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/****************************************************************
**
** Attal : Lords of Doom
**
** cell.cpp
**
** Version : $Id: cell.cpp,v 1.7 2004/12/18 12:02:25 audoux Exp $
**
** Author(s) : Pascal Audoux - Cyrille Verrier
**
** Date : 02/08/2000
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#include "cell.h"
// generic include files
#include <stdio.h>
// include files for QT
// application specific includes
#include "libCommon/log.h"
/** Constructor : some initializations */
Cell::Cell( int row , int col , QCanvas * canvas )
: GraphicalCell( row, col ,canvas ),
GenericCell( row, col )
{
_transitionCell = 0;
_decorationCell = 0;
_canvas = canvas;
}
Cell::~Cell()
{
if( _transitionCell ) {
delete _transitionCell;
_transitionCell = 0;
}
if( _decorationCell ) {
delete _decorationCell;
_decorationCell = 0;
}
}
void Cell::setType( const int type )
{
GenericCell::setType( type );
GraphicalCell::setType( _type );
}
void Cell::setDiversification( uint divers )
{
GenericCell::setDiversification( divers );
GraphicalCell::setDiversification( _divers );
}
void Cell::setTransitionCellType( const int type )
{
GenericCell::setTransitionCellType( type );
if( _transitionCell ) {
delete _transitionCell;
_transitionCell = 0;
}
if( _transition ) {
_transitionCell = new Transition( this, _canvas );
_transitionCell->setTransition( _transition, type );
}
}
void Cell::setDecoration( uint group, uint item )
{
GenericCell::setDecoration( group, item );
if( _decorationCell ) {
delete _decorationCell;
_decorationCell = 0;
}
if( group ) {
_decorationCell = new Decoration( this, _canvas );
_decorationCell->setDecoration( group, item );
}
}
/** Print Cell info */
void Cell::displayCell() const
{
printf("Cell [%d][%d]\n", getRow(), getCol() );
}
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