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/****************************************************************
**
** Attal : Lords of Doom
**
** mapCreature.h
** Manages creatures on map
**
** Version : $Id: mapCreature.h,v 1.2 2003/08/25 07:44:23 audoux Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 11/09/2002
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#ifndef MAPCREATURE_H
#define MAPCREATURE_H
// generic include files
// include files for QT
#include <qcanvas.h>
// application specific include files
#include "libCommon/genericMapCreature.h"
/* ------------------------------
* MapCreature
* ------------------------------ */
/** comment for the class */
class MapCreature : public QCanvasSprite, public GenericMapCreature
{
public:
/** Constructor */
MapCreature( QCanvas * map );
virtual ~MapCreature() {}
virtual void setCell( GenericCell * cell );
virtual void setCreature( int race, int level );
virtual void setLookingRight( bool state );
};
#endif // MAPCREATURE_H
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