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/****************************************************************
**
** Attal : Lords of Doom
**
** genericEvent.h
** Handles events on map
**
** Version : $Id: genericEvent.h,v 1.5 2004/07/31 19:29:46 audoux Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 17/12/2002
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#ifndef GENERICEVENT_H
#define GENERICEVENT_H
// generic include files
// include files for QT
// application specific include files
class QTextStream;
class Condition;
class GenericArtefact;
class GenericBonus;
class GenericCell;
class GenericChest;
/** ------------------------------
* GenericEvent
** ------------------------------ */
class GenericEvent
{
public:
enum EventType {
EventNone = 0,
EventArtefact,
EventBonus,
EventChest
};
/** Constructor */
GenericEvent();
/** Destructor */
virtual ~GenericEvent();
EventType getType() { return _type; }
GenericCell * getCell() { return _cell; }
virtual void setCell( GenericCell * cell );
bool isVisible();
void setVisible( bool state );
Condition * getCondition() { return _condition; }
void setCondition( Condition * condition ) { _condition = condition; }
GenericArtefact * getArtefact() { return _artefact; }
void setArtefact( GenericArtefact * artefact );
GenericBonus * getBonus() { return _bonus; }
void setBonus( GenericBonus * bonus );
GenericChest * getChest() { return _chest; }
void setChest( GenericChest * chest );
/** Save event */
void save( QTextStream * ts, int indent = 0 );
protected:
EventType _type;
bool _visible;
GenericCell * _cell;
Condition * _condition;
GenericArtefact * _artefact;
GenericBonus * _bonus;
GenericChest * _chest;
};
#endif // GENERICEVENT_H
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