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(***********************************************************************)
(* *)
(* Applied Type System *)
(* *)
(***********************************************************************)
(*
** ATS/Postiats - Unleashing the Potential of Types!
** Copyright (C) 2011-2013 Hongwei Xi, ATS Trustful Software, Inc.
** All rights reserved
**
** ATS is free software; you can redistribute it and/or modify it under
** the terms of the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
** Free Software Foundation; either version 3, or (at your option) any
** later version.
**
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
** WARRANTY; without even the implied warranty of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
** for more details.
**
** You should have received a copy of the GNU General Public License
** along with ATS; see the file COPYING. If not, please write to the
** Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
** 02110-1301, USA.
*)
(* ****** ****** *)
//
// HX-2016-05:
//
(* ****** ****** *)
//
extern
fun{}
neg_float:
{x:float}
(float(x)) -<fun> float(~x)
//
(* ****** ****** *)
//
extern
fun{}
add_float_float
{x,y:float}
(float(x), float(y)):<> float(x+y)
//
extern
fun{}
sub_float_float
{x,y:float}
(float(x), float(y)):<> float(x-y)
//
extern
fun{}
mul_float_float
{x,y:float}
(float(x), float(y)):<> float(x*y)
//
extern
fun{}
div_float_float
{x,y:float}
(float(x), float(y)):<> float(x/y)
//
overload + with add_float_float
overload - with sub_float_float
overload * with mul_float_float
overload / with div_float_float
//
(* ****** ****** *)
//
extern
fun{}
lt_float_float
{x,y:float}
(float(x), float(y)):<> bool(x < y)
extern
fun{}
lte_float_float
{x,y:float}
(float(x), float(y)):<> bool(x <= y)
//
extern
fun{}
gt_float_float
{x,y:float}
(float(x), float(y)):<> bool(x > y)
extern
fun{}
gte_float_float
{x,y:float}
(float(x), float(y)):<> bool(x >= y)
//
extern
fun{}
eq_float_float
{x,y:float}
(float(x), float(y)):<> bool(x == y)
extern
fun{}
neq_float_float
{x,y:float}
(float(x), float(y)):<> bool(x != y)
//
overload < with lt_float_float
overload <= with lte_float_float
//
overload > with gt_float_float
overload >= with gte_float_float
//
overload = with eq_float_float
overload != with neq_float_float
//
(* ****** ****** *)
//
extern
fun{}
int2float
{i:int}(i: int(i)): float(i2f(i))
//
(* ****** ****** *)
//
extern
fun{}
abs_float:
{x:float} (float(x)) -<fun> float(abs(x))
//
(* ****** ****** *)
//
extern
fun{}
sqrt_float:
{x:float | x >= i2f(0)} (float(x)) -<fun> float(sqrt(x))
//
(* ****** ****** *)
//
extern
fun{}
print_float0(float0): void
extern
fun{}
prerr_float0(float0): void
extern
fun{}
fprint_float0(FILEref, float0): void
//
overload print with print_float0
overload prerr with prerr_float0
overload fprint with fprint_float0
//
(* ****** ****** *)
(* end of [float.sats] *)
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