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/****************************************************************
**
** Attal : Lords of Doom
**
** flag.cpp
** manage display of flags on map
**
** Version : $Id: flag.cpp,v 1.1 2004/08/08 12:07:32 audoux Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 07/08/2004
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#include "flag.h"
// generic include files
// include files for QT
#include <qstring.h>
// application specific include files
#include "conf.h"
#include "libCommon/genericPlayer.h"
#include "libClient/imageTheme.h"
extern QString IMAGE_PATH;
extern ImageTheme ImageTheme;
/** add comments here */
Flag::Flag( QCanvas * canvas )
: QCanvasSprite( ImageTheme.getMapFlag( 0, 0 ), canvas )
{
_type = 0;
_teamId = 0;
collisions( false );
setFrame( 0 );
setZ( CAN_LORD + 1 );
show();
}
Flag::~Flag()
{
}
void Flag::setFlagType( uint type )
{
_type = type;
setSequence( ImageTheme.getMapFlag( _type, _teamId ) );
setFrame( 0 );
}
void Flag::setOwner( GenericPlayer * player )
{
if( player ) {
_teamId = player->getTeamId();
setSequence( ImageTheme.getMapFlag( _type, _teamId ) );
setFrame( 0 );
}
}
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