-left Use columns 0 to 39
-central Use columns 20 to 59
-right Use columns 40 to 79
-wide1 Use columns 0 to 79 (Spaces between characters)
-wide2 Use columns 0 to 79 (as above but Normal/Reverse spaces)
Dos VGA Options
---------------
-interlace Select this to display only half the scanlines at a
time. Gives a performance increase of about 10%.
Keyboard + Joystick & Paddle Controllers
========================================
Unlike PC Xformer, I have not tried to emulate the exact keyboard layout,
instead, I have tried to make your native keyboard work as normal.
Note: The function keys will eventually be changed to a more logical
order.
X11 Keyboard + Joystick & Paddle Controllers
============================================
F1 Built in User Interface
F2 Option
F3 Select
F4 Start
F5 Warm Reset
Shft+F5 Cold Reset
F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
F7 Break Key
F8 ---
F9 Exit Emulator
F10 ---
F11 Vertical Positioning: Scroll Screen Downwards
F12 Vertical Positioning: Scroll Screen Upwards
ALT Atari Key (Either ALT Key will work)
Joystick 0 is operated by the mouse position relative to the center of the
screen. The mouse button acts as the trigger.
Paddle 0 is operated by moving the mouse pointer across the window.
SVGALIB Keyboard + Joystick & Paddle Controllers
================================================
F1 Built in User Interface
F2 Option
F3 Select
F4 Start
F5 Warm Reset
Shft+F5 Cold Reset
F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
F7 Break Key
F8 ---
F9 Exit Emulator
F10 ---
F11 ---
F12 ---
` This character replaces the CAPS lock key because I have not
found a way of detecting it. A future solution maybe to
automatically issue a CAPS lock key when a transition is
made between lower and upper case keys. i.e. If svgalib
return 'a' followed by 'A' it could send 'a' 'CAPS' 'A' to
the Atari.
The CTRL+SHIFT keyboard combinations are implemented using the left
ALT key.
Joystick 0 is operated by the numeric keypad (make sure that the numeric
keypad has been enabled).
7 8 9
\|/
4 5 6
/|\
1 2 3
And 0 is the fire key.
At the moment it is not possible to use a Paddle with the SVGALIB version.
CURSES Keyboard + Joystick & Paddle Controllers
===============================================
F1 Warm Reset (This doesn't work under Open Windows)
F2 Option
F3 Select
F4 Start
F5 Cold Reset
F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
F7 Break Key
F8 ---
F9 Exit Emulator
F10 ---
F11 ---
F12 ---
Some control have special meaning within curses and should not be used.
Avoid Control + C, J, M, Q, S and Z
The remaining control characters can be typed. Control characters are
displayed on the screen with the associated upper case character in bold.
No Joystick or Paddle support in this version.
AMIGA Keyboard + Joystick & Paddle Controllers
==============================================
F1 Warm Reset (This doesn't work under Open Windows)
F2 Option
F3 Select
F4 Start
F5 Cold Reset
F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
F7 Break Key
F8 ---
F9 EXIT Emulator
F10 ---
Joystick is operated as normal with joystick plugged into port 2.
Paddles are not support at the moment.
BASIC Keyboard + Joystick & Paddle Controllers
==============================================
No Frills text. Upper and Lower case letters, 0-9, !"$% etc.
No Reset, Option, Select, Start, etc.
No Joystick or Paddle support in this version.
DOS VGA Keyboard + Joystick & Paddle Controllers
================================================
F1 Built in User Interface
F2 Option
F3 Select
F4 Start
F5 Warm Reset
Shft+F5 Cold Reset
F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
F7 Break Key
F8 ---
F9 EXIT Emulator
F10 ---
Control-C terminates the program; to type Control-c, type ALT-c instead.
` is used as the Caps-Lock key, just like the SVGALIB version.
Joystick 0 is operated by the numeric keypad (make sure that the numeric
keypad has been enabled).
7 8 9
\|/
4 5 6
/|\
1 2 3
And 0 is the fire key.
At the moment it is not possible to use a Paddle with this version.
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